#digitaldevilsaga #shinmegamitensei #walkthrough Welcome to the dungeon where everything went smoothly except one boss, which was a beautify trainwreck!
I must admit I admire your ability to have trivia about everything, hearing stuff about my little pony while people are consuming demons and committing violence and war crimes is quite something. I respect it.
Yeah that... happened. I haven't even seen that movie even though I used to be a fan of that show. I have its artbook though because there's some great fantasy inspiration there. (Including a bunch of stuff that was too dark to make it into the film, like a city built on a dragon skeleton whose inhabitants mine its crystalized heart. Yes, this is real.)
Fun fact about Isis and Girimekhala: They drop MP Noise and HP Noise respectively. There is also an optional area of this dungeon that you can only access through the Samsara Tunnels where the only enemy that you can encounter is Horus. Horus drops Magic Noise and has a pretty interesting skill in its arsenal, even though it's a skill that's pretty useless.
To paraphrase one of my favorite quotes from a videogame of all time, "It's always three isn't it? Three keys, three stones, three swords, three mansion layouts. Rather predictable don't you think? I hate it when the creator(s) take shortcuts."
"I know Girimekhala makes that sound not because he's in this dungeon but for...other reasons" Huh? Is he like in a trap chest or something? "Your fate is a haunted curse" Oh.
21:14 Some interesting things about Hanuman is that he is one of the sons of Vayu, who is Gale's demon form in this game, and has many stories in Hinduism like trying to eat the sun during his childhood, thinking it was a fruit and then his big contribution was in the Ramayana where he would locate Sita in Lanka but he would get his tail burnt before he could escape but once he was able to, he a lot of Lanka with his burning tail. I also like to imagine that Hanuman having some stories revolving around fire, was an inspiration for Infernape. Also in the Ramayana, he would save Rama's brother, Lakshmana, by finding a rare herb to cure his fatal wound and he would do this by growing in size and carrying the whole mountain to make sure he brings back the right herb. Interestingly, Hanuman is featured in both the popular Hindu epics with the Ramayana and Mahabharata. In the later, he would be involved in a short story with his spiritual brother Bhima. 28:40 That area probably has my favourite piece of music in that game with the track, A Bell That Cannot Ring.
Yeah him being the son of Gale's Demon form is... probably irrelevant, but it's a nice detail. 28:40 Oh man the "official" translation of the OST butchered that song's name. ("Bell That Doesn't Supposed To Ring")
38:15 So you made me get curious and I put the soundtrack on, went back and forth between headphones and speakers a few times. There are definitely *two* instruments being played. The main part of the melody sounds like it's some kind of piano sound, like a Rhodes or Wurlitzer electric piano (we know Shoji Meguro likes E-piano considering how much it shows up in Persona). Then there's also a guitar there that is kind of repeating back the piano's line and sometimes overlapping with it. It's interesting though because it sounds like the guitar and piano have been intentionally set to sound as similar as possible. You can only tell there's two instruments because the guitar has audible pick attack while the piano does not. (And to avoid confusion: I'm not talking about the OTHER guitar tracks, of which there are at least two--one playing a much higher pitched recurring lick, one playing a super shreddy solo that has been mixed in very quiet and wet so it sounds indistinct like it's off in the distance).
Time to bring the Brutes down. 1:11 Reminder that Fecto Elfilis had to have that “And here we are!” speech drilled into its head for years. I like how jumpy Raiju is, it really feels like it’s made of electricity. I also like how Yurlungur moves in the shape of an infinity symbol. 9:15 Don’t forget about Colonel Roy Mustang! He’s a pretty cool guy. 17:22 The Superboss’s attendants, the most terrifying attendants. 28:45 Yo! Also, the belly zoom in was very funny. 33:44 Maximum Magic acquired! 38:51 I’m not sure how you wouldn’t get a Stomachache from eating three electric cats at the same time. 41:33 Well Dragon Ball does have fusions… and Cell. And in one particular game, we have fusions with Cell! Nidhoggr’s noises are oddly cute, although I rather like their worm-based design. 48:23 I like to imagine that Nidhoggr fires Megidolaons from its mouth like a big energy cannon.
