#digitaldevilsaga #shinmegamitensei #walkthrough Yeah I know this is longer than the last part, but it covers THREE floor puzzles instead of one. Still way better than the first floor. Also, our plot for this section gets WEIRD.
1:55. Ah we've finally found the origin of the "He-Hoo Virus" we first saw in Persona 5 Strikers. How it got from the Junkyard to the Sapporo Jail is anyone's guess.
This LP has made me so ready for Metaphor since the battle system seems so cool and interesting. Especially the combo skills combining with the press turn system.
Jack Frost and Pyro Jack are legally Fiends in this game, and that is terrifying. No I don't have any mechanics trivia today, can't give something for every episode
The Demon classifications here are actually broader "species", the super-categories of the races in other games. The more accurate translation of this would be "Demon Tribe", it's often localizaed as "Demonicas".
Ok, so it's my theory that Pyro Jack/Jack-o-Lantern says "Listen to me!" because he desperately wants people to give him as much attention and affection as they usually devote to Jack Frost. As someone whose favorite holiday is Halloween, I can sympathize with his struggle. At least he hasn't been faded into obscurity like the 3rd Jack Bro.
@@BigKlingy This actually gets referenced in Strange Journey of all things, where if you talk to either Jack Frost or Pyro Jack and bring up Mascots (which is random), Jack Frost will instantly join your party if he is not already in there while Pyro Jack will attack you.
2:00 Oh no it's the hee-homies! It is interesting seeing Jack Frost be a midgame enemy here, given he's generally fairly early on (with 5 being the highest level I've seen him at-- base level of 25).
There's actually a few games where Jack Frost is decently mid-game, although he's never late-game. (DDS2 has a Jack Frost superboss though. That's... "fun".)
30:36 I actually made a Dungeons and Dragons character that was just a bunch of Cu Chulainn references. His name was Setanta (Cu Chulain’s birth name), he was a barbarian (Cu Chulainn basically has a rage form) and he worked for a pirate named Cullen (Cu Chulainn means Hound of Cullen, as Setanta killed Cullen’s guard dog and offered to take its place).
Okay so I've been busy recently and only really watch the new videos if I have the time and energy, what the hell are the HipHop Brop? Man the Prince tale is basically the "Original Grimm version" of that play from Trails in the Sky FC huh
3:24 Apparently the Race 'Fiend' for the Jack Bros are a localization thing, in Japanese their Race is '魔族(Mazoku)' 27:43 Luck Noise is probably one of the earliest Noise that the Player can farm in great number, due to a particular enemy that can summon an unlimited number of the enemy that drops Luck Noise as long as certain conditions are met, in one of the mid-game dungeon. 28:23 It is a misconception that the Luck stat affects Ailment susceptibility. A low Luck Stats for Super-Boss being advantageous, is due to Luck affects how likely a character recovers from temporary Ailments, so a High Luck stat is very likely to result in the character recovers from Sleep in just one turn, which is bad for trying to surviving the Nuke attack from the Super Boss, however the Close Call passive would probably be the better option here. 30:23 Cu Chulainn in this dungeon actually made me realize that Counter passives stack in this game, seeing how Cu Chulainn can counter with both 'Counter' and 'Counterstrike' if physical attacks are used. Some additional info regarding the Counter passive for the Digital Devil Saga Duology, they have been tweaked compared to their Nocturne counter-part: - No longer having 100% accuracy. - Now has a chance to land critical-hits and is affected by the Critical, MIN-Critical, and MAX Critical passives while a party member is in their Demon Form. - Counter Attacks are no longer treated as 'Shield' if the enemy Drains or Repels Phys/Gun. This means an enemy drains physical attacks would be healed from a counter attack, and an enemy repels physical would be bouncing the countered attack back.
3:24 Yeah I mentioned this earlier. It's usually translated as "Demonica". In DDS2 it's "Nether". (Meanwhile, "Evil" is "Icon" in 2) 27:43 Of course it'd be the least-useful one that's the most common... 28:23 Oh right. THAT's how it works. I'll correct that later. 30:23 Nice info about those skills. I've definitely been crit by counters before.
