Can we all just take a minute to appreciate how utterly badass Grigori is? Wise and commanding, but not remotely arrogant, simply understanding of his own power. His interest lies solely with you, the Arisen, just as your sole objective is to slay him. He knows he must push you to your limits, throw everything he has at you, because that is what the cycle demands. Anything less and you'll simply fail in the trials to come. He understands you, and he respects you as one would an equal. He isn't some wrathful being of hatred or vengeance, he carries out his role as both your guide and your greatest foe, the very symbol of adversity and the catalyst of your journey. Staring up at him standing determined while my pawns appeared at my side, before we all charged forward as this track kicked in was one of the greatest feelings a video game has instilled in me.
It's ironic that of all the people in Gransys, it's the Dragon who stole your Heart who understands you the most. For all his immeasurable power, Grigori remains solemn. He's a slave to his role, and the power he's been granted is just a monument to his own failure as Arisen. He wants you to kill him and end his enslavement, and pushes you to succeed where he didn't.
@@garygrandy9443 Hmm... but that dont make sense, you just running of your fate that you chose by your own, nor the king, nor the dragonforged, no one except you, you decide to go to the end, you decide to fight grigori till the end.
"Tis' a fool choice Arisen! But better fool than craven." "Some welcome the end with arms outstretched, while others face death incarnate arms-in-hand." "Wealth and power are sweet anodyne for heartache"
"The hour for turning back is past. The world will have its answer: you or me. Death, or life beyond?" Favorite line of mine just wanted to make me fight him even more
ACAPlayer What I like about that line is usually when phrased with two ors, they relate to the corresponding one so that line implies the Arisen will bring death, while if Grigori wins the world goes on.
@@ironwarrior7927 The Arisen will bring death because he will have no choice but to face the Seneschal who will read apart the kingdom where the portal is under? That what you mean?
The camera angle too, and the way your pawns teleport in all badass like, and if you sprint while he’s saying that, the camera stays back and it looks so cinematic
@gamma2589 Old comment but it could be read as meaning that the world will "die" with the Arisen's victory, in that the cycle will enter its final stage before resetting when they take the Seneschal's place
Grigori isn't just a dragon, he is an intellectual in the body of fire breathing, world ending lizard. I love him as a character so much, but his face is something I can't take seriously for the life of me.
I kinda like how Grigori is just chill with whatever you do and doesn't even try to reprimand you. Be an ass and leave? It's cool bro, I get it. Stand and fight? Best of luck to you.
Grigori's job is to look for a new Seneschal. Being an ass and leaving probably means you weren't worth it nor would you have survived him and the Seneschal's challenge.
It's only fitting. Canonically, he is the 2nd most powerful being in the story, right after the Seneschal, until the Arisen defeats him. The Daimon (Ashe) and its true form are possibly even more powerful as Ashe defeated Grette (Grigori's counterpart) but they're from a different world.
"Aye, raise your weapon..your teeth of steel, your blood-red voice...show me your power Arisen! Prove yourself worthy of what lies beyond my corpse! Show that you possess the strength to still my heart. The will to do it. The soul!"
*Grigori:* "You would face me, then? 'Tis a fool's choice, Arisen. But better fool than craven. I knew your mind ere you came.... Still, I ask this final time. Arisen, will you stand and fight?"
They're being compared because they have the same basic story (Chosen One must slay a world-devouring Dragon), and Dragon's Dogma pulled it off immensely well. Where Skyrim simply followed the Chosen One story to its normal conclusion, Dragon's Dogma twisted it on its head, which is where most of the praise for the story comes. Also Grigori was infinitely better than Alduin as a character and as a boss.
I know I'm replying to a three year old comment, but I couldn't agree more about Grigori vs Alduin. Alduin was just a normal dragon (who due to its size and the general staleness of Skyrims combat already was minimally intimidating) that refused to stagger whereas Grigori is the exakt opposite. Enormous, ferocious, and incredibly satisfying to fight. If you end the respective games with their final boss battles, Skyrim fizzles out with only the story as a redeeming feature, whilst Dragon's Dogma goes out in a blaze of glory, satisfaction and sheer spectacle.