1:11 Cue "no wonder he went full villain" joke. Love Raiju's animations too. 9:15 Yeah he's one of the few good ones. 17:22 THE SUPERBOSS' 6 WARRIOR ATTENDANTS! 28:45 Wonder how they animated this. 38:51 Sentence of the year. 48:23 That would look so cool.
29:08 The debut of the infamous Mudo spamming elephant. Honestly, in my personal experience fighting the Super Boss, compared to the Red Eye Stone Statue, the Red Eye Stone Statue is more dangerous due to its moveset, since the Mudo spamming elephant can be controlled somewhat. 29:18 I believe you are referring to the Big Girimehkala that will appear as reinforcement after the normal one runs away when it is at critical HP. Apparently there is a level requirement in order to fight him, if the party's average level is too low, he will perform one action and say some dialogue about how weak the party is and bail. 38:22 Inspect the Table in this Dining Room thoroughly, there is a Soma hidden here.
29:18 Yeah I'm talking about him. We'll see him next time. 38:22 Wait, really?? Thanks for reminding me, I'll come back for that in... like Part 25. (I record ahead)
4:07 extremely minor nitpick: I would say "lightning beast" or "thunder beast" would be more accurate than "electric beast" since 雷 is _sometimes_ "lightning" but almost never "electric". Words relating to electricity most commonly use the kanji 電 which has the _on_ reading "den"--as in 電気 (electricity), 電話 (phone), 電球 (light bulb), 電卓 (calculator) and 電車 (electric train). The "rai" in "raijuu" is 雷 and refers specifically to thunder but also to lightning by extension. In the realm of technology this kanji/stem is not usually used for electric things but rather things which go bang, like 魚雷 (torpedo) and l地雷 (land mine). The one example I can find of it referring to something electric is 避雷針 (lightning rod) but that is specifically related to lightning and not electricity in general. Anyway I don't know why I typed all of that, I just find these things interesting.
0:10 What? 1:10 "I...I-IDF86!...6-6!" 6:40 I do like history/mythology lessons! 9:15 **Slams the phone** "Lousy Colonels! Can't trust ANY of them! They can just *taste* that promotion!" **Radar slowly looks over** "(Explaining) Majors are okay; they don't need to make points with the higher ups, and Generals usually relax once they get to the top. Radar, start evacuating the wounded; I'm going to take another crack at that idiot!" --Colonel Sherman Potter M*A*S*H 4077 15:20 That's fitting. I can't think of any game where getting turned to stone wasn't an immediate death sentence. In Sacred Stones, units turned to Stone are automatically hit and criticaled, and in Devil Survivor using a physical attack against a unit turned to stone has a high chance of instant death. 15:34 Is it wrong that I feel bad for this guy for having the derpiest Demon Form ever? 23:35 It's probably for the best that I do not comprehend. 28:55 "Repelephant Belly Physics" Hahahahaha!!! I love it! 42:36 My reaction to the Cute Animals Doing Cute Things on the Atmosphere channel at the local McDonalds:
9:15 Okay that'd explain a lot. 15:20 +Stone and a multi-hit physical attack was a fun combo in the Survivor games. 15:34 At least he didn't get stuck with Slime. Or Mara.
There's quite a few enemies in RPGs that have a cannibalize attack. Though I still can't get over the P3Re one where you're expected to LET them eat eachother.
1:15 I never realized until now how oddly top-heavy Serph's model looks. Overall this game's definitely had a sort of prologue/act 1 feel in terms of storytelling rather than a standalone part 1.
There's some stuff in this game (as well as Nocturne and a few others) that is not really well-explained. One of those things is that an attack's _damage_ and its _effect_ can have different affinities, and it's only the damage affinity that affects press turns. E.g. an enemy that is weak to poison is more likely to be poisoned by Poison Dart and Venom Claw, but because those attacks' _damage_ is physical, you won't get an extra press turn for it. I think? It's really hard to keep straight. I just know that there are physical/ailment attacks and almighty/ailment attacks and you have to know how that differs from a pure ailment attack.
Eh, to me it's obvious Poison Dart works like that. But yeah, that'd mean the Stone part of Gate of Hell is blocked by Void Death. I guess it also works this way for a certain optional boss' signature move, which is Almighty but has a 100% chance of death on anyone not immune to that.
