#digitaldevilsaga #shinmegamitensei #walkthrough Time to fight the "fat freak". Heat said it, not me. (Also, his demon form kinda looks like Garchomp?)
I love the moment where Mick is trying to slip away, and Gale catches him. It's like a sitcom moment where the teenager of the household is trying to slip curfew and one of the parents stops them.
7:40 Jinn is actually not in any mainline SMT game other than Nocturne. In general most of Vengeance's added demons are ported over from Soulhackers 2. 10:16 Alia's fairly well-liked nowadays for having plot relevance in X6 and her redesign in X8 (which has stuck as her default design for modern art and merch-- notable when X8 slimming down the Maverick Hunters has been ignored outside of it). 17:28 That stock sound effect... kinda deflates the tension. And then he Jamaican airforce saves the day!
7:40 Ah, that'd explain it. And wow, ONLY Nocturne? Wasn't expecting that. 10:16 I did like how Alia had plot-significance in X6 (the villain is an old friend/possible ex-lover of her), and it also made her navigator dialogue optional. X6 did a lot of decent stuff and its music is really good.
Rahu's story is decently complex in Hindu myth since as an Asura, he was called Svarbhanu. After he drank the amrita, Mohini would cut off his head with the Sudarshana Chakra, a divine discus. Mohini is the Hindu Goddess of enchantment and the only female avatar of Vishnu. Since Svarbhanu drank the amrita, he was still immortal but his head and body were separated with the head being called Rahu and the body being called Ketu. They would become planets and have a bitter rivalry with Surya the Sun and Chandra the Moon since those two informed Mohini that he drank the amrita basically without permission. He is related to Solar Eclipses because these occur when Rahu tries to eat the sun and moon, only for them to go through his throat. I am really impressed with the references to that story you see with the Rahu boss fight especially the fact that the head and body are able to split apart and act independently.
A very interesting background for this boss's origins. Also just simply creative game design as well. Even with the finer details too like with the captured party member gimmick as the party member can escape similarly how the sun and moon eventually go through Rahu. Fantastic boss design all around.
@@jaredfayette2567 I wasn't expecting Mick to have some many references in his battle but it was really cool to learn about it and I will be happy to do this again for future bosses as well.
Last night, I had the weirdest dream of Sombron corrupting the Four Winds into the Four Hounds. Gregory flat out became another Griss, Zephia was only barely able to resist and Zelkov *helped* us escape from Sombron’s castle. I can’t elaborate any further. 8:32 Fire Emperor: Engage 13:44 I’m with Heat on this one. 15:44 SMT Sasuke vs SMT Heat 19:42 Heat and Serph being bros
@@stfilo1948 I can’t even remember how this dream happened. But I’m sure it was for the same reasons as Engage’s manga is currently at Sombron’s revival. And Sombron already has the power to corrupted people with his powers like he did with the Emblems and Veyle (who I am about to discuss on my Tumblr), so I’m not surprised he could control the winds. I’m not sure if Madeline was there.
I had a dream that you could ship Bond Rings with Emblem Rings, and an example given in a trailer for the mechanic was Marth x Tomas from Shadow Dragon.
Cielo's demon form looks like one of those toys that you wind up or pull a zip thingy for and their wings spin around to make them fly. And now I wish that's how he did fly.
16:15. Yep Heat's definitely channeling that "Sasuke Uchiha Energy" right now. 17:16. Heat might be an angry jackass but even he has some standards. 24:53. I bet he tasted awful. 26:55. Sera's worrying about Serph whose barely hurt but hasn't said a word about Heat literally getting stabbed in the gut. If I were Heat, I'd be pissed too.
So Digital Devil Saga joins the list of games where our Princess is actually in this castle. I'm sure Heat is thinking he could use a Bowsette right about now.
14:00 If Bat had any brains at all, he'd run away again. 14:20 And if Heat had any brains at all, he'd have seen that coming. 18:46 YES!!! Although, I guess we didn't find the body... 24:01 I think we should be grateful that he can't transform back in this state. 25:27 Not with one wing, he wouldn't... I'm hoping he can't regrow that.
