The cautious way you’re playing gives me the wonderful image of Serph tiptoeing around, slowly peeking around corners and freaking the hell out when he meets the gaze of a red-eyed statue
@@BigKlingy It's a parody based on the Dr. Suess children's book "One Fish, Two Fish, Red Fish, Blue Fish". So you're correct in that regard! I just wanted to make it fitting for the dungeon gimmick. :D
Oh god in persona 1 for the psp there is an additional optional dungeon where to proceed, you habe to guess in what pitfall you need to fall in and if you guess wrong you have to go back up one floor (fighting dozens of enemies on the way)
@@BigKlingy Oh and the envy dugeon get even better, after your done with falling pit, you deal with a darkness maze part where it block even the map unless you get a specific item in the shop and finally a maze with teleports.......yeah I agrue the envy dungeon is also the worst dungeon in game if sloth wasn't there
the first thing that i thought of when i read the title was yugioh. blue eyes white dragon represents victory. red eyes black dragon does not bring victory, only the potential for it. so says the season 0 movie.
This also made me think of both Odd-Eyes and Galaxy Eyes Also how in Sevens, there were cat versions of Red Eyes, Blues Eyes, and Odd Eyes. -Unfortunately no Galaxy Eyes cat to my knowledge- Edit: I stand corrected. There is a Galaxy Eyes Photon Cat
I meant to say this last field hunt, but someone uploaded the field hunt music saying it was a leaked track from Splatoon 3 (this was before the game released)
Constantly hearing "Red Eyes" and "Blue Eyes" made me think of Yu-Gi-Oh. I can totally imagine Konami making cards like "Red Eyes Black Dragon Statue" and "Blue Eyes White Dragon Statue". 38:50. Oh lord, someone call Saint Martha and tell her that her dragon got off its leash again.
@@BigKlingy You say that, but technically there are some draw spells that Blue Eyes really likes using. First is Trade In, which lets you draw two cards if you discard a level 8 monster (which Blue Eyes is) and Cards of Consoance, which is a similar effect, except you have to discard a DragonTuner with less than 1K Atk, which Blues have with their White Stones monsters (and the card art for Consoance explicitly shows one of said cards as well, showing it was designed with Blue Eyes in mind too). They aren't PoG powerful since you go card neutral with the discard, but they are draw two spells they can use well, letting them get more draw power in a bricky deck and lets them set up the graveyard for Blue Eyes. That said, given how much DM era pandering there is, I wouldn't be surprised if one day Konami gave us some absurdly broken draw spell for Blue Eyes (and/or Dark Magician too) that's more broken then the cards listed above.
Random thought, but the whole devouring mechanic of DDS I feel could probably be modified into working for a Kirby RPG. 4:11 Well that’s worrying. Who knew people that were part Valkyrie were such sticklers about fashion? 23:22 “Today, I say no to death.” - Archangel Welp, compared to DND Terrasques, that thing was a chump. Though it does make me interested in seeing how Saint Martha would be like in SMT.
I mean, Mario did an Xcom with Rabbids thing, so why NOT a Shin Megami Kirby RPG? Not like he doesn't kill gods every other tuesday so it's not like it's out of Character.
With how much MP you're burning through, I am kinda surprised that you didn't get the Demon Beast Mantra until now because it has a skill on it called Ingest Mana that basically makes it so when you devour an enemy, you get some MP out of it even if you get a stomachache.
Honestly I rarely have problems with MP in this game. It's pretty generous with Chakra Drops, Serph only needs 3 MP for Dia, and by the time I've gone through most of it I'm usually near a healing terminal.
I have decided that I love these cows. They're so cute, it feels bad when you have to attack them and they turn their heads away. Poor cows. I think the most random succubus in a game that I've seen was in Void Stranger, which, oddly enough, also has a lot of Hindu influence. To be fair, it's random because it's a secret/easter egg. On the other hand, about 80% of the game is secret.
