Тёмный
No video :(

Can I Fix Mass Transit By Removing Stops...Without Destroying Traffic? 

Biffa Plays Indie Games
Подписаться 706 тыс.
Просмотров 155 тыс.
50% 1

The Epic New Tealand FIX continues & we aim high...very high! Enjoy😀
➤The Origional New Tealand Playlist:
• Cities Skylines - New ...
👍HOW TO SUPPORT ME:
===============================
⭐ NEW Products added to the BiffaPlaysMerch Store: www.biffaplays... ⭐
➤If you wish to Support me on Patreon: / biffa2001
➤Join this RU-vid channel to get access to perks & emojis: / @biffaplayscitiesskylines
💪Purchase STEAM KEYS for the NEW DLC & Creator Packs here:
===============================
- CITIES SKYLINES FINANCIAL DISTRICTS & CITIES SKYLINES MAP PACK 2:
(Affiliate link) www.instant-ga...
👁Series Mods & Assets Collections & Playlist:
===============================
➤FOR MY SERIES FULL MODS & ASSETS LIST YOU CAN FIND THE LOAD ORDER TOOL XML's ON MY DISCORD: / discord
💪WHERE TO FOLLOW ME:
===============================
➤Discord Server: / discord
➤RU-vid: Indie Games: / biffaplaysindie
➤Twitch: / biffa2001
➤Twitter: @biffa2001
➤Patreon: / biffa2001
❗IMPORTANT INFO:
===============================
➤Cities Skylines FIX YOUR CITY submission form: forms.gle/N4D5...
➤Cities Skylines - Plazas & Promenaded DLC:
store.steampow...
➤All Music from Epidemic Sound
Putting my 10+ Years of City Building Experience into providing the Ultimate Beginners Guide to Planning & Building your First or Newest City in Cities Skylines. Enjoy my Cities Skylines Gameplay!
👓PLAYLISTS:
===============================
- Cities Skylines - Biffalo Countea (2022)
• Cities Skylines - Biff...
- Cities Skylines - Plazas & Promenades DLC
• Cities Skylines - Plaz...
- Cities Skylines - Mississipatea (USA Themed Modded Build 2022)
• Cities Skylines - Miss...
- Cities Skylines - Blightea-on-the-Wold (British Themed Modded Build 2022)
• Cities Skylines - Blig...
- Cities Skylines - Antarcteaca (Vanilla/Hard Mod/No Mods/Snow)
• Cities Skylines - Anta...
- Cities Skylines - New Tealand (Modded)
• Cities Skylines - New ...
- Cities Skylines - Teaport City Build
• Cities Skylines - Teap...
- Cities Skylines - TeaVille City Build
• Cities Skylines - Teav...
- Cities Skylines - FIX YOUR CITY
• Cities Skylines - Fix...
- City Build Series (Kerrisdale Map): • Cities Skylines - Kerr...
- Cities Skylines Project Dam Snow: • Cities Skylines: Proje...
- Cities Skylines Industries: • Cities Skylines: Indus...
- Cities Skylines Real Time: • Cities Skylines: Real ...
- Cities Skylines Parklife: • Cities Skylines: Parkl...
- Cities Skylines Maximum Disasters: • Cities Skylines: Maxim...
- Cities Skylines Green Cities: goo.gl/pB28pS
- Cities Skylines Gameplay Mass Transit: goo.gl/LIldsj
- Cities Skyline Natural Disaster Comedy Short
"DISASTER STRIKES LONDON!":
• DISASTER STRIKES LONDO...
- Cities Skyline Natural Disaster (inc Scenarios): goo.gl/hgXj4c
- Cities Skylines Unlimited Mods: goo.gl/LBzkua
- Cities Skylines: Snowfall DLC: goo.gl/jD8g5G
- Cities Skylines: After Dark DLC: goo.gl/MCNlgW
- Cities Skylines: Heavenly Island Map: goo.gl/bVZGsE
- Cities Skylines: goo.gl/iO3cjK
#citiesskylines #biffaplays #newtealand

Опубликовано:

 

10 фев 2023

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 240   
@dereksmith6126
@dereksmith6126 Год назад
Shorter bus routes with routes intersecting at transfer stations would increase revenue and usage.
@PerfectAlibi1
@PerfectAlibi1 Год назад
Too many transfers will make Cims just take out their pocket cars though.
@markhackett2302
@markhackett2302 Год назад
Bus stop outside the higher capacity transit means lots of people waiting at that one bus stop for a walk of 2 blocks. Spread those stops near, but not at, a bigger transit method among a lot of smaller bus routes and you get the cims walking to the several bus station stops for different lines and thereby you put your 150 metro riders into 6 lines of 30 capacity busses. Also problems with capacity: no capacity change for biobus, trolleys (really hurts there, trolleys should carry more, maybe as much as trams), ships or ferries.
@PerfectAlibi1
@PerfectAlibi1 Год назад
A good rule of thumb is to have 2 transfer maximum to get to anywhere in the city. E.g. start to hub - hub to hub - hub to destination. With only some rare cases with an extra transfer in there.
