Hey, Pyro. You have no idea how much I enjoy watching you enjoy WoW again. Seeing your excitement heavily mirrors my own. I've been through the ups and downs as well, so watching you go through the motions much like myself has been a pleasant watch. Best wishes, Pyro.
my brother and sister both died in 2016, seeing the way they portrayed the emotion in Anduin and how the hand on the shoulder sent that muscle and emotional memory.....in my feels every time.
My condolences. I lost my sister in 2016 and brother in 2020. It's so hard. My younger brother is a former Marine with PTSD and when I saw Anduin's face in the TWW trailer, I cried for about 30 minutes, then called him to check on him. This game is so good, it breaks me at times too. ((hugs))
I think that, because Gul'dan tried to use Illidan's body in Legion as a vessel for Sargeras against Illidan's will, that Illidan, on the seat of the Pantheon, will bargain with Sargeras and will *willingly choose* to be Sargeras' vessel. Full circle my brothers.
@@charlayned yeah i didnt leave, still i was happy to hear that statement, because it cemented my feelings that the dark age of WoW was over and the game is gonna bounce back better than ever.
I've always said Illidan and Sargeras have always been the same type of person, they were enemies only because a complete opposite conflict of interests. They're both Maquiavelian ''end justify the means'', ''necesary sacrifice'' and ''no holding back'' type of creatures.
I kinda saw a similarity with Arthas and Sargeras. After all humans are descendants of titan constructs. Arthas "This city must be purged" and Sargeras "This Universe must be purged" And then during Shadowlands there was this attempt to make Anduin similar to Arthas. The cinematic where dominated Anduin walking to Kyrestia to take her sigil reminds me of the Warcraft III cinematic where death knight Arthas returns to Lordaeron to assassinate his father.
44:45 It's the opposite for me. I got into Wow after being exposed to Norse, Egyptian, and Greek Mythology through my early interest (and continued interest and study) in history and playing history-based games like Age of Empires II & The Conquerors expansion, Age of Empires III, Rome Total War, and Medieval II Total War. A contemporary game to the Warcraft III rts was Age of Mythology, which I played a ton of. My friend would come over for sleep overs and bring warcraft III with him to play and at the time I didn't like the cartoony style of Warcraft and preferred to play Age of Mythology. Over the course of the years of 2004-2006 I'd see my friend playing wow thinking it was cool with him riding this zeppelin across the world. And I briefly watched him raid Zul'Gurub. I thought the Mesoamerican architecture in the game looked cool. I started playing wow in I think March of 2007. What got me into the game intially was the ability to explore exotic places across the world. At the time and still to this day my favorite fantasy race are elves. I wanted to play with my friend and he was horde. I tried playing a Tauren warrior. I didn't like the run animation for male Tauren and I got lost and was killed by a lvl 5 wolf lol. I tried playing as Troll warrior next for about a week and couldn't stand it. I went to walmart and bought the burning crusade box so I could play Blood Elf. So I could play as an elf race on horde to play with my friend.
This is a cool perspective to hear for me - I've played WoW since Jan 2006 but only got into history over the past few years. So looking back, I can imagine how it would've been even cooler if I was as into history as I am now.
How crazy would it be for Tyrande and Illidan to be vessels for Elune (Mu’sha) and Sargeras (An’she) and for them to come together through them to communicate once again?
So, TWW started development in Spring 2022, Metzen returned as an advisor at the very end of 2022, and was promoted to Franchise Creative Director around when Midnight would have entered full production, in mid 2023. At Blizzcon 2023 there were interviews where they said the artists and level designers were already building the revamped Quel'thalas for Midnight. At this current point they will have already been in full production on TLT for a few months, and should already be doing pre-production for the next expansion after it, which likely means the next saga as a whole (14.0, 15.0, 16.0), since they're thinking ahead to what will happen in 17.0 and beyond. At this point whatever ideas they have for 17.0 are likely very loose and highly subject to change, but it would help them to have a general idea of what the next saga will lead to in order to build the narrative through line.
The thumbnail is flawless. Love ya Pyro. There's a reason I watch you, Sixsten, Xaxxas, and Acco... Y'all actually still appreciate the World in Warcraft. A lot if these players just seem like they thrive on WoWDoomerism... When they should probably just take a break and focus on something else for a bit like you did. Keep up the fun work. Always such a joy to watch you.
