Eiyuden Chronicle: Hundred Heroes is a dream game for me. I contributed to the Kickstarter, and followed the game's development for years. It does have issues as a game, but overall I had blast playing it. Enjoy the video!
I thoroughly enjoyed it but the incredibly bad and woke localization should be criminal. Yes that's exactly what it is in any of you that act like it's not an issue, is nuts. The job of a localizer is not to inject their own personal social politics into a game. It's to provide a professional and accurate translation for those people. If things are subtle I don't really make a big deal of it but the game really tries hard and I really hope they fix that stuff. I'm not sure if playing on Japanese with English subtitles is any better
Was wondering where you went around the release. As for the game it was fun, but a let down on MANY fronts which just made me go play the Suikoden series. I hope we get more, but as a whole was a let down but still better than whole lot of nothing Konami has been giving us.
Finally Your Review 🎉🎉🎉 I personaly bougth it for PS4 digital Deluxe , physical Edition for Switch just for the Collection and played it on Xbox Series S. I had the same Thougths and Feelings about the Game. I had big technial Issues in the Final Battle and Endsequence..that was very annoying, but i enjoy to play the Whole Gsme and played it 130 Hours. I hope they will optimized some of the Features in the second Game...and hope it will be come out.
My first playthrough was hard mode with all of the penalties enabled, and I have to say, for the most part that felt like a great way to play the game. The only instances where it felt bad was the multi-stage boss fights at various points of the game. It's tricky to manage your healing to have enough endurance to last a long time in those fights. Ultimately I'd say it's a great way to play the game. For me personally, as much as it hurts to say, it fell below my expectations in many ways. I played the game on the Nintendo Switch and the performance was quite bad. Low frame rate being the main issue. It was also riddled with bugs. Initially it was more devastating ones like not being able to recruit certain characters or frustrating ones like Reiyna ending her recruitment battle before she is supposed to. So I had to wait until I could defeat her in 2 turns instead of what would have been much earlier had I gotten all 3 turns. The biggest thing to me though were the crashes. I'd say in total I've lost about 5-8 hours of gameplay just due to crashes. In excess of 2 dozen crashes, but frustratingly some right after long segments and boss fights. What those crashes did was instill a fear in me that made it very difficult to enjoy the game. At times I would even skip cutscenes in an effort to rush and save. More than once I had a cutscene transition fail into an infinite loading loop that would never progress. So you had to exit the game via the dashboard and reload. Again this would lose me many minutes and in some cases an hour when this would happen. I think the story and characters were acceptable. Passable, but not really anything special. I'm very much a fan of the Suikoden 'formula' of recruiting many characters, fighting in large turn based battles, etc. So I'm willing to overlook story elements that aren't very fleshed out or interesting. If I had to rate the game I'd give it a 6/10 experience, but because of the bugs (until they are fixed) and the performance of the Switch port I'd say it's genuinely a below-average game. Maybe a 4/10 and because of that I wouldn't recommend others to play it. Should those issues be fixed I'd say it was a solid first attempt. Sadly without Muriyama I'm not sure if the series has any hope of a real future, but if it does I hope the game sells well enough for a continuation and refinement of the systems they have in place. I think a sequel or another game all together in this style has the potential to be much better. Again hopefully without the lack of polish we saw here.
This game was great. Some of the disappointing parts were having to look up info to recruit some people especially the fisherman as he blocked a lot of castle building and I did not know there were hidden fishing spots until I looked it up. The 1v1 combat while I see they were going for some flash it felt like it had no weight. I can't tell you how many years I played suikoden before I found out Pahn could actually win if I leveled him up. I thought it was just a scripted loss, But that fight ment something. The auto fight modifiers was almost impossible to get to work right. All I wanted was for the characters to use sp but not mana except for the healer who would heal when someone got low. after weeks of trying to get it to work I just gave up and stopped using it. I couldn't even find any videos of how to use it at the time. I think most people just ignored it.
