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Bully Boyz are MASSIVELY Powerful - Codex Orks Detachment Review and Unit Thoughts 

Auspex Tactics
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Let's take a look at the power of the Nobz and Meganobz in the scary Bully Boyz detachment from codex orks...
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0:00 Intro
0:37 Lore + Models
1:49 Core Rule
4:06 Stratagems
8:16 Enhancements
10:20 Meganobz
15:02 Mega Armoured Characters
16:44 Other Datasheets
18:36 Detachment Thoughts
20:32 Three Army Lists
24:39 Outro

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Опубликовано:

 

2 июн 2024

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Комментарии : 125   
@heckinmemes6430
@heckinmemes6430 14 дней назад
Enjoy it before it gets nerfed.
@imperialdoctor
@imperialdoctor 14 дней назад
Nerfed, or nuked from orbit?
@LA-hx8gj
@LA-hx8gj 14 дней назад
😢
@arminakuma2828
@arminakuma2828 14 дней назад
Necrons have more shinannigans this is our wat yo krump them
@HankumStankums-ox9nn
@HankumStankums-ox9nn 13 дней назад
@@arminakuma2828 The Foot of GWork always comes down on our ladz just when they start getting proppa 'ard. Like Deff n' Taxzzez
@Tylran
@Tylran 13 дней назад
I think they'll just raise Meganobz to 35/40 pts pet model and maaaybe drop FNP to 5+. That sorts out the whole issue.
@sumsarprat
@sumsarprat 14 дней назад
My experience is that alot of people mostly play shooting vs shooting, so when they meet an army that just rush acros the table and start punching their teeth in, they have no idea how to handle it, when in truth they lost when they made their army because they have nothing to move block with or units to just throw away to stall for 1 or 2 turns
@andrewbakescakes9684
@andrewbakescakes9684 13 дней назад
This. There exists means of dealing with Orks, but people are bringing stuff for heavier targets too much I think.
@Sajuek
@Sajuek 13 дней назад
Which makes Orks gamebreaking sorry but they are and always have been an NPC faction this playstyle has no place in serious play
@Sha_Bingus
@Sha_Bingus 13 дней назад
@@Sajuek found the git who got krumped
@tajj7
@tajj7 13 дней назад
Not really some of the best combat units in the game with buffs like Custodes or Death Company or World eaters etc. are not going to be able to deal with meganobz. The waagh also gives huge mobility, especially with cheap trucks available as well, turn 2 and 3 most armies cannot deal with a double waaagh of Orks, their units are just too cheap. Green Tide is causing similar issues, chaff clearing guns don't work well because of the T5 and the invul, so you are wounding them on 5s and they save on 5s so even boyz advancing and charging in big numbers across the board most armies can't deal with, let alone meganobz that need 40+ lascannons shots to take down just 5 (even more if they use AOC). No army in the game has the firepower or damage output to deal with 18 meganobz, plus characters, in two turns of the waagh, which massively buffs their damage as well and access to armour of contempt. They are better than Custodes wardens at about 60% of the cost, 3 squads of meganobz are 18 T6, 2+ save, armour of contempt, 3W bodies, with 2 turns of 4+ FNP, that can advance an charge, get hit re-rolls, and hit with like S10 and S13 in melee in two turns as well. With a warboss they are an absurd 230 points, can kill a land raider pretty much each squad a turn, for two turns, and can take like over 2000 pts of shooting to kill ffs and that is less than 700 points of your army. 3 squads of wardens, which are just flat out worse, plus 3 characters, is 1080 points, and they get one turn of FNP, one turn of advance and charge (if you use Blad Champion), and one turn of damage boost in shield host). Oh and the Orks being 390 pts cheaper, have 3 extra guys as well, so 9 more wounds to chew through. The detachment rule is too good when combined with those datasheet at the absurd points cost. Meganobz have a profile better than Custodes, better than Terminators, but are 30PPM and now have a two turn damage boost and two turn 4+ FNP, they should be 50PPM or more with those abilities, not 30. They are broken, it is pretty obvious from the results they are getting, not how people are playing against them. Too much defensive power, offensive melee power for too little cost. If Custodes wardens were 30PPM and Custodes players had 3 squads of wardens coming at you across the board for like 650 points, people would be screaming about how broken they are. Meganobz are tougher than wardens and hit even harder.