Pyro......I loved this reaction. Listening to you giggle is precious. And yes, naps. My husband and I used to go to lunch together. We would eat, then head to the parking garage in the building I worked in, and knocked back for about 20 minutes to relax/sleep. We always felt better. Now we do it at home since he's working from home and I'm here all the time writing. And I can tell you that creative work is as hard as doing anything physical if you're doing it. It's brain power instead of muscles lifting stuff. You just are worn out after a long period of work and your brain says "nope, no more until you recharge. Go walk (or in my case roll), get some sun, take a nap, go listen to Pyro talk about Warcraft, and then you can come back and bash things out." I wish I could sit and talk the process, most folks think you sit down and write a novel, or a comic book, or a game. There are so many other things that go into it. Storyboards happen for novels too, outlines with side notes. Keeping lists of what color each character's eyes, skin tone, hair color, height/weight, favorite color, particular quirks (let's compare to D&D sheets). You have different factions and who is involved, who isn't, but why are they there if they're not part of it? Name pronunciation, place names, maps, descriptions of houses, buildings, transportation, and the list goes on and on. Terran and Metzen do the big work, the high points (like buildings in your written town) and where branches come off. The teams do the ideas to cover those quests along those avenues. Descriptions for the artists. There is a team to keep the "story bible" continuity and they do the continuity checks as the story goes along and makes the corrections to content well established. I hear gripes about "ret-con" when many times it's not a ret-con but something that the team thought would be a good part of this part of the story. And the story may be going through some other person's perspective. Ret-cons are usually not from the same person's point of view UNLESS that person is now in possession of something that makes the story different. Like the Sargaras/Illidan "savior of the universe" when in the beginning he was the bad guy in Outlands. We see him different now than we did then. Was it a ret-con or was it something we didn't see coming and he was resurrected because of that longer plan. I do this for a living so I always want to put the "how" into the process for people who have never done it. Pyro, you do it best that I've ever heard, dud, when you get cooking, I'm frantically writing down the recipe. And you are a master of world building from building blocks without the blue prints. I always learn something from you, about writing, conception, and the game too. And you have studied a lot. Themes are universal. Go read Joseph Campbell's The Hero's Journey. He uses Star Wars in the first to discuss the hero and how it looks in classic literature. You may find it enlightening. Six more years? I'm 67 now. That's going to be 73 with Illidan's part, and then 17.1 will be almost 88 if they go by 18 months per expac. When Metzen said "you don't want to have your grandchildren running your mouse and keyboard trying to finish up this story for you," I laughed so hard. My grandkids are between 29 and 17, except for the 4 year old. I've played since 2008 --I was 51 when I was first playing. Sorry this is long, I need to be on live stream writing as it comes up, but usually I'm just so busy and I only catch these to catch up.
On the note on copying, I agree. It's not necessarily something bad. The Matrix itself is basically a what if proposition built on old and new philosophy.
One of my favorite writing teachers once said that there are no new stories, just new ways to connect them and smooth them out. It's like there's no new music, the same notes go into every bit of music ever created, but it's how they put them together is what makes it new.
I've never been more hyped for an expansion that, for the first time ever, I won't be able to play at launch, just because I can't afford it right now. I'll jump in during the Christmas sale, and for 11.1!
This is for Pyro, about the cosmological forces. Why do we say the Void is coming for us when the cosmological map doesn't list the Void as a cosmological force. If you look at the map it shows the cosmological force on the outside edge of the map. Then it shows the magic that Force produces, then it shows the Deities of that force or at least the Deities known. For example, it goes Light(cosmological force)=Holy(Magic)=Naruu(Deitie). Or Life(CF)=Nature(magic)=Wild gods(Deities). But when it comes to the Void it's listed as..Shadow(CF)=Shadow(Void)(as it's Magic)=Void Lords(Deities). So either the Titans lied and Void and Shadow are 2 different forces, which would mean they can't tell the difference between the two. Which would mean 1 of them is missing and maybe the outside force referenced in SL. Or it's just bad writing on Blizz Part. Or The Titans lied again and made up a bunch of crap that ain't true and the entire map itself is a lie.
You know something pyro, i really enjoy watching someone that truly loves what he do; thank you for all of these videos and the time you put on this game🌹 wish you the best
The ilidan and sargeras mixing souls together might actually have happend when ilidan got his eyes "Sargeras was pleased with this plan and gave Illidan a "gift" in return for his allegiance" and would also explain why ilidan is the only character from Azarath, other than the player, that has an "immortal soul" (in demon hunter intro, if you sacrifice yourself, ilidan states this and other demon hunters are amazed and confused how you surviv). i think it is stated somewhere, (but not sure) that titan souls are immortal or more resilient than mortal souls
After playing TWW so far, I can safely say wow is back in full. As much as I felt it with DF, you really feel the Metzen touch in all aspects in this expansion.
Void lord demensius will kill the azroth and illidan will absorbe sargeras power and he will one shot demensius like xera and illidan would become last titan 😅
Pyro is a damn detective😂 that shit about things coming in 3s,wild lol Also trueeee - people talk shit about WoW and its been here for over 2 decades. Thats wild.
