It took my couple days to finish the level goddamn game itself is already hard but with this level the game's difficulty level becomes 9000 and that was just the ps2 version!
Me coming fresh off of jungle joyride: “well that was fun. Now I should just breeze through the rest of the game.” Eggman land: “You’re gonna do what?”
Them: Welcome to the salty spitoon, how tough are you? Me: How tough am I? I beat Eggmanland- Them: So? Me: With an S rank and all hot dog missions cleared. Them: Uh, right this way sir.
This stage being this hard actually makes thematic sense, after all, wouldn't Eggman's heaven of a place with order and control, HIS control, be HELL for someone like Sonic, who's all about freedom and running faster than the wind? This song also really hammers down the fact that this place should NOT exist, and you're the one who's gonna have to destroy it. The hardest stage of the Sonic franchise being Eggmanland is such a simple but brilliant concept, and I really like how they went down about making it here.
hardest stage of the Sonic franchise? Now, I would absolutely would give it to Eggmanland, but the one that really takes the cake in my opinion is Showdown from Sonic Spinball. (In fact might as well give the entire game that rank.) But, it doesn't matter since both hold the same thematic, which is 'Robotnik has created this place, it shouldn't exist, and Sonic have to take it down before something REALLY bad happens'.
@@smileyfaceproductions7477 A few Sonic games have that idea actually. S1 has Scrap Brain S2 has Metropolis S3&K has Death Egg Even Forces has Imperial Tower / Mortar Canyon / Final Judgement (We don't talk about Iron Fortress)
Oh I agree with you it does feel like a heist or break in to recover the emerald guns blazing style. Though it doesn’t make the werehogs game design any better
I loved this level because it was hard. It made me happy the final level was actually hard. its something devs are hesitent to do, due to casuals, but even a casual can do it with enough practice.
i really love this stage. Sure. it's hard, but as a final level, it SHOULD be hard. this level tests everything you've learned; properly boosting, quickly reacting to obstacles, drifting, QTEs, 3D and 2D platforming, and doing Werehog combat as efficiently as possible. This and SA2 Cannon's Core are examples of how final levels should be made in sonic games
The fact that this level is hard also makes it all the more satisfying to S rank, especially after beating up 3 titans at the end in a row. The fact of the matter is, getting to see a results screen at the end pop up that says you beat the level in 25 minutes and an S rank is one of the best feelings ever. The art design and graphics of this level are also amazing, very fitting that a stage called Eggmanland is this hard and also this fun.
I'd say this level even has a bit of something that someone would like regardless of difficulty. As a young kid (about 10-12?) i had issues coping with fast regular sonic and not slipping to my death at high speed areas, fortunately this level isn't too frequent with those so i didn't struggle too badly. I specialised in Werehog mode however and had done excessive amounts of xp grinding for abilities and learning new and experimental combos. I didn't even use the Guard feature for defence, i worked faster and sought to interrupt enemies more often but leave chances to move out, then grab hold of a straggler or group and pound them to stagger them. Only part i had issues that i distinctly remember today is those jank camera +pipe tightroping sections. Camera was bad without a doubt, but at least managable. Anyone who favours one playstyle over the other would have their moments of satisfaction in the level. In fact the level took so long that the time blended together in my head. I just kept going and kept progressing even through trial and error, and more challenges kept coming. Eggmanland really is a park: there's all kinds of content for different people to enjoy (and suffer by).
I'm probably not the only one who thinks this, but does Eggman have a thing for amusement parks? They've been seen here and there, but more notably in Sonic Unleashed and Sonic Colors. did he like, have a thing for this when he was a kid or something?
Probably some childhood thing. Making the world into his "Eggmanland" has always been his brainchild and one of his ultimate goals in this evil schemes. I'd like Sega to explore more of Dr. Eggman's history.
MelodiousBlitz I always thought he hates the world because of what happened to his grandfather. He did say he wanted to be "just like him". Clearly he changed his mind.
Dreamland Kirby That's a good point. But if you look back even as far as the first game, the manual will describe how Dr. Ivo Robotnik (nicknamed Dr. Eggman) wanted to rule the world via animal-turned-robots and his Death Egg to ultimately make the world into "Eggmanland", a world made in his image and under his full control. His grandfather is a whole other aspect of lore that's extremely interesting, but may be a bit separate from Eggman now. I think at the end of Adventure 2 Eggman mentioned something about renouncing his grandfather's plans and motives.
MelodiousBlitz No I'm saying that could be his reasoning for wanting to rule the world and make Robotnikland (now Eggmanland). He also seems to hate nature. I have a theory that the new sonic game in 2017 will take place in a world ruled by Eggman. The trailer seems to suggest it.
I thought it was crimson carnival too, but if you go to eggmanland after playing it, I realized that it´s actually called Eggmanland. If you stand up in the level platform It won´t say the level, like in the case of any other level (for example: Apotos is Windmill Isle and Empire City is Skyscraper Scamper) but in this case, the village has the same name of the level.