That recording seems very interesting, tbh it kinda feels like they could fit some archetypes for persona party members based on the recording. Japan update: went to Nara after Yokohama and obviously saw deer, now in Wakayama and met up with my Grand-uncle. Also visited Wakayama Castle, and apparently one of my ancestors was a Kanji teacher to some of the lords in the castle.
Wouldn't have been more in-line with MLP to NOT have a villain that stands on two legs anyway? Fiction has it out for colonels because they all realized they can't have their own dating sim like Colonel Sanders does. Sumia's hair... green? ...Uh? I also like the tiny little Nidhoggs. I always enjoyed that thing's design.
Yeah, true. Wait... what? Also, why does it not surprise me that you know that? I've always seen it as pale green and I have no idea why people think it's brown. Except for the veins, I agree. (Speaking of veins, I just beat Mara in Vengeance last night)
I did *not* know the Girimekhala easter egg was in this game too! I never had it happen to me and I was even grinding them, but maybe it doesn't happen anymore after you clear this part.
So Niddhog is interesting if one of my friends is right about it for one of the things. But honestly Niddhog is more threatening when it has many of them so it cannibilising its kin makes it easier in a weird way even with Megidoloan. Which granted it is still a threat. Just can’t get ten press turns at maximum. But the interesting thing if a friend of mine is right is. That it doesn’t have a Size limit. So theoretically. If you could make it eat its kin endlessly it can grow bigger and bigger to the point it could crash the game but would require tampering with the code. Again if my friend is right as I haven’t seen the game’s code nor do I understand code and I am going off of what someone else says so it could be wrong. But if it isn’t. That’s just funny. Also Klingy you’re not alone i also think it is adorable with its squeaks. Granted I also find it terrifying because of its fight implying they are near endless
If done properly it usually dies before it gets this big. I didn't re-do this fight because I found the trainwreck amusing. (And, like I said, I've never had it get this big before) Hmm... I'm not sure that's true but it'd be funny if it was.
I really like the foreshadowing to colonel beck's abilities. When i challenge mr.stone gaze i forgot which of the one color he represented and so i got my ass kicked by him and scrape by by using all my revival gem. Also getting magic when you maxed it really rubs some salt into the wounds.
9:33. Sometimes they Zigzag that trope. In the Megaman Battle Network Games, there's a character literally called Colonel.EXE who is a good guy in the 5th entry of the game but becomes a villain in the 6th entry but for complicated reasons, he switches sides and becomes a hero again. 33:43. Serph has finally capped Magic while all of his other stats are either terrible or mediocre. Reminds me of Lilina from FE6, 45:27. I wouldn't be surprised if them being cute is a legit military tactic. Lull your enemies into a false sense of security with your (ugly) cuteness before going for the kill when they let their guards down.
31:41 That was a very threatening random encounter opening. It goes to show how preparation (and going first) is just about everything. Even with the Nidhoggr boss, just giving it one turn probably led to the whole spiral. Ironically it got a lot simpler at max size, just using one move instead of focusing on the reinforcements and hitting weaknesses that made the rest of the fight more threatening.
@@BigKlingy Ironically the mechanic called "ambushed" that doesn't let you transform in this game is separate from the enemy getting the first move, which just seems random who starts. Though if both ambushes were combined at least you couldn't get hit by weaknesses.
0:17 Cielo has the best Wendee Lee impression ever! Change my mind! 9:46 Roy Mustang from Fullmetal Alchemist is a subversion. But FMA is a grey and gray story in a way. 23:37 Jehtt Amy: Wanna eat my mom made? Sonic: What did she make? Amy: Me. Long beat of silence Sonic: You mean like Vore? Cue Amy punting Sonic with her hammer. 42:39 They could probably ride someone’s shoulder. 47:29 Heat is never living that moment down… never.
14:36 Actually had to look it up hearing this cause I've never heard about the Catoblepas until today. Interesting to know that Greek/Roman mythology extends to Ethiopia.
A few of their explorers must've made it out there (I think Hitmonlee's inspiration, the people with torsos but no heads, also comes from Africa. Edit: Yes, this is true. Akephaloi. The part of Africa pasr Egypt was known as Lybia to the Greeks.) and I think Basilisks also originate from early impressions of African wildlife. (Reminds me of how Kirin seem to be inspired by Giraffes, if the Japanese name is any indication. Not surprised Giraffes would be seen as dragon/horse hybrids.) I mainly know Catoblepas from Castlevania, where it's a recurring monster... and its stronger palette swap is named Gorgon, which is a stretch. This apparently derives from D&D.
