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End Game Crisis Speculations - New DLC and Patch 7.00 SOON! X4 Foundations 

Captain Collins
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28 авг 2024

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Комментарии : 240   
@CaptainCollins
@CaptainCollins 8 месяцев назад
What do you think will be the End Game Crisis?
@Johnson09641
@Johnson09641 8 месяцев назад
I dream of something like the x3 litcube mod end game crisis, that was tense as hell and just super hard. Makes the super long playthroughs worth it imo
@bozzb.1451
@bozzb.1451 8 месяцев назад
Kha'ak, The queen Strikes back
@AlexAnder-dh8qz
@AlexAnder-dh8qz 8 месяцев назад
There are only few options: xenon and khaak. In fact, only one is edible for end game crisis: open vacant inactive gates and Xenon of the past generations after years of evolution are back and attack in all directions. However, this will broke most sector mods and lore-inappropriate.
@wolfhound146
@wolfhound146 8 месяцев назад
The Terran have the tech and the power. They could go on a rampage on the universe.
@paulmcdonald4608
@paulmcdonald4608 8 месяцев назад
Something a bit more ruinous would be if The K'hak or Xenon got new ships for assimilation of player and npc ships, stations and scrap. The assimilated assets would be modified and turned against the universe. This way you can't easily spam ships because you could potentially be feeding the Xenon/K'hak war machine. Rather than the need for resource farming the 'mother ships' would be monstrous roaming hives/bases that consume all in their path and a war of attrition would erupt fighting over every station, the need to protect every trade route, fight over every bit of scrap.
@HanniballShow
@HanniballShow 8 месяцев назад
The big crises is; All Your staff&crew unionize and demand better pay at a montly interval :P
@SpaceTrump
@SpaceTrump 8 месяцев назад
NOOOOOOOOOOO!!!!!
@jackmion
@jackmion 8 месяцев назад
I am broke.
@CaptainCollins
@CaptainCollins 8 месяцев назад
wait wait... wait... no more one-time payments to BUY your crew?! MUTINY !!
@martynaskrivaitis1961
@martynaskrivaitis1961 8 месяцев назад
It always felt like running a slave empire.... wanna die as a rookie marine boarding your fellow citizens ship ? Actually who cares what you want, heres 5k now get to the pod and hope no turrets come live, cause theres profitsss to be made. One of my companies was even named "M&M's Trade corp." (Manpower and materials)
@HanniballShow
@HanniballShow 8 месяцев назад
@@martynaskrivaitis1961 100% agree. we need more monysinks!
@IAmTheGuy1477
@IAmTheGuy1477 8 месяцев назад
If you have looked through the time line it mentions the presidents end massacre. Massive kha’ak ships with a big weapons and a massive beam like the Asgard. The beam is called the Kyon beam. I feel like the perfect implementation for this is that a mass invasion of every area of the universe with the massive kha’ak ships with the kyon beam would be a huge challenge. In addition, it is super lore friendly!
@CaptainCollins
@CaptainCollins 8 месяцев назад
Another point which is really good: lore friendly. An artificial crisis would be nice, but put it in context: nice!
@Eidolon94
@Eidolon94 8 месяцев назад
My crazy hope for the next DLC (which I know is super unlikely): Egosoft adds a Kha'ak invasion as an endgame threat, including many new types of larger ships. But in addition, they also add some story about how a small subfaction of the Kha'ak learned to communicate with the other races (probably with the Boron), and want peace instead, allowing us to get flyable Kha'ak ships. That way, we could get both a cool invasion event, and the possibility to fly new ships added for that event.
@CaptainCollins
@CaptainCollins 8 месяцев назад
Wow! Flying Kha'ak ships and make peace with a fraction of them? Maybe even having them fight against others? I'm in!
@Mdrailer1
@Mdrailer1 8 месяцев назад
I think a new Enemy comes through a recently activated gate from some unknown region of space. Something with unseen weapons and firepower.
@CaptainCollins
@CaptainCollins 8 месяцев назад
more dakka and pew pew !
@filippocoppolino7802
@filippocoppolino7802 8 месяцев назад
Random: 1. a split occurs in the most powerful faction which unbalances the balance of the alliances 2. a new portal opens from which swarms of Xenon emerge and invade many sectors 3. a star explodes and sterilizes life in several sectors 4. a terrorist group, which has secret bases in various sectors, reveals itself and begins to sow terror 5. due to a construction defect, the toilets on the spaceships are starting to clog
@CaptainCollins
@CaptainCollins 8 месяцев назад
I give you the hook for a video about that: "Number 5 will blow you out of your seat, believe me." :D
@bartermens8219
@bartermens8219 8 месяцев назад
I expect we get introduced to a power full ally of the Kha'ak, the V'ginah they really like each other. But instead of pointy ships they have donut shaped ships, with a big hole in the middle. The Kha'ak and V'ginah ships can merge, releasing a powerfull jet of plasma. But leaving both ships disabled for 1 min. Who knows, eh.
