This fight can put out bigger bruh moments, but they can't be survived. Note that once the Demi-Fiend evaded the potentially lethal attack, the damage can fixed with one bead or healing skill. First time I attempted this fight myself, Bishamonten went first, and his turns consisted of Dragon Eye into quadruple Makakaja into a Megidoloan which killed half my party and left the remaining two members with ~20 HP each. I have a feeling Zephhyr has also experienced this sort of opening bruh moment, except the extra press turn means the Megidoloan is followed by an attack which finishes off the Endure users.
@@gpmegaman Basically to limit my parameters and available skills/demons. Any low level run of this game is impossible without some item farming because otherwise you won't get past Matador.
> If he doesn't use Dragon Eye he will most often use Debilitate... I mean, I'm pretty sure the only other thing he can do if he doesn't Dragon Eye is use Dekunda followed by one Debilitate (or two in your case), so "most often" is correct but you may as well say "he will always use" at that point I'm curious; did this guys AI break if he went 4 Makajaka into Megidolaon and no one dodged? Because I don't think he has a move listed in his AI for that attack string past turn 6, so I'm interested as to what he'd do there. I suspect he would go to default AI behaviour (which is 1/2 chance of basic attack, 1/2 chance of Agilao) but if he did drop a second Megidolaon then that'd be pretty interesting, seeing as that could never happen in regular gameplay.
What do you think about debuffing bosses that have dekunda to force them to waste a turn using them, same for dekaja worst case scenario they remove buffs instantly wasting a turn best case scenario ur gonna keep a buff/debuff for couple turns bennefiting from them