Let's not forget that Grigori's demise came with world-altering ramifications, too. Alduin? Bah, nothing really bad came from him. Grigori, though? You almost felt ashamed of killing him because of the destruction and pain wrought by the dragon's fall.
@@loyalcav1575 I personally think dd is better than skyrim, I just can't come up with something that Skyrim did better than dd. Alduin's fight is a joke compared to Grigori's, Alduin is just a raging dragon with no purpose, fighting him is easy and not satisfying, and no one even seems to care about it after you beat him. I mean in dd, even the easy fight with the seneschal felt better than alduin's or miraak's.
For all the things that Capcom could have done MUCH better, the final battle was surprisingly well-done and epic. RPGs, this is how a final and climatic battle should be done peace
@Dracoth Begone Buddy I have over 2000+ hours into Dragon's Dogma both across the original game and Dark Arisen on different platforms, the highlights are the beginning, the end-game, and post-game. The mid-game has literally nothing to do with Grigori and loses it's way completely, there are sidequests that help alleviate this and BBI has a pretty great storyline. Yes the story is good but it could have been better, we could have had other dragons incorporated into the story so we can see how big and bad Grigori is, and yes we see that through the dragonkin but from a narrative standpoint, those creatures are barely recognized if at all.
@@Darskul I 100% agree! The main story was ass and had nothing to do with the Arisen or Grigori until the end. It's like the game didn't know what it wanted to be. Don't get me wrong, I love the game! I just think the story was lazily and quickly written. BBI on the other hand, blew it all out of the water! I enjoyed that DLC so much, and the story was great!
Imo, there's few moments in history as epic as this fight was when this game released. The storytelling, the dialogue, the iconography, the visuals, how long the fight lasted, it all just adds up to one extraordinary experience. Even to this day it's one of my favorite boss fights of all time.
@@freeph78 or he became the seneschal, only to be casted down by the current one. Defeated seneschals are reincarnated as dragons if I am not mistaken. If Arisen is worthy amd capable of feats, he recycles trough every stage of cycle.
@@tengizoniani5029 Defeated seneschals are gone Dragon like Grigori becomes one if an Arisen failed to defeat Seneschal Arisen that failed to kill their dragon instead turned into either drake, wyvern or wyrm, all 3 depends on vocation If an Arisen managed to defeat their Dragon, but refused to accept their position, they instead turns into Daimon which is what happen to Ashe
@@amspookdidnt ashe turn into daimon because when he confronted his dragon(his old master) he said he wished to destroy the endless cycle and the dragon granted him power in exchange for his beloved?
Technically not, but Grigori looks, sounds and feels a helluva lot more like a final boss than you-know-who, which was more like an interactive cutscene than a fight.
CaptWolfy I prefered you-know-who as a final boss, but I prefered Grigori as a boss. The problem with Grigori is his name. I always think of Rasputin when I hear his name xD
deathzexion The Grigori are a class of angels in the Book of Daniel and the Books of Enoch called 'The Watchers' (in Greek, egregoroi). Most of the Watchers became fallen angels.
say what you want but the fact he encourages you to continue fighting throughout the whole battle just makes for the best boss in any RPG ive ever played, and slaying him made me feel accomplished, if i had a sword id kneel before him and praise the fierce battle we had
I remember fighting Grigori the other day. My heart was racing because of how intense the fight was. Here I am, facing off against this massive dragon with nothing but the skills I have learned and the pawns by my side. With Alduin, the fight was pathetic. Grigori on the other hand, he put up one hell of a fight. I had plenty of fun fighting him. It also helps that the combat is way more fun in Dragon's Dogma than it is in Skyrim. Skyrim is good and all, but I found Dragon's Dogma surpasses it.
Let's not forget the feeling of danger and desperation as you cling to Grigori's back trying to reach his heart! That HAD to be one of the most awesome moments of this fight.
