By far the hardest boss in the game for me, given where I was in my build. Realized I started it way too early in game. vietnam flashbacks from this one man.
I was playing a net runner and my build was not ready All i remember is running from explosions and trying my best with a goddamn pistol that fight took so many retries
I love this theme. It retains the more slower professional corporate mood the normal militech combat theme holds. Whilst also keeping the recognizable beeping tempo motif from the militech ost throughout the chimera theme. Except it's more louder, in your face, and like a blaring alarm.
Also in late stages of the game you See this thing repaired being presented to arasaka agents. In the Notes the engeniers state that they cant interface the ai but could bring ut bag via powergrid jumpstart i started sweating.
That's because it locks on to random parts of it, and it's only really powerful when the rockets are closer together. The closer the rockets are, the better
@@TheAussieBlue thank Bartmoss for that but Barghest has recovered and repaired it but cant control the vehicle ai and has therefore put it on hold. Also i believe the chimera had an Ai in it from the start. Project cyno sends its regards so basicly song woke up a very angry ai