That ice skill you get from an optional boss you mentioned is sooo useful for grinding, it’s crazy 39:13 Fun fact: Tarrasque is a demon in the raidou games you can use to navigate water, like a lapras
2:47- "The cow is, in fact, WEAK to Death." - BigKlingy 2024. 7:15- Surprised Red Eyes Black Dragon wasn't one of the things you instantly think of when hearing that phrase. 12:51- Wait, how does that work for a transformation? Does she only become the Valkyrie or does half of her being have to become the horse? Or was the horse always there for her? 14:01- That's some ominous foreshadowing... 18:32- Oh yeah, now I remember this. I forget if it was during P4G or P5R, but I remember you mentioning the Seagull Nues at one point. That's certainly an interesting choice for them. lol 28:30- I like how the hunt areas are marked in purple just in case you need to farm them. That's nice. 32:08- Can confirm for Trails from Zero; Went grinding for a few monster eggs and pinions for some recipes at one point and that trip ended with me having like 35 poison cures from enemy drops. 32:17- Some of the redundant drops I can understand since if poison can theoretically kill the player out on the field or just drop them to very low health without easy access to cure them, then it would get very frustrating to deal with. It's just one of those things were if there's no easy way to fix it, it'll be considered unfair or badly designed, but also a case because it is so easy to fix with those constant item drops, it becomes a joke in spite of the theoretical and unfair danger. 39:15- I think I've vaguely heard about that legend before. The name of it is familiar to me and I know I didn't see the name via D&D. In other news, more progress into TTYD as I finished up Chapter 7 and the quests before the final chapter. I could start that soon, but I'm tempted to screw around and do the Pit entirely this time around just so I can get three of the five badges I'm missing for the list.
Red eyes came up for me as well. I would go with the latter that the horse is separate. As it turns out, a lot of Archangels decided to appear after with their Mute Blow. Then again, most of the enemies make very funny sounds in this game. Will be convenient when we want to grind AP later. A lot of items drop in general in Trails from Zero from my experience. It is convenient game design to make Antidotes very accessible so I don't mind that. It was my first time hearing about it since I only know a little bit about D&D. Good work beating Chapter 7 as well and I do think now would be a good time to try and take on the Pit as well. Just remember to come prepared and maybe bring both Finder badges as well since they are especially useful for the Pit. As for myself, I am still learning about my new headset and how to make it better for myself but I got to experience a game series I probably should have at least tried a long time ago so it will be fun to upload that video. For Gran Turismo 4, I did complete my next endurance which was the El Capitan 200 Miles which my Shelby Series 1 made very easy since I think I won by 6 laps in the end since it was so naturally fast around this track that I could take it easy around the corners. It was also decently kind on its tyres as well and we managed to beat the endurance under 2 hours, just about, which was cool. By the way, this is probably the most important endurance race to attempt in Gran Turismo 4 since the prize car is the Minolta Toyota which happens to be the second fastest car in this game so it will prove a very useful car for the highest tier events like the GT World Championship. For TTYD, we beat Chapter 4 and once again, it went just fine and we are starting our preparations for Chapter 5 as well. We are mainly going to be cooking since there is a lot items we can now make with the Cookbook. Also nice to see Vivian again as well since they may not be the strongest party member but I always quite liked their character.
@@BerserkerRohan And if we're going with that, one has to wonder where they were hiding the horse before the battle. True, but I'm expecting a part soon where we see Klingy have some issues with Mute via a boos fight or something. Fair, however, when deciding on what sounds a demon should make, I don't think anyone going in blind had frikin seagull noises on their bingo cards. I've noticed a lot of item drops as well... Namely for things that I DON'T need. Didn't feel like until I got the one Quartz that boosts item drops rates did I feel like I started to see more of the stuff I needed from Monsters. While it makes it a joke, I probably like this to the alternative of being constantly poisoned without a way to cure it. Thanks, both for the well wishes and for the tip. Again, hope that everything goes well for the new headset. Good to hear this session of GT4 was a more relaxed one compared to the brutal preceding races last time. And the fact you get the second best car in the game is also great to see and makes weathering the previous storm more rewarding. Best of luck with whatever comes next. Also nice work on TTYD on your end. Also yeah, probably best to start cooking a lot if you care about completion now instead of later... Might be regretting that right now when looking at my own recipe list (only 24/58 and most of that only came in recently). Although to be fair to myself, for some reason, the game didn't really push me to cook as much compared to 64 or Bug Fables. Not sure if that's just a me issue or if cooking feels less practical compared to those other games that it causes the many MIA recipes situation that I currently have. I remember hearing good things for Vivian, although I found myself using a lot of other party members more often instead. Not sure why, but I feel like my early dive for Fire Drive is to blame since that's hot-wired for me if I need fire moves. Probably that and being pleasantly surprised by some characters performing better than I thought (Koops feels FP efficient with his basic AoE when he gets upgraded and Flurrie's Gale and HP steals have been more helpful in more places than I initially anticipated).
