I have been trying to set off a trigger using more then one group, checking if all groups are dead. I have tried the below script and it isn't working. Any ideas ? (units group1 + units group2 +....) findIf {alive _x} isEqualTo -1 or, 2nd method: {alive _x} count (units group1 + units group2 +....) isEqualTo 0
Hi there, love your tutorials, can you make one for ending a sector control for single player without tickets? I m making a scenario where the player has no sectors and must capture all the ones in the map, and then the mission will be completed. If it s not clear, i ll try to explain my self better