I think people are overlooking Khadgar in War Within and that he not Illidian has a more important connection to Sargeras. Aegywyn fought Sargeras but was corrupted from it, she passes it on to Medeiv, who is then defeated by Khadgar, who has yet to be shown to be corrupted but he has to be when you consider what happen before him, everyone that defeats Sargeras are left with his corruption, he is a Titan a mortal cannot actually match a Titan's Willpower. So defeat and avatar of him and leave with a piece of him to be corrupted by. Khadgar is due to fall, it kicked off the OG series and is a good path to reboot a new future. WoW ultimately is about the Guardian, from the RTS to the MMO, the Guardian is the only consistent theme. Just an og player and old lore geek, I can totally be wrong but this is what I see in games and feel fits WoW the most.
I never liked the focus on "player agency" I always enjoyed looking up to the Thralls and Jainas of the story, it keeps a good perspective. I vote for MORE of them in our fights.
Okay Pyro hear me out... The Diamond King was ranting and raving about Azeroth's wuuuunds (wounds)... So let's think about it. When Amun'thul ripped out an Old God, it messed up the planet a bit. I'm ripping out a sword. The planet is likely to bleed to death from something like that. And I don't think we have the power on Azeroth to pressure a wound like that. 😅 World is definitely getting destroyed in some form if it gets pulled out.
i dont know if theyre making trilogies necessarily each time. its just there's 3 teams now developing expansions. so TWW team will move onto what comes out after the last titan, to what i think would be a completely new world, maybe? the WoW 2 some people sought after? who knows
That would actually be smart on Blizzard's part to get a more seamless transition whether it's a completely new WoW 2 or simply a soft reboot/time skip after the world soul saga with a complete world revamp maybe. I'm hoping going forward they continue re-utilizing old expansion zones for future expansions.
@@witnessforchrist7778 and when i say wow 2, i don't mean a complete reset. i just mean azeroth is completely in timewalking and doesn't exist as we know in 14.0. i think the reutilising is just a stop gap to accelerate this climactic end to what is the WoW 1 storyline. itd be cool to see a completely new planet, or a reimagining of azeroth starting from level 1 again when you are "reborn" or out of stasis yourself beyond the veil or however they may choose to rebirth
@@seekhearts so sort of like Neo waking up from the Matrix, our characters will find themselves in the base reality, outside of the dream we are bound to.
WoW 2 isnt going to happen, why does everybody want WoW 2 FOR anyway? Graphics?? less to do?? imagine throwing away over 20 years of content for a fine few people who want to see a sequel. i dont want to lose the style nor accessibility that WILL be lost with a sequel.
@@UltimateGamerCC i agree. but i dont think most sane people think of WoW 2 like that. i think more just a new dawn, a new planet or realm as big as azeroth to explore, a new storyline beyond the titans begins.
In BlIzzcon Metzen said the expansions will be release earlier than every 2 yrs cycle, that means every 1 and a half maybe? We'll see how they will do it.
??? dont they same the same shit every xpac about bringing everything together but they never do lmao unless we count asspulls and retconning chars to shit all over them
Listening to Metzen is soothing but doesn't calm my doomer side, the art style is mostly diluted, the feeling diluted with it and story wise as a Nelf main I won't be at peace until we burn the entire Horde with Orgrimmar, stick their bodies like the bodies decorations outside of Dracula's castle in the Castlevania series outside of our new tree for the wildlife to feast on. Honorless Gordas vs Alliance forever.
It doesn't sell me, it doesn't sell me to know that NOW they're focusing on story being the primary component of what makes the game up instead of the end game. It doesn't sell me that they throw a Saga on a series traditionally sold as Episodic expansions where we have self contained barely connected plots from one to another, even in its highest point WOW's expansion plots were barely connected, really nothing in Vanilla lead to the BC lead to WOTK lead to, if anything wow has always been a continuation of WC3 and each expansion was that character getting a central focus and then building around that, then when they ran out they started pulling obscure characters like deathwing, or chen stormstout, or Grom, (obscure as in their stories concluded and were dealt with in the main lore not obscure as in unimpactful or unknown) and when THAT finally reached its beach head they brought back Illadin then Jaina, then threw Sylvannis at the wall and well.. now its the Aspects. However you can't call any of what wow has done, a Saga, its not how they write their stories, its not how they tell their stories. I won't be convinced until the third expansion of the Saga where the first two are not only relevant but still utilized as content and progressively updated along side the new release that this can be called a Saga. Much respect for Metzen and his prose, but wow has proven to be the most unreliable of self promoters.
@@nobodyspecial690 I’m sorry it doesn’t convince you. Your stance is probably the smart one. They seem to have at least convinced themselves that they’re going to try, we’ll see at the end of Last Titan if they were able to pull it off. I hope they give us something that does satisfy you, and that if you play the expansions that it’s something that you can at least enjoy a little bit.
You could always do anything else with your time if you feel so strongly pessimistic about Warcraft... You'll find yourself probably getting happier about fantasy media. 😅