this took a long time write and isn't very joke filled. I have alot of suggestions I'm working on and a few ideas of my own I just wanted to do this one first. the voice is ai generated and the images/video made by me. enjoy ❤
I think Point Lookout and The Pitt are the best ones. Broken Steel should have been there from the beginning. Operation Anchorage and Mothership Zeta are fine, but people generally like them for the weapons and armour in my opinion.
Zeta is a nightmare if you just go in almost immediately from the start. Anchorage though? If it's not the first thing you do in a playthrough to get unbreakable power armor, you're doing it wrong.
I think Zeta is good the first time you play it. It's just has no real replay value which is a shame due to its setting. OA is meh. Which is a greater shame because it's centred around the Outcasts.
@@milesedgeworth3667 Correct, but by the time that it's taken enough noticable damage to be worth repairing, you're probably going to have a corrupted/oversized save file, especially on console. Yes it's "theoretically breakable", but you have to go well out of your way and deliberately so to do so, and no casual player will ever reach that point, hence why it's often called "unbreakable".
The most surreal part is knowing that Broken Steel, Operation Anchorage, and Mothership Zeta, were all created by expanding smaller parts of the game that were cut due to time constraints. that said, it is sad that Operation Anchorage was the most incomplete in the end, especially since they never placed all of the intended wasteland versions of the weapons and armor it featured in the reward vault (even if the screwup gave you the unkillable simulation power armor)
I personally really loved mothership zeta, the whole being abducted by aliens and fighting them, finding goofy secrets is just such a fallout thing to do, and the weapons are really interesting, the ship ambience is great, I just love how mysterious the Zetans are, and the mystery of what their plans are, and those abomination things are honestly terrifying, the way they point and scream at you. It's honestly an underrated dlc in my humble opinion, I just love shit that this dlc does.
Pitt is underrated honestly. It's so fucking bleak. Fallout 3's Capital Wasteland is probably the most grim world of the whole series, and yet returning there from the Pitt feels like paradise.
Yeah I remember feeling deeply disturbed when i played it back in middle school, not to mention the sections where you have to fight the trogs they freaked me the fuck out back in the day.
@@dwarfminerwillie the troggs didnt bother me really. What bothered me was just how absolutely crushingly hopeless it was. Like Nineteen Eighty-Four in Fallout.
I freakin loved The Pitt as a kid. My favorite thing to do was to go on the steel ingot runs I would collect as many as possible. I did it so many times I had the best locations of stashes memorized
The single best part of Mothership Zeta is the aftermath. Not only do you get a ton of very powerful energy weapons, but get a mod that unlocks all of the mothership and it makes a great unofficial player home.
@Nick Jones I usually find like 95-99 of them without looking up their location right away, then the last few take awile of retracing steps , or just looking it up
I wouldn't say that makes it long, I'm talking more story and gameplay wise. I have gone on that horrible treasure hunt though, falling into roofs and phasing though them was so fun.
I think this is the first time where Mothership Zeta was given praise. I did enjoy interacting with all the historical people and ghost girl to take over the ship for my freedom, at least from what I remember. But on the whole get why people don't like it due to how weird it is. Also making the crashed alien space ship the start point also was annoying as it ruined a neat easter egg, and basically locks the blaster behind the DLC (which doesn't even give you more ammo for it).
Yeah, they did kinda fuck that neat Easter egg and blaster up. I forgot about this bullshit. Either way I still enjoyed it, I can understand why people won't though.
@@thebigjuicethesip I really wish I still felt the same way about these dlcs as a did back then. Coming to school and talking with the other geeky kids like myself. full of passion, but I play them now and it feels very dated. To grow old is a sad thing to die young is a tragedy. *Sigh* I love cock
FO1, 2 & 3 were all masterworks. Yes FO3 as well despite the changed perspective. Some people on NMA stirred each other up pre-release to hate on it then could not change their opinion when it turned out to be just as amazing, dark, absurd and witty as the originals.
Dagoth Ur taking the time to rank things and offer us guidance is always a grand and intoxicating experience. Truly, a god worth following, through fire and war.
Don’t know why this happened but when I went to point lookout after having completed the main storyline, I still got my ass kicked. Never got to finish that one.
