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Diablo 4 Player Tries Path of Exile For The First Time - Act 10 

NyxVellum
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And here it is, the final act of the Path of Exile Campaign. A massive thank you to everyone who spend time watching these videos and subscribing. You guys rule.
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#pathofexile #pathofexilegameplay #Lilith #Mephisto #Baal #Sanctuary #Nephalem #HighHeavens #EternalConflict #diablo2 #diablo3
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Disclaimer: All the insights and theories presented in this video are based on my personal interpretations and may not reflect the official lore or views of the developers.
Background Music: Diablo 4 OST
This video presents subjective commentary. Under Section 107 of the Copyright Act 1976, fair use allows the inclusion of copyrighted material for purposes such as critique and analysis. All materials used here, including images and audio, are credited to their rightful creators, excluding the original commentary and licensed background music.

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2 авг 2024

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Комментарии : 926   
@josephong4161
@josephong4161 6 месяцев назад
Grats on finishing the campaign! Can't wait for your stream later!
@NyxVellum
@NyxVellum 6 месяцев назад
Thank you!
@beanstalkn
@beanstalkn 6 месяцев назад
@@NyxVellum I went to check so excitedly but then realized oh wait, you did say later! Looking forward to it!
@majortom7038
@majortom7038 6 месяцев назад
@@NyxVellumcongrats on completing the campaign. If a PoE old timer can give you some advice … use your character to run maps and make currency so you can find / make/ trade for better gear. Learn what is possible with the crafting station and what currency it takes (to do things like socketing and linking your gear). Note the crafting recipes you want that are not unlocked and what it takes to unlock them. Syndicate encounters drop unveiled items you can unlock recipes with for example. Lastly, Check out poe vendor recipes (you might trip over one or two without a guide but you’ll come nowhere near all of them … there are 100s).
@babochee
@babochee 6 месяцев назад
There is a button that auto places items where they belong. Right click the tab in your stash and select affinity@@NyxVellum
@Zemlja_je_ravna
@Zemlja_je_ravna 6 месяцев назад
@@NyxVellum maxroll poe build-guides toxic-rain-ballista-pathfinder
@shlomgoldberg9136
@shlomgoldberg9136 6 месяцев назад
13:55 he left a chaos on the ground I will never recover from seeing that
@nikkosmit6985
@nikkosmit6985 6 месяцев назад
Omg I just saw this :(
@RydWolf
@RydWolf 6 месяцев назад
I don't think picked up Lani's quest reward for completing act 10.
@nikkosmit6985
@nikkosmit6985 6 месяцев назад
no pretty sure he did right before leaving act 10 just didnt open the skill book then@@RydWolf
@carlosbkn2025
@carlosbkn2025 6 месяцев назад
I threw up a little watching it
@tradain
@tradain 6 месяцев назад
@@RydWolf This made me go, "NOOOOOOOO~!" when I saw it -- hopefully it's possible to still go pick it up?
@CC-xb4rn
@CC-xb4rn 6 месяцев назад
As a PoE veteran, i have to say i love the 10 episodes you did! Refreshing and funny ! 🎉 😂
@GamingNorthGaming
@GamingNorthGaming 6 месяцев назад
I agree with you. Love this!
@GokuLSSJ5
@GokuLSSJ5 6 месяцев назад
Same here, with that deaths count and playtime He done very good as beginner without guide :D
@Sophexis
@Sophexis 6 месяцев назад
absolutely agreed!!
@NyxVellum
@NyxVellum 6 месяцев назад
Thank you so much.
@brandonmakridis1565
@brandonmakridis1565 6 месяцев назад
Same! It's really fun to see people jump in at this point - I've played basically since the beta, so the mechanics added in one at a time don't feel quite as overwhelming, but I don't think the game is gatekeeping players like he described at the end. It is certainly a game for people who like a challenge and are okay with not succeeding initially. Your first few characters probably aren't going to be very good, but if you go in with that understanding (and don't want to use a guide), then it can be really rewarding to dig into the mechanics and learn WHY those builds didn't work.
@poodlemeister22314
@poodlemeister22314 6 месяцев назад
"button to put stuff in my stash" Right click on the tab in your stash and mark the affinity checkbox, and when you control click the item (mainly currencies, maps, etc) then it'll automatically go to that tab! Otherwise control click just puts it in the currently selected tab
@naiveknight47
@naiveknight47 6 месяцев назад
plus using shift+ctrl+click you can override affinity (e.g. to move an unique from inventory to current stash tab even if you have unique affinity set to another stash tab)
@mikepic
@mikepic 6 месяцев назад
You have NO idea... NO IDEA how much joy I got when you opened the atlas tree! I've enjoyed this entire series and I'm definitely looking forward to more.
@NyxVellum
@NyxVellum 6 месяцев назад
Hahaha, thank you.
@iwanami262
@iwanami262 6 месяцев назад
my man went through the 5 stages of grief so fast xD
@mythman30
@mythman30 6 месяцев назад
Unique items in this game usually have extremely specific use cases. 99% of the uniques you’ll find throughout the game are gonna be useless for the build you’re going for
@Daralyndk
@Daralyndk 6 месяцев назад
yep - it is not Diablo IV, where unique is just "better rare" uniques here are situational or build specific usually in endgame you may have like 2 or 3 that complement your build, but there are often tradeoffs for basic stats
@mauriciobuitrago7853
@mauriciobuitrago7853 6 месяцев назад
And adding to this for Nyx's benefit, some (and I'd dare to say, most) use cases are a combination of several uniques plus some very specific skill tree, ascendancy, and skill gems, but the results are usually somewhere between "decent DPS build that can do endgame comfortably" to "holy f**k jesus game breaking"
@NyxVellum
@NyxVellum 6 месяцев назад
I had no idea, thank you!
@mattjohnson8585
@mattjohnson8585 6 месяцев назад
They're why I have a dozen alts... >.>
@josh032687
@josh032687 6 месяцев назад
For the Atlas Tree, don't get overwhelmed. Just take a moment to identify some of your favorite mechanics and put points into those. It will increase their frequency of showing up and greatly increases their rewards. You like the "Indiana Jones" encounters, those are Incursions. Placing explosives around? Expedition. The mirror that turns everything grey and spawns monsters constantly? Delirium. As you complete maps, make sure they are at least magic (blue enchanted) for the white tier maps. Rare (yellow enchanted) for the yellow tier. And corrupted rare (use a corruption orb if necessary) for red maps. If you meet those requirements, every time you complete a new map it will give you a point for your atlas tree. As you complete maps and earn points you can greatly customize your own endgame experience so it is just what you like most. There really is no way to do it wrong.
@NyxVellum
@NyxVellum 6 месяцев назад
That's what I'm doing, it's a lot of fun actually.
@haqu123321
@haqu123321 6 месяцев назад
@@NyxVellum I seocnd his comment, POE has a great way to customize your own experience in the endgame, play around, test around, switching things up is ALOT easier in the endgame then it is in the early game and thus you can test quite alot more things. There is so much content, you can easily go 300+ hours without having done everything in the game, which is amazing.
@indiegamesonly6617
@indiegamesonly6617 6 месяцев назад
almost all the mechanics in teh game have a second part to them that you've never seen.. for example my favorite is delerium, which is where you are in the fog and monsters run at you. as you kill you get rewards that drop at the end of the fog, the second part to this is called simulacrum, during your gameplay you drop simulacrum splinters.. once you get 200 of them you make 1 simulacrum, you put it in your map and you fight 20 waves of enemies that are brutally hard. your build might last you 4-5 rounds. most people cant do more than 15. but almost each mechanic in the game has a second much larger part to it.@@NyxVellum
@XanKreigor
@XanKreigor 6 месяцев назад
The reason they told you to finish the Labyrinth before Act 10, is because you get -30% all resists after doing Kitava for the second time.