@MrJb12321
@MrJb12321 Год назад
Green army! 😂
@dereksmith6126
@dereksmith6126 Год назад
I bow to everyone's superior knowledge. I only watch and don't play! 😃
@methosmomomax7470
@methosmomomax7470 Год назад
Biffa, the Trams are double looped 15:42. You can see the Tram passing stops and not stopping. You can tell also by the fact the line show going straight and stopping at the each point. That is why it is low use. Cims have to go around twice to make it to their stops.
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines Год назад
Already fixed :-)
@Dani-Elle-
@Dani-Elle- Год назад
My biggest tip for public transport, and it kind of comes from having great public transport in my city. Use it in hierarchy kind of like roads. Both in usage and position. -trains 2 types: ones that stop on small stations. And ones that bypasses them. -metro's go all big places - tram same but with smaller stations too. Kind of like the trains. - bus is the most local. Every big trainstation should have trams metros and busses. Small station should have at least 1 other. If its a bus then it should have 2 different buslines at least. Metrolines should always have a bus or a tram. Minimum of 2. And trams and busses should make use off changing passengers at high passenger stops. Have the rule that going from 1 district to another should never take more than 2 changes.
@SeregaKRYL
@SeregaKRYL Год назад
My current city also has a great system. It's the first city where I can get from the airport to my house at 2 AM without taxi and too much waiting
@simonsv9449
@simonsv9449 Год назад
That’s how it works with InterCity trains in my city of Mersenbrücken Am Main. It’s too small to really deserve a commuter rail system so i let the InterCity services serve it. I downloaded some of DB’s InterCity and Regional trains and i’ve somehow managed to get the InterCity trains bypassing some stops while Regional trains stop there. The Regional trains still come from outside connections.
@TangerineUnicornDesign
@TangerineUnicornDesign Год назад
I love the fact that even though only two people are using a bus line, the entire neighbourhood gets sad when you delete it.
@louiseb7161
@louiseb7161 Год назад
Mirrors real life.... my dad complained a bus route near him that got removed, while also never taking the bus and driving everywhere 🤦🏼‍♀️
@memeteam2692
@memeteam2692 6 месяцев назад
Sounds like us Americans
@GamerBadger82
@GamerBadger82 Год назад
14:59 Hi Biffa, there’s something off with the tram line, the line is stopping at the stop AND passing it without stopping. You can see at this timestamp that the bottom line is correct and only stops, but the top line bypasses AND stops here.
@KreppelSeppel
@KreppelSeppel Год назад
Yeah the line kinda has like "2 circles"... On the bottom line the tram probably stops every round and on the upper one only every second. No wonder people dont want to go on that line, it takes to long, at least for some trips, depending on where you want to go from which station. At 14:09 you can kinda see the tram passing by.
@tinee23
@tinee23 Год назад
Yeah I noticed this too and was wondering if it would get caught on during the episode.
@reinerjung1613
@reinerjung1613 Год назад
This is definitely an issue. In doubt Biffa can just delete the line and reestablish it to fix this, as it is sometimes more time consuming to try to find the issue.
@Pystro
@Pystro Год назад
The issue is that one of the stops is out of place. If you look at the line details window, one of the distances around a station is 3-4 times longer than the others, even though the stops are supposed to be roughly equidistant. You see it being the case after Biffas "fix" at 14:57. I would suggest that while you go through your lines to adjust vehicle numbers, you should take a look at all stops that appear to be too out of the way from everything else (and if that extra distance is consistent with their actual location). One problem causing this is that stops like to jump to new places whenever you delete a road or something that had a stop on it. And it really doesn't care which side of the new road that it picks it's on. I think that's exactly what happened here, because at 13:00 there's two stops on the same platform (you don't see the line going straight past the circle, even though we know it does 2 loops). I bet something like that was also the problem for the metro line that Biffa had to fix at the very end. (Adding/moving a metro station and both stops trying to jump to the same platform, but metro trains having no way to loop around, unlike trams.)
@Danica_Sue_Patrick
@Danica_Sue_Patrick Год назад
I was going to say the same thing maybe that is why the others don't use it
@alexgreenwood3179
@alexgreenwood3179 Год назад
Just seeing the lines that had high car trips saved but low capacity pained me. I would just lower the budget and optimised the route first before deleting 😕
@nikolamitrovic3841
@nikolamitrovic3841 Год назад
Yup, this made me scream
@aaronhedgesmusic
@aaronhedgesmusic Год назад
Well I think the problem was building bus, then tram/monorail, then subway… each one looks high performance as you build it, but then you add a faster option and people will use that…
@methosmomomax7470
@methosmomomax7470 Год назад
I agree with you, you need a baseline to understand usage, income, and expenses first before changing things.