@@Shiverwar especialy when he is at the tower, as a warrior enjoyer i really got scared because he can hit me but i cant, my pawns are useless because they just heal each other. Yeah i know you can dodge his attacks but i was a bit too under leveled for the fight so 1 hit and im dead
@@Yuuhenshin it be like that, the game likes to put you up against unfair odds like me being level 10 being ambushed by 7 saurians and a armored cyclops.
Well.. Skyrim dragons are technically Wyverns.. Just because Wyverns are in the Dragon family doesn't make them a true dragon though. A true dragon is something like Grigori. Much larger, has not only wings and two legs but also arms/four legs
Terentius Moonborn technically speaking skyrim dragon's aren't really wyverns. it really depends upon the fantasy world your talking about as the rules for these things change from game to game from story to story etc. dragon's dogma is proof of that. in dragon's dogma wyverns for whatever reason are like other dragons. they have four legs and two wings. in dnd which has one of the most classic depictions of wyverns they have two legs and two wings and a scorpion like tail which skyrim dragons lack. if I'm not mistaken wyverns are also supposed to have venomous claws which is something both skyrim dragons and dragons dogma wyverns lack. tldr. skyrim dragons are still true blooded dragons simply because that is what a true blooded Dragon in the elder scrolls universe is. heck I'm not even sure if wyverns are a creature in tes universe.
@@dorianrobinette9712 That's the first valid point someone's made against that. Thank you. But the traditional dragon, mostly going by folklore, is four legs and wings, while wyverns are two wings and two legs. Though I guess it's pretty interesting to see other fantasy settings depict dragons differently. Like in d&d I'm not fond of a dragons color chromatic or metallic being the deciding point of its alignment and breath weapon. I do depict them differently in my own d&d world. But ya, you're right. In TES they're definitely dragons in that universe. Even Akatosh had two legs and wings in oblivion if I remember correctly.
Terentius Moonborn yes akatosh did though who knows if that was his true form seeing as that was martin transformed being the avatar of akatosh. though since elder scrolls dragons have two wings and two legs it's likely akatosh would as well. and one thing about folklore of course western dragons were depicted with four legs and two wings but one point I'd like to make just because I just thought of it and find that it's worth pointing out. dragons didn't ever exist so in all actuality isn't saying a Dragon in say skyrim for example isn't actually a Dragon because of how dragons were depicted in folklore the same as saying a Dragon in one fantasy isn't a Dragon because dragons are different in another fantasy? I mean since dragons never really existed you could kind of say folklore from real life involving dragons is just fantasy in and of itself. as for chromatics in dnd I always kind of liked the way they were done though I do get your point. honestly the only dragon who's alignment and behavior I dislike would be tiamat. but that's a whole discussion in and of itself.
As someone who got curious about this game from the recent reveal broadcast of Dragon's Dogma 2 and decided to pick up the first game during Steam's Autumn sale for the heck of it, the combat and exploration addicted me quick, alongside creating the most gigachad of a main pawn. I logged 45 hours in 4 days and pulled two all nighters. I can't believe this game was so overshadowed by others that came out at the time. Some fantasy rpgs with a final boss dragon don't do the concept of a "dragon" justice, looking at you Skyrim... What a phenomenal 'final' boss, is what I would say if there wasn't some post game left to do. This game easily shot to one of my favourite games of all time in just a few days. Not to mention one of my favourite scores, too. Some of the tracks from this ost are phenomenal, I can't get over it. Waiting eagerly for Dragon's Dogma 2. I pray to God that its good.
Grigori was certainly an awesome boss. One of the best dragons I've ever fought in any game. Alduin? Bah! Too basic! Crosell? While awesome, still pretty basic. Grigori, though, you *feel* the weight of your actions as you bring him down.
I'm not going to lie here, after getting lvl 60ish most of the monsters in the game werent such a challange BUT when I faced Grigori, at the moment of making the final choice, I was actually afraid I wasnt ready for such a thing, in the end I prevailed and slayed the beast but nonetheless was probably the most epic batle I had in a videogame since long time !
for me it starts at 1:08, when the strings begin to get agitated, along with the guitar. the phrase actually keeps building up until 1:27, where you could clearly hear the strings crescendo. A really well done soundtrack indeed!