@XanKreigor
@XanKreigor 6 месяцев назад
@@NyxVellum to go more into detail. Beting Kitava for the first time gets you - 30% all resist and 5% exp loss on death. Beating Kitava in act 2 doubles that penalty to - 60% all resist and 10% exp loss on death. The exp loss is the reason why majority of PoE players never hits max level
@petr0rabbit
@petr0rabbit 6 месяцев назад
so basically you rush to kitava second fight then go back to do everything like lab and missed quests before killing kitava, then you fix your elemental res and go into maps, heist, whatever
@triopsate3
@triopsate3 6 месяцев назад
@@XanKreigor Don't forget the classic dying instantly out of nowhere at 99% exp and losing all the progess of the past hour.
@rlowethewitch8417
@rlowethewitch8417 6 месяцев назад
This isn’t the final video of PoE. We’ve got you now 😈 And there’s maps, or the Affliction league! Also, just a heads up around the 15-minute mark, the reason it looks like enemies' energy shield takes forever to go down is because Chaos Damage completely bypasses energy shield. So yes, ES is taking awhile to go down, but all the chaos damage you're dealing is hurting their life directly
@Nemorga5861
@Nemorga5861 6 месяцев назад
- It's perfectly normal to not level some gem for a variety of reason. - Yeah we basically steamroll the campaign, depending of the build some part of it might be a bit harder or clunky. - You dying is not a skill issue, ranger is not the tankiest (high level pathfinder are tanky but you're not that). The problem is also that you're not killing enemies fast enough so they have time to delete your small life pool Great vids, I enjoyed it a lot!
@NyxVellum
@NyxVellum 6 месяцев назад
That's really helpful, thank you.
@LazloHo
@LazloHo 6 месяцев назад
The average person has the same experience that you are having, more or less. Your experience in other aRPGs is probably helping a bit, plus the tidbits of advice you've read. But yes, going in without a guide is a recipe for failure somewhere around Act 10, if not sooner. That said, You are still right in doing it the way you did. It's a really valuable experience and a much better teacher than a guide. You learn the game faster this way, without the distraction of constantly tabbing out to read the next step. You also gain a much healthier appreciation for the difficulty curve you are on. When you do turn to a guide, it will make the Acts way, way easier. It'll feel like cheating after this experience, but after being punished this way you'll also feel you've earned a little cheating.
@LPFan1305
@LPFan1305 6 месяцев назад
honestly, i'd disagree with most people having a similar experience. I'm personally more used to people giving up somewhere around act 6, if they even get that far. To be able to take a ranger of all things all the way through the story without any guide on your first run is impressive.
@armin7967
@armin7967 6 месяцев назад
Just look at the percentages for completing achievements... Killing Kitava is not standard for new folks. For people staying in PoE it is of course, but all hit a wall at some point, where they have to reach out into the web to understand some mechanics...
@cyriltournier
@cyriltournier 6 месяцев назад
Judging from the % half the players give up before the end of act act 1. I'm curious to know how many leave the game the first time they open the skill tree.
@armin7967
@armin7967 6 месяцев назад
@@cyriltournier yep. Surely many do a account and never play beyond Hillock. Or even play at all... But nonetheless this is eye opening. This game is not easy peasy.
@deano4138
@deano4138 6 месяцев назад
2:30 Rare (Yellow) Monsters have hidden affixes that cause them to have special drops. The vast majority you encounter are just normal and will drop normal stuff. Once in awhile you'll encounter a special monster, there's no way to tell you have until after you killed it. These monsters might drop a ton of currency, maps, scarabs ect. One version that you encountered here will give a ton of Gem XP when killed. If you randomly get a million gem levels out of nowhere, you killed a special rare mob that gave XP.
@trad5479
@trad5479 6 месяцев назад
Basically what this guy said, some monsters fully convert all their rewards since Kalendra league (archnemesis). All the gems leveling up are caused by a monster with it's loot all converted to exp.
@tenacc912
@tenacc912 6 месяцев назад
didnt know that, thanks !
@blazernitrox6329
@blazernitrox6329 6 месяцев назад
I wasn't aware of the experience variant, I had just assumed that was from when GGG changed gem experience distribution to get them to level up more closely to each other.
@riftis2210
@riftis2210 6 месяцев назад
ive got over 1000 hrs in poe and I did not know this, ty
@AndreAConquerorII
@AndreAConquerorII 6 месяцев назад
The moment you ended the map and got the icon for the atlas skill tree i KNEW what the reaction was gonna be.. And i wasn't disappointed in the least xD
@splittedspark1675
@splittedspark1675 6 месяцев назад
Let's go!!! Hope you will make another video on maps and that kinda stuff. Thanks for the series, really enjoyed it.
@NyxVellum
@NyxVellum 6 месяцев назад
I absolutely will, just need to level up my new char.
@mooncrosser
@mooncrosser 6 месяцев назад
Here are a few tips about gear progression: 1. Elemental Resistances - 75% Fire, Lightning and Cold resistance are a must at this point. This is your first priority. 2. Life - if you're under 4k life you'll have a bad time, I would actually recommend striving for 5k+. This is your second priority. 3. Damage - yes, this is last. A big chunk of your damage at this point comes from your ascendancy, gem level, and passive skill tree. You can start looking for more after you fix 1 and 2. Dying is how the game tells you you're doing something wrong, and more often than not, it's 1. or 2. . Also you are probably aware by now, knowledge is your strongest weapon in this game. Your second character will be better than your first. I do recommend going through the acts blindly as you did, so you get a feeling what you're getting into. But if you want to have fun in the Atlas, look at some guides so you start learning the systems better. I have 3k hours ingame, I make my own builds and even I sometime mess up and end up with a dud. There are a lot of things I don't know yet, there's no shame for looking at what other people are doing and learning.
@Sparkyhobbies
@Sparkyhobbies 6 месяцев назад
I'd like to add what mooncrosser is saying, especially about dying; one death here or there is pretty typical in softcore poe, but when you start dying a lot, you have to kick you head-space out of hack-n-slash. Just as in dark souls where you have to stop fighting and start observing. Parts of the poe journey aren't an arpg. Poe is also a puzzle game. If you're dying alot you are missing a piece of the puzzle game that is player defense. And that is what mooncrosser is talking about cuz elemental res, life, phys dmg reduction, chace to evade those can be the puzzle pieces. Or dmg, best defense is a great offense so the saying goes.
@raven5323
@raven5323 6 месяцев назад
No, look at poe ninja, very few builds have over 5k life, even on 100 lvl, it's so much better have many different layers of defense than god knows how many life, i assure you, i after campaign usually have around 3k and it's good for the long lime
@maksymisaiev1828
@maksymisaiev1828 6 месяцев назад
Well, while 4k hp is a good advice, 5k hp is mostly for builds, which don't rely on uniques. If your build need like 4-5 uniques, 5k may be hella expensive. I still would focus more on damage. Glasscannon builds have much more effectivenes than slow "Quin" builds, with pure tankiness on zDPS. If you kill 1-2 screens away, why do you need life in a first place?
@maksymisaiev1828
@maksymisaiev1828 6 месяцев назад
@@raven5323 the simple fact - if build rely on a bunch of uniques, 5k life will be a problem to achieve for sure.