@DolanDrumpfff
@DolanDrumpfff 10 дней назад
@@tajj7 Bro tune it down, we can hear your whining from miles away.
@zieg0r
@zieg0r 14 дней назад
The 2 turns of WAAAGH alone is what sold me on this. The sheer amount of versatility and options this brings against shooty armies is insane. It almost GUARANTEES you're at least getting a bunch of Meganobz in. Bring your Tellyporta guys in with Rapid Ingress and your opponent's in for a world of hurt.
@jakeosiris3971
@jakeosiris3971 13 дней назад
also big 20 mans of boyz with a warboss get a double waagh as well, pair with a painboy two turns of 5+ and 5++
@kriscrossx122
@kriscrossx122 13 дней назад
I was really surprised the 2nd list doesn't run a wartrike for those bikes
@dscorpion7582
@dscorpion7582 14 дней назад
My most recent 40K tourney I made it against another ork player running Bully Boyz (myself playing beastsnaggas) and long story short, I called it after turn 2. It probably isn’t impossible to beat but it definitely feels extremely tough to go up against, especially if you’re also a melee force. I’m gonna be shocked if Meganobz or anything involving this detachment doesn’t get nerfed in some way.
@maxtracker2904
@maxtracker2904 14 дней назад
Those stratagems are how the Night Lords detachment stratagems should have been. A little buff which gets better if enemy battle shocked (equivalent to waaagh bonus here)…
@Chris-jl6vp
@Chris-jl6vp 14 дней назад
This detachment is so fun, but everybody has to fucking abuse it by spamming meganobz. You know what's gonna happen, GW's gonna destroy it with an overly-heavy handed overall nerf. We'll be lucky if the other detachments don't suffer for it too.
@luketfer
@luketfer 14 дней назад
I think what's going to happen is with the new Battleline focused mission pack is looking to 'somewhat' counter this...but yes I picture MANZ going up at least 15 or 20 points per model.
@lukeelphick642
@lukeelphick642 14 дней назад
Well that's competitive 40k for you. Players will always abuse the best units, it just makes sense to do it if it helps to secure the win. GW know this though and know it helps sell models too. It's probably baked into their whole marketing strategy by now. "Hey James Workshop, we have a surplus of Meganobz in the warehouse, want us to push them in the new codex to clear em?" Meanwhile everybody else who is not a high level comp player suffers for their sins once the NERF hammer comes down and then the cycle continues with a new unit. At least that's how it appears to me.
@jacobflynn7411
@jacobflynn7411 14 дней назад
To be fair, all the strats only work on nobz or megaz, so there isn't a huge amount of choice if you want to take advantage of the strats.
@drewbg333
@drewbg333 14 дней назад
And warboss which means anything that can have a war boss lead it gets it.​@@jacobflynn7411
@Chris-jl6vp
@Chris-jl6vp 14 дней назад
@@jacobflynn7411 That hasn't stopped GW from gutting an entire line because several units are good. They do not do fair/fun preserving balancing consistently, Admech is the current example of this.
@allthenamesiwantedweretaken
@allthenamesiwantedweretaken 14 дней назад
Custodes sitting here with our literal DAoT disintegration beams having been swapped for bolters and barely able to survive against *literal fungus.* *Fungi* are tougher than *Towers of Auramite.* There's some hard ass biases going on internally at GW, it's *very* clear at this point. Either that or someone from The Old World department pumped Skaven Warpstone Gas into the ventilation systems at the offices to create this tomfoolery.