+maaka sat For me, I'd say 0:52 as they sneak in the main theme in a way that definitely worked with the frantic feel of this song. I know that Capcom does that a lot but it seemed a bit more subtle this time.
I always felt so sorry for Grigori. Constantly reliving the same exact moments of causing pain and suffering before it becomes his own when he finally perishes in this endless repetitive time loop.
*First time fighting Grigori* - Fought him by myself, got absolutely torn apart. Eventually won. *Lv 28* *Second time fighting him on NG+1* Fought him by myself again. Got killed by gravity, then got Wakestoned and made him my bitch. *Lv 67*
I didn't fight him until I was level 50 (normal mode run, first time fighting him), even then he proved to be quite a hard fight, whilst I didn't need to revive myself, he was still very, VERY tough.
My first time fighting him, I was in early level 60s. He killed me from a long drop which was humiliating. Then I loaded and pretty much destroyed him after that. My pawns sucked, but I was fine. Probably because I grew fond of how ranger plays.
my first time i was lvl 38 assasin with 3 pawns,i didn't got trashed it was a hard fight but fair...but then after seeing how shitty my arisen had become i decide to start again,and when it got to the point of facing Grigori,i said,"u know what,fuck it,i can rape a dragon when playing warrior so i am going to kill Grigori too,if only i knew,never face Grigori with warrior/sorcerer
DynoSkrimisher I completely destroyed Grigori my first try I think I was level 27 and still a Ranger but I used my patience and beat him in like 20 minutes
"Fight! Prove yourself worthy of what lies beyond my corpse!" Alduin: D; I played Skyrim first and kinda liked it, but this just blew it out of the water.
No, there were several songs that played before this one. The first one (during the escape part where he chases you), it is "Resolve" The second one is "Destructive to All" which is when you run up the tower to chase after him. The third one is End of the Struggle, when you're climbing to his back as he flies around the mountains. This here is the fourth and final one when you finally come face to face in battle.
See this is what I love with capcom when it comes to bosses. With normal game bosses its so simple, just find an opening and spam the heck out of it when it reveals. In games like monster hunter or dragon's dogma, you actually have to come up with a strategy to fight monsters.
Genuinely a watershed moment for me. Got me into DnD in the long run. Just the image of standing tall against a 50 ton fire breathing death machine with no hand holding to be had. You brought yourself here, you wanted this. NOW DO IT.
(DD2 SPOILERS) They really downplayed this fight in DD2. And even made it non mandatory. You're supposed to skip it. Grigori didn't deserve that nor the Seneschal who just got deleted. And the cool concept of the Everfall. Just endlessly falling through the sky in an endless loop.
(SPOILERS) There is no Seneschal so the whole twist with Edmund doesn't exist. It's not included. So with no big reveal you just hop on his back willingly. Grigori tells you to use Godsbane before your fight which leads to the true ending route. (Minus an Everfall) So you see him for about 3 minutes because they cut out the chase part. It's just hop on his back, Godsbane and you're in the final act.
@@MrNamine The heck... the dragon battle, alongside the Everfall, were the best part of the game. The Seneschal thing had good potential, it only needed more explanation and time to develop. Currently I have mixed feelings over this game. Character creation looks amazing (has few hairstyles but they can be added later), combat looks fun alongside the vocations, equipment and weapons available (though I believe there are few weapons, and I'm not a fan of the removal of clothes, or that both gloves and boots got mixed with the torso and lower armor respectively). The game does look good, but at the same time feels... incomplete. Like the first Dragon's Dogma. The only difference is that the OG has the excuse of limited technology and time, while DD2 is supposed to be "Itsuno's vision" of what he really wanted to do with Dragon's Dogma. I suppose an expansion or DLC will be added later, but who knows when, or if it will arrive. I hope things get better when Capcom manages to fix the performance issues and some other problems people have found.