@@jaredfayette2567 We still need to figure out that mystery. That could be something that happens as well. Just DDS things. That probably helped a good amount to feel like item drops were common. I much prefer it when games feel more generous when it comes to status curing. Hopefully all goes well especially if you do decide to tattle every new enemy which isn't the easiest. It still feels like there is more to learn with it but hopefully I can figure it out soon. It will probably be more endurance races considering there isn't much else I can do other than get the IA License. Me and my brother have been hoarding our items since we haven't felt the need to use them with our badge setups so maybe you are feeling similar in your own playthrough. It probably doesn't help that you probably want to look up a lot of the recipes as well. Fiery Jinx is nice for when you get it but other AOE attacks, mainly Stampede will outclass it later and their last skill isn't all that which is why they aren't considered the best. Power Shell plus Quake Hammer can be obtained very early on and using both can clear out large groups of enemies. Flurrie is one the reasons why it is very possible to get the Strange Sack after Chapter 2 thanks to Lip Lock and Gale Force is surprisingly effective as well so she isn't that bad early on as well but later on, stacking damage will overshadow her good qualities but at least she is one of the bulkiest party members by the end.
34:16 This got particularly funny in playable Axe Armor mode because she was made female purely so that the game could be completed. Yeah the zombie butler thing is all “I love you!” When seeing her
There's even official art of Old Axe Armor with her helmet off! But yeah, it was mostly done due to Astarte, whose charm effect would've made her unbeatable if Old Axe Armor was considered male.
30:00 As someone currently in the middle of a playthrough of DDS2, I can comfirm Tentarafoo is really good. There is a really powerful yet common enemy in a really long dungeon that is weak to Panic that my party was able to 1-Shot with combo Tentarafoo.
21:20 That's one of the many things i like about Monster Hunter, in World for example, the final bosses of the main campaign and the DLC campaign are both weak to Poison, and it takes some meaty chunks out of their hp since it scales based on the monster's max hp
I forgot the voices for enemies like Succubus in this game are shared with the Arcana Strength Shadow from Persona 3 (though the latter’s voice is more distorted).
Totally unrelated to the video but I've developed a new headcanon that Yu Narukami is the reincarnation of Serph. This is purely based on the fact they have similar hair and eat weird things.
6:56 It makes me think of the character from Pokémon Ranger: Guardian Signs. There's also a Blue Eyes in that game too. 13:15 It's kind of amusing that the fashion police's demon form is human! 38:39 So that's what happened to the Lion Turtles from Avatar!
2:46 Even in SMT, cows are on the bottom of the foodchain. 13:05 I'll pretend it's Selvaria and witness her demise as punishment for becoming the only thing Valkyria Chronicles is known for. 14:54 This reminds me of one video that circulated on twitter lately that claimed to be of a "Man almost attacked by herd of forest cows!" and it was some guy absolutely freaking out at and pepper spraying a bunch of clearly tagged, domesticated cows.
2:46 There's a cow demon in SMT2 that's specifically engineered for food. 13:05 lol. Yeah kinda sad how she's the only presence the franchise has in most places. 14:54 So either he pissed off someone who owned lots of crow, or it was all a giant stunt. Also I'm pretty sure using pepper spay on animals is animal cruelty?
0:25 Bull, not cow. 1:24 Personally, I'd say that colour is closer to cyan than blue, which actually works better than it being blue, because red and cyan are complementary colours. 2:37 I wonder how many times you're going to refer to Apis as a cow. 3:19 Well, good thing we didn't walk forward. 4:24 Lovely... 9:42 I love it when a speedrun teaches people something new about a game. 12:41 Damn, poor Argilla. Actually, wait, no wonder they prefer Jinana's thong over Argilla's skirt, this person is also wearing a thong! 13:59 I'm guessing the game is going to make you eat those words. 18:27 Yay, it's the funny cat-looking thing that sounds like a seagull, otherwise known as Nue! 21:19 And then there's Cold Steel, which made almost every enemy susceptible to Delay, including bosses. Sure, most bosses tend to have a high resistance to Delay, but usually the resistance wasn't high enough to really matter with the right build (usually on Rean, because haha arc slash go brrrr). It wasn't until CS3 that Delay got sufficiently nerfed (bosses now have REALLY high resistance to Delay if not outright immune, and crafts that inflict Delay cost way more CP than before which makes them harder to spam)... but then they introduced Absolute Delay in the very same game, which nothing is immune to. Thankfully, only Gaius has access to Absolute Delay, and the amount of time that he has access to it is pretty low... but then CS4 happened, and made Gaius (and his ability to inflict Absolute Delay) around for basically the entire game. 22:59 I think you've talked about this skill before, it's Cocytus right? 25:53 Oh, f*ck you, game! 29:05 The one that's weak to Death doesn't die, but the one who's neutral to it does... 32:09 YEP. On the bright side, at least I always have Curia Balms whenever I need to heal an ailment on somebody. 39:38 That was easy.
This game's Death element is interesting though, in how it also covers Curse and Stone status. This game also has a straight-up damaging Expel attack in Xanadu, but I don't think there's a Death counterpart.
21:19 Monster Hunter is very nice with this, with some monsters being extra weak to certain ailments, and even having it affect certain fights. For example, the Elder Dragon Kushala Daora can be fairly annoying due to its wind aura pushing you away, but you can disable its wind aura by inflicting it with poison.