0:11 ...Does the Junkyard even have a beach? 0:21 I'm sure Dave Wittenberg had a ton of fun with that line! 3:33 Yeah, whoever named this track was probably being sarcastic. 4:34 Agreed, that concept art looks way better. 9:20 Not always. The first two examples of fictional colonels that come to mind for me are Colonel Roy Campbell from Metal Gear and Colonel Roy Mustang from Fullmetal Alchemist (weird how both of their first names are Roy), both of whom are good guys. 10:13 Oh yeah, I've heard of that speedrun, it is wild! 19:10 Is it just me, or does this part of the song sound kind of similar to the beginning of the song, Ancient Beating, from Trails from Zero? 21:24 Hmm, how interesting... 23:30 Oh yeah, that would LITERALLY be vore. 26:33 I got you covered: Isis? More like "ice this"! 28:42 Oh yeah! That one section of the Moon Temple with all the water! 31:49 Well, f*ck. 33:45 UNLIMITED POWER!!! 34:28 Considering the Sumia incident from the last P3R stream, I think you've lost your colour naming privileges. 35:10 ...HOW??? 35:16 Yeah, it's a very light brown. 42:38 I agree, they are pretty adorable! 48:23 Oh hi, Mot, when did you get here?
0:11 No, and that's the problem. 9:20 I mentioned the Metal Gear one here, but FMA's is definitely a good guy. 19:10 I suppose that's kind of fitting. 28:42 Yeah, that one. 33:45 And no itty-bitty living space. (The Jinns were several dungeons ago) 35:10 I don't see how people DON'T see it as green. 42:38 Glad to see some agree.
0:26- Oh boy, I can already tell this section is going to throw everyone for a loop. 2:25- Also that top pillar looks like frikin Kagatsuchi from Nocturne a little bit. 4:30- Huh, didn't think I'd be hearing about SMT and MLP at once like this. 4:34- Just design wise or are there other reasons why the final thing didn't work? 14:35- Oh wow this demon. Didn't even think this guy was in a 3D game. I always thought Catoblepas was only in the 2D games. 21:13- Still not the most unfortunate name in SMT probably. 23:31- That's how we got that one NPC back at the Maribel base, so let's please move on. NOW. Xp 27:36- Really? Were there any moves in Nocturne that hit more than twice? 29:00- ... Klingy, why? 31:35- That might be one of the saddest excuses for a barrier that a character in a RPG can't get over. Xp 35:17- Oh yeah that moment. Also interesting seeing how far ahead these are recorded sometimes too. 36:26- Like I said back during the first time this was brought up, I feel like the game is trying to minimize the possibility of frustrations caused by constantly taking poison damage too much since theoretically, it could be a very dangerous status effects if cures for it are so low (case and point being Toxin in Dark Souls 1 as not only is it stronger and eats away even quicker at your HP than normal poison does, but it needs its own cure item that's a bit harder to get. Granted you can grind them or even buy them, but grinding takes a bit longer to get compared to normal poison cures and buying them can be a bit pricey when there's a lot of other stuff you'd want to buy in preparation for the place that actually has Toxin). 42:39- lol Both at how small they are and Klingy's reaction to them. 45:50- At the very least Klingy, you made it a non-zero chance that someone will make fan art of your avatar holding one like a pet or something. Xp In other news... Suffering with the MD grinding. I'm ALMOST there... Currently at 96/100 with two days left before the pass expires. I'm SO close but the last several games have either been so slow, losses, or both. Just need 8 or so more wins and then I'm free... For more positive news, before the grinding got miserable, I played more of Vengeance and as of now, I just got done the second arc, getting ready to jump into the third one. Made a good amount of progress and can't wait to see what comes next as Vengeance continues to deliver well for me. Also I made a silly list of my favorite games that I've beaten in 2024 so far and posted that to Twitter. If anyone wants to see it, let me know since I don't want to deal with YT's BS with links at the moment of writing this.