@SimonGrim
@SimonGrim 6 месяцев назад
BALLISTA BALLISTA! Congratulations on completing the campaign! I have been following your adventure in PoE from the very beginning. It's fantastic to watch when someone new discovers the depth of the Path of Exile mechanics. Good luck :)
@kobold_ts
@kobold_ts 6 месяцев назад
You got to admit, the PoE tutorial (aka. The Campaign) is fun, right? Now imagine how great the actual game is :)
@cyriltournier
@cyriltournier 6 месяцев назад
I totally disagree with that mindset but to each their own I guess :)
@NyxVellum
@NyxVellum 6 месяцев назад
It was super fun
@igutierrezd91
@igutierrezd91 6 месяцев назад
@@cyriltournier the whole poe community calls the campaing "tutorial", so... imagine why
@cyriltournier
@cyriltournier 6 месяцев назад
@@igutierrezd91 speaking of "the whole community" is kinda arrogant imo. If you're speaking about the non-casuals, maybe. But casuals are part of the community too. My point was that: 1. If it is a tutorial, it is a very bad one. You come out of the campaign without understanding the many systems, indeed without knowing most of them. You come out of it with a build that seems invincible but is actually made of paper and won't survive maps. Etc. 2. I always enjoy doing the campaign but find maps extremely boring, because it is aimless looting / grinding. I need a story goal to enjoy a game, and maps do not deliver. That's why I liked the Conquerors league so much. It actually integrated maps in a story. Then again, I understand what you mean. I've played enough MMOs to know that among the different kinds of players, there are always those that rush to the endgame and act as if everything else wasn't there, or worse was a bother. I get it. It's just not the only way to enjoy the game 😄
@MalcolmTurnerKing
@MalcolmTurnerKing 6 месяцев назад
​@@cyriltournier Dude, stop. You're outnumbered and wrong, and I JUST got here and even I know that.
@ThirteenEra
@ThirteenEra 6 месяцев назад
One of random rewards a rare mob can have is "give lots of gem exp", so that's what happened to you at lab start 3:14
@gingerweasel2
@gingerweasel2 6 месяцев назад
Was at 2:47, actually. Took me a second to find it. ;)
@josefplacek4200
@josefplacek4200 6 месяцев назад
1:41 No it doesnt. You just need to spend more to get stronger buff from the Lifetap. It doesn´t affect the cost of your skills
@orionar2461
@orionar2461 6 месяцев назад
Increasing scourge arrow will though
@Antilurker77
@Antilurker77 6 месяцев назад
@@orionar2461 No, scourge arrow only gains +1 mana cost at lv12 and he's way past that by now
@NyxVellum
@NyxVellum 6 месяцев назад
Great to know, thank you.
@user-se9vr6uz2n
@user-se9vr6uz2n 6 месяцев назад
Not even a 1 minute and instead of using waypoint go to Labyrinth proceeds to waypoint to Sarn and walks there. Mad Lad, really envy you for experiencing this first time! P.S Enjoyed the series!!!!
@Ishamael8
@Ishamael8 6 месяцев назад
Omg… 9 leagues and I’ve always done that… doh!
@TheTolnoc
@TheTolnoc 6 месяцев назад
Cast on Damage Taken is commonly left at a lower level than it could be, to reduce the amount of damage you need to take to activate it, so that whatever is linked triggers more often. The downfall of that is that you also need to leave the gem you're triggering at a lower level... but it doesn't matter for certain utility gems. Immortal Call is probably the most common use for it, along with other defensive skills.
@velho6298
@velho6298 6 месяцев назад
Congratulations on taking the correct labyrinth this time around!
@SephonDK
@SephonDK 6 месяцев назад
Loved your reaction opening the Atlas skill tree lmao Interestingly, it's a relatively recent addition to the game (January 2021). Before that, maps were much more random, with you having much less control over what you encountered. There were some systems before that where you could have certain mechanics show up more, but it was largely esoteric and kind of difficult to get your head around - one earlier system was that some "regions" of the Atlas had their own tiny skill trees, similar to Ascendancies, that had specific content more often show up there, only for those maps in those regions. So didn't have a massive tree but was much more esoteric, bluntly. So interestingly, while the Atlas tree is much larger, it's also a much simpler system. It works on all your maps, not just a weird segment of them. The Atlas tree very easily allows you to allocate in such a way that you'll mostly see the content you like, and even get (MANY) more rewards out of that content you spec into. You can even block out some content you hate. Of course, at this point, you won't know much about which is what, but as you get through maps, you'll see a number of different random things fire, and you can then allocate at the tree depending on what you liked the most. A lot of the mechanics you've already seen throughout the campaign. The biggest problem is that even if you know how a lot of the mechanics played in the campaign, you don't yet know what kind of rewards you can get out of them, so in that area, you're kinda doomed until you decide to start googling. So what to go for? When I start a new league, I usually go for Expedition (the archeology guys you've seen in the campaign, those where you place explosives and monsters come out). I'm not a particularly good player, and Expedition is a very easy way to get some fast currency and some relatively good pseudodeterministic crafting. Tujen sells raw currency for his artifacts, and Rog has his own minigame of crafting that can make excellent mid level items for his artifacts. Both are great for when you first start mapping. Gwennen kind of sucks unless you high roll some of the best uniques in the game (which is incredibly rare). Dannig exchanges his artifacts for artifacts of the other three. So three of the four are EXCELLENT when you start a new league, and you can mediate the content to your own difficulty level, since you can opt in at what kind of modifiers the monsters you fight will have. There's also Expedition Logbooks that sometimes drop - special maps that are both massive archeology sites similar to the ones you find in maps (meaning A LOT of hidden treasure and artifacts) and have their own bosses only available in those areas. The bosses will be extremely hard though for new players, so be aware of that. The problem with Expedition is mostly that its returns per hour or whatever falls off quite hard compared to some more dedicated lategame things you can do. But importantly, you can't do the lategame stuff until you've got the gear for that anyways, and Expedition REALLY helps with getting you well-geared up & until T16 of maps, before you get into some of the crazy bosses the game has.
@tate959
@tate959 6 месяцев назад
As someone who has played over 10 years without ever following a guide you are right on track ❤️
@kaiser5910
@kaiser5910 6 месяцев назад
It's been a joy watching you play the game. Don't let anyone tell you what you "must" do to have fun in the game! Looking forward to more content from you :)
@ArnoldsKtm
@ArnoldsKtm 6 месяцев назад
This was a journey. You did fairly well with a self made build overall, especially when playing for the first time. It was fun following along.
@ladylynxelot9925
@ladylynxelot9925 6 месяцев назад
@nyxvellum you did get a free gift. Its just added to your inventory as if you already bought it. - Resolve & Inspiration is your "Healthpoints" in Sanctum. It was made to breach a gap between HC and SC gamemodes. Its a rogue-like gamemode where you just have to dodge, or suffer the consequences. - A solid 'rule of thumb' players typically go by, to not get oneshot, is 300 hp and adequate resistances for every act. So in act 10 you're looking to have ~3000 hp to feel comfortable. Therefore you're extremely low on the defensive side of things on this character. In addition to not having layered defenses. You were also significantly higher level than most complete the campaign by. - Areas generally resets in 8-15 mins, depending on whether it has connecting nodes on the map or not. IE a connection point between several areas resets faster. - Act 6-9 are generally fairly easy to steamroll, whereas Act 5 and 10 specifically are kinda nasty. Especially to new players. - The reason you struggled so hard with the reborn emperor, is that his spells do physical damage. Only mitigated by armour. When you're playing a character on the right side of the tree, you're especially weak to physical spells. It's why, for the lategame, Spell Suppression is a very common stat to max out. - PoE is a ludicrusly hard game. Back in the open beta, it was also meant to be played as Hardcore, with 80% of the community playing HC. Its only over many seasons that people have migrated into softcore. - Playing an attacking build is also just... not great for beginners. There's so much wrong with your bow that you could, probably, do more damage with an essence on a lvl 6 shortbow.
