Wwooooww man i heard your story and when you begun the game it looked SO good already on the first day. Very polished and nice. Youre doing a really good job. I subbed. I have a few questions though, where do you get your sound effects from for the guns? And do you animate those guns yourself? In unity or in blender?
That's LIT bro! Keep going, it's really awesome to see the love you put in your game development, you have a lot of potential! Waiting for the next devlog 🔥
Dude seeing the subscriber count and view count i was not expecting this level of game quality. Youve earned a subscriber and ill be looking for the next devlog.
@@amarogamedevi think this person means that your game might attract some kids because of how similar the UI is to Roblox UI. It can be a positive or negative thing, just the way you see it actually. I’d ask you, Amaro, what is your target audience? If it’s not Roblox kids, or you care about not having kids playing this game, you’ll need to adjust the UI of the game accordingly
@@MoII260 i don’t think just the ui alone would attract a lot of kids, it’s just minimalistic. and i don’t mind kids playing my game, since i was 11 years old when i used to play the game bodyrain is inspired on. i’m open to suggestions for the UI tho since i am not much of a UI/UX guy
@@SoloCraftStudio here is the documentation for the unity animation: learn.unity.com/tutorial/working-with-animations-and-animation-curves#600c8a28edbc2a3270428113 it's easy, you just add the keyframes, move stuff around until you're satisfied and it's already saved to your unity project and can be edited whenever you want