@mfk711
@mfk711 14 дней назад
I ran the "Bully Boyz" formation back in 7th, and all I got was +1 WS! Times have changed 👴
@LangHvitSkyKriger
@LangHvitSkyKriger 14 дней назад
I picked up the stompa boyz box plus 2 normal Meks and a Gorkanaut. Insta 1500 points, no enhancements. Have it all built and mostly painted and Oooooo my, the stompa is supa fun, and supa swingy haha. Using Dread Mob for the Button rule is so much fun.
@chetmanley1885
@chetmanley1885 13 дней назад
Full the rest in with Killa Kans, best thing in that detachment
@imperialdoctor
@imperialdoctor 14 дней назад
They're more resilient than Custodes. Walking fungus in scrap metal. Shouldn't really be that way around. Tough, yes. Good, yes. Fun, absolutely. But more resilient? Hmmm.
@epiktrojan311
@epiktrojan311 14 дней назад
orks is never beaten
@frogsterlicous7040
@frogsterlicous7040 14 дней назад
Custodian guard are t6. Eightbound are t6...who barely wear armour and basic armour at that for elite marines. Custodes should be t8 minimum.
@Rothana76
@Rothana76 13 дней назад
​@@frogsterlicous7040Eightbound also have a bunch of daemons shoved into them, kinda disingenuous to call them just "elite marines"
@chetmanley1885
@chetmanley1885 13 дней назад
The walking fungus is about 10-12 feet tall and genetically engineered (albeit a debased version of the original design) by beings far beyond the Emperor's abilities. Anything but a fatal wound doesn't put them down, they can recover from being decapitated.
@PepsiMagt
@PepsiMagt 13 дней назад
They are T5 with no invuln. They are good, but not more resilient than custodes.
@KurtzeTube
@KurtzeTube 14 дней назад
Can’t wait to test my templars against my friends abominations
@aheroforfun6401
@aheroforfun6401 14 дней назад
This detachment is brutal. In my last game against Orks, my opponent's army was basically a ton of Meganobz, characters and a few vehicles. He did Waaaagh on rounds 2 and 3, and there wasn't much of a round 4. Dealing with an army where a ton of the units are T6 and get 2+/5++/4+++ is absolutely insane.
@sumsarprat
@sumsarprat 14 дней назад
bring more chaff and stall
@aheroforfun6401
@aheroforfun6401 14 дней назад
@@sumsarprat I'll try. I play Blood Angels, so I guess the most chaff-like unit I've is Scouts. Need to paint some up.
@andrewbakescakes9684
@andrewbakescakes9684 13 дней назад
It's the Ork army I always wanted! Might be too cheap in points now currently, but the rules are solid.
@tajj7
@tajj7 13 дней назад
@@sumsarprat lol, no they are just broken in this detachment and horribly undecosted. Let me play 30PPM Custodes and see how fair it is and meganobz are considerably tougher than custodes in this detachment.
@KingBobbito
@KingBobbito 12 дней назад
@@tajj7 30 ppm custodes? **a finger on the monkey's paw curls**
@Zombifikation86
@Zombifikation86 13 дней назад
Only played against them once with Chaos Knights. I barely lost, and only because I made about 3 silly mistakes. Still kicking myself because it should have been an easy win for me. CK shreds trukks and runs circles around meganobz. It’s one faction that might be ok into them. You just have to accept that you’re going to give up primary for 1-2 turns and just focus on secondaries / denying them secondaries. After the Waaagh turns, Karnivores absolutely demolish meganob squads. It’s all about secondaries and late game. Still feels like no game against them, even a win, will ever result in them having low points. They’re practically guaranteed massive primary scoring for at least 2 turns.
@HankumStankums-ox9nn
@HankumStankums-ox9nn 13 дней назад
Orkz orkz orkz orkz orkz
@WilhelmScreamer
@WilhelmScreamer 13 дней назад
List 2 has me pondering the merits of going deeper on warbikes as the deffkilla wartrike can give them the warboss keyword.
