I have to imagine another part of why Isogen is rebounding is because people also got to see the new nullsec mining belts, and saw how awful they are. Between pirate ships needing to be built now, chipping into the Isogen supply, but also how awful the nullsec anomalies are, both in isk/hr and in asteroid/belt size, Isogen traders have every reason to be confident in it staying the major manufacturing bottleneck of the game.
love the video as alway i started with 50 mill on my new station trader acc and now im up to 500mill after a week doing margin trading but its alot of work at what wallet size could i start converting from margin to swing trading
The SKINR market might mess with Plex prices for the rest of it's existence in the game. This highly depends on how CCP are going to change the prices for the Tax aswell, We will have to see.
@@jamesbrown5262 i cant believe how much time they spent on the SKINR, it will be used by very few people due to the costs among other things. But thats CCP in a nutshell, im surprised people still give them money.
Negative feedback loop detected with cheaper Gilas, one of the most used Abyssal ships and Abyssal loot trending down. Will Abyssal pros turn to something else.
The faction NETs we need to build faction ships are selling between 2-4mill each, and there are large sell orders… unless someone had loads of pirate faction LP to burn, then some of these must be CCP pump priming the market. I can’t see how it can be anything else, because they cost 1000LP each… and there are better things to buy with LP (in terms of conversion to ISK). You need a lot of NETs - 20 for a frigate, 60 for a cruiser… this is going to be the largest single component cost to make faction ships and I’m not sure the player originated supply will keep up. So longer run, unless CCP maintains supply ship price might rise (in fact Daredevil is at 127mill now in Jita which seems a large jump
There's really not that many better things to convert than the NETs right now. If you're doing a few hundred thousand, you might put that into implants, but if you're a reasonable sized FW corp, you're looking to burn millions of LP a week as a minimum, and NETs are a fine way to do so. Ship prices won't rise; if anything, they'll come down if FW activity is maintained. There is absolutely zero reason for CCP to pump-prime this market - and zero evidence of it either.
reducing gas prices is huge negative for the future. Allready very few things new players can do to make isk that is worth making.......if people gottaa play a game like its 3 full time jobs no new players are going to come........I rather pay lil more for ships and be able to make 100m a hour gas huffingg whille 90% of the players that pllayed for 10 years are making 5B a hour......that alone is a huge Downer......Woohoo made 50m whie some dude just made 4B which is more than you make all month grindingg away
In the history of eve there has never been so many different ways of making decent isk as there are today. No-one is making a consistent 5bn per hour per character - maybe there's some market arbitrage bots that could hit those kinds of numbers, but I doubt it would be sustainable even then. Also, please try to remember this is a game that we play to have fun - your fun per hour shouldn't really go up and down with the isk income. If it does, then you should focus on two things - the most fun per hour you can have, and the most passive isk you can earn. Fortunately I enjoy playing long-term market trades, so I can do both at the same time.
I remember that the reason I got into the game was to fly spaceships sand blow stuff up. Dunno how I ended up doing HiSec mining... Anyway, the average player prob just want to fly cool shit and do something fun. Not earn 5bn isk per hour. Hence the Alpha system