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Bethesda Mod School: Dialogue 104 - Basic Scenes and Player Dialogue 

kinggath
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In this fourth Dialogue lesson, kinggath shows off setting up dialogue scenes, including player dialogue.
You can download the companion files here: www.nexusmods.com/fallout4/mo...
Required Knowledge:
::: Dialogue 101: • Bethesda Mod School: D...
- Understanding how to configure dialogue topics and responses.
::: Tools 102: • Bethesda Mod School: T...
- How to use Voice File Reference Tool utility to extract player lines
Join the cause on Patreon: / kinggath
Follow on social media for more news and extras:
Twitter: / simsettlements
Facebook: / simsettlements
Special Thanks
Galdavant and Kaigalinksi ( / @kaigalinski ) for doing an amazing job editing all this video content!
RuinedWorld for the kinggath animated logo and JebRWocky for giving it sound effects!

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23 мар 2020

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Комментарии : 22   
@chemicalbacon5210
@chemicalbacon5210 4 года назад
Timestamps 0:00 Preamble 0:44 Player dialogue (basic interaction between the player and an NPC) 4:53 Scenes & responses 21:14 Mapping responses 26:59 Using the voice reference tool to match dialogue with responses 41:54 Cleaning your dialogue folder to avoid conflicts 44:02 In game demonstration
@Fauxhawx
@Fauxhawx Год назад
Love your tutorial series! I have been watching them non stop trying to fix the issues present within my own demo mod and I can’t figure out what’s going wrong 😅 thank you for your contributions to the community and being willing to show what you know
@lemonadventurer2491
@lemonadventurer2491 4 года назад
Thanks so much for posting this!
@unknown-dc1xi
@unknown-dc1xi 8 месяцев назад
thanks for the upload
@indecisivewolf5620
@indecisivewolf5620 3 года назад
Holy hell this series is so helpful. My companion mod is still alive thanks to these tutorials.
@nabnab9
@nabnab9 2 года назад
Where is it now?
@indecisivewolf5620
@indecisivewolf5620 2 года назад
@@nabnab9 Are you asking where my companion mod is? If you are, I'm still working on it. I'm hoping to have a follower version released by the end of this weekend, barring anything troubling me too much.
@nabnab9
@nabnab9 2 года назад
@@indecisivewolf5620 Ah yes indeed I was asking this, great looking forward to it are u gonna upload it to the gaddamn nexus?
@indecisivewolf5620
@indecisivewolf5620 2 года назад
@@nabnab9 Yeah, it'll be on the Nexus. It's not in a fully-fledged companion form yet, more of a follower with companion-like dialogue. It's going to be a while before I think up and learn how to do a full quest for this companion as well as an affinity system.
@nabnab9
@nabnab9 2 года назад
@@indecisivewolf5620 I see I wish u good luck for your project man it's really nice to see people still modding this game after 6 years! But how may I find it there are tons of mods adding each week on nexus 😕
@flurrything9572
@flurrything9572 3 года назад
Hey, when I try to record the voice file for the greeting, the record and 3 other buttons are greyed out. If I press ok and save it instead then go back into it to see if it is no longer greyed out, it isnt greyed out anymore, but it also only saves the new dialogue, the npc and all the other work from the first tutorial like voice type are gone. Any idea why this happens?
@silbus8670
@silbus8670 Год назад
Thx bro
@AlexG-wz7fd
@AlexG-wz7fd Месяц назад
I must have missed a step; all of the NPCs has the same greeting? How can I fix this?
@sakdax.7513
@sakdax.7513 Год назад
i run into an issue im getting an error for missing flowchart and i tried to set the ck as admin and no use.. and im really confused with the cmd to fix it :(
@ghostfc3477
@ghostfc3477 4 года назад
When I go to replace the CK generated Dialogue with higher quality files, the very large gaps between lines, and response returns, how do I fix this?
@kinggath
@kinggath 4 года назад
Regenerate the lip files with the new audio. Also be sure to cut your audio tight, for the mods I've worked on, we leave about 0.3 seconds of silence at the beginning and end only to ensure it sounds natural.
@ghostfc3477
@ghostfc3477 4 года назад
@@kinggath Thank you! In my search I have learned that the creation kit update broke the 32 CK Seddon recommends using this to bypass the header check. www.nexusmods.com/fallout4/mods/42397 you can no longer generate lip sync data.
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