Why can’t there be a separate Warzone modes with the Modern Warfare and Cold War weapons separate instead of them all clattered into one messy unbalanced mode?
Then if they do that I guarantee u half the ppl who care about bull shit Reload animations for some reason will complain I think they should have mw and cold war loot on the ground end of story
@@fcbayern3569 Kiddo, BOCW weapons are unbalanced in Warzone, making MW weapons rubbish compared to them, and there should be a setting where you can choose from what game weapons to be as ground loot or even both, it isn't a hard thing to do.
@@themackie2763 also, u heard it? M4sked said under a video that he is ending his channel, as he said that there are better reloading channels. So yea, after a few videos and cod releasing the raal lmg, he ending it
@@trucctrucc245 Really? Huh… is he quitting because people including me kept getting mad at him for being narcissistic and blaming other creators? (This is a genuine question)
Nearly all the post launch MW guns seem to have the exact same all black polymer material. I think they realized they can make the base gun as blank and boring as possible to have more options for blueprints to sell
@@ThatProjectZcar Compare them to the guns from launch. They generally have plenty of variety and multiple tones. The DLC ones are nearly all the same material and exact shade of black. The best example I can give the the Grau 5.56. Irl the Sig SG556's handguard is not the same tone as the receiver, and the magazine is yellow and transparent. Look at the BO2 design for the SWAT.
@@robracer97 I always found it weird how neither the Grau nor the Holger-26 kept their translucent magazines but the AN-94 of all things got those for some reason (although tbh, they look cool as hell).
Infinity Ward casually take their time crafting these exquisite animations whilst Treyarch just chucks shit at the wall while Raven has to clean up after Treyarch when implementing their weapons into Warzone by polishing up the animations to feel not so out of place next to Infinity Ward's animations.
I’m beginning to think that even if Activision didn’t rush Cold War, Treyarch would still make god awful animations either way. Remember, you don’t have to make harsh animations like MW to get the satisfaction, you can also make them buttery smooth instead, like Battlefield 4.
@@Oyebadumn Yeah, since BO4 (or with some weapons in BO3), Treyarch has been making animations so bouncy and cartoony. Thankfully it was toned down a lot in BO:CW, but they don't hold a candle to MW2019's animations.
@@RoseSupreme I want their animations to go back to BO1 or BO2, or heck even WAW, their animations was smooth, but not forceful. You don’t always have to mimic MW2019’s animations.
@@Oyebadumn if u think that go back to older cods like bo3 and bo2 bo1 those Ga!es were older so less animation design but animation were amazing so it's still Activision's fault so ur argument is pointless
CX-9 (Original Name: CZ Scorpion Evo A1), 9mm SMG. I wonder what kind of bolt mechanism and action works like, but interesting is it was one of the non-HK weapon that can perform HK-slap (Charging handle)... But it may not necessarily because it have a bolt release.
Put realism mode on and make sure to do it in a private match, go to game settings and put on realism mode on in that match, do team deathmatch, turn off match announcer, . If this isn’t helpful i might post a video on how to do it.
@@EkonGamesReal Yeah that's true ofc, but you can tell very easily by looking at the weapon transition motion that they just stretched the keys leading up to the mag in. If I had to guess, they use a system to segment animations and timing in their asset editor and whoever hooked this one up set the wrong time for the mag out -> mag in segment. It's either that or whoever animated the reload thought stretching keys like that looked good (which I just can't see being the case).
Yeah I guess they don't work on MW anymore. But look at Treyarch, they keep adding new weapons to both CW and Warzone no matter how fucked up the guns are.
They should've given it an MP5 style empty reload where the character locks the bolt back before inserting a fresh mag and then performs a HK slap on the bolt to chamber a new round.
People shitting on cold war for having inferior animations is sad, shows that graphics is more important than gameplay (not saying mw is bad, but its 100% overated)