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Breaking Down Unit Coherency in 40k (and how to abuse it for fun and profit) | Warhammer 40k Tactics 

TacticalTortoise 40k
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3 окт 2024

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Комментарии : 75   
@PackOfPureWin
@PackOfPureWin 11 месяцев назад
Models with hazardous weapons are also important. I had a game where an opponent had a strung out unit of guardsmen with a plasma guy maintaining the link in the middle. After the model blew up due to overcharge, my opponent was forced to kill off half his unit, as the missing guy had split the squad in two.
@willogsdon7092
@willogsdon7092 11 месяцев назад
This is the kind of stuff we need
@sergiobarrachina3330
@sergiobarrachina3330 11 месяцев назад
Indeed. Great videos
@icaretaker
@icaretaker 11 месяцев назад
But not the stuff we deserve.
@havenomouth
@havenomouth 11 месяцев назад
​@@icaretakerIt's what we crave. This reply is brought to you by Brawndo.
@Talorc1
@Talorc1 11 месяцев назад
Please do melee combat next and all the tricks aroudn pile in / consolidate I never undnerstand!
@terminatoruk4921
@terminatoruk4921 11 месяцев назад
Excellent video again Trevy - really like how you explain concepts with TTS; really helps to visualise rules - I'd love to see many more of these types off video! :) One thing I was hoping they'd do / simplify for 10th is just having everyone check to be within 2" of another squad member (no matter how many are in the squad) but then have a caveat that all members of the squad must end their moves within a given diameter. For example, the furthest 2 members of the squad must be with 12" or 18" of each other - whatever works to prevent 8th edition conga lines but give bigger squads the freedom to move around terrain, wrap units etc.. a little easier. I guess that might end up make conga rings instead potentially but something along those lines would have been great.
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
Glad you enjoyed!
@murphydaveelte
@murphydaveelte 11 месяцев назад
With the 7+ units, if you string them out with the triangular ends doesn’t this mean that if you loose even just 1 unit the entire unit will essentially unravel and only have 3 units left at the end of the phase?
@bulldozer8950
@bulldozer8950 2 месяца назад
Yes. You actually kill off till 5 because at 5 they’re in unit coherency if they are within 2 in of one other model, but ya you probably lose a lot. Your normally want middle ones to actually be within 2in of 3 for that scenario unless you either are confident they won’t lose any models, or don’t care if you lose any at that point (for instance there are some situations where denying that area or deepstrike with a cheap unit is far more important than 4 models of the unit so you don’t care if you lose them to unit coherency)
@latralus46and2
@latralus46and2 11 месяцев назад
Great stuff. Need more content like this.
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
Cheers!
@revenant7492
@revenant7492 11 месяцев назад
Really well explained dude, cheers.
@NezrahX
@NezrahX 11 месяцев назад
Very helpful in helping my confidence playing a Necron Illuminator Szeras and max warriors list. Thank you!
@prototype91
@prototype91 11 месяцев назад
Great video! Just getting into 40K and this was a great walkthrough of unit coherency :)
@Poisedanubis85
@Poisedanubis85 4 месяца назад
I haven’t played many tenth edition games but damn this is gonna come in handy
@bora773
@bora773 11 месяцев назад
Without trying to insult you, I much more like this way of your youtube videos, because I do not have to watch you talking, but instead can see exactly what you are talking about. Considering how fast you are talking about really complicated rule topics, and the fact that not everybody is a native English speaker, it is important to have the visual aid, if you want to reach a bigger audience... Very nice video, this one!
@jimtilley1516
@jimtilley1516 11 месяцев назад
Okay, help me out. If you have triangles on the end, which model do you kill off first if/when it loses a model. You would lose coherency to 6 models, or what am I missing?
@TerrorbyteTC
@TerrorbyteTC 11 месяцев назад
This is a very important note. Enemy shooting phase gets a lot scarier if they only have to pick off one or two and it ruins your unit coherency to huge effect
@TerrorbyteTC
@TerrorbyteTC 11 месяцев назад
Wait, just got further in the video. It only matters after moving. Never mind 👍
@jimtilley1516
@jimtilley1516 11 месяцев назад
Is there not a coherency check between your opponent’s shooting phase and your turn? It’s a cool mechanic for the aura extension. But what about a couple shots from IDF? Meh. I’m just new.
