most of the combo lenience is because they forgot to make air-resets invincible, some characters with really long air-resets like Fei Fei (the hooded girl) get hit with some character specific infinites as a result.
i love excruciatling work intensive projects made on purpose to feel poorly made, just imagining the image capturing and animation process made me feel tired
He is a character that only the AI in story mode could control. You can use him in version 1.6 (the one shown in the video) by going the character select screen and going to Dong Dong, then go to the left.
I updated description with official movelist image, not complicated to understand until you memorize Kick and Punch characters! Super Moves are the star ones! :)
+juan pablo portillo (chasereye) Dong Dong Never Die is really fun to play, and the final bosses are hard if you don't know how to deal.... Even with some cheap things, eg. infinite combos, the engine got the scale thing: the more larger is combo, less health it takes, until a attack hit as blocked attack :D
+juan pablo portillo (chasereye) Sadly, the older version link is broken, I only got the New version link (in new version you probabbly will need set system locale to chinese in windows control panel in order to select/fight one of last bosses, older version works fine without chinese system locale) Download (NEW VERSION, link ok): www.g4g.it/?dl_id=1313 MOVELIST (A few missing moves only) drive.google.com/file/d/0Bz6q2KNehMRnLWxPMF9FQ0E1QUk/edit?usp=sharing
This may be the only instance in the history of human civilization when something Chinese can be considered "cool." From terrible translations into English and a squeaky, annoying pitch based language, they finally contributed something worthy to popular culture.