It seems like a lot of things are going to get revealed once we fight Varin. The Raiju design looked way cooler. I remember Catoblepas as a summon in Final Fantasy since it is all about petrification. Some exclusive physical attacks like Andalucia can hit 1 to 4 times I believe. Serph needs to learn how to jump. That is one reason why I like getting the poison cure spell ASAP when I play FF1. I would only be able to make a photoshop of that since I am no artist. Good to hear that the grinding is almost done and I hope you don't suffer more than you already have. At least Vengeance sounds like it is going well for you so far and hopefully the game keeps delivering as well. I wouldn't mind seeing that. For myself, the TTYD remake is probably my favourite game so far but Trails from Zero was also amazing and Resident Evil 3 was a pleasant surprise for me. I didn't do a video going over the games I have played so far since I haven't played that much but considering the games I am playing this year, the end of year video should be a special one. As for myself, my B-spec driver has now all been trained up to where he needs to be with 100 Machine skill and 70 Course and Battle Skill. The reason why I am satisfied with this total is to get 100 in Course and Battle skill, I need to go to pretty much every track in the game and grind the B spec driver for a bit there as well but with him how he is now, he will be more than enough to do what he needs to do. With that done, it is time for more endurance races and now they are getting very long considering we are taking on the Roadster 4 Hour Endurance which is for Mazda MX5s only and it is about completing the most laps in 4 hours. I am using a 1989 Mazda MX5 which I would find in my favourite colour for this car in Mariner Blue. So far, we are two hours in and things are looking really good and one of the reasons why I trained the B spec driver is so he can help me complete these events since you can swap drivers during a pit stop and he has been doing pretty good himself. As for the Three Houses randomized playthrough, we are in the post time skip after Maiden did some shenanigans at Garreg Mach. We find Dimitri who is kind of freaky since he still looks like young Dimitri but with Dimitri's boar voice and him always carrying an unsettling smile, it is part funny and terrifying at the same time. At least we got Jeritza's help who replaces Gilbert and he is pretty good since he is really fast at base but we decided to use Tomas instead. Pollardo was replaced by Lorenz but he still went down with ease. Next battle was defending Garreg Mach from Duke Aegir who replaces Randolph and he was much weaker than the other enemies on that map but it was still a pretty easy map. By the way, Fleche, or Maiden's replacement, is going to be very interesting to talk about once we get to Gronder. We also did most of the paralogues which included Ionius, who wasn't being deployed before this, defeating the Death Claude with his magical prowess so our Death Knight can get reunited with the Scythe of Sariel which should be pretty good as he is a Falcon Knight in this playthrough and a very hard one to kill with Ancient Dragonskin and the Aegis Shield. Next map was at Aileli where Dimitri gets reunited with Ashe who is Rodrigue's replacement and we killed Gwendal's replacement, a Dark Knight Bernadetta who seemed very happy about dying. At this point, my brother's builds was basically finalised with stuff like Wyvern Lord Dimitri, Wrath + Vantage Mercedes who replaces Sylvain and Gremory Nemesis being some of the highlights but everyone we are using is either doing really good or just fine. We also made Tomas a Holy Knight to curb his power level a bit since his stats are really insane so making him a Wyvern would be too good for example. Next map was the Great Bridge, where Seteth was decently strong as a War Master and so was Ferdinand's replacement in Trickster Lystheia. There was also female Byleth who replaces Lorenz and he was quite the pushover as well as the Flame Emperor who replaces Acheron. This map was also easy especially with Mercedes going ham since alongside Wrath + Vantage and her amazing offensive stats, she was also a War Master. Next battle will be Gronder which should be an interesting one with Maiden facing off against Dimitri once again and the Alliance with Hegemon Edelgard also making an appearance.