@andreewert6576
@andreewert6576 8 месяцев назад
i see what you did there.
@Bernd_Finke
@Bernd_Finke 8 месяцев назад
I love it 😂
@ricky6608
@ricky6608 8 месяцев назад
What about the G’yatt
@CaptainCollins
@CaptainCollins 8 месяцев назад
I ... have no words :D
@csfelfoldi
@csfelfoldi 8 месяцев назад
Xenon are limited by an artificial fleet size limit. You can observe this by destroying a few of their sectors and watch them concentrate huge fleets in the remaining ones. If I recall correctly it is tied to the wharves and shipyards because if you destroy them then they rebuild in a different zone they own.
@CaptainCollins
@CaptainCollins 8 месяцев назад
Yeah, but at some point you pin them down enough, they will not build two wharfs in one sector.
@Nephale
@Nephale 8 месяцев назад
All factions have this limitations. For me its almost mandatory to increase the xenon limits with a mod to help them stay alive and be the overwhelming force they should be for other factions.
@JB-ue6lf
@JB-ue6lf 7 месяцев назад
@@NephaleI think this is done for optimization purposes. The game would come to a crawl or even crash if limits were not put on fleet growth and I’m personally okay with fleet limits
@Nephale
@Nephale 7 месяцев назад
@@JB-ue6lf For sure but xenon limits could be higher without a huge performance drop. But a lot of steam reviews are already complaining about khaak and xenon. Something like a difficulty or invasion slider would help a lot more in this regard. Seeing 7Ks + 2 Is invading doesnt destroy fps but the game for the unprepared. I only encountered that once unmodded.
@JB-ue6lf
@JB-ue6lf 7 месяцев назад
@@Nephale You can’t really say that because you don’t know the specs of the average gamer. I would bet that at least 60% of people’s pc would not be able to handle that. Especially given the fact that the game now as it is still has lag and stuttering issues on even higher end PC’s. I have a good PC that runs everything and X4 is the only game that causes lag and stuttering. Now add what you’re asking for and thats more of a heavy load on an already very shaky game that’s trying to balance optimization with content for player. I mean, a perfect example is the DLC’s. No one no matter how good your PC is can play all of the DLC’s without some kind of performance issues.
@metzen100
@metzen100 8 месяцев назад
There was an event in stellaris that was cool where all the pirate and mercenary faction joined under the same flag and took over many sectors. A brand new species with overwhelming tech forcing faction in an alliance to survive is always winner. Just having more political shift event would be awesome in general.
@CaptainCollins
@CaptainCollins 8 месяцев назад
Think so too, how about the Paranid unite and try to expand limitless... I like this idea
@oldmankatan7383
@oldmankatan7383 8 месяцев назад
Something where the two strongest economic factions ally against the rest of the factions would create lots of replayability and make the player's agency inform the crisis. I would enjoy that.
@VeritechCEO
@VeritechCEO 8 месяцев назад
Ok, here's my thoughts on a crisis. A new faction shows up, AND they are the reason the jump gates shut down, before X4. It was their attempt to isolate all the factions, to prepare for a mass invasion, but something prevented them from arriving before now to start the invasion.
@CaptainCollins
@CaptainCollins 8 месяцев назад
Where would they arrive? Hopefully in Kingdom End :P
@VeritechCEO
@VeritechCEO 8 месяцев назад
@@CaptainCollins Everywhere!!!
@sergeysakharovskiy3438
@sergeysakharovskiy3438 8 месяцев назад
I personally think it is more important to understand why we would need or want an all-out war. I am totally for any idea of huge crisis that brings challenge and changes the pacing of the game: faction wars sound great, kha'ak invasion is cool and even despite some mods being available to increase xenon aggressiveness I am all for it! But the ultimate question is why. Unfortunately X4 is not an RTS game and even though we can build our own production of ships there is almost no cost or limit to it. Resources are largely available, you are not attacked by any factions other then kh'aks and xenons by default and there is no technology research tree what so ever. As soon as you buy (steal) all production blueprints and buy blueprints for the ships and equipment you want you are good to go. You just spend a lot of time and money and build yourself your own megabase to constantly produce one fleet after another. But the problem here is not that it makes it easy. Quite the opposite, any full out war will consume a lot of your time as a player and a lot of efforts. So the reason is why would I want to dedicate myself in this kind of challenge and what would I gain from completing it, because in X4 killing enemy ships brings you almost nothing substantial. Partially Captain Collins gave an answer for it in his previous video - new ships. - If you join another faction at war let us unlock their special ships (XL-class or maybe higher) after we win the war. - If we decide to go to war against any faction, let us have an ability to loot enemy ship blueprints from destroyed dockyards (good alternative if you want to fly split ships but do not want to improve their reputation to 20 in order to buy blueprints). - If we go to war against kha'aks or xenons, give us an opportunity to loot some technology to develop xenon-based ships or kha'ak-based ships (I want to fly in a prism of my own for example) - If the player prefers pirating, let him start a war between factions to be able to board new special ships that will appear only in this case. Also, I have another idea of something other than all-out wars. For example I would like to play a small "scenario" missions, when you are dropped in the middle of unknown sector with limited resources and without a way out and you have a condition to win, like destroy enemy base / develop production line / build an outpost and survive limited time / help ally forces to win in battle and so on. Not sure if it fits the "existential crisis" thing and do not know what player will gain from this kind of missions, but initially I thought those thing would perfectly fit online part of the game, where one player may send ships or build a base for other player to attack or defend against. Maybe those 'scenarios" would fit faction wars if developers do not want to threaten player's world with "unhinged" xenon fleets in case he will lose and would be unable to recover from it.