@@rfmerrill I always thought Mystics was a dumb translation, probably just using the wrong context and reading that kanji as "magic". But if that's what fiends were called in Chrono Trigger, I can see why it's used here. The problem is "Fiend" as a Demon race usually means something totally different in SMT.
@@BigKlingy I think the ambiguity is actually intentional. They could be "evil/demonic race" or "magical race" depending on how it's used. The game makes it clear that the mazoku are not inherently evil, but the humans definitely perceive them that way (at least in 600 AD), and _both_ use the word "mazoku". The problem is that makes it really hard to pick an English word to translate it to.
Apparently getting a Jack as your demon form permanently changes your speach patterns. Good to know. 5:25 Well of course, he wants you to hear his sick rhymes! 13:26 Hearing that makes me want a Sentai Jack Frost Miniboss. EDIT: Apparently that’s already a thing! We need the Frost Five back. I’d definitely be interested in a video comparing Quantum Devil Saga to DDS. Though I am interested in that their version of the story was able to be released at all. 30:35 Riastrad I believe was the name. 38:20 Yeah, Revival Jam is a part of a series of “Slime” cards used by Marik, which also includes Humanoid Slime, Metal Reflect Slime, and Egyptian God Slime. It’s Japanese name is even Revival Slime. Their main playstyle is to be sacrificed for the Winged Dragon of Ra. So after the Princess’s love interest died, she fell into despair which brought destruction… Isn’t that just the start of the Final Story in Sonic 06?
So there's kind of a plot point later that explains staying in demon form for too long will gradually turn your personality into that demon... that's probably what happened here. 13:26 Yep, Frost Five. They're in Soul Hackers 2 at least. 38:20 It's funny how even the Abridged Series re-enacted how Yugi wins that duel, because it's that amazing. (Taking control of Revival Jam, taking advantage of Slifer forced to attack new targets, and Marik's own "draw a card when Revival Jam is destroyed" gimmick to make him deck himself out) You're the second person to compare this plot to Sonic 06.
Whenever you feel bad about killing a Jack Frost, just think about the chaos and destruction a Hee-Hoo Horde can cause. Well, I felt something was off about the princess with her almost obsessive declarations so no surprise there.
Unfortunately the quantum devil saga novels have not been fully translated. The first two have a licensed translation while the third seems to have a recent fan translation.
2:36 I like that they put this in after making it look like it would repeat endlessly. 6:30 I like this guy. 10:01 It's a shame Sassy Tinkerbell doesn't talk in Peter Pan. 10:40 It feels like Disney's trying to get a monopoly on fictional stories lately. Not only did they buy Star Wars, they also took over Marvel! 40:47 Unfortunate, but true. 44:02 I hope we get to hear the uncut version of this at some point. 46:42 Shion, is that you? 47:39 Translation: "Your temper tantrum was greatly beneficial to our cause. Thank you, Heat."
2:36 Agreed, it's a fun detail. 10:01 In a way she's kind of more sassy when silent. There's a trope for that, "Silent Snarker". (See also: Classic Sonic in animated shorts) 47:39 lol, exactly.
36:42 That Red Wall is guarding the path to an optional mirror puzzle. However, you won't be getting the Red Key until you gain access to the Junkyard's sewer system.
Metaphor is really gonna be interesting. Hopefully it sticks the landing in the long run. Also so interesting how much the setting creates the plot for thus dungeon. Really shows DDS ability to tell its story
at least this Mirror Puzzle can't kill you with it's Beams unlike Resident Evil 5's one though to be that one is of literal Beams of SUNLIGHT you are using with Turning Mirrors with
@@BigKlingy it's been awhile since i last watch i know one was trying to find a Spot for the other Person to stand out of the way of the Beam, which is one thing the AI Partner does well, as they are programed to go to a Spot where they stand out of the way of the Sun Beam while the player does the Puzzle
1:52 Definitely the greatest duo in the history of SMT. Perhaps they could even be the True Reincarnation of the Jack Bros 26:36 It's me! And the challenge run by Robin and Zephyr! 41:30 Wow, it's like the old Random Damage Spread from TF2 before it's disabled from official servers 45:24 One more puzzle to go! I'm the captive princess! 46:54 Fairy tales before Disney made them less disturbing and more suitable for consumption 51:55 Destiny Land must've took a budget cut on this one
1:58 Mirror B instantly came to mind when I saw the pose 6:30 I had a feeling that they would stay alive. Guess I was only half right 7:45 All I can think of is Aelfric 10:44 Ah guiding the light! I'm reminded of the Cruise Ship scenario in Battle Network 5 20:47 Or Shaved Ice 21:53 Now I'm thinking about some story told in the Canterbury Tales. Not sure which one 24:12 With Legends Z-A coming up, I've remembered the connection people made between the Kalos Legendary Trio and Brahma, Vishnu, and Shiva. Makes me wonder if any Legends introduced in Z-A would be based on other Hindu figures, although they'd likely persue Norse in terms of inspiration. 26:06 In ideas. Compared to the Forces of Nature they don't seem to line up form to form. 28:52 You sure your not going ham? 29:52 Horde Battle! I have to wonder how Horde Battles in Pokémon could have been further used 42:18 Well the evil prince is associated with red and Heat is the party member that embraces his demon form... 44:40 Not suspicious at all! 46:50 The Flames of Disaster?! 48:59 Forth Wall Break!
