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Character Cleanup, Rigging and Set Up for Animation in Unity + Blender - Shoebox Coding Stream #2 

Michael Forrest
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I finished implementing volumetric lighting, cleaned up my character model in Blender before dirtying it up again and rigging it for animation. Then I started trying to load a JSON file of dance moves into Unity to start animating the character programatically.
17th March 2021 Live Stream from / michaelforrest
0:00 Recap
0:30 Part 1: Finish Implementing Volumetric Lighting in Unity
2:56 Part 2: Creating Vertex Outlines in Blender
4:50 Part 3: Adding Finger Prints as Surface Imperfections in Blender
5:42 Part 4: Character Rigging in Blender
9:28 Part 5: Start Bringing It into Unity

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25 июл 2024

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