@quoniam426
@quoniam426 Год назад
Be careful Biffa, the tram and the black bus line were going twice through the same area, one in stopping and one not stopping. I guess the low usage was coming from resulting non sensical path formed by wrong succesions of stops. That being said, the tram should have been extending under the moutain the other district on the other side, I was telling you so from the start if memory serves. 13:03 you are doing it again... The line should be redrawn completely. The problem is at the other terminus, the one near the mountain and that needs extending... As for metro, all your lines are too short and ending at transfer points instead of going through. Now that you don't have a definite center, that layout is inefficient. Transportation should use capacity hierarchy the same way roads to. Avoid redundant lines if you can (unless it becomes necessary for complementarity) and prioritize synerrgy between means of transportation Metro and trains to go fast, trams to stop more frequently and buses for remote areas or the same as trams. Some lines have just too many or too big of vehicles.
@MisterFro9
@MisterFro9 Год назад
Living in Melbourne, with one of the largest tram networks in the world, removing stops speaks to my heart. Some tram stops are like 50m apart, just slowing down the tram for little added benefit!
@selembeselembe7075
@selembeselembe7075 Год назад
Use mass transport hierarchy : - Bus and tram for in district only. Bus for low density district and tram for high density district. - Train, monorail, metro and ferry for inter districts only. Put the stations in the hot spots. - Make money with helicopter and blimp as tourist attractions. Make the route from station A back to that station.
@markhackett2302
@markhackett2302 Год назад
Spread train/monorail/metro into multiple bus stops by making them NOT stop AT the train et al but nearby (or at an assigned stop road) and make cims walk to a bus that takes them to near where they want quicker. Busses should mostly go to residential. Trains are the hardest to manage, though.
@sybrandwoudstra9236
@sybrandwoudstra9236 Год назад
Another idea is to use the trams for the local traffic (in the way you normally use buses) and then use the buses for point to point express service as a longer distance option between trams and metro/monorail/train. Buses can use the highway while trams are unable to.
@JamesKennedy33
@JamesKennedy33 Год назад
Similar to what Alex has already said, some of those lines could have just done with fewer vehicles on the route... There are still civilians that use those lines for one reason or another. 5 or 9 vehicles could have easily become 2 or 3 on each :( sad face Biffa. Sad face.
@osets2117
@osets2117 Год назад
Especially that one that had 89% car trips saved
@nzallround4723
@nzallround4723 Год назад
The blue train line went straight past the unused train station, and dont forget biffa you have the free transportation policy on 1 or more districts. I believe it's near one of the universities
@Simon-fg8iz
@Simon-fg8iz Год назад
*Healthcare* seems to be turned up to 150% for no apparent reason, burning all the money for no benefit - with normal play, hospitals and such, are never used anywhere close to full capacity (except maybe deathcare). The sliders on transport capacity (the one changing the buses) actually tell you how much you pay for it relative to default 100%.
@joshinio
@joshinio Год назад
I really love New Tealand because of how the story developed over time. I remember the slow progress of opening up all the little areas in the early episodes and the satisfaction as you moved from island to island. It didn’t feel random, it felt like it was really growing over time rather than just jumping from area to area.
@nekophht
@nekophht Год назад
Speaking of traffic, an interstate exit near where I work got rebuilt recently. New bridge, etc as a result of increased traffic and getting better sight lines across the bridge. To handle the traffic, they... added two roundabouts. Just past either end of the bridge is a roundabout to handle the on/off ramps. I've started taking that route home for the fun of going through 3 roundabouts in 5 minutes.
@darthnerdist4694
@darthnerdist4694 Год назад
I wish there was a co-op mod. Imagine being able to jump in and help Biffa build.
@stanisawwardak558
@stanisawwardak558 Год назад
"Each bus costs ₡12 to run, regardless of the distance or number of stops it uses. Certain bus types (such as airport buses from the Airports expansion) carry more people but the cost still remains the same." That's what the Wiki says about bus costs. I think that it works the same for other modes of transpotation, but I'm not sure.
@SiqueScarface
@SiqueScarface Год назад
15:00 The tram line seems to run double around the course. Remove it completely and draw it anew!
@Konrad-z9w
@Konrad-z9w Год назад
One thing to note about public transport is that it is, in fact, public. Profitability should never be the only thing to care for. If you as a mayor allow a small residential zone at the outskirts of your city you have to offer public transportation for those lovely people to get into town even if it isn't profitable. I live in Germany and it's actually the law that every pupil has to have access to public transportation to get to school. Even if they live in a house outside town where nobody else wants to go. The mayor has to figure it out and if he has to drive himself so be it.
@pagjam
@pagjam Год назад
If my memory serves me I think a lot of the different lines where added to create an "area of effect" rather then connecting areas where people live or work. Thats probably one reason for the low usage in certain places.
@dereksmith6126
@dereksmith6126 Год назад
This is my favourite city you've ever built Biffa. Shame there are no car ferries available, that would be cool.
@aaronhedgesmusic
@aaronhedgesmusic Год назад
Isn’t every ferry essentially a car ferry if the citizens carry “pocket cars”? Ie, If they travel on the ferry and don’t find another transfer option then jump into a car
@dereksmith6126
@dereksmith6126 Год назад
@@aaronhedgesmusic well that makes me a dumbass! I never thought of that! 🤣🤣
@aaronhedgesmusic
@aaronhedgesmusic Год назад
@@dereksmith6126 no worries,
@lauraproulx4684
@lauraproulx4684 Год назад
That spider subway hub is my favorite too. Sometimes I start a new city and plan the whole thing around it. It's so convenient for mass transit!