If I remember correctly the enemies in point lookout are infamously glitched to do extra damage through armor penetration so they kinda melt everything, makes it kinda savage
The primary issue with Broken Steel is that it was actually part of the base game that they took out and then sold to us as if it wasn't just the rest of the fucking game.
Typically agree with your rankings but I honestly thought Zeta and Anchirage weren't very good on repeat runs. Broken Steel is fine, just think it's weird The Enclave didn't use their "I Win" button once during the two weeks you get knocked out. Pitt and Point are phenomenal.
The lore behind the Pitt is even bleaker. Basically the brother of steel showed up and they were so horrified by the state of the city they basically committed a extermination of all sick raider inhabitants. It honestly of one of the best parts of east coast fallout I wish Bethesda would focus more on the depressing shit cause they seem to be rather good when it comes to that.
Some of the things that point lookout and broken steel that irks me is having added special enemies that have bonus damage towards the player that completely ignores armor so that's why when a tribal, hillbilly mutant, Super Mutant Overlord, feral ghoul reaver and I think the albino radscorpion will melt you like cheese despite wearing power armor because of the atrocious armor ignoring massive damage boost. Though at least the bright side it's a damage bonus only towards not NPCs. And broken steel gives you well the most broken trade-off is making the three followers Fawkes Dogmeat and I think Sergeant has a very broken HP gain level scaling like so broken in fact at the maximum level they have around I think either 10,000 or 20,000 HP which is insane like a fat man with barely scratch them.
Liberty Prime was second on my list of american robots, the first being Sargeant RL-3, also known as hero of the wasteland and the robot that turned on the purifier on my playtrough xD
The only time I ever played Fallout 3 was while doing an unarmed-only challenge. Hated Zeta. Anchorage was even harder, but a bit more fun since you get to talk to the Outcasts.
@TheBigJuiceTheSip I do wish Anchorage also was longer as well. Makes you get to experience what the war between China was like. That Chimera vehicle that was a one time boss enemy looked sick, a shame it was only once cause it looked sick
Dunno what you've been smoking, but Mothership Zeta literally gave me PTSD walking around the same corners over and over and over and over again I can't even remember anything else that happens except "haha funny historical people" and that space battle.
This video reminds me that it’s been long enough that Mothership Zeta is gonna almost feel new again. I’d send you some Argonian slaves but our current couriers are imbeciles
I always choose to leave the baby. Shame the slaves have to keep living their pitiful lives, but one day, their great, great, great, great grandchildren might earn their freedom.
I've done both but they definitely are gonna put that baby through hell and seem to dehumanize it cause it's the raider bosses baby. I'd rather they find another way.
Leave a comment with a suggestion for future dagoth post and a like to boost it in the algorithm, thanks and enjoy ❤ I fucked up and said Mississippi instead of Maryland for point lookout, my bad.
Was not a fan of Mothership Zeta as 1) All the enemies seemed way too bullet sponge-y (even the common ones) and 2) The alien weapons seemed to really lack power compared to vanilla weapons.
CAP, CAP, CAP. Pitt is hands down the BEST F3 dlc with a bulky amount of content and incredible world building. This is heresy and Dagoth Ur would never say this.
it had the metal blaster which is hands down the best weapon i could use against the tanky bs the game liked to throw at me, it still killed albino radscorps and supermutant overlords slow af but it was better than just having stare contests with a gatling laser and a power armor xd
I wish I could enjoy Mothership Zeta, it's such a cool DLC. The characters and unique are fun, the environments are perfectly Sci-fi, but the gameplay is just soooooo boring and unfun. The combat just isn't good enough for me to ignore how linear the DLC is with only one side area, and the only real choice being "Do you take the companions for their help, or kill them for all their unique loot." I hope they revisit the idea of a Zetan themed DLC in the future.
Fair point for sure, I know they aren't perfect but I do love them. But they are definitely not....top tier unfortunately. Would be cool if they revisited it but I doubt they could do better now.
Never played 3 myself, but from just a lore and worldbuilding perspective I despise the Zetans having been there since before the bombs dropped. Them possibly being the reason for the great war ruins the framing of the questions about humanity and the nature of conflict that the first two games posed to the player. The tone and premise of the series get muddled with alien interference as a potential cause of mankind's self-destruction. It would make a lot more sense if the explanation was that they showed up after detecting the repeated radiation signatures caused by the bombs.