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
A single lost model would force a coherency check at the end of that turn, but you'd only have to lose 3 more models It's important to note that the units that are typically strung out like this rarely worry about coherency checks because they're so fragile they're usually dead or lose enough models so the coherency check doesn't matter after one or two attacks.
@RadarLeon
@RadarLeon 11 месяцев назад
​​@@TacticalTortoiseIf my opponent was doing this with multiple units I'd just split fire with a high bs with the goal of killing just one or two either one works
@JackDespero
@JackDespero 11 месяцев назад
I really want to believe that someone though they were very smart by putting their character in the unit touching the objective as a part of one of the triangles of a massive spread chain, and then the enemy killed it with a precision weapon. And suddenly, everyone except the three on the other triangle are dead, just by killing that one character. The noob version of it is just randomly removing one of the vertices of the triangle when taking casualties without thinking too much about it, and only at the end of the turn realizing that you fucked it up.
@scatterthewinds3126
@scatterthewinds3126 11 месяцев назад
dont disrespect zorpazorp, guy makes some pretty amazing stuff.
@grotwurksmekshop6607
@grotwurksmekshop6607 11 месяцев назад
More like this please!
@Dewoy1
@Dewoy1 Месяц назад
Wasn´t there at some point coherency of 6in for big monsters or units like Lokhust Heavy Destyer? Maybe in 9th edition.
@frankcandeloro44
@frankcandeloro44 11 месяцев назад
If a 10 man unit is shot down to a 4 man unit, are they still required to have 2 within 2 or does it drop to 1 within 2? Awesome video!
@harryhicks
@harryhicks 11 месяцев назад
I believe it is the latter.
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
Coherency cares about the current unit size, not starting strength. So a 10-model reduced to a 6-model would use 1-1 coherency
@Demigodish4o3
@Demigodish4o3 11 месяцев назад
Question: If I remove a Character model after failing a Coherency check at the end of my turn, does that score the "Assassination" secondary objective for my opponent?
@justinking1275
@justinking1275 11 месяцев назад
models removed due to coherency count as being destroyed. Assassination is worded that a model has to be destroyed that turn. So I believe it would count towards it.
@justaguy-i1v
@justaguy-i1v 11 месяцев назад
Yes
@ivobleijenberg3171
@ivobleijenberg3171 11 месяцев назад
Thanks!! Please note, your line with triangles at it's end is very fragile. If you lose any(!!) one model in your unit, the model is no longer in a valid unit coherency. And on page 6 it says that on the end of every turn each player must remove models one at a time from their units that are no longer in coherency. Meaning your line would collapse down to 7 figures on one casualty.
@justinking1275
@justinking1275 11 месяцев назад
this is like the perfect shenanigans for my necrons
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
Thanks for watching! Don't forget to check out Vox Link at -> voxlink.app/pages/download-now?RU-vid&Video&Tactical_Tortoise
@ricochet_hs8348
@ricochet_hs8348 11 месяцев назад
Nice work!
@Jason-wh7in
@Jason-wh7in 11 месяцев назад
Question: the tactical squad example, if the nid player charged and attacked. Kills say 4 tactical marines, the marine player can remove models from the opposite side of the engagement and could theoretically take the second unit of nids out of combat and potentially outside of pile in range making the second unit of nids ineligible to attack. Is that correct?
@achrislip
@achrislip 11 месяцев назад
So, then, through precision, you could theoretically force additional losses by targeting the center of your opponent's unit if it's strung out widely enough. Correct?