@@skyblade7438 I played the Wii version and enjoyed it but what you are stating is a opinion the 360 version was better by a longshot and is beautiful graphic wise get off your low-horse and open your eyes
that horrible, twisted sound right at the beginning of the song is one of my favorite parts of the entire thing. it's only used there a single time, and though it's so quick and easy to pass over, it instantly brings you to attention and puts you on your toes in less than a second and perfectly sets up the tone. it's just such a memorable addition to me
@@oswaldgamingnt6346 Simpler times. I'm turning 16 in July. Hoping the next game's good, and I'll spend as much time in it as I have in Unleashed, SADX(ugh, the trash 360 port)/SA2, Gens, and 06 on my 360 back in the early 2010s
Best final level in a Sonic game, you really have to play it a lot to master it. I remember it took me and my brother 72 minutes back in 2008, now I finish it in 15. Love this stage.
I always loved that sexy piano throughout the song and the electric keyboard, this song is god tier, this games whole sound track is fucking amazing, also im hella good at this game so i had a fun time playing and listening
Yeah i don't think the hate comes from the design more just the difficulty However I played recently and didn't struggle nearly as much as I did when I was younger albeit Werehog sections were a ballache
I don't think most people actually hate it. They just say that as a way to express how hard it was for them. I honestly loved this level and the DAYS I spent trying to get that S rank, even if at the time I'd have claimed to "hate" it in frustration.
Ah, Eggmanland, the level that puts the fear of God into many a player of Sonic Unleashed. Without question, the most difficult level in the game, as well as being the longest, and I loved every second of it. It's the ultimate test of your skills learned throughout the game. You have both 2D and 3D platforming, grind rails, reacting to quick-time events efficiently with death usually awaiting you if you fail. There's fun Werehog sections with some platforming, even the bobsled from Cool Edge makes a return. It challenges you on every single front, and that's how a final level should be handled.
I always thought Eggman Land was a really cool level. All these years Eggman has wanted to create Eggman Land off the destruction he makes and now his dream has finally come true. Man, Sonic Unleashed truly feels like the end of an era.
oh yeah, this has been my favorite level in any sonic game. and considering that this is literally my favorite game ever, eggmanland is my favorite part of any game
I was about to beat the level when my parents told me we need to leave now and i was like OH GOD NO PLZ THIS TOOK ME SO MANY DEATHS AND I AM ABOUT TO BEAT IT!!!!!
I just realized, Eggmanland has the same kind of gameplay structure as a final level similar to 06's End of the World. Both level designs have gimmicks that are meant to test everything you've learned so far throughout the game. They require you to play every character(sonic and blaze the exception) to get through the level.
ok this song totally embodies hedgehog against army. This stage is long hard unforgiving but incredibly well designed and this is probably one of the best final acts in platformer history.
Though the level is almost impossible to beat, I'm really happy to eggmanland actaully come to life for the first time here! Ever since SA1 Eggman stated he wanted to bulid "Robotinkland" (Or Eggmanland since thats what everyone calls him now) as its the brianchild to his amibtions and genius. I wonder if we'll get more lore on eggman on how he came up with Eggmanland.
Indeed. A good balance between both play styles, great environment and atmosphere, fun set pieces and an overall amazing send-off as the final level of the game.
I love Sonic Unleashed and coming from someone who has gotten S rank on everything except this level, I can appreciate it for actually being a difficult modern Sonic game. Like the game is amazing overall and the were-hog levels weren't that bad for me, I primarily enjoyed playing the night levels due to the music and how relaxing it was compared to daytime, but hey, that's a subjective topic.
If you want to S rank this stage, you can get it pretty easily even if you die and respawn in the second part of the boiler room, but you can probably S rank the level after dying a lot later because you can get an A rank from the last checkpoint
@@onetrueronin Congrats then, and If you haven't I definitely recommend you try going for it, personally I didn't find it particularly hard but it's just extremely satisfying to do, especially after beating up 3 titans in a row by the ending
I remember playing this on my wii, I couldn't get past THAT ONE FLIPPING SHARP TURN! I was going to play and finish it the next day, but then my little sister broke my wii by forcefully pushing in 2 discs at the same time. And I never got to finish Sonic Unleashed. ;v; I'm trying to find the 360 version currently ;;
Pikapower really what was the point of that mission? It took me 50 lives to beat the level with a B rank and they'd expect me to beat it AGAIN on a time limit without checkpoints?
@SMD965OFFICIAL generations has some of the best gameplay in the series but a basically non existent story so i wouldnt call colors or generations bad just lacking ambition
okay, it's not THAT hard, i only had like 80 something lives and beat both eggmanland AND all the bosses after and ended with around 10. not even a single game over, sure it's a lot of lives but still no game overs. in fact, i never got a game over at ANY point. even before my main attempt, it was a new save file.