Honestly gonna have to disagree, Anchorage feels like a chore you have to do just to get the power armor and not have to worry about durability ever again, it was fun the first time around and it's setting is cool but every time I play the game now I basically feel forced into rushing to get this DLC does as fast as possible. Mothership zeta is also pretty tedious and repetitive, all the areas look the same and it loses its charm pretty quickly considering there's what, a total of 4 different kinds of new enemies? 90% of them being aliens and their robots, atleast anchorage had variety in the types of Chinese soldiers you fought and had a proper boss fight to end it unlike zeta where the captain goes down in one hit and it's a button spamming holdout in the end, doesn't feel all that satisfying to finish the DLC. Broken steel is pretty cool but like a lot of people say it shouldn't even be a DLC, it doesn't feel like one, just a continuation of the story, one that already had an ending that upset people. The Pitt is definitely too short because thematically it's one of my favorite, having your gear taken from you should've lasted longer, you really only have to go to the steelyard for like 5 mins and do a few matches in the arena to get your stuff back and at that point the DLCs already half over, the moral choice was also a lot better than what the base game threw at you, calling you a coward for sending your radiation immune companion in the purifier. And finally we have point lookout, this is the only DLC in this game that feels full sized and can compare to something from New Vegas, it's by far the best one and it adds so much more content, it's great. A shame because I don't remember the story as well as the others DLCs but that's probably because all the rest of them are short or easy to follow and I always save point lookout for last.
@@CrookedClive I didn't for sure. I played it in 2013 or so I think. I was pretty young and the fallout 3 scared me a year before. I wish I wasn't such a pussy back then.
i didnt really like mothership zeta, the alien weapons were all very ass and it was mostly run and gun, which should be good but it was just classic fallout3 shooting just against aliens instead of mutants/humans, the voice logs and the ending is good tho, kinda bummed we couldn't find a translator so we can speak to the samurai
@TheBigJuiceTheSip I know but i made the joke since Louisiana has some bayous, sadly i couldnt implement the incest joke since that one sticks better to alabama for a good fallout joke
@TheBigJuiceTheSip The Enclave refused to poison the water it was Edens order and Autumn refused and shut the project down, we learnt this when the player is captured, the Enclave folllow Autumn, not Eden because they know he's nothing but a flithy N,wah
I can’t tell if this is being contrarian on purpose but i wholeheartedly disagree. Operation Anchorage is linear COD trash when it could’ve been amazing. Mothership Zeta is much of the same albeit much worse. 1st is the fact that the aliens scaling is completely broken. if you play this last at lvl 27-30 you will struggle killing even the most basic aliens on very easy, theyre total bullet sponges. 2nd it implies in audio logs that aliens started the great war. Broken steel isn’t really dlc in my eyes; nothing in terms of story has been developed or expanded; just continued. The Pitt is pretty decent and point lookout is excellent.
Not being contrarion. Just how I feel about the Dlc's but I can understand other people's opinion. I don't think they are perfect or top tier but I said what I wanted to say about them.
Are you kidding me? I thought Dagoth Ur has some taste, but obviously I was wrong. Mothership Zeta is the most boring gaming experience I ever had. This DLC literally got me to uninstall the game.
So dagoth ur is ignorant about the fallout 3 relationship of the BoS and thinks that point lookout takes place in Mississippi instead of just south of D.C. 3/5
To be fair fallout 3 bos is kinda complicated until someone explains it once and the game does very little to let you know when the original brotherhood members are called "outcasts".
@@thebigjuicethesip i enjoy the videos. But i refuse to believe dagoth ur actually enjoys operation anchorage or mothership zeta. Those dlcs are garbage
Terrible ranking. Mothership Zeta and Operation Anchorage are nothing more than corridor shooters in FALLOUT 3. Ass gunplay. Zeta is unique but the final stretch is so fucking tedious. The Pitt is fantastic, it’s short because it doesn’t need to be long. It is absolutely fatless. Fantastic. Point Lookout is 100/10
@@thebigjuicethesip hm a dagoth from a different demension? Im surprised a god like myself didnt take notice, well you enjoy killing dirty apocalyptic outlanders good sir