@@DavidKnowles0 Oh yeah, both as crash sites on a planet, and as floating wrecks to EVA in space. I can see those most likely rolling out in a later stage of Odyssey though, once they've figured out the internal layouts for those ships. (I still believe walking around ships will be a thing, the only question is when. I'm cool with this stuff coming in phases, I still remember empty cockpits and no planet landings. It's developing nicely as a space sim sandbox.)
i want that thing too like a find crash sites or old little settlement to explore but i think star citizen has more potential about that things you can exit from your ship in space thats cool
@Tookair Look around, earth is a gem in the rough. The special thing about Elite is nature, and the spectacle in VR... The scale and scope in Elite is the real draw, 3xplorati9n is fantastic. That said, games are what you make of them, quite often, and while got it's terrible parts, it's not utterly lacking. It's okay though, noone is forced to play it and I for one will be holding off on Odyssey until, if and ever they implement VR features for it, as I'm not interested in taking my headset off to play it.
I can't wait to be a Mandalorian lol but I'm loving the gameplay and the ship scale so if they ever add the feature to walk in your ship and explore it, it will be realistic honestly can't wait
This is like when you park up in a layby for a beautiful view of the Lake District, and some f&$%^er has to come round the bend and park up next to you with his herd of screaming kids.
Thats one of the hardest things to do in a videogame, to move inside moving vehicles, thats why I keep supporting Star Citizen, those guys are learning a lot in SC development and that will benefit these kind of games in the future.
@@arunaschlevickas322 yes, and has the game fully released yet? im not saying it's impossible, but the time it will took is what im talking about when u have much other better roadmap in front of u
Somehow im getting extremely bored of games where you have long healthbars and getting hit by weapons does nothing but lower your health Want to see more games where being hit by bullets (in this case lasers) actually has consequences If everybody dies a lot faster, players are gonna be more mindful when engaging enemies on foot
Star citizen was a big scam from the very beginning, they promise way too much and barely get anything finished while having 300+ million budget, meanwhile elite dangerous devs are taking baby steps and actually releasing finished content, in a few years ED will most likely surpass star citizen at this rate
To be fair, right now they have just put space legs and that's about it, it will be a bit more time till they pass star citizen due to its super high detail and the depths of features....but every year ED is getting closer! :) best of luck to both games!
@@darkvortex2753 Star Citizen is starting to look dated, and it has zero depth of features (it barely even HAS features). I believed in the dream back in 2016, but I'm done being bamboozled.
@@jasonfrost5025 Honestly I agree with the statement of it not having many features right now, but graphically speaking it most definitely does not look dated
Odyssey has so much potential. I doubt it'll be good at launch, but probably closer to the console release, it'll realize enough of its potential to be truly amazing. I'm still looking forward to it it though, the Alpha is fun, and just the sense of scale being able to putter about in your booties around the Aircraft Carrier sized ships does wonders.
Maybe it's just me, but I don't see why anyone would exit their spacecraft. Which presumably has much more firepower, shields, detection, and maneuverability. To engage which a ground target they could have blown into pieces from their ship.
Yup. I do like these myself. Issues at the moment are with the rewards and some bugs. When you kill skimmers, you can sometimes download data or salvage parts by cutting panels. But panels don't always cut smoothly. I once had a panel parallel to the ground all when I cut it open, or fell into itself and converted the loot.
They really must have messed up with the code or something between the Alpha and Odyssey release. Otherwise I can't explain why ED is in a state we have now, especially when you look at it in comparison to this video.
I don't know, if I was running the company I think they could add more content. ship interiors for one. better portraits two (everybody unisex transvestite in 500 years? if I see another black guy with purple lipstick...) and, really I think it should be fully VR compatible. Surely they could get a fixed-interest loan from a major bank or something to hire developers? maybe use some of that china money? maybe use that tencent connection for code work or something?