@marosvodzak6650
@marosvodzak6650 14 дней назад
Trukk Actually did get small change in codex (spiked wheels hit on 4+ now)
@woahhbro2906
@woahhbro2906 13 дней назад
I feel like AT's voice is more familiar and common than my own family's at this point. I should probably call my mom...
@arbitrary_mike7833
@arbitrary_mike7833 14 дней назад
Thinking about the alternate universe where the Custodes book copied the shield hosts from 9th into detachments and we’re getting Auspex Tactics videos about how overpowered they are…
@theholyspiritus4326
@theholyspiritus4326 13 дней назад
Custodes players are so desperate theyre creating their own happiness
@Klierowski
@Klierowski 13 дней назад
Welcome intro a space marines world (codex) 37% win rate
@MarioMario-uy2my
@MarioMario-uy2my 13 дней назад
How ironic i made a warboss in mega armor kitbashing the new terminator death wing model only for them to become the deffwing lmao
@rockmanvollnutt8037
@rockmanvollnutt8037 13 дней назад
Nothing can stop that detachment. 30 points per meganob is just crazy.
@Nipa96M
@Nipa96M 13 дней назад
In my first game with Bully Boys my friend tried to fall back with his full health Land Raider and I used Cut Em Down. He was not that happy losing 16 wounds for 1 CP.
@SgtDax
@SgtDax 13 дней назад
That is the sort of thing I feel you should warn your friend about when they go to fall back.
@Nipa96M
@Nipa96M 12 дней назад
@@SgtDax Luckily I did remember to warn him at the start of the game and right before his movement. He still wasn't happy, but at least he didn't feel like I tricked him.
@spoonsrattling
@spoonsrattling 13 дней назад
meganobz being good is always a good thing
@crucible_of_words
@crucible_of_words 13 дней назад
I think the Green Tide is an even stronger detachment
@kristofh6812
@kristofh6812 14 дней назад
Did som'unn say Deff'wing?
@specialmeats
@specialmeats 14 дней назад
Bring screens to move block them :) see you in turn four :)
@kdhlkjhdlk
@kdhlkjhdlk 13 дней назад
Oh good. Mega nobz are going to get a points increase because of a detachment I don't use. Love it when my army gets nerfed thanks to other armies.
@Lumovanis
@Lumovanis 12 дней назад
Gotta love the "totally not power level" age we are in
@erimo506
@erimo506 7 дней назад
oi! you an ork player or what? we dont komplain!
@kdhlkjhdlk
@kdhlkjhdlk 7 дней назад
@@erimo506 My Grot tanks got fucked off to legends. I will complain.
@justinsnelsnel5801
@justinsnelsnel5801 14 дней назад
yeah shame they are 42.50 for 3 plastic toys, honestly fuck GW 15 models for the low low price of £300
@sumsarprat
@sumsarprat 14 дней назад
3D print or convert from something that sort looks right
@zlboyle90
@zlboyle90 14 дней назад
Buy terminator kits.
@mentok1
@mentok1 14 дней назад
After I finish my chaos armies, Im considering doing an Ork army based on the demonic orcs from Warcraft 3 and making the devotees of Khorne.
@the-bzs
@the-bzs 14 дней назад
Hey, i have a question. Can a meka-dread heal himself? I mean, he is a friendly ORKS VEHICLE model within 3" of this model..
@drewbg333
@drewbg333 14 дней назад
Every unit is inside their own aura so as long as it doesn't say other vehicle it should work.
@InnuendoOutTheOther
@InnuendoOutTheOther 14 дней назад
Sorry, does the twin kill saw get 4 attacks each? 2+2 or just 2 for both weapons?
@fendelphi
@fendelphi 13 дней назад
Just 2. The benefit is getting the Twin-linked tag.
@salinortv
@salinortv 13 дней назад
I’m coping super hard. Why do Orks have better Terminators than Space Marines??
