Тёмный

Destructible Vehicle Tutorial 5 - Car Damage System 

jourverse
Подписаться 7 тыс.
Просмотров 8 тыс.
50% 1

In this tutorial, I will show you how to create a car damage system in Unreal Engine 5. You will use the Niagara plugin to create dynamic particle effects for the damaged sensors, windshield, and paint materials. You will also learn how to how to activate the damaged sensor on hit events, how to fix the damaged material function, how to debug the dynamic damaged texture, and how to set stronger deformation for the control rig. By the end of this video, you will have a fully functional car damage system.
Download Project File: / destructible-5-89442259
I hope you enjoyed this tutorial and learned something new. If you did, please leave a like, comment, and subscribe to my channel for more Unreal Engine tutorials. See you next time!
Chapters:
Intro: (0:00)
Enable Plugins: (1:03)
Migrate Niagara Systems: (3:00)
Set up Damaged Sensor Particles: (8:07)
Activate the Damaged Sensor on Hit: (13:28)
Change Car Paint Materials: (17:47)
Fix Damaged Material Function: (20:23)
Debug Dynamic Damaged Texture: (26:35)
Set Damaged Windshield Material: (29:27)
Set Stronger Deformation for Roof: (30:45)
Credit: (33:54)

Опубликовано:

 