@adumbassroomba
@adumbassroomba 6 месяцев назад
22:00 for your future runs, there are some tabs that you can set up so that no matter in which tab you are they send stuff to the corresponding tab
@TheSickonion
@TheSickonion 5 месяцев назад
Holding control automatically throws things in; granted not in the correct tab but still
@hvyweightt
@hvyweightt 6 месяцев назад
watched every single episode, congrats on beating the campaign but the journey has only started! hope to see some content from the Affliction league or your experience in the endgame. congrats again and HF !
@ZDProds-c8p
@ZDProds-c8p 6 месяцев назад
Recently binged episodes 1-9, been looking forward to the finale!
@piotrk2639
@piotrk2639 6 месяцев назад
I'm impress. Only 28h and 135 deaths, really really nice. A few years ago, some game journalist went through POE without any guides or outside help. And it took him 70 hours, he died almost 100 times on the second kitava.
@TheLugal
@TheLugal 6 месяцев назад
Bonus XP to gem level is a part of some mobs drop table, so occasionally you'll get a big burst in gem levels :) Been so much fun to see you tug along through the game, I hope you'll stay around!
@Johannicus
@Johannicus 6 месяцев назад
If you take lots of dmg when you move it can be bleeding. If you take a lot of dmg and there is effects around you it can be chaos dmg. If your HP is pouring out of you fast as hell, it can be corrupted blood. If you die fast because your HP is vanishing in chunks fast, its probably crits.
@mustdy7177
@mustdy7177 6 месяцев назад
If you got oneshotted - WELCOME TO POE
@kjetildg
@kjetildg 6 месяцев назад
or he is not resist capped
@Ashgan9
@Ashgan9 6 месяцев назад
sadly 2k life is not enough for endgame either so most map things will just vaporize you.
@offsdexter2
@offsdexter2 6 месяцев назад
if you instadie and have no idea, its poe.
@Orhaldor
@Orhaldor 6 месяцев назад
Physical damage without big phys metigations can feel like a crits or chaos.. but it's physical damage
@Londronable
@Londronable 6 месяцев назад
Going in solo we expect people to have a build that they can't progress with around act 6. Most people don't bother with life nodes. Using a guide though makes the campaign really easy. The focus on life and resistances is real.
@Chris-yp1fe
@Chris-yp1fe 6 месяцев назад
what are you on about.. and who is 'we' here. i dont believe someone not following a guide cant get past act 6, that is insane. if a new player cant make it to yellow maps on a completely random build, thats a them problem, not a build problem if you have an ability to read tooltips, you will easily clear maps probably up to pinnacle bosses. if you cant read.. well then good to you.
@Londronable
@Londronable 6 месяцев назад
​@@Chris-yp1fe Most people don't bother reading too much indeed, don't bother to actively upgrade their gear, etc. And I gave you the reason why. Most people in these types of games don't bother too much with defense. Plenty of season stuff would destroy them. I think your view of the average player is a bit scewed because I promise you, it's not this guy we're watching.
@Chris-yp1fe
@Chris-yp1fe 6 месяцев назад
​@@Londronable yet that scourge arrow build as bad as it was, would have still completed many maps, even without chat backseating. if someone cant get past act 6, they simply didnt want to play, and so be it, but its nothing to do with the build and is 100% solved by reading in game text. using the excuse people dont read is still insane, and is a person problem, not a build problem. you cant play a game.. any game... refuse to read anything, and complain its too hard and ask for hand holding. that person should not be playing games. watching bright colours on a TV is probably more the right pace.
@Londronable
@Londronable 6 месяцев назад
@@Chris-yp1fe "is a person problem" I never claimed otherwise.
@wafel1857
@wafel1857 6 месяцев назад
Somehow I accidentally saw the first episode of this series on the main page and I wasn't disappointed watching it till the end, it was a beautiful journey, I had a great time watching it ❤️
@TheTolnoc
@TheTolnoc 6 месяцев назад
Map Trick: If you sell three of the same map, you'll get a map of the next tier. You only get one third of the overall loot doing this, but if you don't get a lot of map drops, that will give you more progression at the cost of loot.
@kaydinlear
@kaydinlear 6 месяцев назад
Congrats on beating the tutorial! Welcome to the start of the real game.
@wumi2419
@wumi2419 6 месяцев назад
18:00 not exactly steamrolling, as this is usually before 3rd lab, so character power is lower, and if it's a starter, there's not much items, but your character is pretty weak. You should have closer to 3k life, a defensive aura and more damage. You can probably do more damage if you sort out links, hp is just items and malevolence is probably better than defences given how little damage you have
@wumi2419
@wumi2419 6 месяцев назад
Also, flasks. One of them is bad (the unique one) and two life flasks are from way before in campaign, and having on-level flasks is pretty important
@white-oak
@white-oak 6 месяцев назад
Congratulations on finishing the campaign, it was an awesome journey to follow! The first playthrough can only be done once, but for the second playthrough I'd advise you to go into the season and follow a build guide (maybe something like Lightning Arrow from Maxroll). Trust, there is a whole ton more to learn and explore in the game even if you are following a build guide.
@Jonas-fw7ib
@Jonas-fw7ib 6 месяцев назад
If you don’t want to look at guides. Here are a few basic tips to keep in mind. Defence and damage scaling are very important and kinda hard to understand if you don’t take time reading mods and skill gems and what they exactly do. You should go into your UI settings and turn on ‘advanced mod description’ then you can hold alt on an item for more information. For defence you mostly want at least 3 layers of different damage mitigation to not be a glascanon build. 1. keep an eye on your resistance and try keeping it caped with bench crafts on your items. 2. armour or evasion invest into at least one of them, most builds use an aura to get the majority of it. 3. spell suppression, block or other. Mostly gained through items or passive tree. You can see those stats when you press C For Damage scaling, in your case Poison: Physical and Chaos damage are able to inflict it, but you still need chance to inflict it. There is no Limit on how many you can stack, they just run out of time. So poison builds mostly try to ramp up damage by hitting the enemy as often as they can. More Damage mods scale multiplicative while increased damage scales additive. Have a look at some new gems that are available for the type of damage you are dealing aka damage over time. Hope you will keep enjoying your time in PoE.
@Hakuminari
@Hakuminari 6 месяцев назад
going through these as I encounter them in the video: - Not leveling a gem is relatively common thing to do, especially with a Cast on Damage Taken setup since that gem requires the gem it's triggering to be within a certain level range. Other times it might be done because you just can't budget the int/dex/str to have it any higher. - Some rare monsters have a hidden modifier that makes them give a lot of gem EXP, which is why you got lots of gem levels at once. - Transfigured gems are a new thing added this league that are alternate versions of active skill gems that slightly modify how they are used or what they would be used for. Scourge arrow, for example, has a transfigured version that removes the charging aspect of it and turns it into a more traditional bow skill. - Pets likely will never have the ability to loot since it goes against GGG's vision of the game. The Chinese version of Path of Exile has currency looting pets, but that version of the game has a few other aspects that most consider pay to win. - Sanctum was a previous league mechanic where the goal is more or less to not get hit. Resolve is lost on every hit you take, and is a large source of high-tier currencies (exalts, divines, sextants) and a few incredibly powerful unique items earned from challenge runs. - The campaign is super steamroll-able, the reality is your build, gear, and gem setup isn't that amazing. Part of the issue is you're playing some bow skill and not a spell. Spells are generally a LOT easier to scale since a lot of the power comes from the gem itself. A lot of it is also just experience, so assuming you play more you'll eventually get to a point where you can do the campaign and low tier mapping with basically anything. - Lots of uniques are just bad, like 90% of them aren't worth equipping under any circumstances lol. - Tab affinities (assignable by right clicking the stash tabs) are the button you're looking for to "auto-sort" when putting stuff in your stash. Haven't finished the video yet but I will say don't feel too bad about dying a lot or anything. You can always salvage a build or switch it up completely eventually with enough regrets or if you don't wanna do that, just rerolling. I'm literally leveling a new character with this video in the background and I'm using an endgame tree to do the acts with which leaves a lot of holes in my build that are filled with uniques I can't equip yet so I got permafrozen and killed by like 3 packs of mobs while watching this lol. It was fun following you through the acts and I hope you enjoyed it enough to continue playing, even if not as like a youtube thing.