@theicedrose3220
@theicedrose3220 14 дней назад
Quick question for my understanding: if i play a normal ork boiz unit without a leader, they dont profit from the second waaagh rule. but if i attach a warboss to the unit, the WHOLE UNIT can do a second waaagh? Bois+Warboss???
@RllyGudGuy
@RllyGudGuy 14 дней назад
Yes, the Warboss give the Warboss keyword to the unit they are attached to, and so are effected by all rules and stratagems that effects warbosses
@theicedrose3220
@theicedrose3220 14 дней назад
@@RllyGudGuy thank you very much for the answer. where is this exact thing written in the rules? this really surprises me a lot. does the leader of every faction automatically transfer his keywords to the unit he is attached to, or is this an ork-exclusive thing?
@RllyGudGuy
@RllyGudGuy 14 дней назад
@@theicedrose3220 under the leaders section of deployment abilities in the core rules, it states that a leader and their attached unit are considered one unit. This applies to any leader to any army, meaning that if a rule targets any of a unit that has any leader’s key words, it can effect the attached bodyguard as their in the same unit as the leader with the effected keyword. Note this doesn’t effect the body guard if the rule states models with the effected key word rather then unit
@94Angelwing
@94Angelwing 14 дней назад
@@theicedrose3220 Also check the free download rules commentary PDF under the 'Keywords' section. This is more clear than the main rule book.
@ZeZwede
@ZeZwede 13 дней назад
Orks are going to get wrecked in a points update. they got crazy rules and datasheets
@ironwolf2277
@ironwolf2277 14 дней назад
List 2 is my kind of WAAAAH!
@adrumm03able
@adrumm03able 9 дней назад
Sad Kult of Speed noises....
@LordTogg
@LordTogg 13 дней назад
Still waiting for a competetive Bully Boys list with a Deffkilla Warboss.
@venkelos6996
@venkelos6996 14 дней назад
I don't like Orks, but I am very happy to see them doing well, especially now that they have their codex. With a few faction just being broken, and others bad; with a few that got their book...and then wished they could send it back, for what it brought along, it's nice to see what, at least to my limited perception, just seems like a good place. They have several options, and they are neither a ROARING dumpster fire, nor just flexing power that will need to be tolerated, for a few months, and then be kneecapped with the anointed ban hammer, into mediocrity. A few little things may need to be changed, surely, or don't, but will, but this seems decent, and that's great! Again, at least to me, and my limited window into the competitive space of the game.
@DC-77
@DC-77 12 дней назад
If they get nerfed hopefully sustained hits comes back for all detachments
@elpokitolama
@elpokitolama 13 дней назад
Kinda hilarious that Orks now have a much stronger shooting potential than admech lmao
@theStamax
@theStamax 13 дней назад
The math for hits needed to kill 5 Meganobz in Waagh is off for multiple examples. Assuming AP is reduced by 1 (either through cover or strat) For S10 Ap-2 D3. It takes an average of 45 hits to kill them (not 60). 45 hits -> 30 wounds -> 10 failed saves -> 10x3 damage (vs15 wounds with a 4+++). Also takes 45 for overcharged plasma (not 52). 45 hits -> 30 wounds -> 15 failed saves -> 15x2 damage (vs 15 wounds with a 4+++). Lascannons and Bolt Rifles are both correct. Of course, in all reality, you likely need more because 4+++ tend to be swingy, which leads to overkill damage on some and not enough damage on others.
@tajj7
@tajj7 13 дней назад
You can't carry over damage though, so a FNP made against a 3 damage weapon on a 3W models, means that models loses 2Ws, so you need another 3 damage attack to kill the model, so that would be two 3D hits to kill one model, that is where FNPs on multiple wound infantry models can be nasty against weapons with more than 1D.