Cielo really needs mantras in a New Game. The stuff he starts with is kinda impressive despite having no Hunt Skills whatsoever in his starting arsenal of skills.
I’ve been playing SMT V Vengeance nonstop, so it’s really weird to see you attacking Mitama without analyzing them first lol Congratulations! Your Cielo evolved into Latios! I wasn’t sure if I liked Heat up until now, but him and Serph being friendly rivals sold me on him as a character. It’s a fun dynamic. I also like how he showed he was more than a dumb meathead with that plan to fake-betray the party
Time for the leader of the Solids to crack. Makarakarn and Tetrakarn in a Press Turn games sounds really good, now that I think about it. 9:40 Considering Alia is playable in X8 and can fight alongside the hunters... Maybe we shouldn't take her lightly. 14:20 Hm... There's a subtle red mark on Sera's cheek... 18:31 I see Bat goes to the Albert Wesker school of betraying your allies. 28:25 Ah, the supreme hater. Anyone named Omega is usually someone you do not want to mess with.
Oddly Makarakarn isn't that useful to me as a lot of major bosses have a way around it. But Tetrakarn? That's REALLY fun against a certain Nocturne boss (whose gimmick is "lower your HP to 1 and finish you off with physical attacks). 9:40 I like how all the navigators were playable there. 18:31 Or Naesala. 28:25 lol, yep.
27:20 True! There's only two fights where I believe his weakness feels like a hindrance and those aren't even in this game. Our flying jamaican is stellar otherwise.
I have a theory that the soundtrack for DDS1 in particular was actually heavily inspired by Sade’s music. I say this as I’ve recently been listening to and enjoying her music. I think this because of the sort of blend of rock, jazz and perhaps a little R&B. I also theorize that’s why “Danger” was chosen as the opening theme in English. Exploring emotions, love, and the negative effects they can sometimes have is a huge theme of Sade’s music… ofc Atlus USA at the time probably couldn’t afford to use a Sade song. I def think they should have left the Japanese theme intact, but the remainder of the soundtrack really does remind me of Sade’s music, as the themes of the game and her music are fairly similar.
I don't know a lot of non-videogame music, but I do think it's cool that DDS1 and 2 both have different musical styles. It's hard to describe though. 1's is typically more jazzy and "moodier", while 2 uses a lot more traditional rock and has a more heroic feel.
5:08 That's a funny line considering spoiler reasons 17:40 So that's why this game is called Avatar Tuner. Sara just went Avatar State on everyone 19:36 "I forgor 💀" 23:35 It's going down now You're thirsty for some blood Actually craving for love What you only want is dumb Greed makes you go numb 24:00 Bro became Flauros 27:22 I never knew people thought of Cielo like that. My main team in DDS 2 ended up being Serph, Gale and Cielo since I always assumed Cielo is a really good party member due to speedrun using him in both games. Plus, the funny noise he makes when you use his electric gun combo skill
So there was a glitch that happened to me twice at this part of the game. After I defeated Mick I went to check Cielo's stats and then the game froze, I restarted it and fought Mick again and the game froze yet again. I now have slight PTSD when I pauses the game at this dungeon because of it.