@cranberrysauce61
@cranberrysauce61 6 месяцев назад
an addends to the not leveling a gem part. 1: sometimes you want a low level gem to be a trigger for something else. like having a lvl 1 clarity/vitality/precision to have an extra aura for a separate buff while not cause too much reservation. 2: for lifetap and arcane surge, you gain more damage while you have the buff, and the more damage part scales with gem level. but it also doesn't matter how you obtain the buff, so if you have a max level version on your main skill you can use a lvl 1 version on another skill to keep the buff up. 3: sometimes leveling up a movement skill can be a 'bad' thing. either for the cost or prevent the movement skill from dealing to much damage so you can engage in the mechanics that reflect damage. taking 10 hits of 100 reflected damage is a lot easier than taking 10 hits of 5k reflected damage.
@Hakuminari
@Hakuminari 6 месяцев назад
@@cranberrysauce61 actually never considered the 2nd one, good point!
@cranberrysauce61
@cranberrysauce61 6 месяцев назад
@@Hakuminari yeah i play a lot of RF and using a lvl 20 lifetap or arcane surge is one of the main links for damage, so i became very acquainted with that mechanic.
@TheTolnoc
@TheTolnoc 6 месяцев назад
Dying to Kitava 10 times is perfectly normal and don't let anyone tell you otherwise.
@Wolfie1_
@Wolfie1_ 6 месяцев назад
You did an amazing job getting to maps! You don't need a guide, you figured it out slowly but surely!
@theschisack
@theschisack 6 месяцев назад
Dude i started POE recently but am now closing in on 2k hrs and may finally actually beat uber's but i'm there with you my first character so hot garbage but in that same league using no builds just bouncing ideas off my buddies and getting there advice I was able to beat a couple of the end game bosses. This game is not easy and has a steep curve I think this video series is truly admirable to put yourself out there. The campaign sadly a decade later gets overlooked because so many players just mindless crush but it is actually very good and your fresh take is great.
@bonesaw2588
@bonesaw2588 6 месяцев назад
Embark on the new season, using a guide to navigate through the campaign and juxtapose it with your personal experience. It’s a challenging game for newcomers, but this complexity stems from the longevity of the game and the vast amount of content that has been added over time.
@SomeUnsoberIdiot
@SomeUnsoberIdiot 6 месяцев назад
To be honest it was also hard years ago when we only had 4 acts :)
@shlomgoldberg9136
@shlomgoldberg9136 6 месяцев назад
24:25 please just equip it, and hover over the ability and look at the tooltip dps
@igorfnico
@igorfnico 6 месяцев назад
Imagining that i arrived at you channel just about 5hours and watched all the episodeds thinking "wow when will he post the last one" and at the time that i finish the 9th the playlist automatically came to here, perfect timing and exited, all the videos were really fun and i will definetlyy stay in ur channel, even though i have never played Diablo I really liked your style, keeps in this bro, thx
@Bliss467
@Bliss467 6 месяцев назад
congratulations! i'm with you every step of the way. i've enjoyed this very very much and i'm excited to see where it goes.
@evilgibson
@evilgibson 6 месяцев назад
Maps can be crafted just like items with the same currency
@spenson
@spenson 6 месяцев назад
One misconception you have about this game is that unique means it's stronger than the rest. Most uniques are absolute trash, they just add something different than regular items. Also there is a button that sends the stuff to the right stash tabs but first you need to go to each tab and select a type for them.
@Chris-yp1fe
@Chris-yp1fe 6 месяцев назад
yea everyone does this.. uniques are unique, some uniquely bad. people see orange, and like 'legendary' which in games like diablo usually means you just equip it without thinking cause its better - thats not how uniques work
@captainobvious1540
@captainobvious1540 6 месяцев назад
Congratulations on completing the campaign for the first time and thanks to you and your editor for sharing the experience with us! As a player who hates pre-made builds as well: The whole game is a learning experience. Yes, the path is a bit rough, but you will get there on your own Exile! Later, when you feel you want to steamroll everything you can go for a build guide, but I would not deprive myself of the learning experience. Even if it takes a few playthroughs of the campaign and a few explanation vids of mechanics etc. The more you play the better your understanding of the various mechanics and systems will be and there are still a lot of classes and builds to be explored. One thing that made things a bit rough in the end was the lack of understanding on itemization and the skill tree, I guess. Usually, doing damage is not a problem with proper gear so you can focus in getting proper - layered - defenses from your skill tree. Final tip: go to "poe trade" and buy some good gear from other players with the currency you have aquired in your first playthrough. Anyhow, I hope you will have a lot of fun in the future with PoE!
@NyxVellum
@NyxVellum 6 месяцев назад
Thank you
@marcinmaciejewski9146
@marcinmaciejewski9146 5 месяцев назад
This whole series has been a blast for me. Great idea to do it all by yourself, blunder, have fun, and figure things out along the way. By the end of it I started to play myself. Thanks dude!
@BardakiKel
@BardakiKel 6 месяцев назад
Congrats! You finished the tutorial :D Now grab a guide and start playing in the league. with a guide everything will go much smoother and less painful :)
@tate959
@tate959 6 месяцев назад
The absolute best thing to do in early maps is to take the "your maps contain an additional essence" 4 points from the start. Essences let you create rare items and if you find something with good links you want to roll it and roll it until you can make it good essences are super op
@ThirteenEra
@ThirteenEra 6 месяцев назад
5:40 who else was screaming in pain at him going wrong way? :D
@steventhorn1592
@steventhorn1592 6 месяцев назад
Your frustration summed up my first experience with this game. I didn't realize that I was woefully inadequate at creating a build. Fast forward to me looking at a build and realizing I'm never going to figure it out, and deciding it was time to start over, create a new character and playing a build I didn't make. Had a blast! Righteous fire templar by phoxx for the win. If you ever want to redo this first time - you should run it as a build you are curious about.
@XTCyan
@XTCyan 6 месяцев назад
Really enjoyed these videos! Always fun to see new players discovering the game. I haven't played in a while but back then I've gotten quite close to experiencing all the endgame content and I've never followed a guide so it's definitely possible. The trade off being that you'll have to read a lot to understand how everything works. I'm not sure if it's still being used now but the PoE wiki was essential back then. So it'll require a much larger time commitment than just simply following a guide, but also proportionally more rewarding.
@ImHELLBERG
@ImHELLBERG 6 месяцев назад
Binged this whole series and absolutely loved it and your chill vibes :) would be very happy to see you give last epoch a similar treatment when it releases into 1.0 as I'm a big fan of bith that game and POE
@kream5429
@kream5429 6 месяцев назад
Been following your journey the entire series, and I'm loving it! Cant wait to see you do some of the endgame activities, or make a new character and journey through w/ the information you've acquired! I'll be tuning in on twitch whenever you go live!
