Creative Projects With Maxon One, Adobe Substance 3D and After Effects - Create with Maxon
Join 3D Artist and Director NAOWAO and Master Trainer Jonas Pilz for a presentation about workflows for creative projects using Maxon One, Adobe Substance 3D, and After Effects. By partly recreating the dragon project, you’ll learn how to go from ZBrush into Substance Painter and Cinema 4D. After rendering in Redshift, you’ll learn how to extract 3D data into an After Effects composition and how you can leverage Red Giant plugins to add atmospheric effects and to create the final look.
00:00:00 Waiting Loop
00:03:00 Welcome
00:03:44 Housekeeping
00:07:00 Introduction Naowao
00:07:58 Today's Topic
00:09:21 Four Sec Animation
00:01:20 Dragon Project Overview
00:12:32 Dragon, ZBrush Session
00:12:33 __ Sphere, Curve Tube, Move Brush
00:14:50 __ DynaMesh [1], Combine PolyGroup
00:15:06 __ GOZ, to Cinema 4D, Scale
01:16:36 __ GOZ, to ZBrush
00:17:01 __ Mask, smooth, Move, Inflate
00:19:16 __ DynaMesh [2], Check in C4D
00:19:53 Q - What tablet
00:21:20 __ Creating PolyGroups, hide
00:22:25 __ Get the Gizmo back in place
00:23:05 __ Move PolyGroup, IMM Primitives, Eyeball
00:23:45 __ ZRemesher, fix details, UV map adjustments
00:27:54 __ Detailing, GIO_soft_forms
00:29:17 __ Exporting to Substance Painter, low, high
00:30:56 Q - How long did you learn ZBrush
00:32:27 Dragon, Substance Session
00:32:30 __ Final Result
00:32:40 __ Bake
00:34:38 __ Base layer, Gradation Color, Mask
00:35:42 __ Roughness, some explorations
00:37:32 __ Baked Curvature, adjust via Level
00:38:35 __ Painting the "eye"
00:38:50 __ Exporting sbsar files
00:39:31 Dragon, Cinema 4D Session
00:39:51 __ Dragging sbsar to the Material Manager
00:40:44 __ Apply material to object
00:42:06 Q - How many textures can you add
00:43:07 Q -- Hi res baked to low res, texturing
00:44:18 Q - Material Design Process
00:46:55 Q - Any Bridge from Cinema 4D to Substance
00:48:17 Q - How long took the whole project
00:50:12 Q - How do you render this with Cinema 4D
00:50:32 Dragon, Cinema 4D, Redshift Session
00:51:25 __ Walkthrough, adding environment, colors
00:55:06 __ First render test, Redshift 3D
00:55:55 __ Animating the scene, smoke elements, Loop
00:58:06 __ Keyframe, F-Curve, Repeat After.
00:59:38 __ Adding variations for smoke movement
01:00:35 __ Camera animation, blink for the eyes
01:01:09 __ Render concepts
01:02:05 __ AOV, Arbitrary Output Variables, Manager
01:03:05 __ PuzzleMatte and object ID setup
01:08:13 __ Redshift 3D rendering all selected AOVs
01:08:31 __ Render-modes and which one to use, Results
01:09:55 __ Saving the render passes, AOV
01:11:48 __ Saving, preparing 3D data for After Effects
01:14:19 Dragon, AfterEffects, Red Giant Session
01:15:17 __ Open the Cinema 4D file in After Effects
01:16:43 __ Vignetting, Exposure, Using PuzzleMatte RGB
01:19:54 __ Creating smoke with RG Particular Designer
01:25:34 __ Positioning Particular, opacity, preroll
01:30:22 __ Volume lighting as a mask, Tint, adjustment
01:33:41 __ Red Giant, Magic Bullet Looks, Presets
01:35:30 __ Creating a Customized Look
01:38:17 __ Save this Look as preset
01:39:06 __ Export with ACES, Output Transform
01:40:41 __ Final Result
01:41:40 Q - How do you manage to learn all the apps
01:47:31 Q - Download the previews of MB Looks
01:48:37 Housekeeping
01:53:26 Wrapping up, thank you, and bye!
01:54:00 Naowao's website
22 июл 2024