6:30 And one of them even showed up for a "sidequest" later! 10:44 Oh right, and I think one of the mirrors there was a guide dang it. 24:12 Huh, I guess there's kind of a comparison there. 29:52 I wish they used Horde Trainer Battles more often, ORAS hyped them up, but there's only TWO, one is postgame, and neither is repeatable. 46:50 And now that weird rock opera is stuck in my head...
29:52 I generally have 2 ideas 1. Something like the way spam fights work in this game. The closest thing in the series that would probably work in this context are the Star Barrages. Although considering the types of Pokémon Team Star threw at you, they might need to be underleveled. 2. A more elaborate Totem style fight i.e the big boss Pokémon has more Pokémon supporting it, but you can send out more Pokémon.
0:38- It'll be interesting seeing how Metaphor turns out with all of the cues it's taking from this game. 2:22- lol 2:58- HEE-HO! 6:46- Of course the Jack Bros would have an item that sells at the opposite time for the best prices, just to mess with us. Those good old Hee-Hos. 10:08- Who knew the best part about a theme park would be getting insulted for being too impatient. lol 20:58- Note to self, keep Klingy away from Jack Frost if he's hungry. Xp 22:00- "And now you're forced to talk to her, which means sadly we can't make her yell at us." - BigKlingy 2024. 25:24- Your rivalry with them continues from P5S. 30:31- So weird seeing him at level 30. He's usually at the late end of mid game stuff at level 50 or so. 38:22- Not quite. More so just support for the Egyptian God Cards, mainly with Egyptian Metal Slime. 44:42- Yeah, that certainly just made this place more disturbing for what may happen if this story is supposed to parallel to something else. So much for the happiest place on Earth or whatever the world DDS is in. 45:21- Eh, I like both approaches on paper. Making it a later skill gives you something nice to strive for and makes for another upgrade to seek while the sequel's approach sounds like a good way to nudge the player into using devour skills more often without being overt about it. 47:41- That backhanded compliment. lol 48:13- It's nice when games do that. A lot more of Golden Sun's more puzzle intensive rooms work like that too. In other news, MD grinding has been boring. I'm not even frustrated or annoyed (yet), just bored. Only got to 48/100, but I'll spend more time grinding in the latter half of the week. Why the latter half? Well looks like I got lucky and my copy of SMTV Vengeance has finally arrived. Still super early into the game so far so I can't really comment as much about the new changes yet, but I'm glad to have finally got in now at least.
