Тёмный

Download Fully-Rigged 3D Character Base Meshes Free from Reallusion - bring your creations to life! 

Michael Pavlovich
Подписаться 139 тыс.
Просмотров 11 тыс.
50% 1

Download the free base meshes here!
rebrand.ly/y5h457b
Get Character Creator here: bit.ly/46Rb4op
Get iClone here: bit.ly/3R99t7U
Get Face Tools here: bit.ly/3GtC7vx
All Reallusion products here: bit.ly/3NeneRj
Auto Setup Workflows - Unreal, Blender, Marvelous Designer, etc...
www.reallusion.com/character-...
Blender Pipeline videos:
courses.reallusion.com/home/c...
Character Creator Pipeline - Body, Accessories, and Clothing:
• Character Creator Pipe...
Character Creator Pipeline - Face and Headshot Mesh Conversion:
• Character Creator Pipe...
ZBrush Mesh and Character Creator Arbitrary Mesh Pose Management:
• ZBrush Mesh & Reallusi...
Warhammer Ultramarine and Koh Character Creator livestream:
• Ultramarine & Koh Char...
/ @michaelpavlovich
gumroad.com/pavlovich
cubebrush.co/pavlovich
/ pavmike
/ pavlovich
3d.cgmasteracademy.com/instruc...
www.artstation.com/michaelpav...
sketchfab.com/pavlovich
/ pavmike
0:00 - Intro
0:31 - Download and Unzip
1:34 - Why These Base Meshes?
3:35 - .obj file format overview
5:00 - .ztl file format overview
6:20 - .fbx with skeleton and blendshapes
9:00 - Blender blendshapes
9:40 - Blender Rigify one button control rig
11:32 - .obj Custom Character Creation
20:29 - .obj Character Rig, Animate, and Customize!
28:00 - .ztl Custom Character Creation
35:10 - .ztl Character Rig, Animate, and Customize!
42:58 - Outro

Опубликовано:

 

