This series will cover the essentials of Defensive BFM that you need to survive a dogfight in DCS World. The second in the BFM series and another set of fundamentals before we get into fighting each other. This time, turning. I'm not a fighter pilot, and this video is only applicable to the game environment. BFM is almost entirely about turning and angles. If you don't know the basics of turning, you're never going to get to employ any of those sweet missiles that you want to try, and you'll end up out of chaff and flares, and maybe out the aeroplane too.
Chapters
0:00 Intro and caveats
1:08 Aims of the video
2:10 Definitions
2:46 Turn Rate vs Turn Radius
6:00 Instantaneous turn performance
8:06 Vertical turns
9:15 The 'Energy Package'
9:43 Conclusion
By the end of this video you should be able to:
- Understand the key definitions relating to aircraft turn concepts in BFM.
- Understand the difference between turn rate and radius.
- Understand the effect of gravity on turn performance.
The resources used to construct this video were: www.calctool.org/CALC/phys/new... www.omnicalculator.com/physic...
6 авг 2024