It is shaping up to be a big RPG title and maybe I could get it later myself. It was a pretty good Jack Bros reference. It does lead to funny dialogue. Luckily, Klingy doesn't have an Atma Avatar so the Jack Frosts should be fine. Cu is still a strong foe at this point considering those resistances. The God card support might not be the strongest but it does look fun. Does sound like it could lead to some ominous foreshadowing. He doesn't comprehend Heat being Heat. That is probably one reason why I liked that one area in the Palace of Shadow. Not sure what is worse out of being annoyed or bored but at least you are making some steady progress and luckily you can take a nice break from it. Hope you have some fun with your Vengeance against SMT 5 and it will be interesting to hear about as well. As for myself, with Gran Turismo 4, it was the 2nd race of 4 with the 1000 Miles event taking us to Opera Paris for 95 laps but this proved a lot more simple race when compared to the first one especially considering this one only took 2 hours and 30 minutes to complete and my tyres were easier to manage on this much smaller track. I also started race 3 of 4 which is 99 laps around Monaco but I decided to take a break halfway through thanks to save states so I can complete it tomorrow and so I can get more sleep tonight. For the TTYD remake, first my brother took on the last 50 floors of the Pit after I swept through the first 50 with 1 FP Power Shells thanks to Flower Saver. The last 50 floors went pretty good too with my brother only using one Life Shroom against an Arantula. The last 10 floors had some highlights as my brother ran into two encounters that had Amazee Dayzees with the second one having two of them and that battle, he didn't have enough for a Supernova so he used Power Lift + Stampede instead. Both encounters with them ended in 100 star points since for the first encounter, the spell activated for double star points. Bonetail wasn't too bad as the badge setup we went with happened to be based on evasion since my brother made use of a lot of Close Calls, Pretty Luckies and the Lucky Day. I think he said the chance of dodging was around 70% with the evasion badges we had. Bonetail wasn't able to hit Mario once he was in danger and she ended up going down before she could heal. Now it was up to me to complete Chapter 8 and that went pretty good although I used four Life Shrooms I think since the evasion didn't help me against Gloomtail and that cost me two of them and then Goombella went down since she was busying tattling in the Three Shadows fight so I felt like I could have played better but at least this final dungeon had a lot of items I could replace them with. Outside of bosses, one of the coolest things that happened was stealing a Power Plus badge from a Dark Wizzerd since I believe every Wizzerd type can carry Attack Pluses which are really nice to get for obvious reasons. I did redeem myself with the last couple of fights like blocking Grodus' stop attack and then doing well against Bowser but I believe I used my fourth Life Shroom there. The final boss was my best showing since phase one went down pretty easy thanks to Power Lift + Yoshi shenanigans. Phase two, the boss is invincible and I believe you need to hit them for three turns or something like that but if you use Bobbery's Bomb Squad, you can skip one of those turns since it attacks in between turns. That was something my brother learnt about. The final phase was similar to the first but I also used the Double Dip Boo Sheet's for the attack she charges up for and after a lot of Stampedes, it was a wrap. Now time for the postgame which my brother will be tackling next time. Outside of games, I had a really delicious lunch which was a Cajun cheese burger with fries at one of the local restaurants and later in the day, I would finish reading Nozo x Kimi which I ended up liking in the end since while it is a pretty light hearted rom com for the most part, the last volume was a big standout and I even shed a couple of tears too probably cause I was really feeling for the main cast and probably because this author did move me so much with their first manga series I read before. Next up will be an interesting one called "Love me for who I am" and like Inside Mari, I can see this being another thought provoking one.
@@BerserkerRohan I might too if I hear good things post release. And get a console that it's actually on. It was. Though Ripper is still MIA. On one hand true, but on the other I've seen people ponder on tasting/eating things they shouldn't so... Xp Yeah, not really the strongest sadly (even the Sacred Beasts, their "knock offs" from GX have better support than them), but I do like some of the Slifer Cards (namely Sky God for a Trap that can let you draw up to six cards) and some of their tribute spells are nice. Also at least Sphere Mode sometimes see Meta Relevant play depending on the format (maybe for the wrong reasons for how the card was intended, but oh well). No, Gale can comprehend Heat being Heat (i.e a prick); Gale just can't comprehend Heat being Heat paying off for once. lol I could see a one off room like this fit in with the Palace of Shadow's Puzzle section. Probably being annoyed since at least I don't despise my own existence/ damn the world around me over a card game sim by being bored, but boredom is still very tedious and a motion killer if my remark is anything to go by. But yeah, a small break can help, but can't rest for too