@@BerserkerRohan A lot is probably going to be an understatement given the implications about what's going to be revealed. Yeah, that design worked better; The other one looked off for some reason. Now that you say it out loud, I felt like I've heard about them also being in FF too, but I'm not sure from which game. Maybe since looking at the skill description it doesn't say how many random hits, but I'm not 100% certain. Not even jump, just learn how to move a chair and table out of the way. You'd think with all of the fancy maneuvering he did at the start of the game he'd be able to get through some of this stuff with ease, but apparently not. Xp I also feel like it's in older games like that as well where game devs decided to be generous with poison cures in that some really old ones early on were just brutal with poison and the more limited ways of curing it. I get that feeling as that's the most I could do too and my artistic skill is probably in the negatives if we're being frank. Thankfully at the time of writing this... I'M FREE! Frikin finally! I was ready to snap and if my last opponent before I hit 100 didn't DC'ed and I had to play out more games, I would have lost it. But now I'm good and can get back to actually fun stuff now. Like Vengeance. And thanks for the well wishes of it going will since I really hope it continues to deliver. Sure I'll leave a link, albeit in another comment in case it gets nuked (also keep in mind you might need to set comments to "newest" first to actually see it). Also that sounds about right for your favorite games in this year so far. Also yeah, normally I just save my talk for top five favorite games of a year until later, but since I've gotten a lot more done this year, I decided to do a quick mid-year result list for what I have so far. Great to hear your Spec Driver is finally done with his training and is helping you out. That's also pretty generous for the game to let you swap between yourself and the Spec Driver mid-races as well; Also answers the question I was about to ask how it works exactly (i.e, does it need to auto-race manually and you have to watch it/or does it do its own races while you do something else in the game). Best of luck finishing up those endurance races. Well this session was certainly... Interesting. Little Dimitri is doing that one scene of RD with kid Ike with his adult voice and taking that up to 15, the Alliance got sick of Lorenz's crap and kicked him out, forcing him to resort to banditry, and Jeritza decided to join the Kingdom to reunite with his sister. And that was just the start. Also the fact you're hiding who Flèche got replaced with worries me lol. Not sure what I find sadder in the next chapter, Ashe being Rodrigue, meaning another one of my favorite 3H characters is going to kick the bucket, or Bernadetta being happy that she gets to die given her backstory. At the very least, your brother's team is shaping up to somehow be really good, which I find a very rare occurrence in a randomizer, including somehow being lucky enough for Jeritza to get his scythe back. While sad with some deaths on the bridge, the Acheron Flame Emperor one had me giggling. Imagining him donning the Flame Emperor armor to make himself look a lot more important as this big and mysterious villain that pops out of no where, only for him to get run down as he realized the stupidity of his plan, is very amusing to me. And oh boy, that next fight is just going to be absurd in a rando as well. Best of luck to your brother there.
@@BerserkerRohan Okay, so YT decided to nuke the link to it, which sucks. Seems like it's in a mood, so I'll just list it out. 1. Unicorn Overlord 2. Battle Brothers 3. Skul the Hero Slayer (specifically the Demon King Castle Defense Update that properly concludes the game). 4. TTYD Remake 5. DQM3: The Dark Prince 6. Super Mario Bros Wonder A lot less fun just to list them out compared to the silly edits I made, but at least I can tell you without YT being mean about it.
@@jaredfayette2567 Next part is going to be a very exciting especially considering who the boss is. That first design seemed more fitting. He is a summon in FF5 and FF6 at the very least. Much like Wes in Colosseum. That does feel like the case as well. I didn't draw that much and I wasn't very good at art in school as well. Good to hear you are free so now you can make the most of it by playing more Vengeance. No worries since I have to do that frequently with my own comments section so I will probably have a look once I wake up. It will also be fun to think about what my favourite game out of Gran Turismo 4 and TTYD is going to be. You are right that I watch him race but I also need to give him instructions like telling what his pace should be and telling him when to overtake and pit. That is exactly what Dimitri is like in this playthrough. Things worked out quite well probably because a lot of the faculty do have pretty good base stats so they are good replacements for any of the students who underperform but my brother has felt the need to bench any of the Blue Lion units which was a bit unexpected. Also, my brother somehow got all three Jeritzas in his army with the Masked Jeritza being Flayn, the Crimson Flower Jeritza being Gilbert and the Death Knight being Balthus. Something unexpected was the Flame Emperor being able to wear the armour of the regular classes which happened both times we fought him.
@@jaredfayette2567 Maybe I need to try that UO demo at some point considering how much you enjoyed that game. Battle Brothers was a fun game to hear you talk about and reading that review of DQM3 was pretty fascinating as well. At the moment, my list is: 1. TTYD Remake 2. Trails from Zero 3. Resident Evil 3 Nemesis 4. Street Supremacy
Diarama and Mediarama sound like car sales events. "Come on down to MEDIARAMA, we'll fix you right up with the best wheels in the Junkyard (available for a limited time only)!"
