This is a demo of how to create a comic character using Character Creator and Zbrush. It touches on SkinGen, the Proportion Editor, and extracting assets from the base mesh in Zbrush. This is not a step-by-step, but more of a broad overview. Item creation is very basic, otherwise it would take many hours to 'complete' the character.
00:00 - Introduction
00:50 - Basic Texture and Skin Color Editor
02:15 - Using SkinGen
03:50 - Adding Normal Map Presets
09:00 - Timelapse Clothing Creation
27:30 - Advice on Creating Meshes for CC
36:30 - Very Basic Item Detailing
41:25 - Adding Stylization using Proportion Editor
44:00 - Finish
2 июл 2024