In this video, I document my journey of catching all shiny shadow Pokémon in Pokémon Colosseum for the Nintendo GameCube. I accomplished this task by utilizing random number generator (RNG) manipulation, which involves using external programs to predict how the game will respond to player input. After spending over a year learning how to use many different tools and techniques, this is the result. I'd like to shout out the creators of all the tools I utilized, as well as guide writers and other contributors to the Pokémon RNG community. Your efforts and dedication made this possible. Thanks to all of you and everyone else for watching!
Timecodes:
00:00 Introduction
05:02 RNG Manipulation
08:33 ID & SID RNG
10:32 Start of Playthrough
13:01 The Makuhita Method
16:18 Shoot and Pray Method
20:49 Pyrite RNGs
28:16 Battle Blink Method
33:21 COSearch RNG
40:00 Agate Village
43:03 The Under
47:54 Shadow Lab
53:03 Realgam Tower
1:01:34 Post-Game
1:07:29 Final Thoughts & Outro
RNG Tools
Pokefinder:
github.com/Admiral-Fish/PokeF...
OpenBlink:
github.com/KapitalRoser/OpenB...
COSearch: www.dropbox.com/sh/8a7bms06wm...
COReader:
scrapbox.io/yatsuna827827-120...
XDSeed & XDPokemon:
web.archive.org/web/201903310...
Flowtimer:
github.com/stringflow/FlowTimer
Other Resources/ Guides
JPN Guides
- katari-na.hatenablog.com/entr...
- hijikichi.hatenablog.com/entr...
Battle Blink Guide
- drive.google.com/file/d/18jtN...
COSearch Guide
- docs.google.com/document/d/1R...
OpenBlink How-to-use - docs.google.com/presentation/...
Makuhita Calibrations -
/ nonbattle_blink_method...
im a blisy ._.
- / @imablisy
- blisy.net/
- / discord
21 май 2024