Time for Mick to get his comeuppance and for Cileo to shine as a character. It kinda sucks you only get 8. Really feels less rewarding. Bat your karma is gonna be brutal and long lasting. Seriously this gives me 90s sailor moon vibes, where henchmen were backstabbing each other throughout the anime. The worst being yhe Witches 5. And Cileo shines. Jamaican saves the day. And now it's time to avenge Jinana. It's very interesting to see how Cileo works. It makes you wonder how the developers failed yo properly expllain
1:34 That's pretty well designed, I like it! 2:39 I still find it incredible that I never once failed the coin flips for the Greedy Shadow, I am dead serious. 4:32 Maybe because it's the colour of actual honeycombs? 6:12 Perfectly balanced, as all things should be. 6:42 In other words, it's just like mainline SMT and Persona. 6:53 And now, I'm thinking of how in Trails through Daybreak (thanks to the demo that came out earlier this month), we now know that Zin's name is supposed to be pronounced like "Jin". 8:21 Relateable. 10:20 It could be worse, it could be a Sonic character getting killed by Omochao. 13:03 Lol, that's great! 13:17 If only Mick's brand was in the center of his forehead and shaped like an N, then he'd not only sound like Cortex, but look like him too. 15:31 Oh no, he's becoming more like Sasuke. 17:09 Never mind, Heat's actually doing something cool! 18:35 Bat's Chronic Backstabbing Disorder strikes again! 20:06 If only we could attack the arms, then it'd be like fighting a Panzer Soldat/Divine Knight. 25:38 Oh, Gale... 27:29 From what I've heard, that sounds about right.
6:53 Wait, there's a demo?? Also, that pronunciation makes sense, thinking about it. 10:20 Well, Omochao does do massive damage when thrown... and there's an unlockable Omochao Gun in Shadow the Hedgehog.
@@BigKlingy 6:53 Yes, it's on PS4 (and by extension, PS5, but it's still technically a PS4 demo) and Switch. The PS4 demo contains the prologue and Ch. 1, while the Switch demo is just the prologue, and save data can be transferred to the full game. Sadly, there's no demo on PC. 10:20 ...I had no idea there was an Omochao Gun in Shadow the Hedgehog, but it sounds amazing!
Good thing Mick is honorable enough to not commit vore in a 1v1. 6:50 More "don't sue us Disney" i see. 10:53 Even in speedruns, Sarasvati is a pain. 13:46 Oh so that's the line's original spot... challenge runs often put it right before the battle transition. 14:05 Speaking of... "What's he gonna do? Stab me? Yeah, he is." 17:06 It was a plan all along! 17:40 Oh right she has god powers. 18:47 Fortunately, we also have a flier. 19:42 Ah he just repeats it here too. 21:58 it could be magic based. Guess we'll see if it eats Heat. 23:04 Don't buffs cancel debuffs and viceversa? it was at -2 defense, used Rakukaja to go to -1, then Dekunda to reset to 0 (good job ai), then Tarukaja for +1 attack. So a Taunt would be -2 defense and +3 attack, which i assume you're using Dekaja on to get rid of. 24:20 Backhand slap! 25:08 You obtain a Sera!
Something that might interest Klingy is the fact that I was looking at the PS5 Digital Store for the Trails Through Daybreak demom and saw that Sly Cooper and the Thevius Racoonus, and only that game of the 4 main games is available for download on PS4 and PS5. 7:11 Also the design used here was made only 2 years after Aladdin came out, since Shin Megami Tensei II came out in 1994. Also one of my funniest Persona memories happened because of Jinn, I was using this as a Persona against one of the bosses in the Secret Laboratory. And I had him use Agidyne, and I was not expecting his attack animations to include a face fault, which left me in hysterics. He’s also a demon that I would like to see more, as I really liked him in Persona 4 but he barely appears. Edit: I wrote that oart before you mentioned that they have that animation in this game, albeit from being hit 7:45 Jinn’s last appearance was in Q2 so no HD model, and it hasn’t even been in the mobile game so no updated model either, which is made by Sega so Atlus might not have access to that model. V Vengeance doesn’t use many demons who got models in that game. However a closely related demon Eifreet is in Vengeance 11:13 This probably sounds weird, but it is kind of novel to see an all male party for a boss fight in an RPG. I see all female parties a lot more often, at least as much as the game allows, any game with a Male MC that you cannot take out of the party