Jesus christ. How simple this explanation was compared to the in-game tutorial. I don't know who wrote it, but the way they explained how the range works by subtracting from the total and multiplying by 2... I couldn't make sence of it. As soon as you said it's just divided into 5ths of the total range, then it clicked. I feel dumb now. If they had have just said that in the tutorial, it would have made more sense I think. Both these tutorials were great. Thanks, Tricker!
thanks for these tutorials, tricker! i used to have the darndest time figuring out this convoluted radar and you've described it excellently, just for me to agree with your conclusion that it's not really all that necessary haha. happy flying
Thanks Tricker, great tutorials. I am currently trying to master bombing and air to air to get started with online flying. All in VR, love it! Cheers from Amsterdam, Hans.
Is there a good tutorial for setting up toggle switches without a second button position? On the Warthog, they are on/null. I would like to use null for standby and on for radar on.
Curious, but under what circumstances would you even bother with the radar? In particularly: when would you use it to manually lock on to a target rather than just using dogfight mode?
necro, but the dogfight mode will lock to something... or not. Manual, you know exactly what you're locking and if it worked. It also helps you to search for planes in bad weather, etc. I do agree that the radar is not super useful, since the F5 has no radar missiles...
Hey Tricker! I believe I've found a workaround for the radar lock-on inconsistency. Please check this out, I've put a video about it really quickly. v=KHDOMx6xPVY Thanks!
@@CM-zp5bb well iv been on this planet 39 years and know for a fact that's not how you pronounce it. Trust me you sound like an idiot saying it like that.