1 авг 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 39   
@isaacstech3629
@isaacstech3629 4 месяца назад
Some notes if you are following along in Unreal 5.3.2: a. 7:50 - Do NOT delete Set Skinned Asset and Update from InitializeVehicles, it's just a different name for Set Skeletal Mesh b. 9:17 For some reason I was missing the initialize glass function, if you are also missing it you can just easily add it back by searching for it. c. 13:02 - I had errors with the "Cast To MaterialInstanceDynamic," all I had to do was right click, convert to pure cast, then reconnect the nodes. d. 22:38 - This function may be correctly specified already in the latest version, just make sure it has the correct material function e. 31:00 - ran into a node limit error when opening CR_Frame_Destructible, all I had to do was select class settings (top right), search "node", increased the Node Run Limit to 500. I hope this was helpful if you were having any errors.
@jamesonvparker
@jamesonvparker 10 месяцев назад
Awesome. Thanks again!
@jamesonvparker
@jamesonvparker 10 месяцев назад
Thanks for the shout out! 😮
@jourverse
@jourverse 10 месяцев назад
@@jamesonvparker You’re very welcome! Thank for your support.🙂
@Sami.499
@Sami.499 10 месяцев назад
Another important tutorial ❤❤❤
@jourverse
@jourverse 10 месяцев назад
Thank you.
@BattleHVT
@BattleHVT 2 месяца назад
@@jourverse Hey u know why the windshield is giving me errors
@gamesgonenuts
@gamesgonenuts 10 месяцев назад
this was so cool hit the like
@jourverse
@jourverse 10 месяцев назад
Thank you very much for liking this tutorial. The next tutorial will be speedometer UI.
@zhangzhihao-bb8pr
@zhangzhihao-bb8pr 6 месяцев назад
It appears this only deforms a small portion. How can I deform the entire car, including seats, wheels, etc.? Can you give me some methods or tips? I really need it. Thanks
@pietlebrun5943
@pietlebrun5943 10 месяцев назад
Man, you're incredibly good at Unreal, would you please do a tutorial where you constrain both hands to an object and then you can walk around with it? For example, there is a ball the size of a basketball on the table, if the player comes close and clicks E, he grabs it with both hands, now with the ball in his hands he walks freely around the level, if he comes to the table and clicks E, he puts it back on the table. It would be unbelievably helpful and there is no similar tutorial on RU-vid.
@jourverse
@jourverse 10 месяцев назад
I can't take the suggestion, because I have to continue this project.
@pietlebrun5943
@pietlebrun5943 10 месяцев назад
@@jourverse Well you can do in later in the future if you want. It's just a tip for you as a creator of tutorials..
@dronefan9052
@dronefan9052 10 месяцев назад
Great tutorial man. It would be absolutely awesome if you would make a tutorial on how to make this network replicated (multiplayer).
@shidzenreku
@shidzenreku 10 месяцев назад
I'm wondering is it even possible to replicate such a complex transportation destruction system?
@artoodiitoo
@artoodiitoo 10 месяцев назад
How are the colliders done in this? I don't quite understand, are there collider meshes like how Unity does them? Also, do the colliders deform too on impacts, they look like they change shape.
@jourverse
@jourverse 10 месяцев назад
This system use physic asset to the receive the collision. On collision the physic asset's mesh change location that drive control rig of the skeletal mesh to deform. This is the explain video ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-alQEf454PjU.htmlsi=a91F4HYexIIipQ8u.
@xTHHxAimiForevr
@xTHHxAimiForevr 7 месяцев назад
VehicleDamageSystem_Runtime won't compile because of an error with "Trace_Particle_Impacts"
@BattleHVT
@BattleHVT 2 месяца назад
my wind shield material is giving me errors [SM6 Function DynamicVehicleDamage Missing Material Function ]
@TheMINDL3SSGamers
@TheMINDL3SSGamers 2 месяца назад
Follow the update video then come back to this
@BattleHVT
@BattleHVT 2 месяца назад
@@TheMINDL3SSGamers nah bro I just re created the material and it works
@Archivosdelosvideojuegos
@Archivosdelosvideojuegos 4 месяца назад
UE5.3.2 crashes when I migrate "initialize vehicles" error says: Failed to compile default material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial!
@isaacstech3629
@isaacstech3629 4 месяца назад
I had that happen too, I'd just try it again and see if it works. For me, it imported everything fine after a second attempt.
@gamingentertainment4025
@gamingentertainment4025 10 месяцев назад
Please Bro create Animatied Main menu tutorial
@NotRmngD2001
@NotRmngD2001 7 месяцев назад
Is there a way to make a car with removable parts, like in Car Mechanic Simulator? So that the car could be disassembled and reassembled into individual parts, and the functionality would be like that of the car in the video.
@jourverse
@jourverse 7 месяцев назад
In this video, the deform part is only the car exterior. You can switch some parts beside the exterior and the frame of the car, like wheels, interior, brake... You need to create this disassembled and reassembled system. You can adjust the vehicle movement component setting for the different physics an vehicle performance. Short answer: it's possible.
@NotRmngD2001
@NotRmngD2001 7 месяцев назад
@@jourverseYeah, that is a problem, I don’t know how to create assemble and disassemble system. Thanks for the answer!
@user-rd3el7pw9g
@user-rd3el7pw9g 5 месяцев назад
Is there any action required in Blender? I am writing from the beginning of the video.
@jourverse
@jourverse 5 месяцев назад
There isn't any action required in Blender.
@user-rd3el7pw9g
@user-rd3el7pw9g 5 месяцев назад
Thank you
@irjayjay
@irjayjay 6 месяцев назад
Is this possible in UE4 as well or only UE5?
@jourverse
@jourverse 6 месяцев назад
It is not possible in UE4, only possible in UE5.
@irjayjay
@irjayjay 6 месяцев назад
@@jourverse thank you for your quick reply!
@itscharlieschannel
@itscharlieschannel 5 месяцев назад
How do you repair/reset the damage?
@jourverse
@jourverse 5 месяцев назад
You can't. You need to spawn a new vehicle replace the old one.
@itscharlieschannel
@itscharlieschannel 5 месяцев назад
@@jourverse What if you set the skell mesh to something new? Would that reset everything?
@jourverse
@jourverse 5 месяцев назад
@@itscharlieschannel You need to reset the physics asset too. In city sample project, this vehicle can't reset the damage, they remove the damaged vehicle and use niagara effect to hide the vehicle like a magician. So I don't know to how to reset the damage, and I think it is possible but you need to figure that out by yourself.
@officialjmweh120m3
@officialjmweh120m3 10 месяцев назад
Good work brother are you on telegram or Facebook?
@jourverse
@jourverse 10 месяцев назад
Thank you. Yes, I'm on telegram and fb.
Далее
Destructible Vehicle Tutorial 6 - Speedometer UI
58:28
Просмотров 3,5 тыс.
▼КОРОЛЬ СОЖРАЛ ВСЕХ 👑🍗
29:48
Просмотров 456 тыс.
How to Create a Map EXTREMELY FAST in UE5
9:55
Просмотров 147 тыс.
Unreal Engine 5.4 Motion Matching in 13 Minutes | 2024
13:41