@TheShitpostExperience
@TheShitpostExperience 6 месяцев назад
GGs on completing the campaign, my first time was pretty rough as well, my build kidna sucked because I didn't know anyone that played POE so I went in blind wtih no guide and I used some janky witch cold build. Now regarding the difficulty of the game, there's a lot of mechanics regarding character builds that are either not explained or you haven't addressed, such as being resistanced cap on elemental (fire/cold/lightning), improving chaos resistances, armor, evasion, increasing your life (2.2K is kinda low at act10), and then there's stuff like spell suppression, redirecting physical damage to an element, etc (some of these are mitigations that were added to increase difficulty overtime like spell supression, so it's kinda power creeping on your own stats which sucks). Going over a build or a basics video can help you get a grasp on all of that (This is what I did after I finished the campaign and did my first league character). On the combat itself, while you try to dodge telegraphed skills, you are still taking a lot of melee shots, and since you have poor defenses and low HP, you are getting 1shot, enemy power increases a lot from act to act, so that could be it, melee attacks in POE are dodgeable just like you can dodge lasers, fires, etc, so just be wary of your surroundings a little bit. Pathfinder (your ascendancy) focuses on flasks, so honestly using more utility flasks for defensive purposes could help, adding a granite flask (increases armor) could help, also keeping your flasks up during combat can be helpful (you can also craft your flasks with transmute/alteration/augmentation orbs to increase the duration of their effect, reduce charges used, increases charges gained, etc). As for the leveling gems that you asked at the start, often people will keep gems at level 1, or at random levels like 5 or 10 in order to reduce the skill cost, this happens with the Clarity aura gem (mana regeneration) because as you increase it's level, you gain more mana per second, but the reserved mana cost is higher, so you must find a good threshold for you. This ties with something else I wanted to mention, you are only using offensive auras, herald of agony and malevolence, you could drop one of those and go for determination (armor aura) or grace (evasion aura), this would help increase your defenses as well. There's skill tree passives that reduce the reservation cost for auras (you can search "reservation efficiency" to highlight them on the tree). As for the epilogue, it's kind the start of the end game, it can be summarized in 1. complete the atlas (you need to finish the map with the bonus each map has in the atlas), 2. finalize your skill and atlas tree (first one for power, second one for farming purposes, the atlas passive tree lets you customize the maps so you can engage with your favourite mechanics), 3. Do end game bosses.
@HoTeK100
@HoTeK100 6 месяцев назад
Im so happy to watch this series. It was fun to see your aproach as Diablo player. I hope to see another try after you learn mechanics, mods and some extras. Good Job new Exile.
@Norbert_Sattler
@Norbert_Sattler 6 месяцев назад
There is a button, or rather button combo that does put items from your inventory into the appropriate stash tab. Hold down Ctrl and then either click or rightclick (don't remember off the top of my head). You can even set up your own custom tab associations, if the default ones aren't to your liking, or you are lacking a specialized tab and want to use a general one in it's place.
6 месяцев назад
Your skills are great. I was amazed to see you get this far with that lack of damage and resistance. I can feel the frustration in your voice. It is normal. This is the point where a fresh character and a bit of info (like a starter build and some tips for beginners) can bring the joy back. Congratulations, you are one of us now 🎉
@osirisianplays8089
@osirisianplays8089 6 месяцев назад
congratulations on completing the campaign! 🙂🥳 these videos have been fun to watch your playthrough ❤
@hindurashtra63
@hindurashtra63 6 месяцев назад
I watched every video Series since Act 1, Very Interesting Series :) Hope you continue the campaign into the Maps and Endgame.
@NotYourDoctorNA
@NotYourDoctorNA 6 месяцев назад
As far as map suggestions: Sustaining maps is the most important thing to focus on at first. The Atlas Passive Tree (alt + g) nodes for "x% chance for Monsters to drop a connected map" will be the easiest way to sustain maps by running them. Kirac will sell you maps, and his shop will reset if you run one of his missions. More kills = more loot = more maps. You can roll modifiers on your map that can break builds, but you can always re-roll a map with currency. If you forget to look at the map, you can view the modifiers inside the map in the top right of the megamap overlay (what you noticed in this video). And finally, welcome to the end game! Things get tough FAST, and fortunately your items and drops get better too! Make sure you cap (75% for elemental) your resistances, and increase your life pool for more survivability, and good luck!
@SomeDudeItWas
@SomeDudeItWas 6 месяцев назад
One thing to check at the end of any campaign run is type /passives in chat. It will show you all the quests that reward passive skills, so you can be sure you got everything
@haqu123321
@haqu123321 6 месяцев назад
I really enjoyed the series, appreciae the effort and work. hope youll play more to experience what is the core of the game, the endgame, there is endless mounts of content waiting for you.
@PastHisPrime336
@PastHisPrime336 6 месяцев назад
Well done. Great video series. Watched most of these while running around farming maps with RF build. Enjoyed them all. I hope you find the end game engaging and a blast to play.
@alperwal200443
@alperwal200443 6 месяцев назад
You can enable autosort when placing your items in stash. Right click on a tab and tick the desired affinity. After, you just open the stash and with ctrl+left click on the item in your inventory in will be autosorted if there is affinity for that. Also, you would prolly loved crusible league we had months ago. There you got a passive tree inside every weapon as well.
@OutlawDin0
@OutlawDin0 6 месяцев назад
Congrats on your journey, exile. Couldn't wait for you reaction when opening the Atlas skill tree. Baliista, baliista!
@achydogsforlife3281
@achydogsforlife3281 6 месяцев назад
I had a blast watching you play PoE through the acts for the first time! Thank you for the vids!
@petr0rabbit
@petr0rabbit 6 месяцев назад
loved the series, so funny to see you explore the game random things i wish i knew sooner: -don't worry too much about rares in campaign, bypassing them make sense -you need defence against: physical, elemental, and spells. and eventually chaos but chaos damage is very limited and found only in a few spots early on. -armour will give you physical damage mitigation -evasion will make you evade attacks only not spells -protection against bleed and freeze is basically essential, mostly on flasks or pantheon or other sources -"more" vs "increase" modifiers - to keep it simple "more" is way better then "increase" but you need both -don't blindly level up all gems you'll brick your ability to change gear or make it very difficult -you can revert the level of a gem by selling the gem with a orb of scouring orb to an npc in town -early levels, sockets number and colors are more important than item stats
@Tamsta-273C
@Tamsta-273C 6 месяцев назад
Grac on finishing the tutorial!
@gamerdenegociosreal
@gamerdenegociosreal 6 месяцев назад
Gotta tell you man, i played before followed a guide, and quit once i finished campaing, you vids made me come back by my self. and i have a lot of fun.
@dastrikeofsweden
@dastrikeofsweden 6 месяцев назад
Congratulations on finishing the campaign! Thank you for the very insightful content through the acts! I hope you will keep playing more. And yes, the challenge leagues is where it's at -- make sure to start your next character in the current challenge league!
@NyxVellum
@NyxVellum 6 месяцев назад
I will, thank you for the kind words friend.
@lildumpdump7824
@lildumpdump7824 6 месяцев назад
Gratz on finishing the campaign mate, awesome series. Hope you keep pushing through to maps! Btw, all your gems leveled at once because you killed a rare monster with Archnemesis modifiers, one of which "of Trickery" increased exp by 20000%. Some of these Archnemesis mods are really cool, like they convert all items dropped into currency, etc.. Don't sleep on the 30% effect of your utility flasks Pathfinder node - this can make you extremely tanky if you use ruby/sapphire/topaz flasks that can easily cap your resistances while also make you take 20% less elemental damage.