@@assman7218 If I've learned anything about Capcom... its that they love making prototypes of games without ever settling on a really big release. You see that a LOT with Monster Hunter, now Dragon's Dogma. The only coherent franchise they've made was Resident Evil. The huge problem I have with this... is that they made their prototype VERY expensive this time.
"The hour for turning back is past. The world will have it's answer: you or me. Death, or life beyond!" reminds me of One Winged Angel...just a little bit...
'' The hour of turning back is past. The World will have its answer: You, or Me? Death, or Life Beyond ? If you would gain aught, give your all here and now! Such is the contest you have chosen ! "
The Dragon in DD2 ain't grigori though. It's a different dragon that doesn't want us to die but break the cycle because he hates it too, which is why he acts differently and you can see that in battle and music
"Aye, reclaim that which you have lost...take back your life...the surge of blood that tethers you to this world...it awaits you, Arisen, yearning here within me..."
You can offer your lover to the dragon, take his bargain and become immortal and be the next duke. If you use the God's bane on yourself after you kill the dragon but before you beat the game you become the next Dragon.
Judging by how so,e post game Dragons react when they realize they have been turned into Dragons, I'd say they aren't completely mindless and slaves to the eternal ring. This tells me that even though Grigori is doing all this horrible stuff he is really that philosophical and well spoken. Even among the other people of the game the way he speaks is extremely proper and he speaks bits of philosophy to you as you fight him. I can only imagine what he was like as a human.
this fight was really interesting in the way that it wasn't excruciatingly difficult. As long as you understand the mechanics of the fight, you /can/ win. The lead up sequences of getting chased/taunted by the dragon don't really feel like filler (even though they are) and while actually fighting him is difficult, it doesn't feel impossible. And despite that, it doesn't feel anti-climactic either. I suppose the fact I was playing as assassin makes this fight easier, but still.
After 1st playthrough i felt so bad for killing Grigori, he failed at his chance to be god and during the fight you THINK hes taunting you but, really hes warning and preparing you, and when i realized that he became my favorite character. And im willing to say the most Morally Good character in the game.
yeah man! first time i faced the dragon i beat him in the first try but only barely and i was a mystic knight and had used up all my potions and both me and the dragon had like what 50hp left so i was circling it heart pounding waiting for it to make the wrong move - which it did and man only a few games have made my heart pound so hard.
What is your purpose here, Arisen? If you sought to live you had naught but run and hide yourself away. But then, tell me, child of man... what does it mean to live in truth? To wage war against the passing days? To pray to the unseen for a few breaths more? To raise grand cities from stone, and spawn new life in turn? Mankind has done this, yes, and more. But is the tapestry you weave truly of your own design? Their kind is easy to fathom, they go on living from simple fear of death. But not mankind. Some welcome the end with arms outstretched, while others come to face death incarnate, arms in hand. I ask again, what is your purpose here Arisen? One path to your survival, lies in my defeat. Still my heart, and you stay the coming end. Another path before you... is to offer up that which you hold most dear. Abandon all delusions of control. For the price of a single life, I shall leave this land in peace. As my "vanquisher", the duchy would bow to you. Wealth and power are sweet anodyne for heartache. You'll not gainsay my terms are more than generous. If it matters aught, the man who rules this land now won that honor through just such a bargain. The decision is yours, Arisen. Now... choose!
damn, i cant agree more with you! During the Grigori fight i was like pumped with adrenaline. I never had a fight like this before in a game. and when the dragon fell, I shouted so hard in happiness XD
Now that The MVC collection is upon us, that means an MVC4 is in the realm of possibility. We should campaign for Grigori to be the final boss for MVC4!
No other dragons can match Grigori man He's fucking gargantuan and he's not just a typical firebreathing beast, he has so much personality for a dragon because the lore behind his story fits him so well
Alduin is such a wuss, I never got that sense of urgency and fear when I fought him. Unlike this divine beast,Grigori. Even fighting the lesser dragonkins (wyrm, wyvern, drake) offered more challenge than kicking Alduin's sorry ass.