Lost 30 seconds in Ascent, so around 8:30 would definitely be possible. Timestamps: Descent - 0:00 Halfway Park - 2:08 Rooftops - 3:09 Ascent Clip - 4:40 Ascent - 5:44 Home - 8:59 #speedrun #bonelabs #vr
@@StanTheManOfThe14thFantaCan It's been 2 years, you really think that patch is ever coming? SLZ already got their money, it's too late for us suckers to refund it now, and there's no reason for them to bother fixing the mess they shat out.
jesus i get nauseous after slowly exploring and walking for 30mins... cant imagine how you feel after trying and trying again and again as fast as possible
I just saw your last run as you were posting this one. It's crazy how a few days ago the run was completely different from yesterday's, and then how subtle the difference is between these last two
i could do a frame perfect speedrun of the game (i can’t really) but if i counted the loading screens as time the run would be 7 hours long, my loading screens take so long on the pc version
3:46 It'd genuinely take me more than 9 minutes to get that ledge pull done alone because it basically never works. Still haven't gotten my head around how to pull that off, I just keep falling down :D
we arent gonna talk about how they said it was 9:05 but the actual speedrun ended at 11:41 seconds? thats not even close to what time they said it would be
@@esvalve yeah I'm tired of people complaining about the story, we get it but like just enjoy what the game has to offer and what it'll be able to do through the power of mods
@@Emil_13 true, i think im just used to the boneworks speedrun strats that bonelab doesnt have, i LOVE bonelab but for like campaign i for sure prefer Boneworks