@fakeigniz13
@fakeigniz13 6 месяцев назад
I'm glad you stuck it out, first time i beat the campaign i died 30 times just to kitava. After that i kept trying to do maps by myself but just couldn't. After asking for advice, i found there's were some very basic objectives in a build you can do to at least try the end game, cap all resistances and get 3k life, then get some defensive setups. Then it became tenable to do my own build and go through maps, if not beat end game bosses. The problem with your build, is that even though you've been following advice, there's tons of little details that would improve it. Getting 100% chance to poison, accuracy caps, life steal and mana steal, attack speed bonuses, flask automation (especially on pathfinder), manaforged arrow setup, and various passive improvements. Tons of little things could be improved fairly easily. I would suggest you find a guide for a toxic rain pathfinder or lightning arrow deadeye, or any league starter, just so you can see the difference, then make a league character and see how it goes.
@mindlessr33
@mindlessr33 6 месяцев назад
You can turn on stash tab affinity by right clicking on the tab at the top, and clicking the affinity button. That will auto sort items into the correct tabs.
@Ultimaodin
@Ultimaodin 6 месяцев назад
For the putting stuff automatically in stash tabs if you right click the upper tab it has an option for affinity. Check that and all of said item type will automatically go there from your backpack
@toorimakun
@toorimakun 6 месяцев назад
22:00 *(STASH)* There is a button to auto-place stuff in stash tabs 1: Right click on the tab you want stuff to go (Only cash shop tabs will work) 2: Check the swirl box next to the "affinities" you want for that tab (some tabs only have 1 option) 3: When the item is in your inventory "Ctrl + Right click" the item and it will auto move to that tab
@bicyclesalesman1
@bicyclesalesman1 6 месяцев назад
to be fair, one of the most common complaints with poe IS the experience for a casual player, to the point where the reason so many people are like "follow a guide" is because its genuinely really difficult for a new player to grasp the balance of damage, life, resists, etc with their build, and how best to utilize skills. Experienced players can blast the campaign in a few hours because we know what abilties do good damage, how to use them, how to balance our defenses to not die, etc, because we've just been invested for so long, but a new player wouldn't. For instance with scourge arrow, GENERALLY they're used as ballistas only because that means you don't have to charge them yourself, you can have the ballistasdo it and you support them with curses or something, but a new person either wouldn't know that ballistas exist at all or that that's a good way to play the skill. Luckily the poe community tries to be as helpful as possible with getting new players into our game, because once you get the hang of it you're in for the long run. Loot explosions are addictive. For your first playthrough though, beating the campaign on a self-cast scourge arrow pathfinder is quite good! gz! Oh, and get the wither node in your ascendancy from the labs! Wither is very good for chaos based builds like scourge arrow, as it can stack up to 15 times and is a massive dps boost.
@pawestopa3263
@pawestopa3263 6 месяцев назад
It was great to watch the video series. For what to do, I would really advise to look up a guide. Basically there are only 2 real options: a) learn trough trial and error, after a few hundred hours you should be ready for the endgame. b) get a guide from someone that already spend the hours to learn this. While learning it all on your own is certainly fun, PoE is such a deep and complex game that to properly learn it you need to spend an large amount of time. Following a guide will also give you space to learn about other systems of the game without being frustrated about being unable to progress/dying repeatedly. Also for PoE guides are just that overall guidelines on how to make your character, and most players will not follow it 100% but use it as a sort of template of the character that they then make their own. I would love to see you taking on some of the endgame bosses, as if you thought that the bosses in the campaign are well done then you are in for some surprises. In general seeing you complete all the quests would be great :D
@NyxVellum
@NyxVellum 6 месяцев назад
Boneshatter build currently
@zoey8647
@zoey8647 6 месяцев назад
As a veteran I've certainly enjoyed the series, always neat to see a new player's experience in a game that just has so much going on. For the tips and tricks, while your passive tree is decent enough, gear is going to be the big thing. Unfortunately, gearing is probably the hardest part of learning the game, between learning what stats you need and how to get them, and all the various crafting methods for obtaining those stats, and just like, knowing what sort of things are available. I won't say it's unrealistic to learn on your own, but it'll be a pretty significant undertaking. The biggest tip I can offer that doesn't require too much game knowledge is to try to get a 5 or 6-linked bow or chest armor (ideally both, for your main skill and Ballistas, but main skill is more important). Each additional support gem you add to a skill increases its damage by somewhere around 50%, unless it's a utility-oriented support like Chain or Increased Area (but those are still effective DPS increases since hitting more things = more damage). That's where you'll find the biggest damage increase for the least effort. And for survivability, the main things are capped elemental res, especially since the second Kitava fight removed another 30 from them, (chaos is pretty important too, but the game is balanced around players having less chaos res, and it's harder to get) and you ideally want to have life on as many gear pieces as possible. Depending on how many uniques your build ends up using that might not be all of them, but for the rare items it's quite important. And as a Pathfinder your main defensive layers are usually going to be Evasion and Spell Suppression. Evasion is simple enough to get on armor, and there's auras like Grace and Dread Banner, and Jade and Stibnite flasks for it. But spell suppression is a bit more difficult, since the only decent sources are the passive tree, and as modifiers on armor. However, spell suppression shouldn't be too necessary for early mapping, so I would definitely call it lower priority. But that's generally how I gear up for maps: 5 or 6 link ASAP (6-links are considerably rarer), 75 elemental resists, as much life as you can fit, and a weapon that can take you through early maps. I'm not sure if trading is something you want to do, and even if you do it can be hard on Standard since the majority of people play the Leagues, but there are some solid unique bows you could get that would be sufficient for early mapping, and are quite inexpensive to trade for.
@Jasondawn999
@Jasondawn999 6 месяцев назад
You actually brought up a really good point regarding following a guide. I've been playing on and off for years now and I've always said that the feature/system creep is going to build up a higher and higher barrier for entry (which is also why watching people new to PoE trying it blind is fun, since many of us went through the same pain of trying to figure things out and died left and right doing so). The 10 acts of campaign, as others have pointed out, are basically just an extended tutorial. The game is going to get a lot more sadistic if you progress through the atlas blind, since it is entirely possible to get stuck and not knowing where to go or what to prioritize. Maps, as you noticed, contain modifiers that will make the map harder but also give more rewards. Some modifiers are outright not possible for certain builds (i.e. physical reflect or no regen), requiring you to use the currency you acquired to reroll the modifiers. Tier 1 to tier 5 maps are easy enough since magic tier (blue color name, maximum of 2 modifiers) will suffice, but tier 6 onward you'd need to do them on rare tier (yellow name, maximum of 6 modifiers). Beyond the regular maps there are also many bosses that you fight after you manage to deal with tier 16 maps. This is also why a build's cohesiveness is important, focusing on a single damage type for example allows you to specialize in it. A mish-mash of skills will work fine early on, but very unlikely to be able to carry you to high tier maps, much less the uber bosses. The game has only just begun, though it isn't surprising for people to quit after reaching the atlas because of how punishing it is for people who didn't know what to do to progress.
