@@Kazrim I was playing DC. The Necron player got time to build the building for flayed ones which kill scouts morale while attacking buildings (SS building damage nerf is so appropiate). The guy is a very good player, capped all the points while I was trying to thread around the flayed ones. Also, why can't the necron player just deploy a warrior squad? vs AI these pretty much kill the rush and are free for the necron player.
@@cxsanchez28 Well I have a replay or two against actual players where you can see a few different playstyles. But in general look to flayed ones as shock troops you drop in battle or to gen bust. Also wraith with research in T2 are your best disruptive unit
Simple 3 reasons and I'll be full blown honest with it (although I have a few videos where I specifically do) 1. Most people in RTS games especially old ones like this aren't playing online at most they're doing comp-stomps with friends. Or are modding games like these to fight their friends with gigantic armies of modded factions. 2. It's bad content with low views and low viewer retention so not worth the effort and time to produce it. Even engagement via like comments and such is basically non-existent so there's no value added for the viewer. 3. It's an old enough game that outside of team games It's just stressful to play 1v1 outside of the occasional hacker It's a veteran playerbase. So, it just isn't fun for me to do 1v1s specifically in older RTS games with a small hardcore base.
@@Kazrim hm, comps are very stupid here, so it is not interesting to watch for me, but in PvP you can meet a good opponent and have a challenge to win, I like such games) + I would say there are more 1v1 players than comp-stompers