Time to storm Vari- coronel Beck's base! 0:07 But first, the beach episode that didn't come to be... or did it? 0:50 For once the game did *not* want to hear more anime tropes. 1:11 No, Elfilis, wrong game series, go back to your pod. 2:53 Just normal things that happen to a building, the entire layout changing at the press of a button. 4:26 Swapped the raiju for a style-clashing monkey mage. Sadge. 5:32 No evil pianos today. 6:24 Darn it DDS, stop messing with doors already >_> 8:05 Classic Marin Karin, not even a weakness can make it hit. 9:35 And/Or they probably die at some point in the story. 10:02 Not only does it use the same elephant sound, but also the animation. Which doesn't work on such a slim one... 14:24 From... below? 17:21 Anyway, it's toast now. No statues today. 21:06 *Evil* Hanuman. Okay then. 25:37 It's the one that can't be pronounced! 25:58 I guess that's what happens when you have a boss that responds to your element and has combo skills. 28:52 It's one of the guys who repels physical. 33:47 Full magic Serph, now to get 99 Vitality. 36:02 It was the Pokemon nausea trap! (Darn poison effects pixelating the screen) 36:53 SMT moment? (Also vanilla P4 moment) 42:32 Aw they're so tiny and adorable~ 42:58 Oh nevermind they're not adorable anymore. Thanks wiki. 43:10 It got bigger. Oh no. 48:24 Megidolaon jumpscare! And it actually fires this time.
1:24 Looks like we need the Key of Harmony and Key of Benevolence for this dungeon, albeit the last one is too green to be the Key of Austerity. 5:18 Would Cielo be weak to instant death in Q considering that both instant death and ailments are powered up by Impure Reach. 6:46 So fun fact, I haven’t a strong hunch that the Dragon Form of the Rainbow Sage from Fire Emblem Fates is based on this guy, The Ink Painting Scroll, which is named Rainbow Sage’s Ink Painting in Japanese was revealed in concept art to depict a Rainbow coloured serpent, 11:01 Talking about white coloured animal companions of Hindu deities, While Ash from Fire Emblem Heroes transforming into a cow is likely based on Auldhulma (The same name basis as the S Rank Sword in Sacred Stones) considering how much Heroes takes from Norse mythology. But her transforming into an entirely white bovine, being an attendant to a principle deity and her human form being brown skinned made me think that there might be influence from Nandi in her character concept 14:48 I don’t really see any Hog in this design, I can somewhat see Buffalo considering it’s stout body, tail and legs but it has an extremely long neck when Hogs have very thick necks and it’s head is too flattened. 23:31 I don’t want to think about the implications of Charm making demons be into Vore. 28:41 You are thinking off one of the levels of the Moon Temple. And talking about Crossbell locations while a lot are introduced in Zero they are also in Azure and any games outside the Crossbell Arc, for example since I played Trails of Cold Steel III first it means I know Stargazers Tower first from that game rather than Zero even though I knew it was a legacy location. 35:18 I can see her hair colour being considered grey and brown or something in-between, cannot see green though, 44:24 Talking about killing the little ones reminds me of a scene in Transformers Revenge of the Fallen, where the Decepticon Scalpel says “Kill the little one” to the Constructicons with him as they need spare parts to resurrect Megatron, so they tear one of their members asunder to cannibalise parts for Megatron.