@profeturulz8373
@profeturulz8373 6 месяцев назад
Fix resistances. FIx your passive tree, there are some redundant nodes you took. Take spell suppression. Your next dmg spike is when you find a 5 link or a better bow. Get Despair curse instead. Your goal is to finish every map once to get an atlas point. SO buy all the maps you have not finished from Kirac. Hold alt so see if finished. White maps need to be at least magic, if you buy them normal use an orb of transmute on them. You can also do Kirac missions to complete maps and after each mission Kirac will refresh his inventory. If maps are too hard, do some Delve or low level heists. Good luck
@signa8
@signa8 6 месяцев назад
One thing you should know about is Vendor Recipies. If you sell a certain set of items to a vendor, you get certain currencies as a result. Mainly, if you sell an unidentified YELLOW item for each equipment slot, and the item level is above 60 for each item, you will get 2 chaos orbs (DO not identify any items). 2 handed weapons count for each slot, so you can sell a bow without a quiver. So you need Rare (yellow) unidentified items for: Helmet Chest piece boots Gloves belt 2 rings amulet 2 hands worth of weapons. To know an item level, mouse over one and hold "ALT." if a single item is below 60, you will not get any chaos orbs.
@LoucuraMagic
@LoucuraMagic 6 месяцев назад
Great series, trying to not back-seat, but here are some tips: Maps have tiers from 1 to 16. You need to complete maps to progress your atlas tree (ctrl + g) and unlock the pinnacle bosses. A functional build at this point should not be dying randomly and deleting white and blue mobs from the screen. I dont think you need a guide, but you do need to understand what scales the damage of scourge arrow - for that you can check the wiki - and use support gems and gear accordingly. Make sure that every single gem socket on you gear have a reason for being there. You need to boost your defenses. 75% elemental res, 0% chaos res, 3k + life is the first step. We need to add layers to that. The usual for a ranger is high evasion (grace aura can help) and spell suppression (chance to take half damage from spells).
@3v1lp1ngv1n
@3v1lp1ngv1n 6 месяцев назад
To automatically sort items into the correct tabs you need to enable affinities on the tabs. That basically marks them as the designated tab for specific items. You can do it by right clicking the tabs at the top (right clicking on the right side rearranges them)
@SKMalugor
@SKMalugor 6 месяцев назад
Good first tip for the atlas tree, Spec into the essence and strongbox trees near the beginning (just one side of the circles and the big node) and then spec into map drops and maps having chnace to drop 1 tier higher, from there the amount of maps youve ran you should have a somewhat understanding of which league mechanics you like and can spec into them from there.
@Out-Of-Service
@Out-Of-Service 6 месяцев назад
Think I started playing a few months after POE launched, and I still struggle to put together a strong build on my own. Almost everyone's first character is less than stellar, even if you're trying to follow a build. Most build guides are made by players that have years of experience, tons of hours to play every league and use Path of Building to plan out every detail. Once you've played for a while, you'll know what to pick up with just a quick glance. Having the correct gear for your class and build makes a huge difference. Bottom line, there is so much to learn that you can't beat yourself up for struggling, even at end game. You've done well to push through to end game with your first build and without a lot of help. By the way, max level is 100. Even after a decade of playing, I've never grinded out a single character past 95 or so. Love the series, keep it going!
@ElManuel1982
@ElManuel1982 6 месяцев назад
Fantastic videos!!! The Atlas could be overwhelming but keep calm and try it. Now it's time to ask: still sane, exile? 😂 Hope there will be more videos, can't wait. I may suggest to read some wiki page about the mechanics (delirium, incursion, sanctum) to reduce some frustration and insta-deaths
@florianhupper7662
@florianhupper7662 6 месяцев назад
22:00 There is the possibility to assign default boxes for different stuff like currency, maps etc, so it sorts them in the correct box automatically if you put it into stash
@InevitableVitare
@InevitableVitare 6 месяцев назад
The good news about the Atlas skill tree is that it's much, much easier to do. You basically just pick a league* and hoover up all the nodes for it. There's more complex stuff you can also do, for sure, but you don't need to worry about that. *They're evergreen mechanics from previous leagues. Some are introduced in the campaign, others only turn up during maps. You'll see them all eventually and can then pick which ones you like.
@mannyplayspoe7183
@mannyplayspoe7183 6 месяцев назад
When you got distracted by the map drop in the lab fight and almost died I had to laugh so hard. Thx so much for this series and looking forward to see you discover the real game! Ballista Ballista!
@alrkc4594
@alrkc4594 6 месяцев назад
Yey! Also to answer your question about better gear: Option 1: Buy stuff on trade. Those Chaos orbs, about x5 of them should get you a six-link bow easily. Option 2: You can try just asking in global chat. Say "Hi I'm new, can I follow along behind someone in a Tier 16 Map and pick up rare items?" Almost guaranteed someone will say yes. Option 3: Join a guild. They all have Guild Stash Tabs where they share items. Option 4: The slowest. Farm them yourself. :P To avoid dying all the time, yeaaaaah.... Good luck! Real talk though, to make yourself more tanky try to get any number of the following things: 100% Spell suppression. 3000 HP minimum. 50K evasion min. (Use the Grace Aura, helps a bunch) Since you are pathfinder, Flasks are your greatest asset! 3 flask charges every 3 seconds make it possible with some help to have permanent flask uptime! Try to get a Jade flask to 20% Quality, (It gives +1500 evasion) and enchant it at the Crafting Bench with "Used when charges reach full".
@noblen6049
@noblen6049 6 месяцев назад
Average person would follow a guide, but some people definitely like to do things themselves. I'd recommend looking up a fairly recent speedrun of the campaign, so you can get an idea of how people are doing it. Also, the most frustrating part of the game is the one shots, but there is always a way to prevent it when it becomes too annoying.
@chicomanara
@chicomanara 6 месяцев назад
Congratz on the campain! About the experienced player on act 10, normally there people are preparing to face the -30% less resists and getting ready to maps. So by this time builds are functional to good, but act 10 is really rippy (the hardest acts are the first, fourth, fifth and tenth).
@oopomopoo
@oopomopoo 6 месяцев назад
Others have mention that we steamroll at this stage. I'd say the contrary on league start, ie a fresh character. We usually rush ahead so we are under / equal level with the zone while new players are several levels above. We also rush it (~5-8 hours gameplay for a10) so we lack gear that you have gotten over time, although we have a better idea what to look for we just don't have as many drops to look for it. The way veterans overcome this is by experience. We can accurately (usually build guide) gear and skill in a way that we become glass cannons until we can get decent defenses. We also use defensive auras like grace, determination, purity of elements, vitality instead of offensive auras to help fill in the blanks. Though an important factor you'll see on your next character is proper support gemming and links. For the longest time (I wasn't paying attention to links this episode) you were using both gems that flat out lowered your damage (chain) and provided little benefit to the enemies you actually need help killing. Also ranger is notoriously squishy with the way defenses work. Armor - flat damage reduction scaling adversely with damage amount. Ie 50 damage is negated much higher % than 25000 damage scaling to high % with a higher raw armor #. Evasion is a bean counter. If you have a 10% chance to be hit by mob a, the game will determine you start at value "62". One hit, evade, add 10. "72", again x2, 92. On the next hit you reach 100 threshold, take the hit and the counter resists to 2%. Energy shields goal is to make your raw health pool as large as possible. Armor is great against a lot of small hits, evasion is great against a lot of big hits. The goal of evasion is to avoid getting 1 shot so you can recoup as your evasion counter works. Hope this overwhelming information helped lol
@dragonhawk00
@dragonhawk00 6 месяцев назад
to answer your first and second question about gems: sometimes you avoid leveling gems for different reasons. One of the big ones is Cast When Damage Taken linked to some instant guard skill. You leave both gems low level. The higher the CWDT level, the more damage you have to take to proc the spell, but also allows higher level spells. You leave both low level so CWDT triggers often and the guard skill low so CWDT can trigger it. You can right click the plus on the right side of the screen to hide the level up notification. The second gem question about all simultaneously leveling up, one of the potential rewards from a rare (yellow glowy) monster is to just dump a bunch of xp into your gems and is usually the cause of groups of gems leveling up.
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