4:03 It was NOT a bug but very unfortunate in your first game, because the tesla really did die by itself (run out of time) and did not get destroyed by all the troops. You can see it, when you slow down the video. It’s just, that I actually hate these kind of game design mechanics, as it makes it totally random if the tesla sends out another pulse, because you can’t predict if a troop or spell gives it the last hit or if it deceases by its own decay effect. It actually happened again here 15:42
I think it emits impulse when destroyed by a troop not when it dies by itself So i think there is a chance evo tesla does not emit pulse in some pushes
The evo tesla should get a rework and emit the electro pulse when it dies regardless of it being destroyed or not. The way its right now makes it risky to rely on the death pulse so if it dies by itself with 0.0005 health it wont emit the pulse.