makes that impossible. I would hazard a guess that having an all female party is influenced by either how much they like the games female cast as characters, breaking it down to opinions on their character rather than gameplay. Or because they find said female cast members attractive. Since in various games having an entirely same sex party for major bosses isn’t something I feel you do if you wanted to win, Using Persona games as my examples, either due to the bosses Individual aspects, I tend to use Haru against Shadow Okumura since she can hit the Psy weaknesses or in some cases just in general and Ryuji, Morgana ams Haru will hit the weaknesses of all waves in some way, While replacing Haru with Yosuke or Ryuji and Morgana with Ann and Makoto. Or in general, I see Makoto as a better healer than Morgana in the late game and hence will often choose to user her over him. Or you could be Cvit, who when it came to Persona 5 thought that physical was overpowered and better than Magic, since he was playing on Safety (How could you be Level 90 in Shido’s Palace) strong physical attacks would downright one shot, hence saying that Ryuji, Yusuke and Morgana are the best party, while saying Makoto’s and Ann are the same as party members, 16:09 And seeing something like this reminds me of another character played by Crispin Freeman, that being Roy Harper/Red Arrow from Young Justice, Another character associated heavily with the colour Red, is also abrasive and a jerk to the main cast, since he wanted to join the Justice League and turns out to be a traitor, however in that case it’s because the Roy Harper we see who is a clone, who was programmed to want to join the Justice League, hence being offended from being lied too about the Leagues base and not being allowed to join and put suspicions onto other sidekicks with sketchy and unknown past. And another funny thing, he was introduced fighting Icicle Jr, an ice themed super-villian voiced by Yuri Lowenthal. 20:10 And the only boss with that demon race who is actually an Asura. So I also wonder if the demon Asura-Oh is a boss in either this game or its sequel considering its heavy influence from a belief system that includes said type of deity. 24:10 So Rahu is a Headmaster, albeit he’s closer to how they where in Japanese where both the head and body are the same being, The body being lifeless that the robot that becomes the head has to pilot in vehicle model
Yeah I noticed Sly 1 is available. Now to wait until 2 and 3 are out... 7:45 Jinn is in Q2, that's cool. Q2 had some unique Persona use, like Huang Di. 20:10 lol, yeah I guess.
1:30- That's pretty generous. 7:39- Kind of since it's in Nocturne so it might be a bit more cleaned in the Remaster, but I'm not sure if they've been in a more "modern" game outside of that. 10:04- Wow, poor guy. 14:22- Damnit! Heat! 17:11- Ah good, Heat didn't go full evil prince on us. Nice trick Heat, well played. 18:33- Oh, is this going to be a trend? If so... Bat Backstab Counter: 2 19:00- Nice save Cielo. And nice work on shooting Bat down. 19:02- "The good news is that we have a flyer of own; A Jamaican Flyer!" - BigKlingy 2024. 19:35- I'm glad the best choice decided to let us be a prick for this one. lol 21:27- Oh, he's one of those bosses. That's mean. Hopefully he isn't as bad as... Others I've faced. *Devourer of Men Trauma Intensifies* 24:08- It reminds me more of either Majora's second phase form or the monster Dark Mist from Yugioh. 25:03- Excluding Bat (who has been cheating death), Mick's the first major boss we don't feel bad for and would have no qualms tearing from limb to limb for AP. 25:32- Yeah, what's the shade for Gale? Can you also not comprehend a dramatic save that deserves some praise? Xp 25:43- Don't think saying your catchphrase will distract me from the point above Gale. lol 26:34- Rare documented footage of Heat being nice. 27:00- Hopefully the subversion of the tale at the top continues and Heat doesn't pull a dark prince on us... 27:08- Dangit Klingy that just confirms my worst fears. Xp 29:07- *Audible befuddlement* Klingy, no! You just can't cliff hanger us when we have the Jacks there! I need to see the Hee-Hos! lol In other news, been playing more of Vengeance. Without mentioning anything newly added in, just recently beat Hydra. So far the changes have been plentiful, but overall the game continues to go at its OG pace. Hoping with this major milestone under my belt again I get to see some more radical changes.