19 июл 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 41   
@clementlebouc9746
@clementlebouc9746 3 месяца назад
Amazing workflow ! Your tutorials are so useful, thanks Michael !
@KeijiKaini
@KeijiKaini 3 месяца назад
This is probably the best thing i have seen online by far... You can learn so much from these models a tutorial on youtube cant teach you! Nice finding! Thank you!
@BoldBrainWay
@BoldBrainWay 2 месяца назад
You have become my favourite 3D teacher! Thank you for the astonishing value you provide with your hyper-detailed tutorials!
@Alexander_S_K
@Alexander_S_K 3 месяца назад
Great video, thanks for sharing the links to the official tutorials as well!
@dschroeder7354
@dschroeder7354 3 месяца назад
That was great, Michael!
@alexpurkhalo711
@alexpurkhalo711 Месяц назад
These meshes have really good topology, at an extreme angle of rotation things still looks good unlike to many other base meshes I tried, thanks for tuto
@Gatz3D
@Gatz3D 3 месяца назад
Amazing!! 👏 This beats using Mixamo any day. Thanks for passing on so much knowledge!
@niilanteybadu1
@niilanteybadu1 3 месяца назад
Hi Mike!!!! I love your tuts... Just a quick request... Need you to run us through a Zwrap workflow onto Reallussion's Base meshes... From a custom mesh
@MichaelPavlovich
@MichaelPavlovich 3 месяца назад
I don't disagree, migrating old projects to new topology takes a few steps (not difficult, just tedious); in the meantime, for anybody stopping by, while it doesn't cover full body, if you have old project HEADS laying around, here's how you can use headshot / ZBrush to migrate that to CC topology: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-4TTEJ8tC9Xc.html
@johnray1956
@johnray1956 3 месяца назад
Right now, the tip very well might save my hide right now.
@pjdava
@pjdava 3 месяца назад
Michael Pavlovich, Subscribed because your videos are so much fun!
@pandorasmask
@pandorasmask 3 месяца назад
Hey Michael, I have a question. Is there a workaround for creating stylized humanoid animals, especially ones with snouts, and removing the humanoid ears without breaking the base topology?My problem is the stretching of the UVs, especially around the snout, as you pull the topology so far from a human mouth. If you have connections with Reallusion, maybe you could ask them if they could add a few humanoid animal base meshes without the humanoid ears and with elongated snouts.
@Spyro_76
@Spyro_76 3 месяца назад
💯
@Koshisimsofficial
@Koshisimsofficial 21 день назад
I had to subscribe! You’re awesome 😌 quick question, can the teeth and eyes be switched in blender?
@MichaelPavlovich
@MichaelPavlovich 10 дней назад
Kinda depends on what the end result is; if you want to go back and forth between blender and CC and take advantage of their blendshape / morphs / etc... you can't change the vertex order for the teeth and eyes, but if you're setting up a character for use in blender only, or exporting an alembic cache anim and mesh from CC and importing that into blender just to render, swap away!
@Koshisimsofficial
@Koshisimsofficial 5 дней назад
@@MichaelPavlovichthanks again Michael
@maxmoudison6551
@maxmoudison6551 2 месяца назад
Is there any process by which you could change the vertex order of one of these base meshes into a more complex character and still use this pipeline?
@numosis3627
@numosis3627 3 месяца назад
cant figure out how to install so they would show in the content tab
@tdsw
@tdsw Месяц назад
Currently working on a project using cc4 to pose a none cc4 character, posing goes fine but when I send back to zbrush some subtools stay in original position, some get duplicated, some lose subdiv levels. Any idea what I'm doing wrong?
@Muslim-lu4fu
@Muslim-lu4fu 2 месяца назад
Hi Mike!!!!, I was wondering if you could share these 2 models? otherwise, unfortunately, I don’t have them. Cartoon (CC Character Base) Characters for CC4. I need format for (CC4) - Charactor Creator Avatar Files (.ccAvatar) I don't need this format. - format (FBX - OBJ) I have them. (3:11) - I’m talking about, the video at this time shows what I need. What reallusion gives you for free to download is there inside, there is no model for the character creator. - (CC Character Base)
@Alexander_S_K
@Alexander_S_K 3 месяца назад
Wait! Why does the morph brush work that way (with stored history instead of stored morph target)? Had no idea this functionality exists! Is this because you imported it into a simple brush instead of a typical .obj import?
@MichaelPavlovich
@MichaelPavlovich 3 месяца назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-8mXT2aZN2z0.html
@Alexander_S_K
@Alexander_S_K 3 месяца назад
@@MichaelPavlovich Yeah, I totally missed that one. And here I was thinking that 2023.2 didnt bring much to the table... So history morph is great for when vertex order stays the same but you can still have a use for the history recall in a dynameshed or any scenario where topology changes. Thanks Mike!
@MichaelPavlovich
@MichaelPavlovich 3 месяца назад
@@Alexander_S_K totally, I use morph history for a ton of stuff now, keep an eye out for shape creation videos soon, uses morph history in interesting ways!
@charliemakescartoons
@charliemakescartoons 2 месяца назад
Is it possible to do facial mocap with these meshes? I've tried this to no avail...
@ashd-il5sg
@ashd-il5sg Месяц назад
depends upon the program u r using
@charliemakescartoons
@charliemakescartoons 23 дня назад
@@ashd-il5sg Blender.
@LumberingTroll
@LumberingTroll 3 месяца назад
Any chance these are rigged to the Unreal Engine 5 Skeleton? CC4 so far has only exported using the UE4 Skeleton and I'm pretty disappointed about that.
@knartfocker_
@knartfocker_ 3 месяца назад
Did you figure out if they are or not? I am looking for a good human base with the UE5 skeleton as well. I think Live Retargeting might be the solution..?
@LumberingTroll
@LumberingTroll 3 месяца назад
@@knartfocker_ nope, and live retargeting doesn't help for stuff like twist bones that the UE4 skeleton doesnt have.
@Nashfanfl13
@Nashfanfl13 3 месяца назад
I know your a Zbrush God Michael but I hope that you could do some more blender tutorials please :)
@moesaadi4601
@moesaadi4601 3 месяца назад
Can you make a character for me in a specific pose and I’ll pay you. Please let me know.
@ashd-il5sg
@ashd-il5sg Месяц назад
i can try ,can pay me if u like it
@IRDazza
@IRDazza 3 месяца назад
The models are okay for some uses but many are not very realistic for general human models. Large eyes and squatty bodies, cartoony looks. Good starting point for some styles though. Also CHaracter creater is $300.00 after 30 day trial.
@AnthonyTerlizzi
@AnthonyTerlizzi 3 месяца назад
Please stop showing how Blender is a real software tool. Yes its free, yes cheep owners and company's will support it, you have a great community that currently supports its tools. But if any company that needs to show a software provider it is capable and supported through its updates it will fail.
@MichaelPavlovich
@MichaelPavlovich 3 месяца назад
I yearn for those blender hobbyist click through numbers
@hallofsilence8992
@hallofsilence8992 Месяц назад
Watch " RRR " Made in blender
@zedeon6299
@zedeon6299 Месяц назад
Bro mad with a free software
@tacovoorhees
@tacovoorhees Месяц назад
How are you gonna ask someone what to post on THEIR channel ? You that entitled or just ignorant ?
Далее
Ultramarine Warhammer 40k armor and animation!
0:53
Просмотров 3,2 тыс.
World Record Tunnel Glide 🪂
00:19
Просмотров 15 млн
I Melted Wood With Friction
8:44
Просмотров 313 тыс.
Adobe is horrible. So I tried the alternative
25:30
Просмотров 651 тыс.
Turn 2d Images Into 3D Images In Seconds
6:37
Просмотров 26 тыс.
I 3D Printed a $1,224 Chair
23:56
Просмотров 1 млн
Why Do Video Game Studios Avoid Blender?
6:49
Просмотров 418 тыс.
I Made a $100,000 Commercial in 24 Hours With $0
15:42
Просмотров 535 тыс.