i know battlefield does this and titanfall definitely had some camos that weren't purely "get x ammount of kills" so i think it would be a great system for cod
This is what killed tf2 for me. I would sometimes get kicked for overtly playing the objective. Not too familiar with COD, but would it work to half the requirements and only count progress from winning matches? That way you allow a certain amount of selfish play before requiring the team to focus the objective.
I mean, I haven't play any Call of Duty since probably Black Ops 1, yet I already seen and compare the lack of incentives with inversely proportional with how face-paced and risk free Call of Duty's more free-form and flexible movement combat compared to the first 3-4 years of Rainbow Six Siege since late 2015 onwards Nonetheless, still a pretty good video on the ramble in regards to modern Call of Duty (and so many online modern shooters in the past 5 years or so), I think they need to learn to slow down in their hard-coded mechanics and movements while putting objectives with your aforementioned incentives Also that 3rd world-tier plate of rice with catto :3 in there is my financial and social states in the past 6 years or so into near poverty and still can't even cummulate my own savings (let alone helping e-personalities along the way), I'm sorry I can't donate to your patreon but I hope you'll get what you need, wants and wishes too, hopefully in the near future, I can donate to your patreon too