I have problem with BSP, and i don't know what to do(when it moves,after animation-it teleports to point of begging animation). What can be the problem?
hey bro ur awesome as always can u do me a favor can u make drivable motorbike tutorial i never find a tutorial on RU-vid about drivable bike. Please☺ 🥰
thanks mr Jourverse... also, kindly asking if you could make a tutorial about mass ai crowd system with behaviour tree for city sample crowds... please
Good turerial! Can I ask why the animation I import from CitySample is different from yours uploaded? It looks like the character inside your animation sits higher than the characrer inside the CitySample. Do you know how to transfer the animation from CitySample to yours? Thank you very much!!!
I have a question that is off topic but related….i have a player character that I have set to exit the vehicle using an arrow as the exit point..my issue is when the car flips upside down or tilts and I exit the vehicle my player and camera come out all tilted and not set back to the floor. How can I fix this so that the player no matter the position of the car will exit with feet placed on floor and upright ?
After you exit the vehicle, you may need to call set rotation for your player character camera and spring arm to default rotation to avoid tilted or unwanted rotation.
Hey man I have an issue . I am making a speedometer and i used to bo vehicle so that it will act as a common blueprint so that every vehicle will have speedometer without making it for every vehicle but when I used different cars it won't work and when I used the same car agar it won't work on the previous car too. The cast is failing but it's not giving any error that the cast is failing
At 2:20 you make a node (0) appear, so you can manually set the material expression constant... How? There's no right-click or explanation. Was it a hotkey combination you pressed?
Hi @jourverse Thanks for the awesome Tutorials. can you please explain me how to make the character Run and walk or Jog to the Random location rather then just running.
Awesome tutorial! Can you please do a follow up tutorial on how you created the custom flipbook texture as well? Or suggestions on where to look would be nice too. Thank you
From minute 14:00 it is no longer compatible because the third-person preset in version 5.4.2 does not match. Unfortunately I am a newbie and do not know how to get around this. Can anyone help me?
Bro i just found out ur channel and now im going to play the game and after all i will tell u my opinion and the things u need to improve and planes u should add ☺
I have started again in a new project and I always stay in this part because it does not open and I have everything closed, I only have the visual studio open 10:48
Hi there, I followed all tuterials and they are terrific! There's only one issue. When I set skeleten mesh componenet, UE5 will crashed. Do you have any suggestions about this? Thank you very much
Hi. I've got a weird one. After copying your code my car turned into a tornado lol. It happened somewhere after attaching nanite to the skeletal mesh. Any idea what could have happened and how to fix it?
Thanks for the video! Please consider doing a tutorial for train cars, specifically (a) how to implement switch tracks (2 or more splines) and (b) 2 or more coupled cars moving along the path.