@gingie2122
@gingie2122 Год назад
At 12:37 i thnk the tram line is doubled as the line goes into the stops and some have a stop but also carries on.
@inyobill
@inyobill Год назад
If you have less than 50% usage on a line, and a bunch of vehicles, you can certainly remove a few vehicles on the route and save budget and reduce traffic, and your sims will still be perfectly happy. My goal is a minimu 50% usage. Don't always make it, but I find it to be a good guide line.
@inyobill
@inyobill Год назад
If you click on a line in the Transport Tool, it will take you to the stop/station with the most people waiting. This has become an essential tool for me, thanks too much for presenting it.
@FARBerserker
@FARBerserker Год назад
Those Passenger Numbers are absurd. In Hamburg, Germany, our standard non bendy busses have 100 spaces for passengers. S-Bahn and U-Bahn is several hundred each, depending on how many wagons are used.
@leeroberts1192
@leeroberts1192 Год назад
Using the Improved Transport mod, for me I've got trams set for 450 passengers 1400 for metro and I think I set buses for 120
@CrusherUK2013
@CrusherUK2013 Год назад
Hey Biffa, looks like the green coastal tram route has a problem. I think the tram goes the whole route before it stops at the tram stops (a green line goes past each stop). I think it effects 1 direction only.
@sugarandshades4942
@sugarandshades4942 Год назад
I'm glad u r taking ur time revamping this city because it's one of my fav cities u have built. Maybe now u can do the one thing I wish u would of done already and that's finish extending the downtown area around tea-rantula hub. It looks weird to have this group and tall building that just end before the coast and have a large mass of plains around what u also said in ur video way back when was an unfinished area. Love the content biffa. ☕
@edwardmiessner6502
@edwardmiessner6502 Год назад
Yes, it's just weird seeing the Bentealey Station at the other side of the river languish in utter emptiness. If a thriving financial district were built around it then there would be reason for intercity trains, commuter trains, and metro trains to serve the area.
@itsdrplacebo4066
@itsdrplacebo4066 Год назад
With Biffa saying "monorail" so many times, I can't but think of the song from Simpsons... Monorail... Monorail! MONORAIL!
@SeregaKRYL
@SeregaKRYL Год назад
Mass transit is not supposed to be 100% profitable. It's supposed to be a better alternative to private transport in the first place. Everything else is optional. If you can travel via public transport from one end of the city to another 24/7 with, let's say, 0-2 changes (without waiting for too long in between), then it's a good system. I imagine the changes you made in my city, and I can't say I really like them... 10 minutes waiting for the bus vs. 20 minutes - no, please.
@armanuki38911
@armanuki38911 Год назад
Yes, exactly. The premise of this episode is already off - Britain and also Germany made this mistake in the last decades. It is OK to loose money on mass transit, this money is saved elsewhere. Cars are ridiculously expensive for society and generally heavily subsidized, but nobody complaints about this.
@simongeard4824
@simongeard4824 Год назад
@@armanuki38911 Indeed... the only real debate is whether you charge fees to recoup some of the operating costs, or just make the whole thing free to encourage usage. The only people making a profit from public transport are the contractors paid to run the service...
@darrensummers5052
@darrensummers5052 Год назад
Kinda changed the goalposts at the end there but we get a 2 hour live stream so we’ll let that slide 😂 crossing fingers it’s 81 tiles blightea Mayhem!
@aaronhedgesmusic
@aaronhedgesmusic Год назад
Should be that less metros saves money. CPP was chatting about this because the highest expense for any mass transit is the driver. So if you switch to less frequent but high capacity options across all transit options you will save money. ❤
@Salmoddi
@Salmoddi Год назад
At least in 'Transport Lines Manager' you can see that the different size vehicles cost different amount of money based on the passenger slots. you can adjust them slots manually on vehicle type. You tried the mod at some point, but it's quite hard to master, but at has so much to adjust to your liking. As others have already stated too, the starting area's tram is doubling it's route, one of the stops is on the wrong side of the track. I was hoping you would get lucky with the stop deleting.
@stevengalloway8052
@stevengalloway8052 Год назад
Yeah, the buses DEFINITELY need to be fixed, Biffa. In my city, all but four lines seemed to have vanished, all were at 0. 🤔 Metros in my city are thriving, though... 😏
@Awen24
@Awen24 Год назад
You've missed a trick. Reducing the budgets on your train and plane lines will affect other things in-game, including your cargo transport and tourism. By reducing the budgets on those lines, you've halved the number of vehicles that are coming into the city, which will reduce your income (particularly in industry and tourism) and potentially cause issues with the supply chains internally, and import/exports. If you moved your plane/train budgets back to 100% you'll probably save yourself all kinds of trouble in the long run, as if you don't, you'll watch your local goods storages run out (they're quite buffered now, so it might take time) and your transport networks won't be able to keep up.