long as I only got like 17 days left and given how my average pass grind per session is four levels, going to need a couple of days to avoid wasting a single day grinding for hours on end. Thanks and it'll be interesting talking about the changes in it. I'll just need to be mindful just in case people want to go in blind as possible and not just for story stuff. Nice to hear about your progress in GT4 once more. And very nice work on both of your ends with TTYD remake. Also lol for your brother's encounters since an associate of mine had that (minus the spell proc, which double lol for that) happened to him as well when he was streaming the OG and was also tense for him. Nice work for defeating Bonetail (certainly went a lot smoother than my run against them). Also now I feel better losing a life shroom to one of the Sirens too because I missed a perfect shield shell by a smidge if you had some issues in that fight as well. Also nice pick up with the second Power Plus Badge; Only could get the one and by the time I found an enemy with it, it wasn't really going to help stealing it since I was basically done the game. WAIT GRODUS HAD A STOP ATTACK THE ENTIRE TIME?! Sure I had Feeling Fine on for both Mario and co, but I don't even remember hearing the failed status infection noise. Man good thing that you blocked it. Anyway, the final boss is a similar story since while I tried using my favorite party members all during the fight, Yoshi was the one doing the most work and got the kill on the final boss when Stampede did more than intended (wanted to get a photo of Mario landing the final blow, but the final boss getting Mufasa'ed was also a good screen shot). Also very cool trick with Bomb Squad; Wished I used that skill more, but I couldn't find a need for it. Also yeah, thanks to your earlier mention of Double Dip Boo Sheets, the final's boss's charge attack was meaningless me too. Plus that combo is broken (sure it needs inventory space, but me being allowed to dodge scary attacks AND get another free turn of inviability without a major downside is amazing and surprised people didn't talk about it more). Again, thanks for sharing that. Congrats on beating the remake. Now good luck with your guys' clean up for the game. EDIT: Also, should go without saying, but if you find anything, "different" shall we say, do keep it on the down low and/or give notice that you're about to if you want to speak about it, if you catch my drift. And also good to see you having a nice time with food and manga as well. Have fun reading Love Me for Who I Am.
@@jaredfayette2567 That is my biggest hurdle too but if I hear many good things about it, I could consider jumping on the bandwagon especially if my brother is interested too. Can't forget those dudes who want to lava or something like that. At least they do make using the God cards more fun than before. That is more true. I probably hate being more annoyed too. Once you get back, I will continue you to wish you the best. I am more interested to hear about the gameplay improvements, at least at the moment. I did find it funny that my brother ended up using evasion as well, just a different flavour of it. The attack has the same animation as a Stopwatch so I was surprised that I was able to guard it. Yoshi and Stampede are probably too good but considering our setup revolves around stacking lots of damage, it makes logical sense to keep using him. Bomb Squad isn't that great since it is kind of a slow attack but in that situation, it can be useful. At least it is better than Hold Fast. Double Dip has the potential to be a very strong badge especially with the right items. Boo Sheets are probably too good as well considering the shop on the train stocks them which is a big boon when compared to the Red Essence and Repel Gel. I was planning on mentioning it later anyway, maybe after I read your review although I do want to know where we can discuss your review.
The HipHop brothers are the best characters, i want a game solely about them. I do have a question though: were they friends before getting atma avatars and just so happened to get two befriended demons or did they become friends afterwards. 10:15 no, its called Digital Devil Saga
10:04 I wanted to comment last video about it, but this is even better. The fact the name is TWINKlebell is absolutely hilarious if you're familiar with gay slang. Indeed, "Cute Guy" Also funny is I realized they just retextured a fairy model for Twinklebell.
Onwards to good puzzles! 1:58 And also hee ho. 3:00 Fiend Jack Frost and Fiend Pyro Jack have such raw energy. 10:51 We can do puzzle without getting interrupted! Yay! 16:22 The evil prince used Double Team! (the anime version) 17:32 Hey! You're doing good voices. It may not be quality voice actor material, but it's serviceable. 23:44 If i had a nickel for every annoying Sarasvati i'd now have two nickels... From Strikers and now here. 26:46 Counter really is a strat. Focus on surviving and let the enemy trigger your counters. 29:26 Maybe they're trying to eat the instrument too. And that doesn't work. 33:11 Looks more like a Rock Slide to me but aight then... 47:30 Heat, being very tired of puzzles, literally punches the wall to make the puzzle start working. 51:54 Which like the Virtues, seems to be made of glass.
17:32 Um... thanks? I don't really intend these to be good, I just thought this'd be silly fun. 26:46 Fire Emblem Awakening enemies intensify. 33:11 Yeah me too. 47:30 Even he's done with this.
