Despite having less damage than the m13b the x12 is able to nail me in two shots to my chest.(about 30 meters of distance in game)When I’ve already put 3 in the other guys chest. This is due to the fact that infinity ward can’t get their shit together
@@jahtzee7490 And Im not saying you're wrong. Its just you'd have to go down the entire rabbit hole of what people bitch about in this game to understand what Im talking about.
@@leonitd.7745 Nahhh it's a branding lawsuit with Activision between big gun makers, ig they just fucked up something in cod ghosts and we didn't notice since every new cod was futuristic and such gun names weren't needed
You ever noticed that the gun sound in the new modern warfare two game sound louder if you’re aiming down sights rather than hip firing because you’re closer to the gun with your ears. I like that detail
Models, textures and mechanics: 2020CR. (arguably)Realistic model shape and Military designated models. Particularly gritty textures(grittier than factory released textures and more civilized firearm designation on 2022Reboot). (Attempted replication)Realistic function for the guided missile.
@@rambo-cambo3581 FOV was more difficult to adjust yes, but I’m talking about viewmodel FOV, which determines how far away the model is away from the camera
@@cripple8339 I understand that, but my statement still stands - this was the norm back then Even for weapon FOV You've got to understand that even though the game is dated, they knew what they were doing - everything about what you're seeing is a design choice Whether that be because screens were smaller back then, and resolution was lower, or because it was fashionable at the time it doesn't matter
@Rambo-Cambo wasn’t TF2 able to do it? That came out two years before. Granted tf2 is a source game and dev consoles aren’t exactly a thing for cod games
@@cripple8339 yeah you're comparing a PC source game to CoD thats a bit much You need to consider consoles too I'm not even disagreeing with your statement, it WOULD look better - I'm just very used to people assuming older games were far less impressive than they were and not giving enough credit to them
@@cloudnine3573 true.Its like people just want to complain about everything these days,specially for cod.If I see fanbase of any other game like csgo,valorant or tarkov they dont complain that much even though those game has so much problems with hackers and other etc. thing.But 1 thing I would say making mw-2 realistic setting was useless because in the end of the day they will again push those cringy operators skins and gun skins,I mean its already there!
@@cloudnine3573 I enjoy the game but it’s lazy to what cod used to be, they are a billion dollar company and they can’t just use normal names for like what. Back when they were smaller they used these names all the time.
@@filthygarbage True.But I guess activision didnt want any problems with the names cause they are more bigger game company.We can already see like 2 maps from mw22 are gone for some violation problem!
The reason why they decided not to remaster multiplayer was because they wanted all playerbase in one game, back with the Infinite Warfare y MWR times, the playerbase was divided, and they want all players in the actual Call Of Duty, And, I don't think the game can compete properly with the actual games. Only the nostalgia factor but that's it
Good, the MW2 multiplayer is so overhyped and only remembered because everything was overpowered with barely any balance it wasn't fun to play, if MW2R had it but balanced everything there would be so many complaints about it At most spec ops should've been included but not multiplayer
@NateZurlent mw2 remastered. 0 recoil and they sound like peashooters. For the best example go to 1:35 and look at the difference between the M1014 and the Expedite 12. Looks like the operator is faking the recoil in the first one 😂
Magnum looks wrong, the MP5k is disgusting and the new ump/intervention animations are unneeded and not good. It would be perfect if they just replicated the anims like MWR did.
I forgot how unimpactful the recoil animations were in MW2 Remastered, it feels like the reload animations were done by a professional, and the recoil animations were done by the intern that touched an animation program for the first time a day before making the animations.
True but this is campaign gameplay. Even in the OG MW2 campaign (2009) the guns had almost zero recoil and some guns even had different sounds than they did in MP (intervention.)
They're DOGSH!T in mwll Recoil isn't that returded extreme in real life, dudes FLAILING THE GUNN AROUND LIKE A FUGKING MORON 4:21 the new game is trash. You like this recoil animation? You are dmb Especially that's an ar15 those things LITERALLY IN REAL LIFE HAVE ZERO RECOIL JESUS CHRIST diotic sh! Stain brains people have Especially absolutely returdation goin on 1:53
@@CocoKoi321 1. Viewmodel animations don't always have to adhere to real life gun safety, they tend to prioritize style over realism, because it's a video game that's meant to make you feel cool. 2. Saying *if you like this thing you're dumb* doesn't exactly give you much credence, it's kinda immature.
Of course, the new modern warfare 2 has better physics, attention to detail and weapons. But hardly anyone will argue that the plot is better in the old mw 2.
Anyone else bothered by the reload of the MP5 on MW22? Why would i have to pull the Hk bolt back when theres already one in chamber, all older cods before MW19 did it right. smh, you really have to you fast hands to get it right.
Some HK models won't make the gun go into battery sometimes if you pull the charging handle instead of locking the bolt and releasing it. It's the preferred way.
I didn't really realise the reason for the success of the mw2r until i realised the muzzle flash and colour scheme which made it a whole lot better than the og 2:19
MWII's (2022) MP5 is so cursed it makes me sad. The front sight is so weird and it has no mag release. Really painful to see because MW19's was somewhat faithful.