@methosmomomax7470
@methosmomomax7470 Год назад
Most of the expense changes are due to the Airport Income fluctuations as it goes from 75K down to 3K depending on when you look at the Profit report.
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines Год назад
Also Industry DLC is notorious for this 👍
@ibrayuri8386
@ibrayuri8386 Год назад
Hi Biffa happy to see your video and keep the nice work question: 1-Why you don't apply bicycle bridges between the islands like in Netherlands? 2-The bus route in the first tile you work in have and a lot of stops and it should stop only on the main road near the tram!! can't wait to see your next video
@SeanMather
@SeanMather Год назад
I’m not sure I would called this fixed…. Transit utilization is significantly reduced and you’re seemingly not actually making much more money overall. While you met your objectives, I didn’t exactly cheer at the results, as I felt like transit in the city was bustling, but now the overall ridership has dropped significantly (nearly 50% drop in tourists). It’s almost as if removing the under-utilized routes seems to have shaken the confidence of the sims in transit overall. There was some great cost efficiency gains, and some good tips, so it was a worthwhile endeavour, but I’d say we’re only half done. Others have pointed out some errors and problems to correct, and now in order for it to be successful, we need to rebuild usage while maintaining cost controls. Thought provoking this episode of New Tealand, and judging by the comments, unexpectedly controversial. Interesting to see what comes next for transit in the city.
@FabioCosta-kw2fh
@FabioCosta-kw2fh Год назад
The tram in the initial square need some love, i think! It serves only a residential side, so maybe an expansion to this industry area?
@gyngertano5409
@gyngertano5409 Год назад
I think your tram line might have doubled back on itself which might be why no one uses it? Otherwise, love to be back in new tealand. Can't wait to see some new areas built up.
@hellsop
@hellsop Год назад
I tried the Unbunching mod for a while and it.... made changes to lines involving vehicles take quite a long time to sort out, and didn't work well for lines with long distances between stops and stations and REALLY didn't work well with Rush Hour or daytime/nighttime differences in budgeting. For example, it seemed like that if you have a bus line that's a very long distance from the depot, and you change bus models, it will send out one bus, which will then travel to the line, pick up passengers and depart the stop. Meanwhile, the second bus for the refreshed line is held at the depot until the first bus make its departure from that first stop. No matter how long it will take the bus to get from depot to the route.
@RAI-1911
@RAI-1911 Год назад
I'm glad you keep some lines on for aesthetical purpose even it's not very efficient like the Funicular. Man, always love seeing that climbing that mountain :D
@seansmith7939
@seansmith7939 Год назад
Yo dude! Great video (as always :)). I think some of your transport is overlapping itself at some stops. Saw it on a bus route and noticed someone else is the comments said something about the tram stop doing the same. Maybe your buses are taking longer to get to stops because they are going past them to get back? Keep up the awesome vids though!
@IloveCruiseShips1912
@IloveCruiseShips1912 Год назад
Hey Biffa I have an Idea On one of the Islands maybe near to the big airport, you build a New Seal land Naval Base for Military planes and Military ships. if It is near to an Island where people live, it could give them Jobs as well. Great Build as always, Thanks.
@JMWZ_E
@JMWZ_E Год назад
Really interesting episode ... but these are serious cuts in transit service quality. I really appreciate the systematic approach of modded analysis of lines in general. But I disagree in one serious point: you mainly look at complete lines and decide to keep or delete them. 7:01 This line for example has a section with a 75% filled bus on it - this is a hint, that the line exists for a reason. While other sections of the line are barely used, this section might be worth shrinking the line to a shorter shuttle service with the types/amounts of vehicles that still need to be determined. 9:03 Here you discover the Aspen Park Line that is stealing passengers from you monorail ... but 9:28 look at metro, monorail and train somehow running parallel fulfilling similar tasks and somehow stealing passengers from each other. The metro could definetly do a different job - providing connections between the railway station and areas on the other side of the highway, as the highway is significantly dividing the island forcing you into offering expensive but mediocre bus services with annoying detours. Metro lines have high utilization in one area, empty vehicles in others. And there is a real world solution to that: the Central Line in London is shown as a single red line on the map, but there you already see its branches. But there are also trains terminating earlier which is tapering down capacity and cost the further you go towards the suburbs. The Wikipedia article of the line has a chapter "Services" (which would be individual lines in the game) listing 6 different services in total. If you experiment with a second maybe a third service on a line you can adjust service patterns to the demand patterns. Early termini a best placed on the center platforms of a four track station (with through-running trains on the outside tracks); branches could be realized with the recently added one-way metro tracks and proper (underground) fly-overs. Another options would be to add infill stops but using the bypass stations - existing lines would become express services (lines in the game) while only the new local services would actually stop there.