Jinn hasn't had a modern appearance yet but we shall see if he gets added to some future games since Efreet has I believe. Maybe he deserved considering the nightmare effect in his level had fireballs raining down most of the level which is a pain to deal with. Heat had some really quick thinking there. Bat is probably going to be one of our biggest rivals in this plot. Cielo had one fine intro to this game. This is a pretty cool fight especially after I did some research on Rahu as well which I decided to make my own comment for. He did kidnap Sera so he deserved it. He doesn't comprehend humour either. We better stay on Heat's good side just in case. I think I vaguely remember what the deal with those Jacks are so I hope we get to see them soon if my memory is correct. I still remember that the first time I tried fighting Hydra, I didn't know his Poison Breath was Dark element but once I did, I was able to beat him no problem. Keep up the good work with Vengeance and hopefully some new stuff comes up to excite you. I am also wondering about the game's performance since I assume you are playing the Switch version which I probably would do as well. As for myself, I beat race 3 out of 4 in 1000 Miles by conquering the 99 laps of Monaco and it was pretty comfortable as well, taking just under 3 hours to beat. Only one race remains which is 35 laps around Le Sarthe and I did make a start on it and it seems my Dodge Charger is very well equipped for this track as it has the straight line speed for the Mulsanne straight and its tyre life is actually really good on this track too so we will putting much less frequently for this race. At the pace I am going, this should be another easy win to wrap up this entire series of events. For TTYD, all I will say is that we did half of the postgame content and we will hopefully finish the other half next time. Probably after we watch the direct which I will be reacting to it afterwards with community posts as usual but if something big gets announced, I can't make a video about it until I get back so bear that in mind.
@@BerserkerRohan Efreet did make it back via Vengeance, so maybe Jin has hope too down the line. Noted, but still, losing to a tutorial character is embarrassing as hell. Yeah, Bat's pretty much our first arc big bad given how much he refuses to die. Hopefully his end will come soon. Yeah, great way to introduce someone's demon form in this game. I'll go and search for it once I finish making this comment. Mick did A LOT wrong in his screen time to make him deserve being extra AP. Ideally not having to deal with a dubious party member would be nice if he behaves. Can't wait to see what the Hee-Hos have in store. Yeah, poison breath being dark isn't exactly obvious at first (you'd think it'd be something like an attack that counted as an alignment or sort), so it can cause problems easily. Thanks. Also I'll answer that question soon, but I think you asked about movement before hand that I didn't answer yet. For movement, feels about the same in this game. However, one thing to help accommodate for that is how some of the new grind rails, in addition to leading you to new areas, also act as short cuts to move quickly through certain parts of the map faster. Not everything has a handy grind rail, but I like all of the ones I'm seeing so far. Now for the question you just asked, performance for the Switch version does seem a bit better. Mostly, FPS is A LOT better on super far away enemies. Not sure if it's exactly up to standards, but so far there seems to be no 2 FPS demons/mimans in the distance at least, which is great. However, I have noticed the game has some issues with loading in certain details if you aren't close enough, namely stuff like debris on the ground and some car windows that are supposed to be a bit darker/lighter. I feel like that was an issue in OG too, so a smidge annoying that's still there. Also not sure if it's just my imagination, but I feel some shadows in certain scenes, usually on some characters, kind of "flicker." Switch's performance is probably the weakest given we have PC and PS options now, but it does at least feel improved enough. Haven't really noticed anything awful or really bad like in the OG yet. Great to hear that you're not only 75% does that event, but also have an easy win in your sights to close it off. Nice work! Good work with the first half of that post game stuff, best of luck with the last bit. Also yeah, the Nintendo Direct is going to be an interesting one. Right now, we have probably the most empty docket when it comes to major games coming up for Nintendo/releasing on the Switch. Can't recall the last time we've had such openness. Makes me excited to see what could happen for what'll probably be the last dedicated Direct for the Switch before its successor starts getting news. And I'll be sure to talk to you as well in those post once we see what happens.
@@jaredfayette2567 Maybe that is also revenge for that really bad Nightmare effect. Beating Bat will prove a very big accomplishment later. Maybe it was also revenge for him being involved with Jinana's death as well. The grind rails sound like very nice new additions. Glad to hear the performance is better now then it was before and it probably means I will be content with playing the Switch version as well. If all goes well, I should be able to beat 1000 Miles tomorrow but I may be busy with completing TTYD and the Direct so we shall see. Should be a fun one and hopefully it will make it clear on what games I want to get in the future.
