Honestly great video, super informative and straight to the point for each aspect. You earned another sub, keep up the great work with these videos brotha
Oh yes the video i needed. Thanks a lot. Tho i wish you used some very dirty and rusty metal material on fee surfaces maybe but tjis is very beautiful as well. I love brutalist looking environments in games.
Hey Alexey, The scale I used was keeping everything 1=1. 1cm = 1 unreal unit. Character height in UE5 is 180cm and I built everything to that. I also imported the scale mannequin into the scene from UE5 to help me keep the scale and proportions right. If you need to do that check out this video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-B89FsNV6Gi8.html
Another couple questions, I might mistaken, but was there a possibility to export instances from 3ds max to UE? If it is not an option, what is the best one in such a pipeline?