People say this game is mediocre, yet on THIS mediocre game, we finally got to see the villain almost achieving the success he always wanted. If this is mediocre to you, then you just have no taste.
Honestly, I think this is the best boost formula game, and I've only played the Wii version. I'm gonna specifically point out the HD version despite never playing it, though. There's genuine challenge! Generations hardly challenged me at all, same with Colors. And Forces... well, I don't really give a fuck about Forces.
crazy how it took well over a decade for this to be topped as the hardest challenge in the franchise, with the hardest thing now being Master Coco's trial on Hard or Extreme before the major patch (for those in the future, this was before Sonic X Shadow gens, idk if that thing is gonna revolutionize difficulty or what)
Bro am I the only one that didn't suffer in Eggmanland? I mean it sure was hard, but I didn't die so many times to hate the level. In fact, I thought it would be hard af and it would take me hours to beat it, but it only took me 39 minutes with an A rank on my first try. Very climatic for the last level of this awesome game!
Just for anyone that’s just started the game and is having a look at the soundtracks. This stage is arguably the hardest modern sonic stage so as a guy who’s been through this, be warned because you’re about to feel the current.
@Vybz It's frustratingly hard if you do it legitimately, but if you speedrun Eggmanland, it's WAY easier and shorter, it took me 12-14 minutes to beat it just by speedrunning the stage.
remember as a kid getting around halfway through this stage and then having to get off cause it was my bedtime & i had school the next day. left my xbox overnight & all day just so i could beat it. i got a game over as soon as i came back to it lmao
It's like Eggman knew Sonic for so long now that he decides to do what any in-game nemesis would - fuck up your stage and make it so that your enemy can't do shit 😭
This level is a tortuous marathon, and I LOVE it for that. Battletoads is remembered because Turbo Tunnels gave headaches to both the toads and the players. Cynthia is remembered because her Garchomp was conceived in Hell and smells like the Grim Reaper. And I will always remember this level because it’s a perfect depiction of Eggman’s personal dystopian paradise. I wish we had more levels like this at the end of the games, like a Sonic version of Champion’s Road.
Unpopular opinion: most of the day segments in this stage were pretty bad compared to the most of the game. Not just because they were hard, but because you were forced to slow down for them. The bad camera and sometimes unresponsive controls didnt help this, but things were claustrophobic in this level regardless. The level was sort of the start of the Sonic Colors/Forces level design where most of it is 2D and the 3D sections are just kinda there to transition between them Def contains some of the best night time sections in the game tho.
To be fair, they were about the same length in total to the HD version's main stage. At least if you got a game over during Eggmanland in the SD version, it was split up so you could actually try again from the last level you were at.
Ironically Sonic Unleashed uses a sample from the final boss of Zero Gravity in the Werehog Boss theme too. I like to think of Unleashed as the Sister game of Zero gravity in terms of music c:
For people complaining about how long and hard the level is, well, duh. Eggmanland is Eggmans biggest plan and the entire thing serves the singular purpose of killing Sonic. Think of it like the endgame of all the Sonic adventure games since that was the end goal for Eggman, it will only make sense that the final level of such grandiose design would test Sonic to his absolute limit at best and at worst kill him once and for all.
One of my greatest achievements in all of gaming was beating all of the hot dog stand missions for this stage. Words cannot describe the sheer euphoria I felt when I finally did it. Never give up, folks.
@@andile-blazermakhanya2047 the best i did was beating eggmanland on my first try entering it with only 7 lifes, but i dint get a S rank and i died a lot (theres more lifes on eggmanland)
It's probably not gonna happen, but imagine if this stage was in Shadow Generations; think about it... 1: it's build on top of a Gaia temple, meaning it's tied with the Chaos Emeralds, like Shadow (similar reason as to why they're including Chaos Island in Shadow Gens) 2: Dark and Gloomy, fits with Shadow's vibe 3: Iconic Stage from Unleashed (even if for a very bad reason) 4: A remix of Eggmanland Day would go so hard
I'm kinda surprised we didn't get a Eggmanland V2 in forces. Or at least EggmanLand elements in sonic forces levels. It makes sense because Eggman took over the world in that game. I would've took that over Green hill looking like Sand hill.
Someone: "gets a D Rank on this stage" Sonic: "Uhh, can I start over?" The player: "DUDE SHUT THE HELL UP THAT FREAKING STAGE TOOK ME 80 MINUTES!!!!!" Edit: I just want to say something. Yes guys you can get a D Rank on this stage. You just have to suck at this level.
Eggmanland really doesn't deserve the hate. Its not even that long if you're good at the game (I can beat it in around 12 minutes without the use of glitches). Its not my favorite Unleashed level, but it's still a solid one.