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
precision only affects character models; so that only works if they placed their characters at the center of the chain
@achrislip
@achrislip 11 месяцев назад
@@TacticalTortoise too bad. Thank you for the clarification though 😊
@Butternades
@Butternades 11 месяцев назад
Playing orks right now I’ve been able to fully screen 3/4 of the board by abusing coherency rules between 2 gretchin units, 3 trukks and just everything else up the board by turn 2
@shtffitness4147
@shtffitness4147 11 месяцев назад
Much value
@AndrewofCaliban
@AndrewofCaliban 11 месяцев назад
I just played an instruction game today with an employee who's said if there not in coherence at the end of turn the unit/s out of coherence will be removed and that includes a 5/5 split you'd lose half the units and you'd half to pick which 5 to remove, literally what I've just been taught today?
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
It was a learning game so they probably just simplified it so as not to confuse you too much - you can see the exact wording of the rule at 10:49
@jimmysmith2249
@jimmysmith2249 11 месяцев назад
Good video. Not happy about the new background angle: much harder to have kitties show up.
@RunesonWargaming
@RunesonWargaming 11 месяцев назад
This was a masterclass, sir. Very well done. Thank you.
@orosiusTV
@orosiusTV 11 месяцев назад
Amazing video for those of us who play horde.
@edwardspaidejr.9128
@edwardspaidejr.9128 11 месяцев назад
What program or software are you using for this tutorial? Also love the channel! 😊
@artemeremin
@artemeremin 11 месяцев назад
Looks like Tabletop Simulator to me.
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
Https://tts40k.com
@mango8758
@mango8758 11 месяцев назад
Do vyou do a pile-in/fight phase video for 10th?
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
Yep ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-g2w45JFzw08.htmlsi=zKWVWNa2V5rR9bBd
@phillemercier8549
@phillemercier8549 11 месяцев назад
great! thanks
@danielmacfarlane63
@danielmacfarlane63 11 месяцев назад
When you described gargoyles being removed to get them out of combat you forgot that the marines can consolidate into you, in 10th each player can pile in/fight/consolidate in their own turn and during existing fights in your opponents turn
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
No; coherency checls occur after the fight phase has concluded; so consolidation would have already ocurred.
@drakoder1
@drakoder1 11 месяцев назад
Question: With the new Spacemarine Spearhead detachment stratagem, that allows me to move 6 inches when enemys come close. Can try to move out of coherency to remove modells to get further away from the enemy... is that right?
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
no; you cannot complete moves that break coherency
@ricochet_hs8348
@ricochet_hs8348 11 месяцев назад
What would happen if you declare a multi charge into 2 units. You roll high enough that all models have to base an enemy but this causes your unit to be out of coherency. Does the charge fail or do you resolve coherency at the end of the turn?
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
you are only required to base if doing so doesn't break coherency Coherency > basically everything else xD
@miguelm6997
@miguelm6997 11 месяцев назад
wouldn't you loose Coherency at the edges if one Model in the Triangle at the end is killed?
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
You would if you lose a *single* model; but if you lose 4 you'd be safe (since the unit would revert to the simpler coherency), so it rarely matters since these screens are so fragile
@Hadthese
@Hadthese 11 месяцев назад
Necron players, triangle reanimating got me on a point before. DO ITTT
@seizurejames5862
@seizurejames5862 11 месяцев назад
This makes endless swarm so much better
@ethanwelner1230
@ethanwelner1230 11 месяцев назад
Can I join the hive mind?
@TheRationalCarpenter
@TheRationalCarpenter 11 месяцев назад
🎉
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
🥳🥳🥳
@Wes-xk6hl
@Wes-xk6hl 11 месяцев назад
Um where did all the comments go? O interesting. RU-vid has a bug with their comment type selection
@Wes-xk6hl
@Wes-xk6hl 11 месяцев назад
2" and if over a certain size unit you have to do a triangle at each end Iv never once found coherency complicated. It's stuff like this that proves 90% of people out there are playing stuff wrong There's rules 100x more complicated than this Lol wow u actually explained it exactly how I explain it to people
@Damnedlegion40k
@Damnedlegion40k 11 месяцев назад
Add a comment...1st
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
Sweet victory
@Phatcaulk69
@Phatcaulk69 11 месяцев назад
Boy spam incoming
@TacticalTortoise
@TacticalTortoise 11 месяцев назад
oh boy
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