0:15 And now, we know this video was recorded some time after Summer Games Fest. 2:07 I swear, if these guys turn into Jack Frost and Pyro Jack... 2:56 Yep, I knew it. 5:28 Guys, I think Magic is broken in this game or something! 7:22 True as it can be. Barely even friends, then somebody bends, unexpectedly. 10:04 Lol, got to love it when that happens! 10:54 Let's f*cking go! 15:24 Heat doesn't want to eat!? Has Hell frozen over!? 20:46 Yeah, that sounds about right. 21:25 It definitely reminds me of the Path of Pain in Hollow Knight, which does the same thing. Thankfully, this place is nowhere near as difficult as the Path of Pain. 25:19 And you jinxed it! 30:22 Huh, weird seeing Cu Chulainn as a midgame demon. 30:41 I know Smite references that aspect of Cu Chulainn, but that's about it. 31:39 It's Heat, what did you expect? 42:54 ...You may want to rephrase that statement. 44:31 Damn it, I hate it when the ride breaks down and turns into nightmare fuel.
0:15 Yep. I think it was recorded the same day, actually. 30:22 Yeah he's often pretty high. 44:31 lol. Now we need to get an Engineer on it. (Theme Park World, my childhood)
Brothers?- .... (Well that takes long. Huh. Humor.) Good Prince & Princess.. Hmm.. Another puzzle for the mirrors on the statues to move around to be solved.. 20:40 - 21:00 / Jack Frost?... Lemon Gelato?- Eh?!! Lol. Platforms... 2 Princes duel.. I see.. Puzzle to get around solving.. After getting through as a completionist of BigKlingy around of platforms back & forth of this map & got through it, record?... Must cutoffs giving hints to clarify.. Huh.. (Ominous tho..) Well to the final puzzle up there to get to. This room.. Yeah.. Very Dark- ??..... Gulps.. Something's getting a grim part.. (Phew. No random encounters here.) Twinklebell? Yeah.. Seems she didn't knew about.. But right.. Smth must've add it up that doesn't take a normal fancy script there.. At least she glad for Serph help with that. Switches, Platforms, & Mirrors.. Phew.. Gets a bit much but solved for him. Well the puzzle is done finally. (Gotta get things so another part till then.)
2:08 Now I’m imaging a fully voiced remake of this game with the Hip Hop Brother fully voiced. Albeit I don’t feel it would work as well as in Noctrune, because that had no previous voice acting they would either have to get everyone back for to make everything consistent, nor did they have voice acting they would like to keep. 7:26 To me this dungeon both makes sense and doesn’t make sense as a dungeon based on both what we have established and SMT tropes. You’re going through places in the real world after an Apocalypse that has changed the nature of the world. With even ones that do not use the Apocalpyse as a setting will take place in a version of the real world and have you go to and through dungeons based on real life locations, Hence the Diet Building or in this case a Castle that is a theme park attraction. And Destinyland would be from a world before an apocalypse happened witj Junkyard works, considering militarised the Junkyard is, its people and the fact that every other settlement shown is a base of operations for these people, Even if these where created after the apocalypse building a a base of operations makes sense, Why would people like that, as they where both focused entirely on miltary matter and where emotionless create a what is esentually a theme park attraction. 10:17 A castle with a fairy who sparkles, what is this place Hollow Bastion. And thinking about it, you are likely to first use Tinkerbell in Hollow Bastion in Kingdom Hearts I, as she’s gotten once you finish Neverland which also unlocks Hollow Bastion and hence unless you go back too optional worlds your next destination is there 18:23 Something I can say, is that since Qunatum Devil Saga is essentially the “pure” creative vision done by the main writer of games story, considering that the main game is quite different from her origonal vision, it would been used as basis for the games other writers to use. But I should say that I feel there is worship about the pure creative vision of really any pieces of media that has been known altered by studio mandates or other people getting their hands on it, mainly the former, that said version of a story is inherently superior. It’s something I both disagree with in individual cases, a lot of what I hear about Quantum Devil Saga has differences than what we ended up with that I don’t like, but I have seen cases of ones persons ideas of how a story goes backfiring George Lucas had more influence on how the Prequel Trilogy panned out than the Original Trilogy since less people where saying no to his ideas, and the Prequel Trilogy was very contentious back in the day. 20:55 Wouldn’t Jack Frost taste more like Soft Served Ice Cream, not only is that white and goey, hence closer to what Jack Frosts look like but we also have Lemon Frost, who would probably taste closer to Lemon Gelato. 