4:30 Probably because we already kinda associate the shape and color because of bees 7:02 Ain't never met a foe like me! I've heard about elements of the original story of Aladdin and wow are the Disney version is very different, although thats kinda par for the course. 10:09 Ground Scaravich was also killied by Alia in an even more direct way! 13:43 Mick being even more of a certain adjective 14:35 KILL YOUR FAMILY! KILL YOUR FAMILY! 15:32 Heat...! 16:25 Battle! Rival Heat 17:12 Reminds me of Ninjago's Tournament of Elements fight between two of its characters once they got past a terrible subplot last season 18:59 And now Cielo joins 19:44 Ok that dual pose is cool 20:17 And looking at its design, the head appears to have markings where eyes would be, so maybe my Camazotz analysis could still apply here? 24:07 I'm reminded of Xingtian due to the eye mark placements 25:00 Heat definetly took extreme joy in that 25:23 With one arm? Impressive! 25:42 I can actually relate to Gale a bit here. Sometimes I have an issue understanding common jokes like "being so cute you want to hurt or eat it" 25:28 Shipping! 27:30 I looked at the demon forms of the party ahead of time and aside from Serph's, Cielo's is my favorite design wise. Blue being my favorite color helps but I like the wing arms and looking at the offical art, it kinda reminds me of Palladion.
4:30 That's what I was thinking. 7:03 The original was set in China, I remember. Though everyone still has Arabic names. There's also two genies, one from a ring and one from a lamp. Interestingly, the UK pantomime version tends to be one of the more accurate adaptations. 19:44 The DDS equivalent of a double Objection point in Ace Attorney, I guess. 25:42 I still don't understand why that's an expression. 27:30 Cielo being kind of a living plane is really cool.
Well, my run of DDS may be reaching a brick wall. And all due to my emulator freezing during battle/area transitions. Really sucks because I've just started the assault of the Solids. In other news, tried a bit of Majin Tensei. Basic Dia should NOT be 10 mp, is all I'll say.
So I have a kinda funny story about that in battle cutscene thing. I played through this and got Serph counter partly because of something I misunderstood at the time. But Counter somehow activated in that battle a few times. I have never seen it happen since and I don’t know if it was a glitch or not since. Well no one runs Serph with counter at all cause magic. But even when I purposefully do it I have never had it proc in that ‘fight’ since. Hopefully Cielo uses that beam from his mouth more. Clearly this won’t be a thing that’s shown but never used again in cutscenes and gameplay right? Right?
Field Hunt already at the start? Nice for the skills to be mastered from devouring the Mitamas.. Ice Wolf? Megaman.. Ouch.. Things to be prepared before going into this other side of the door upstairs. & other terminal. Good. They R here to get to them kidnapping Sera. .. Darn.. Heat?.. !!... Mmph!!.. Damn U Bat.. Sighs.. No choice. Gulps.. (Well this is-.. Oh dear.. Scripted? Huh.) ??.. That gets.. Whoa.. (Phew of Sera.. Fine enough.) Too bad Mick. Like it went like this & I agree with Serph. (Transforms.. & more than 1 part? Huh.. Not gonna go down easy yet not for long.) Mick's dealt with. Bat left out of here.. (Gale as always even with.. Jokes.. At least for a huge relief.) Heat? Well.. Never thought to see a soft side for a development. Very misunderstood to many people & not wrong. (Serph... Hmm.. That's nice to see of Sera.) Brute's Leader? Ah.. Looks like it'll be the next to face against.. Yellow Key.. Yeah.. New Party Member? Ah right. Till then- My eyes! Light door.. 😵
So i guess serph and heat are the good and evil princes from the story 25:49 how much have they talked to each other before this? I know this is the romantic subplot but still. 28:36 i see he is in the tsun part of tsundere.