Ah, FEH and its OCs. Including my favorite headache Hrevelgr. Who, contrary to what FEH tries to indirectly claim, has NOTHING to do with the myth of Yggdrasil. That would be Vidofnir. And it's irritating since wind is my favorite element so I'm very aware of the truth in this one instance
... Well that just got very ominous whatever's invincible breaking up the recording of theirs.. Yeah.. Dungeon.. It's eerily.. (Varin.. Right. He would know..) Junkyard.. Hmm.. Haunting?.. Does seem ghostlike.. ??.. the foe.. I see.. shocking.. Door?.. Feels like a Pokemon indeed.. Colonel... Hmm.. (I mean IRL there R different of any commanding/military officers how they've done their lives for war preparations or tactics.. It's complicated if things done in an extreme role to be fewer than most who knows how.. Course Fantasy is to that fictionally yet meaning..) Persc- ?? I see.. Horse.. Retro. Yep. 2F.. Spatial Distortions.. Pretty eerily vast. Oh. Brutes Member.. Gotta deal with.. Him.. big but still, good thing the weakness would take a huge dmg on him. Tough guy that won't last long.. Negative energy.. Hmm.. Could be something or someone than of Varin.. Huh.. Before getting to him, to see the rest of Brutes to take on. Red Node- Aww. Green Node?.. I see.. New foes.. Yeah.. This place has some unlikely enemies they don't saw around before but no matter.. Green Node? Indeed Interesting. Jokes on V? Hmm.. Miniboss? Yeah.. Probably adaptive for its behavior.. No different to be exploited. Another member of the Brutes. Well that seems extensive she has.. Not that tough but still.. Some Brutes R really holding off for Varin.. (Again with the word. Hmm..) Door- ??.. Hmm.. That place.. Sure looks wide.. Hm? ...... Big... Edit zooming. Lol. BigKlingy. Check notes.. Huh.. That foe.. Can't get through that yellow chest.. Hmm.. Need to get around.. Foes- ... UM... Let's get out. Yay. 99 Magic for Serph. Well done. White Node?.. Blue?.. Hmm.. Negative Energy.. Boss?.. Wait- Bl- Oh.. Happens.. Even my eyes fooled me about this. Ambush Chest.. Prepare before checking it.. Trap- Ow. Good for it to cure them. Oh that's the trap. & good Heat. Nice for Argilla & Gale. Painting? Hmm.. Cool Heat. Ache but cleansed. & mastered mantra. Terminal.. Mantras to spend. Good for Serph for the weakness. Nice one Heat. (Argilla getting behind.. Huh..) Close.. Red- Ah. Break it off. Good. In the room, Celk good guess. Behind the door.. boss.. Preparing.. Whoa.. last 5 Brutes Members.. Aww.. So adorable.. (weird indeed with a zoom in with big teeth. &!! AWW sound.) Oh that's how it does & others.. Hmm... Deadly in numbers.. Oh dear.. Adorable yet deadly. Guide so much for it.. but.. At least it can put up a long work how this boss does. Fine for the parties. Nice. Boss gone. Good. White Node? Hmm.. An- Oh? After this fight of the new foe.. I see.. Baby Eater- ... Oh.. Another time till then.
Time for plot development and difficulty spike. I do love the structure of the dungeon. Definitely one of the more exciting dungeons. And Serph finally gets 99.
i know of this is unrelated but a fair few things i think on what to get to my switch despite played before, and this time of being Devil May Cry 3 cause on the Switch as i found out when looking at it on the Page on the E-shop and of videos, Capcom added a new way of playing the game in Free Style to let you switch your Styles and Weapons all on the Fly, which the fact Capcom didn't need to do it, but anyways is neat; and now i need to not derail things a lot by my ramblings
V at least implies there've been different Creators in the past, from the Caananite and Egyptian pantheons, among others. But yeah I'd like to see more of that too.
0:52 That was freaky 6:32 Hi Yurlungur! I have a question Are there any Australian myths, or stories you'd like to see in Megami Tensei in general? 9:40 Well Colonel in the X series was a good guy, before the events of X4. Curse you Sigma... 16:10 Cielo is part Flying after all. (Ignore Heat being Fire in this logic) 20:59 Hi Wukong/Goku/Infernape inspiration! 23:10 Cielo used Attract! 23:14 Hanuman is too imbolized by love to be devoured! 23:40 I was thinking of sirens using that tactic but yep let's not touch that part of the internet 33:48 Congratulations! 34:29 I'm reminded of when S3 was revealed everyone thought the main colors were yellow and purple, but the color looked more blue to me. I felt extremely validated when it did turn out to be blue 35:17 I had a similar where I thought Hau's hair was brown or black but it's more green 39:12 Cue Heat trying to learn Cocytus 42:52 I can kinda see it 43:16 Gotta wonder what that says about the center one 45:38 *insert jokes about that video compilation Little Kuriboh made with YGO statues*
6:32 I'd like to see an Australian Pokemon region, if they consulted the right people. 20:59 You might want to save that for a few videos from now... 23:40 [Has the Siren boss theme from Hades 2 stuck in my head now] 39:12 That'd be funny. It's POSSIBLE, definitely. 45:38 I don't think I've seen that one?
@@BigKlingy 6:32 I was referring to Megami Tensei but an Australian Pokémon region would be cool. Have you thought of anything for it like starters or legends? 45:38 It's the vine compilation.