26:00 I only know of Taowu as a figure because of Persona 4 including it as a Persona, despite being one of no real significance in terms of what it can do. To the point I’ve never used it ever. And talking about the Treasures of Ruin, I really like all of them and that includes them having a powerful ability, however I feel like it was meant to have balancing that only really applies in Doubles. Each of them reduces a certain stat by 25% for everyone else on the field, that’s a very high amount and makes their effectiveness in a role deceptively deceptively high, Chien-Pao hits harder than a Pokémon with 120 Attack should. But since the ability effects everyone else, it also means that any ally in Double Battles is being weakened too, Wo Chien doesn’t work well with physical allies for this reason, but in Singles it only effects the opponent and hence no downside. 27:47 Also this kind of thinking does tend to annoy me when talking about how good something is a lot of games, since it can warp what is considered good and bad from what a regular play-through is going to be. Being that’s it’s saying that something useful but because it’s something that is only an issue in one specific situation that a player is using it’s bad , since you would only want to not increase your Luck because of a specific strategy used against the Superboss and only that fight, It’s a bit like how the Iron Bow+ is considered one of the best weapons in Fire Emblem Three Houses, even though it only really gets that reputation because it is an entirely safe option against that modes very strong enemies. 30:28 So the Fate series given him a Berserker version is mythologically accurate. 31:48 Being Cu Chulainn is suffering. 34:25 Putting Angel on Gale.
Yeah the doubles format was definitely probably in mind when these were made. It makes me wonder why don't the games just switch to having doubles format considering so much seems to be balanced around that. While likely untrue, an idea I think is interesting are Ogerpon's Tera Forms vs the Treasures. The Wellspring Mask is meant to counter Chi-Yu Hearthflame is meant to counter Wo-Chien Cornerstone is meant to counter Chien-Pao The idea kinda falls apart when the Teal Mask increases Speed vs Ting-Lu which decreases Special Attack, but it's still a 3/4 pattern.
I've experienced the same issues in my playthrough of Dds where Ice straight up does less damage than all other Magic skills. I'm grinding for an upcoming dungeon in there and a Fire Boosted Agilao from my 99 Magic Serph 1 shots Unicorn, Thoth and Cu Chullain, but an Ice Boosted Bufula 2 shots them all.
I don't know if you're getting unlucky with damage rolls, or if it's weaker to compensate for the freeze change. Once you beat the optional boss of this place and get Cocytus though, your ice damage issues should be gone.
@@BigKlingy For the first part of this comment, I do not think this is damage rolls at all. I recorded an average damage of 105 with Bufula, and about 190 with Agilao, and with comparing Mazio and Mazan with Gale, I don't think it can be the ailment of Freeze/Shock since both dealt comparable damage. I personally think it's because Ice is Serph's default Magic grid type, so they wanted to give the player an incentive to not hyper-focus on a single line (assuming they have the economy to do so). I do think I'll eventually go for Cocytus, assuming I learn how to work the side quest past starting it -_-
46:51 THIS IS JUST THE PLOT TO SONIC '06!!! Good prince: Sonic Evil Prince: Mephelis Princess: Elise Mephelis kills Sonic, Elise cries and releases Iblis which causes the end of the world. Sega wasn't original with their stories.
Those games remind of me of Cube's dungeon in Live a live ngl. Metaphor Refantasio has got my interest tbh, especially since I hear good things about dds gameplay. I dont really know if Im going to buy it tho tbh, as my wishlist of games I need to be frugal on. Seeing all the people have a good time with SMT5V has me salty ngl, since I have the orignal game, aka the inferior one. Ill probably get it when there is a discount on Steam, but Im saving my money for Kuro no Kiseki. The story in a nutshell: AND THEN EVERYTHING FELL TO DARKNESS AND DIED. THE END
I did all the final chapter optional dungeons and Cube's was probably my favourite. The original V is still a really good game, honestly. And so far, Vengeance isn't THAT different.