@mantabloke8141
@mantabloke8141 Год назад
You can put on the Ryde Cat ferrys as they go 50 kph so are faster and hold 240 each so less ferrys that can go faster
@Fa-rowP
@Fa-rowP Год назад
If I remember correctly you have a policy of free transportation on your whole city, I have only watched for 5minutes so don't know if you acknowledge it during this episode.
@realpvs
@realpvs Год назад
Thank you Biffa for this episode, I love when you go through and tinker the PT.
@kyledunn8205
@kyledunn8205 Год назад
Think the best way to describe the change in speed/acceleration is: High acceleration = Short distance route or Long distance with a lot of stops Low acceleration = Long distance route with few stops High speed = Regular service Regular speed/low speed = more sporadic service. So a High speed/High acceleration train is akin to Liverpool/Manchester to London where there's one every hour only stopping at 5 or so stops.
@edwardmiessner6502
@edwardmiessner6502 Год назад
34:40 - 34:45 Hi Biffa! Just seeing those abandoned subways and popular lines terminating at the Tearantula Hub mid-tunnel forcing people to change trains really pained me. 😫 It would have been better to me to have a Bentealey > Elizabeth Square line running through Tearantula Hub and a merger of Line #1 with Glass Box > Tea into a longer Waterside Industrial > Tea line. And Tea > Dean Square? I think that could have been kept and extended easterly. Maybe also some of the other metro lines ending at Tearantula Hub could have been combined or extended. Like a Maple > Space Oddity Line? Just a thought. EDIT: Your transit changes overall really degraded the level of service and killed ridership especially since you made it more expensive! In real life this would cause the transit bigwigs to repeat as necessary until there's just a handful of empty busses operating a handful of lines with a bus arriving at any stop once every hour (or two hours or not at all if a bus breaks down).
@valproton3841
@valproton3841 Год назад
You can make a profit to offset public transport using the tours. You need to set up tourist site seeing routes. I had a walking tour that went into every park, they paid for the walking tour and entering the parks. :)
@osets2117
@osets2117 Год назад
You should put an express train line using the bullet train in
@SShiJie
@SShiJie Год назад
"What should this area be named?" Should be called Coastea District 23:58 Yes it costs more money to have more trains, the type of train shouldn't affect costs
@piervail
@piervail Год назад
Hello Biffa, I really like this big New Tealand and your efforts to fix the mass transit. I'm a bit picky so I've notice at 15:30 a problem with the tram stop. One tram is going without stopping. Check the lline. It seems there are 2 lines over each other. So one tram stops not the other !?! Is there a CW/CCW stops there?
@Branlix-kq7rp
@Branlix-kq7rp Год назад
Toi should make playlist with newtealand it is difficult to see which episode i missed when Soneone comes back after some time
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines Год назад
It is in the New Tealand playlist, plus the traffic fix one. Easy to find them all on my channel 😉
@Francois424
@Francois424 Год назад
What I started doing in my newer builds is make a park with a metro station in the middle (usually connected to roads via dual-direction highway roads so no walking and ban cars). Then set price of part to the highest. It forces your cims to pay to enter giving you extra revenue. You can do the same thing with bus lines by putting stops just outside the parks o make sure they have to pay again to enter the metro. It makes an abosulte ton of money (imagine 3k sims and 3k tourists each forking 20$ to use your network). It using a bit of the cheese but it creates nice parks for them to visit as well. I haven't dabbled in the pedestrian zones, is there a "pedestrian metro station" that does not need road connexion? does it work on a pedestrian road?
@madn93
@madn93 Год назад
A name for a possible future build, New Yolk Citea
@TJSpks
@TJSpks Год назад
I don't even want to start to think how long this episode took to record...
@tigonologdring9189
@tigonologdring9189 Год назад
Unless one of your mods affects the costs, the base game mechanics are: higher capacity vehicle = higher unit running cost. Chuckled at that random rain on the "external" line... presumably driver went out on strike having heard of things here...
@benjaminsmith3625
@benjaminsmith3625 Год назад
Is there something bugged with the tram line? It looks like at several stops it's going past *and* stopping. Maybe as some point you've dragged the wrong side of the line? Might be worthwhile redrawing it when you get a chance!
@Gabriel.-_-.
@Gabriel.-_-. Год назад
Should have called the episode, "Trains, Plains and Automobiles" :p
@TheBigbuay
@TheBigbuay Год назад
I would recommend connecting a non stop metro from tearantula station directly to the airport
@JohnPatrickCarroll
@JohnPatrickCarroll Год назад
Bendy-buses on wire things. This phrase brought to you by today's sponsors, Technical Terminology. haha
@Jayceeblaster
@Jayceeblaster Год назад
I found your Fix My City vids a couple weeks ago and I'd like to say thank you for teaching me why the highway exit on my commute gets so clogged sometimes- the lane mathematics are horrible! Go Illinois!
@lauraproulx4684
@lauraproulx4684 Год назад
Wow, 12 bus lines gone! I never thought of trying to delete lines - I have always just added more trying to fix traffic. I'm going to look differently at my mass transit now!
@Arjay404
@Arjay404 Год назад
7:42 I'm just imagining these few dozen people riding on these buses and all of a sudden they vanish out of existence and these people plop unto the road on their butts.