Non of the beta testers are stating their PC specs yet. Don't write off other games before you see how this performs on your hardware. Unless of course you and everyone else has a GTX 3090.
I sincerely hope that AI is in the extremely early alpha phase.... because that is some dogshit AI right there. Not a good look considering I gave up playing a long time ago since there was a real lack of challenge.
Good to see these commando (really?!!) NPCs are just as fearsome as their ship pilot counterparts! #MiddleAgedLCD Edit - Has anyone checked if they're wearing pants yet?
No HUD for crash site on foot, another poor design fault by frontier.!!!!!! Hate to think what threat level 5 would be looks like balancing off already.
So far, ... I do not like what I see. FPS... only to satisfy the masses. There could have been another qualitative jump, or many others rather than that.
@61 Cygni well rn im playimg on low with 0.85 supersample and i only get 40fps on stations and only 10-20 on ground with combat. But after looking at the usage my CPU only gets used to 50-60% wich is kinda wierd
Just an opinion of an outsider that don't play this game, nor any similar game for that matter. This look boring as fuck. How long is it supposed to take to kill someone in a world of spaceship with lasers and shit.. ? It's alpha, so I won't tackle the non-existing ambient anything..
imo Elite: boring af, grind forever while devs nerf things that make money, n64 graphics, good netcode, n64-tier fps gameplay, planets lol, magically teleport out of ships, mile wide and inch deep on release and after SC: do whatever you want, 30ks, p2w, infinitely better graphics, lag, crysis-tier fps gameplay, planets photorealistic, broken every time patch releases, walk out of ships or magically bug out of them in quantum, will be released when hydrogen is depleted from the sun I tried. my friends will bait me into buying odyssey but I already know anything worth having will take longer than my attention span and I can't ignore how boring the planets look. Both games have their place on the continuum of No Man's Sky (for toddlers, minecraft expats, shroom users), Elite Dangerous (normies, console peasants, casuals that like grinding), Star Citizen (wizards, griefers, boomers, whales, masochists)
@@roaringbeardragon4531 nope. Looks lifeless and boring. Land, FPS a bit, take off. Woo. Such fun. Elite Dangerous is just trying to capitalize on PvP FPS elements along with No Man's Sky's success with planets you can land on. Only difference is Frontier has done a pretty poor job of trying to mimic that same atmosphere of planetary discovery that No Man's Sky brought to the table. Elite Dangerous is just boring. Fly through space, mine stuff and land on desolate planets to FPS/PvP. That doesn't interest me. Frontier is way too late to the game with this stuff. They had their chance to shine long ago and blew it. Now they're just scrambling to make people happy enough (the ultra-fans) to stick around.
@@SuperTime2Change although n mans sky has many dlcs, still pretty meh. flying their ships is a whack, way to cartoony, arcady, and every systems has a planet that has alien life which gets pretty repetetive and annoying. also frontier had spacelegs planned for their future updates since the kickstarter period, back when nms isnt even a thing.
@@urielbeaupre9151 am I supposed to care whether NMS was a thing or not at the time? I don't care if it was or wasn't. Fact is Frontier took so long to get to it that it's pretty much missed the time to shine. Furthermore, NMS has no DLCs. ED does though and they're paid. NMS updates are all free thus there is no paid DLC to add or buy. Way too cartoony? Oh come on. Seriously? So it looks a little different graphically and that somehow is a negative? The aim of the game isn't realism / simulation. You know that right? Just because you don't like the toon graphics doesn't mean it's not a good art style. That's a you problem. As for the planets having too much life for you too - well, again that's a your problem. At least their game has life filled planets with things going on and lots to do. Can't say so much for ED at present and that game has been around since 2015. I'd say they've had plenty time to show up NMS especially considering Hello Games had a hell of a nightmare to resolve before they could even finish their game because of some other company's decisions. Frontier hasn't had to go through anything even close to what Hello Games had to during development of their game. So really, it's fairly easy to spot which company is a slacker and which one isn't.