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Collected Coin with dynamic Animation, Tween Animation 

Game Cipher
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🌟 In this Unity tutorial, discover how to create a captivating "Collected Coin" UI with dynamic animations using Tween Animation. Learn step-by-step as we delve into the world of Unity UI design and animation. #GameCipherUnity
🚀 Key Features:
- Dynamic animation for collected coins
- Tween Animation for smooth transitions
- Practical tips for enhancing your Unity projects
🔧 Timestamps:
0:00 - Introduction
1:10 - Setting up the Coin Collection UI
3:36 - PickUps/Collectables Settings
8:29 - Setting up Floating Coin
12:22 - Adding Tween Animations
16:35 - Scoring Setup and Update
17:59 - Final Touches and Testing
18:44 - Outro
🔗 Additional Resources:
- GameAssets: shorturl.at/hpKPY
-JoystickVideo: • Easy character move wi...
💡 Unlock new possibilities for your Unity projects! Don't forget to like, share, and subscribe for more engaging Unity tutorials. Share your thoughts in the comments below, and let's create something amazing together!
#UnityTutorial #GameDev #AnimationInUnity #UnityUI #CoinAnimation
#DOTween #ScoreUnity

Опубликовано:

 

17 авг 2024

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Комментарии : 5   
@GameCipher
@GameCipher 8 месяцев назад
🔔 Enjoyed the video? Don't miss out on future content - hit that subscribe button and turn on notifications for a front-row seat to more exciting updates! 🚀👍
@thai643
@thai643 6 месяцев назад
It's amazing! I'm a fresher and i don't have idea to do like this, thanks you for sharing your tutorial
@GameCipher
@GameCipher 6 месяцев назад
You’re welcome 😊
@ObiWineKenobi
@ObiWineKenobi 6 месяцев назад
Thank you very much for this! I used it in my project and works great. The only thing Im wondering is how to tween the collected ui sprite from the star to the ui? As it moves to the ui I wanted it to scale down a bit. 😃
@GameCipher
@GameCipher 6 месяцев назад
You made my day man :) Now what I understand is that you want to scale down the stars whey they are going to ui. Take a scale down value, and add transform.DoScale tween , and give scale down duration same to move duration. Also remember to reset the scale when you are pooling then again for reusing.
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