Enjoyed the game a lot and I am looking forward to the next entry. I was super let down by the fishing. I was really hoping it would've been more interactive :(
The Reid and Hogan recruitment took to damn long it took me 1 and half play through to get them and the guild characters so I've experienced both endings for the game and im currently on my third but this time I'm happy cause I have every one ❤
Character recruit should be more difficult and more missable characters to make it difficult. Death during war should happen and the war is too predictable. 1v1 is non sense. The rock paper scissor style don't work like the suikoden games. What else, they should incorporate the different fish you caught, plants, meat spices etc in the cooking. Not overwhelm us with a thousand recipes. More theater plays, should have control on the egg race. Overhaul beigoma. Gold beigoma getting defeated by silver beigoma, cmon. The Guild should improve. Something like people request, monster hunting, etc.. Rune system is not good. If possible, have everyone a unique rune/skill set. DLC for Aldric, to get to know him better. Because he ain't a bad guy, he just wants everyone to have access or can use the rune for themselves. Just like Suiko3 wherein you get to play as Luc.
I really enjoy playing the game, it really is what i wanted for so long. And, yeah. The game has its problems, but it really is an little unpolished gem. I hope that there will be a successor announced soon, and wait now for the story dlcs to come out later this year.
I think your assessment of the game is pretty spot on. Fortunately for me I played it on the PS5 and waited until it had been out for a couple weeks to start (I wanted to finish another game I was laying first). This turned out to be beneficial as I avoided all the bugs. Loved the game. Looking forward to a sequel and hopefully they can build upon the story. 9.5 out of 10 for me.
I loved this game, but the achievements are so daunting that I just gave up. Normally don't care about achievements/trophies, but when I really enjoy a game, I'll go back & check to see what's left and knock them out. Not this time! 😅
I wonder if there will ever be another game in this universe now. The creator having passed on ... spells an ending to it all. Premature ending. He died very young, too.
I love this game, had a lot of fun with it. I definitely have my critiques. First, I wanna say the story is OK, and that's a disappointment. There's no DESTINY for the main character. No Leknaat type character to guide us, no sentient all-powerful rune meant to be ours. Nowa is bland, he doesn't have tragedy, he doesn't have a compelling reason for everyone to love him. Seign was...goody goody, and there was just no compelling conflict. Riou and Jowy these 2 were not. Aside from that, the game repeats beat by beat, moments from Suikoden 1 and 2. The elves, the vampire, and there's plenty more that I noticed while playing through the main game. Honestly, my fav part about the story was building new teams and trying new combinations. The war battles....i like the scripted story in them, but the combat itself was confusing. What are arrows strong against? Calvary, etc, the game never tells you the rock paper siccors, so I found myself questioning why I would even go into unit configuration at all. I ended up picking the most number of heroes in a box, regardless of what combat they specialize in. Then the combat on the field seems so stiff... They need to REALLY fix this in the sequel. Also, I have to say The rune choices are so limited for so many characters, that wasn't fun. My fav part of the game was building the castle and doing all the side stuff. The mini games are good, but the theater was really great. 5 plays with each role and the narrator, voiced by every character, great stuff. It's a great game, a great suikoden imitation game that I had a lot of fun with, but it's got a lot of flaws.
I totally meant to mention how the rune lens (currently) lake the gravitas of the true runes. The true runes were always a big deal when you heard about them. I loved how we knew there were only 27 too. It made them seem that much more important
Huge letdown and disappoint of a game. This was more like Suikoden 1.3 (not even 1.5) as opposed to a true Suikoden 2 successor. It's inexcusable that (outside of graphics) every core and auxiliary mechanic in this game were worse than a game released in 1998. Shame you dedicated so much of your channel to a game that was a swing and a miss. Castle, Duels, War-Battles, even normal combat.... All worse than in Suikoden 2 by miles. Every system felt quarter-baked and afterthought-implemented. Even the core gameplay (that being combat) wasn't great, but perhaps that's because I came from a far superior automated battle system in Unicorn Overlord just weeks earlier. Disagree with you about towns: they were empty, hollow, lifeless (much like the overall game) with zero interactable items. No reason to look around; invisible walls everywhere you go.... Anyway, I won't rant forever. But there's a reason it took you, a dedicated streamer, so long to finish and get a review out on a game most people who played it have already forgotten about. I understand you are trying to let this game slide with a positive spin, but we both know this game was a letdown and little else can be said. We won't discuss the atrocious and inconsistent voice acting, lack of ambient audio...
Voice acting was good, and you can have criticism of a game without it being declared a letdown. I made a big post criticizing the game in this comment section, but I still enjoyed my time with it, and it still feels like a good suikoden game.