Please do a body angles tutorial!! I feel like there isn't any videos I've found on this topic and I've really been winging it and struggling. LOVE YOUR VIDEOS!!
Apologies for my model's tracking issues here! I changed my desk setup a bit and haven't quite figured out where to put my camera lol. Also, you can use this concept to make the head individually bounce as well - simply put all the parts of the head in one "head bounce" deformer and do the same thing as with the body bounce! Easy peasy~
Thank you so much!! I set them up in the breath parameter. There's a good video by Dream Trove about how to do little things like that using the breath parameter. :) You can also set up an idle animation, which I believe she also has a video about!
"most of us aren't robots" Thanks so much for another tutorial, I was interested in this feature for a while! How did you do the auto blink in the physics window?
I honestly have no idea! It literally only works with my model, and even though the "auto blink" is checked off in the menu, I can't get any other model to actually auto blink..
Thank you! I did it through the breathing parameter and just varied the opacity of the stars to look like they were twinkling. It takes some messing around to get the timing right since you can't control the breath parameter's timing. You can also make an idle animation for something like that. Dream Trove has a good video about how to do that, I recommend checking it out!
I know this video is a little old but i love this tutorial and would like to add it to a silly chibi i have, but i cant add a warp deformer over a rotation deformer that i have for my head angle Z. Is there any way that you know of that i can add physics like this wiggle on top or including my rotation deformer?
Hi, thank you so much! I'm really sorry, but I haven't worked in live2d in about 2 years now and honestly can't remember details like that. I wish I could be more helpful, good luck!
when I pull the deformer at any directions (down, up) the whole body follows It's really hard to just make the upper body move like you did The feet doesn't stay on the ground and it looks funny I'm confusion (and bad at live2d)
Live2D is confusing lol, I don't blame you. If you go to the inspector tab while you have the deformer selected, you can add divisions under "conversion divisions" and "bezier division number". See if that allows you better control! You might have to drag the feet part down a bit as well to make it stay put. Good luck!
@@SuccuberryVT hi sorry for the extreme delay lmao. This program is specifically for 2d models and doesn't relate to 3d models at all, but I'm sure there is a way to make 3d models bouncy too! I would look for physics tuts specifically for 3d models.