I like it when certain weaknesses affect bosses in more dramatic ways than just "more damage", e.g shutting off certain attacks. Though some Mega Man games go overboard with this and have bosses totally crippled by their weakness.
21:49 Ah shared/mutual karma, a skill that's nice to have in one, while in two could make or break a persons opinion on the game depending on if they got it.
In the short amount of time this lets play has started, I started and beat Final Fantasy II in a little over 20 hours. I figured I’d say this because you were considering playing it. It’s fun, it just gets a little confusing on where to find things. Like the Dreadnought, it says it’s in the north, but that loops back to the very southeast. Mystidia’s near the tower and what I call “the Crescent Mountains”, you’ll know it when you see it. I know every reviewer says that punching yourself is a major thing for getting stronger, but that’s not the case. Though the pixel remaster has boosts on proficiency skills (in configuration). No shame in playing with them on, it cuts down on grinding. Unarmed is broken, and so is black magic, but I only limited myself to just one Magic Monk (which is what I call that combo) while I had a Red (Mage) Lancer and White (Mage) Ranger. Also the best rotational 4th member is Leila. She starts with thunder magic and is a pirate lady. She’s super cool. The true ship is with her and Hilda, in spirit of pride. Gordon does not deserve Hilda, the only reason he got her was because his brother died. Also, Leon sucks. He really sucks as the final 4th member. He does practically nothing in the story except dip at the beginning. The fakeout/deadend rooms also suck, but you can turn off encounters when you get one (at least on the Switch version). Game’s a 7.5/10. Not bad for the black sheep of the series that everyone hates. Anyway, what were we talking about? Shin Megami Tensei? OH GOD WHAT I SAID WAS COMPLETELY MEANINGLESS-
I do kinda like how short the earlier FF games are. You can knock out FF1 in only about 10. And yeah, I hear the "learn by doing" stat system was a good idea in theory but in practice it leads to weird results. Apparently it's not as bad if you aren't cheesing it, just play characters the way you want and they'll grow into those roles naturally. (e.g have them use magic a lot and they'll become your mages) FFII is also interesting as the first FF game with a party of actual pre-defined personalities. So I'd be eager to see that.
Speaking of Yugioh, I highly recommend watching Yugioh Zexal. It’s an underrated series. Edit: This dungeon reminds me of the Persian statues in the Gen 2 games. Funny thing is that it was recommended to go in them. With how little experience you tend to get in the Gen 2 and their remakes games every bit of experience counts. 21:18 Mitsuru would have more luck be useful in a Trails game.
13:20 Counter strike Ain't it all worth fighting for, no? Being a device is not what you signed up for 14:04 Does that mean she breath through her "mouth"? Certified mouth breather 18:27 NUE HOUJUU!!! 23:52 They probably removed the poison in a way similar to how chef removes the poisonous part of a pufferfish before cooking it 27:04 Why did Heat store items in his mouth? 29:39 DDS 2 Speedrunners' favourite combo skill 37:41 Serph, Heat and Argilla: 🗿🗿🗿 40:41 "This is a benefit to talking to the dead bodies" Hmm
Red Light, Green Light except it's blue and it's eyes. 2:36 Every sentence with cow seems very quotable. 5:29 ow, rood chest. 9:10 Weak to... every ailment but charm? Scan had to make a second row of weaknesses... 14:10 By toxic breast mist. Moving on. 27:03 Agni pulls items out of one of its mouths... Damn, today is the disturbing imagery video. 27:42 Wheeeeeeeee AP. 32:08 And Super Paper Mario has like every relevant healing item cure poison. 36:20 Good thing you can't weakness yourself and give the enemy extra press turns along with ending the player phase. 37:41 She wanted a love interest before she died.
Sure was longer & tougher here compared from recent areas but here in this citadel, yeah... Staues with eyes.. Red is Bad News & Blue is Good News.. Unless the main gate blocked & guarded by 2 statues for the center in sight, U gotta traverse carefully slowly through those to get the last key for it.. (Chests tho to cleanup.) I see.. 🤔 Gives me some vibes from other mazes & puzzle making..
7:11 The Mystery Men Reference is definitely a pull gotta say. TBH my mind goes to Red Eyes Black Dragon from Yu Gi Oh. 14:05 To be fair, she has mouths there so it makes sense.
And Sticker Star is guilty too. Seriously that game is awful Also almost level 20. Meaning more slots very soon. I always wondered how broken persona would be with 10 slots
Is it also weird that whenever I play SMT4, all my level ups go into the stat distribution pattern of 2-2-1, 2-1-2, and 1-2-2 for Magic, Agility, and Luck, respectively?