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ARNOLD 3DS MAX: LED Wall, emission and mesh light. 

Mads Drøschler
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Просмотров 13 тыс.
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Learn to remove excessive calculations and get faster results using trace sets and Arnold ray switcher.
The setup give full flexibility, you can adjust the LED panels strength independant of the GI light calculation to get the visual result you need.

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13 янв 2021

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Комментарии : 7   
@BioClone
@BioClone Год назад
One of the cooler guys you can find on 3dsmax forums ^^
@GreekGirl102
@GreekGirl102 Год назад
I wanted to make a phone screen emit light. This is great, so much useful info! Thank you!
@madsdrschler7853
@madsdrschler7853 Год назад
Glad you like it
@goheenbiswas1901
@goheenbiswas1901 2 года назад
Thanks for this one, hope to see some more.. ✌
@Em0ti0naljpg
@Em0ti0naljpg 2 года назад
you literally didnt explain what type of arnold materials you were using. I have no idea what the OSL maps are because you didnt explain where you find them or how to get them.
@madsdrschler7853
@madsdrschler7853 Год назад
This assumes you use 3ds max, after version 2020, and thus have access to the preinstalled OSL shaders that comes with max. You can however also just download them from autodesks github if you use a different host.
@asyakowel9069
@asyakowel9069 3 года назад
Love it!
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