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Character Creator 4 Tutorial - Creating Collision Shapes & Soft Cloth for Humanoid Characters 

Reallusion
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5 окт 2024

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Комментарии : 32   
@mordecai1484
@mordecai1484 11 месяцев назад
It would be amazing if you add a simple move brush or something like that to modify collision shape more accurately if needed to.
@franciscom149
@franciscom149 8 месяцев назад
Awesome tutorial. This was what I was looking for. Thanks!!
@chosenonemedia8337
@chosenonemedia8337 4 месяца назад
Very good and very helpful!
@the2fives
@the2fives Год назад
Good tutorial! Thx
@poochyboi
@poochyboi Год назад
How does this translate to unreal?
@Talk_Lao
@Talk_Lao 3 месяца назад
so cool
@fullrich6659
@fullrich6659 Год назад
Please make a tutorial video for Custom Hair Mesh
@viwi_g2932
@viwi_g2932 Год назад
I have a question, is it still works the same when I export this to Unreal?
@SkyShazad
@SkyShazad 4 месяца назад
THIS IS A FANTASTIC TITORIAL, But how do you export Backed Animation?
@reallusion
@reallusion 3 месяца назад
Hi @SkyShazad, Please refer to the following tutorial video on exporting baked physics simulations in Alembic format: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-UhNvTZYjnyQ.html
@SyanTheBee
@SyanTheBee Год назад
I love the simulation but a lot of dresses I have for my characters are gowns that are more puffy, the issue I have is that the cloth isn't puffy like a gown
@vnBlog
@vnBlog Год назад
Very good Tutorial. But I am using CC3. Is it the same this way?
@aeddychau5690
@aeddychau5690 Год назад
The workflow for painting weight map texture should be the same, but CC3 can't use its own Humanoid character like CC4.
@revoprod-h6k
@revoprod-h6k 7 месяцев назад
Thank you for ,this tutorial !! can I export this mouvement to UE5? thanks
@salimabada2908
@salimabada2908 Год назад
what about cloth's thickness
@androidfarmer8863
@androidfarmer8863 11 месяцев назад
Doesn't work.
@Hardcore0
@Hardcore0 Год назад
it does work in Unity and Unreal Engine?I mean cloth animation
@kd808080
@kd808080 Год назад
Physics export to game engines can be done in Alembic format
@hank4876
@hank4876 Год назад
i wont recommend, its really bad with knees and hands penetrating the cloth no matter how good collisions are
@Hardcore0
@Hardcore0 Год назад
@@hank4876 maybe you know better way how create cloth animation for game ,I know that different engines have their own for this, but perhaps there is the most effective and easiest way
@2sahn234
@2sahn234 10 месяцев назад
@@Hardcore0 Depends on what physics engine ure game engine uses, I believe unreal and unity does have Nvidia Physx, there's physx plugin for Max and Maya , there are tutorials for how to set up collision bodies and aswell the apex cloth weight painting, and physx LODs, that can be exported to game engines
@27kmaster
@27kmaster Год назад
what needs done if soft vs soft collision is greyed out?
@boboe7134
@boboe7134 11 месяцев назад
Shirt with buttons becomes cloth too. How do I proceed with shirt with buttons ?
@5641616341485
@5641616341485 6 месяцев назад
eh CC4 is giving me a hard time, I'm doing it via blender and submitting the file, but the clothes just decide to tear into little pieces and float down. If anyone here knows the solution please let me know
@arianakis3784
@arianakis3784 8 месяцев назад
γιατί, why, iklone does not exist for mac?
@sosickky
@sosickky 10 месяцев назад
So im still not sure how to import clothing from Marvelous Designer to CC4 *without* doing the motions in Reallusion first. Does anyone know where I should start off? My end goal is to create clothing that could be applied a CC4 character, which you could then go animate in Iclone however you choose.
@RGAnimations12
@RGAnimations12 11 месяцев назад
How can I export the simulation to Blender?
@2sahn234
@2sahn234 10 месяцев назад
Physics simulations are native to applications, with exception to some system such as havok, or Physx by nvidia which are exportable .. some times baked simulation can be exported as alembic or point caches .. This simulation is good for iclone or just render out poses. You need to recreate physics in blender,..
@themightyflog
@themightyflog Год назад
Can I then export to blender?
@aeddychau5690
@aeddychau5690 Год назад
Yes, you can export the character to Blender with fbx format.
@nickkukaj9714
@nickkukaj9714 Год назад
Cant export it to unreal
@aeddychau5690
@aeddychau5690 Год назад
Sure you can easily use the Unreal Auto Setup to export it.
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