@theStamax
@theStamax 13 дней назад
@@tajj7 yeah i know. The numbers provided by me are talking about averages. It assumes 2x d3 and 3x d2 (for the plasma) going through saves. Because of the fnp that averages 3 damage. I'm a bit perplexed you tried to explain this to me considering i even mentioned the unreliability in my comment. Lascannons in the video (24 hits needed) btw assumed the same thing i assume here. 24 hits - > 20 wounds - > 10 failed saves for 10x4.5 damage (or an average of 2 needed to kill one meganob).
@zacharypurdue4584
@zacharypurdue4584 14 дней назад
I remember when Nobz were 25 and Meganobz were 60. Glad to see Orks on the rise again
@DC-77
@DC-77 12 дней назад
I know everyone is saying nerf this, but expensive points to worse units makes Orks lean into these guys. Current meta just needs to catch up. The new missions will force shift some of that. Weren’t most vehicles nerfed and infantry buffed last point update?
@legatusnavium7060
@legatusnavium7060 13 дней назад
Mega nobz are on level with Assault centurions, but better in melee, can have a leder and are 20 points less per model.. I'm guessing a nerf is coming..
@cornisgreat197
@cornisgreat197 13 дней назад
A squad of meganobz with the warboss in mega armor can 1 phase angron.
@heyritchard
@heyritchard 11 дней назад
I played the Bully Boys this weekend gone at a GT. It was over by turn 2. Disgusting green wave of Meganobs and not a chance in hell to win. I have always enjoyed playing Orks as they are fun army but that was the first time playing them I did not enjoy it… which was a shame and sad end to a great tournament.
@gideon_drexlar
@gideon_drexlar 13 дней назад
I mean tbf, it *should* be the strongest detachment. Da Big'Uns turned up.
@merica6502
@merica6502 13 дней назад
I prefer green tide
@damnedLegion40K
@damnedLegion40K 14 дней назад
Add a comment...
@thagoodstuff777
@thagoodstuff777 14 дней назад
Shit is wild broken, last tournament I went to top 3 were all orks smh. Curious if those folks will still use ork when the nerf comes.
@whichDude
@whichDude 14 дней назад
Ork is a way of life. One does not simply leave Orks
@thagoodstuff777
@thagoodstuff777 14 дней назад
@@whichDude I hope so, only one dude had an army painted. The rest are obviously riding the band wagon. Power playing to the finest.
@WhispersfromtheWarp
@WhispersfromtheWarp 14 дней назад
Orks is the best. Bout time
@krilc
@krilc 14 дней назад
@@thagoodstuff777 What kinda lame tournament doesn't enforce painted armies?
@thagoodstuff777
@thagoodstuff777 14 дней назад
@@krilc Local GTs, we have a bunch in Ohio. You just dont get your 10 pts for painted. Though I have been to some that do enforce the painted thing.
@Maximus-40k
@Maximus-40k 14 дней назад
Haven't got the codex and generally thought this wasn't a detachment.
@KurtzeTube
@KurtzeTube 14 дней назад
First?
@Blackrage916
@Blackrage916 13 дней назад
GW trying to clean out their back stock of Mega Nobz and Nobs of course and Meta chasers fall for it. Like the green tide, they made good to sell them. They will say win rate to sale. 40K is becoming less about the hobby and more pay to win still! Game is going down hill unfortunately 😢
@ca11rl77
@ca11rl77 14 дней назад
Bite dirt next update. Your codex was written by a fanboy gone wild
@chaosheaven23
@chaosheaven23 14 дней назад
I wish fan boys wrote every Codex.xD
@exmaplecore4559
@exmaplecore4559 2 дня назад
Bully Boyz are not that powerful. I’ve used them and went against them at events. They’re not that durable on 2 waaagh turns, dont do a ton of damage, are slow and have low OC Nearly all of the GT’s they win are small count players which any faction could dominate. This Ork playstyle is over hyped! At higher level play it’s really not that good
@Klierowski
@Klierowski 13 дней назад
Can't wait to be somped intro ground with my codex space marines, jeeeej, no chances at all :(
@ca11rl77
@ca11rl77 13 дней назад
I play them to. We have no chance
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