I miss the old reloads, they were simple and realistic, not trying to be a bad ass, when in the end, mw2 2022 has flaws I can list for some of the reloads
Wish they using the real gun name or at least make it close to the original on the new MW2 Vector to Fennec, not even close. I know this weird naming stuff already happen since MW2019, Activision perhaps don't want to be labeled as "gun advertiser" or don't want to pay license. I don't know.
Well, they named the Vector "Fennec" after a certain fox that has the same name. And surely, the Fennec Fox is swift as hell, just like the "Fennec .45" that appears to have some ridiculous fast rpm. Still I agree with your point that they should atleast give the firearm a similiar name like its real-life counterpart.
@@Zykov After learning the reason behind the weird gun name, i can understand why they did it thay way. I know these weird name has no effect on gameplay whatsoever, but yeah. I still wish that they can try to make the name close to the original, perhaps Vector to VCR45 SMG, PP-Bizon to BZN019 or something.
activision is based in california. in california a new law has been passed that media such as video games and television are not allowed to advertise guns to children. to avoid any legal trouble infinity ward changed the names to fictional ones
The fact that the mag release is functional in the new mw2 is nice detail. CoD is an amazing game, still could improve on actual gameplay though with things like bullet time and bullet drop
its more like an overall vision instead of a trend. you see the guns have much more visible recoil so why would they just stand still while reloading it kinda makes more sense
@@kuya.justin It actually makes all operators from the new COD has Parkinson's on every reload animation. I understand how visual recoil works, so it does make sense when continuous fire of the gun will make that shakey animation. But reloading the gun doesn't make sense even if its a tactical reload.
Oh Did You Know if You Compare The Old COD Games To The Newest Ones You Will Be Shocked & Also in Modern Warfare ll 2022 They Used Actual Guns Sounds Not Computer Sounds Like in There Previse Games.
Idk why but I feel like some of the mw2r reloads are so much worse than the 2009 version of mw2 Like the mp5k and the revolver are absolute ass. Mw22 is great though, love the animations
Would’ve been cool if you were to set the different fire modes for the javlen for shooting straight and penetrate the target and shoot up and over to lock on its targets like how the real one works
Consider yourself a king or Chad if you liked both games and not comparing the 2 as if it's a food like this other freaks who yapping their mouth about which is better like bro...💀
@@strjmpr buddy was talking about the people in this comments who's saying which is shit I don't see why this people can't just enjoy the game wasn't referring to the vid pal
@@stillsingle3920 but that’s the entire premise of these videos. you’re supposed to compare them in terms of animations and sounds and conclude which game is the best
There are indie games with the official names, why doesn’t MW2 have them… It’s the best sold COD/Shooter ever 🤦♂️🤦♂️ why you gotta be so cheap Activision
I love MW2R but just why is the MW2R ACR mag still not been fixed smh its not fully in. And why change the model of the .44 mag when in the original it was a .44 anaconda. And sucks that the humvees were changed.
It is novel, but you run the serious risk of "muzzling yourself" (covering the gun's barrel with your hand) and seems hard to actually do under any adverse condition.
@@TheAbbeyoftheEveryman The start, yes. At the end, instead of pulling on the back of the slide, you use the front, which leads to what Stark Raven above said.
Because back then licenses and some laws in the state were not a thing. They dont do it because they want to, they do it so they can sell their game everywhere.
@@iNSANELYSMART409 cmon this is nonsense why games like insurgency sand storm and escape from tarkov are perfectly fine but people only care about activision
No professional allows a gun to have that much recoil If anything less is more a rookie gun shooter might have that much recoil showing since they have no idea how to control a gun but Not trained professionals
nah, as much as i hate MWII mw2 remastered is shit, has no respect for the original, MWR atleast had same guns and animations but MW2R is baddd, and i would argue it is the worst Call of Duty
The animations aren't more realistic either LMFAO THEY ALL FEEL THE SAME AND BORING 😂 they all are samey and forgettable, og mw2 they exclusively tried to make them all different and feel good I LITERALLY REMEMBERE IN THE BACK OF MY HEAD THE WAY THE GUNS RECOILS FELT ESPECIALLY THE AK And actually tbh the extreme animations hurt my head and its hard to play multi if there's too much information goin on, on screen, that combined with sbmm make it horse sh! You just know for a fact tho mwII Is literally the most clickbaity game of all time, nostalgia bait and just everything about the game only exists cause the first one was ground breaking and made gaming what it is today, it was CULTURE BREAKING Also yes I AM correct look at this returdation recoil 1:53
@@Snowy0z MW2R sucks, barely any respect for the original and instead of keeping the timeless animations of MW2 they used theyre own wich sucked, and the reason i say it is the worst is because they do the opposite of what a remaster should do, instead of adding new content they removed 2 thirds of the content, and the graphic jump is unacceptable for the 11 years it took them to remaster it, since MWR changed so much it looks like another game