@leeroberts1192
@leeroberts1192 Год назад
Go through all the train routes and convert any busy junctions to being flying junctions to reduce the risk of traffic jams on the train lines
@stephenthomas84
@stephenthomas84 Год назад
Is Biffa's real name Richard Beeching? Give it 50 years and he will be reinstating the removed railway services 😁
@YRDX
@YRDX Год назад
Instead of deleting routes, first reduce the amount of buses available for each route, then the buses available after would be more full each time
@F0ssil
@F0ssil Год назад
I’ve been trying to get into CS for a bit now, Ive been watching you Biffa and CPP and some of your cities and what you do with them are amazing, so detailed and complex. However the sheer amount of mods and other assets kinda spoil it for me, the game has become one giant CPU and RAM hog. But without the mods the game looks average. I’m torn what to do with it ive tried a number of mods, loads are old or conflicting (ive used compatibility report). good luck with your cities ill continue to enjoy watching them, have you considered doing tutorials on the mods themselves especially the more complicated ones like loading screen manager (I think that is what it is called)
@rfresa
@rfresa Год назад
The vehicle count modifier to add or remove vehicles from a line is definitely linked to the cost of that line! I'm really confused because I was sure that I learned that from you. 🤔
@jeffrywilson7202
@jeffrywilson7202 Год назад
It's been a while since I visited. I'm happy to see New Tealand doing so well and growing!
@KnokkieNL
@KnokkieNL Год назад
I think you should spend the two hour livestream on ripping everything out and starting over with all the public transport❤. It became a mess because everything is planned in different phases of playing/building. And when you start putting everything in do that in the hierarchy of the public transport. So first train and ferry’s, then metro and then busses into the district.
@KnokkieNL
@KnokkieNL Год назад
Ow and I think you should reroute so of the metro lines and make so connections between stop nearby. Now everyone has to go to the hub first and sometimes take a metro back the same direction but just another tunnel (sugar cube to dean square for example)
@jandraelune1
@jandraelune1 Год назад
You can go to each line and drop the budget to the lowest it will go without dropping a vehicle, this does not effect anything but the number of vehicles on the route.
@Jim.Hummel
@Jim.Hummel Год назад
My prayers continue to be answered! This is among my favorite series!!
@Konstantin_2410
@Konstantin_2410 Год назад
Hi Biffa, what is the Tea-rantula Hub called on the workshop? Or is it even on the workshop? I´ve been looking for it for ages. Love your work, very inspiring :)
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines Год назад
Thanks 👍 It's part of a DLC 😁
@leeroberts1192
@leeroberts1192 Год назад
I've used it in the past and have had nearly 10,000 people using it at times when I've used it as a central transport hub. Once when I broke a metro line and had to re-create it, I ended up with over 22,000 people waiting for various metro lines!
@Supdude.
@Supdude. Год назад
Always make time for New Tealand
@helderboymh
@helderboymh Год назад
New Tea land hype! Please upload more NTL!
@almightytitan2354
@almightytitan2354 Год назад
I haven't even watched the episode yet, but I can tell you that the 138K you're spending on Healthcare would be a much better profit fix.
@timbeech2056
@timbeech2056 Год назад
The tram line at about 14 mins, Can the pedestrians actually walk from the tram road to the cars road just by them being really close together? If not that would explain it having zero use. Also it's worth making sure that there are pedestrian crossings close to mass transit stops so that people can access buildings on the other side of the road more efficiently.
@colinjowett1661
@colinjowett1661 Год назад
Wait. A couple of things. Didn't you say that the cost of the lines is irrelevant and that it is the cost of the station assets that are the cost? So tweaking the lines doesn't really change budgets? Also, when you started all your transit sliders when in the middle and by the end they were all over to the left side - didn't you just save money by moving all the sliders left? Started at total expense of $141,307.48 - finished at $79,347.80.
@soberhippie
@soberhippie Год назад
What is the point of a tram stopping next to the ferry stops, which are connected by the ferry line? If you are travelling by ferry from somewhere far, you "alight" at a stop closest to your house, which may be quite far, and then you would want to travel the last mile by something else, but the tram that stops near the ferry stop doesn't stop anywhere but the next ferry stop
@simongeard4824
@simongeard4824 Год назад
It's probably the ferries that are out of place in that particular route, though. The value of ferries is that they can take shortcuts across rivers and harbours, replacing a road trip that might spend an hour or more going around the water with a boat that goes directly across. A ferry route that just follows the coast isn't particularly useful because they're being used to replicate something which buses and trams can do much more effectively. Also, ferries in-game are ridiculously small compared to the other transport options. They offer about the same capacity as a bus, which is absurd... here in Auckland NZ, ferries start at about 100 passengers, and that's a tiny boat used only for low-volume routes. The serious boats that form the backbone of the harbour ferry network carry about 400...
@SShiJie
@SShiJie Год назад
As a Mass Transit fan, its cool to see your system
@tinee23
@tinee23 Год назад
I believe there is also a cost per vehicle used or maybe that's introduced with the IPT2 or Klytes updated transport mod I believe because I've noticed the different vehicles have different costs.
