@@nuubTheGullible you get a point every level you get so I would guess 24 skill points and the same goes for weapons you get a point each time the weapon levels up. Not really sure what their max level is atm. Also! As long as you have the weapons equipped they both get xp at the same time
Thanks and they will be if they go in thinking it’s gonna be a game and not a test. Although I did greatly enjoy the pre alpha 2 test a lot, it’s obvious it’s an actual alpha so people should temper expectations. ^^
Action combat is still there, I used it quite a bit in the pre alpha 2 tests. I wasn’t a huge fan of the alpha 1 combat, but I’m hoping we’ll get some more iterations of the action side during a2.
Yeah so many tab target games out there already me personally imagining how the game would've been if the years in development were spent building on that yeah it didn't look amazing in the battle royal alpha but it would've been 100 x better. My thing about games like this individual skill rarely shines in zerg tab target pvp just left click and spam away. The old version was like new world on steroids.
The action combat is not super in depth yet for sure and since tab is easier to get right it feels pretty good in that aspect. Since it’s hybrid I’m betting they’ll iterate more on action now that they’ll have a lot of hands on deck to give feedback for it. But they have also said if they can’t get action right it will end up as tab target, dunno if they’ve changed their stance on that or not now.