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines Год назад
That's only with additional mods as you mentioned 👍
@F3N1Xtech
@F3N1Xtech Год назад
I was disappointed that you didn't start by going through the lines and changing the number of vehicles first before removing the ones with the lowest usage and then if they're still not used much then you could remove/re-configure. The CW/CCW loop lines that you deleted you could've combined into one line and it might have solved some of the low usage issues you were having without needing to remove the lines or since some had other lines nearby you could have modified the other lines to stop nearby the one you removed. One thing I've noticed is that you to over complicate your lines (especially bus lines) when you really don't need to, for example having the bus route crisscross between blocks when it could just head straight down the same road. I've also seen that you like to send your busses down dead-end roads because there's a school/hospital/etc. down the street and you want the stop directly outside it when you could have stopped nearby and cims would walk to it (especially when the bus travels down a main road). Some of the lines heading into the metro hub at 16:11 could have been combined with other lines since a lot of them are really short and require unnecessary transfers. The blue and orange line could be combined together and it might help with the usage on both lines.
@crazyboxfilms3229
@crazyboxfilms3229 Год назад
do you have a list of the mods you use? I've been watching your channel and seen how much easier it is to build with all the mods you have.
@benrudolph5582
@benrudolph5582 Год назад
39:33 Right column, the two on the bottom; "red bus" is §0.00 in, §82 expense, and "yellow box truck" is - in, and §2.6k expense. Can they be charged separately?
@Arahknid
@Arahknid Год назад
I still keep hoping to some day to see some blimp love if it's even for just a tour of the city
@NicoRTM
@NicoRTM Год назад
When you look at the budget tab, you can really see that most of your expenses did not come from buses and metro, it came from the airport. The airport is just too big for a city like New Tealand.
@NethDugan
@NethDugan Год назад
I think one of the things is you did lots of small lines, which means more trains needed.
@yeasarullash6225
@yeasarullash6225 Год назад
From my recollection you set everything free as transportation wise
@JosephStAmant-vm1cg
@JosephStAmant-vm1cg Год назад
Biffa you're the Godfather of City Skylines
@Warren_L.
@Warren_L. Год назад
21:12 - Just wondering: your "#1 Line" seems to cover such a small area that cims would happily walk that far. So is there any compelling reason to have this metro line?
@benrudolph5582
@benrudolph5582 Год назад
7:36 % used =/= % of car trips saved. For example, Elizabeth Line had saved 98% of user's car trips, but had 15% use. From the perspective of public transit, which one is the better metric, operating cost, or cutting vehicle use? Maybe the answer is to decrease vehicle use in areas with low public transit use, since roads are then redundant? Egads, the particulars of city engineering! 🤪
@benrudolph5582
@benrudolph5582 Год назад
Too, nevermind that as lines are deleted, other lines become more popular, more than they were before.
@benrudolph5582
@benrudolph5582 Год назад
Too, "chicken and egg" problem; routes rarely used and increasing price to cover costs, would then be too expensive Vs highly used lines, enforcing the popularity of lines already packed and compound decreasing popularity of rarely used lines.
@jacobjay9017
@jacobjay9017 Год назад
You could do an office area (pedestrian one) or a park such as a dog park in between the train trucks by the glass box station.
@dildoshwagginsz4428
@dildoshwagginsz4428 Год назад
Biffa, do you get the traffic fix it files send directly or are they available / uploaded through steam? It would be fun to try them and see if I can improve them myself 😁
@evanliu7142
@evanliu7142 Год назад
Can you add helicopter and bus tours in New Tealand?
@Compactor_08
@Compactor_08 Год назад
If I remember correctly. I’m not sure what save, but you had changed the city to free transportation since the city was doing real good
@carriegarrisonvos4433
@carriegarrisonvos4433 Год назад
Excellent fix of all the routes! I'm always baffled with transport. Seems it should make money, yet it always costs. Great job and 🥳 on the live feed!!! I hope I'm up and able to see it live. 5 hrs behind you atm 🙃
@joshuaking8424
@joshuaking8424 Год назад
Why do you think train tickets keep going up... they never make money....
@neilcraxford1645
@neilcraxford1645 Год назад
Ayo did no one notice the biggest budget issue at the start was the trains and ferries? Trains were -45k and the ferries were barely making 500 with a -17k budget 💀
@heavyarms55
@heavyarms55 Год назад
Oh this is hilarious. I just noticed that my city of 415k spends 20% of all expenses on transit. Lol I mean I only have 60 metro lines, and between 8 and 15 bus, tram and train lines, and about 6 airports. Who'd have ever guessed? Yet somehow I still have on average 9 million in the bank.
Далее
Using ILLEGAL TECHNIQUES to beat Poly Bridge 3...
22:46
Why You Want to Test Traffic Redirect vs Roundabouts!
45:18
Where Do Hyrule's Rivers Go?
30:45
Просмотров 1,4 млн