@Nephale
@Nephale 8 месяцев назад
My main problem is that there is not enough to fight after you get 1 normal sized fleet. I am not even talking about ridiculous 20+ destroyer fleets here. Unmodded xenon can defend themselves once and need eternities to rebuild afterwards. I would also like better ways to earn mods besides raiding lost property offices. I like your ideas but my main problem is that there are not enough military ships unless I let them build fleets for 20h+. Reading these comments I feel like im the only person liking the fleet combat.
@Crimsonraziel
@Crimsonraziel 8 месяцев назад
the existential crisis is an endgame thing, hiding new XL ship blueprints behind it doesn't make much sense
@Jovian999
@Jovian999 8 месяцев назад
I think this is a great idea. Obviously we see it in strategy games like Stellaris, but there was also the OCV, from Litcube's amazing Albion Prelude mod, which were basically super-Xenon that gradually took over the universe. I do hope to see some new ship designs that would enable some variety on this (new or returning Xenon or Kha'ak ships wouldn't require designed interiors, after all), because a new branch of Xenon or a large-scale Kha'ak hive invasion would be really cool. There's plenty of room for creativity though -- perhaps the pirates unify under a war leader and start destroying gates, or a new gate opens connecting to an isolated and eccentric branch of the Paranid or Split who decide it's time for the Purification.
@cammy9r
@cammy9r 8 месяцев назад
That Litcube mod was my favourite mod. Using MLCC to jump in waves of ships was great. Sending in a fleet of M7m's to flatten all the fighters and corvette class was nice to watch, just don't think about the costs involved. Most of my main fleet were stolen exterminators courtesy of the pirates. Not played X4since split vendetta so don't know if there is an equivalent to MLCC, I miss the jumpdrives though.
@Jovian999
@Jovian999 8 месяцев назад
@@cammy9r I still keep an install of LU around, I can only dream of a mod like it for X4.
@dfsdfdw
@dfsdfdw 8 месяцев назад
I also think that the best choice to include the crisis would be the "Xenon Uprising". But with a new class of ships. For example, for each faction, there is a new battleship class
@CaptainCollins
@CaptainCollins 8 месяцев назад
Or some kind of war-equiped destroyers or something, that you unlock before the crisis starts, how about that? :O
@dfsdfdw
@dfsdfdw 8 месяцев назад
@@CaptainCollins Yes. Exactly. When you turn on this mode, you unlock this class of ships. It would be like this.
@dfsdfdw
@dfsdfdw 8 месяцев назад
I think that it is possible to unlock ships of this class after switching on. It is better for the player to make his own choice about what he risks and what he will receive as a reward if he unlocks this mode.@@CaptainCollins
@dfsdfdw
@dfsdfdw 8 месяцев назад
However, there is one problem here that I don't understand. What if the player defeats the xenons at the beginning of the game before their "Uprising"?, this question remains unclear to me. It turns out that it will be impossible to unlock this mode, as well as the ships.🤔
@wedge_one
@wedge_one 8 месяцев назад
The Xenon are already a threat and doesn't sound like unique end game crisis optional to the player. I think the existencial crisis term comes from the fact that people think X4 is a 4X game (explore, expand, exploid, exterminate). You said full out faction war is not likely and you gave the reasons why, but maybe we would have something similar to Mount & Blade or Starsector.
@CaptainCollins
@CaptainCollins 8 месяцев назад
How do they do it there? I haven't played M&B for long enough to know.
@ZlothZloth
@ZlothZloth 8 месяцев назад
The problem with the Xenon is that, even with a dozen I's, player-made defense stations would rip them up when they go through a gate. They would need something to deal with those stations: missiles that go through gates and blow up in a pulse that knocks out all turrets for 10 minutes or some such. Kha'ak don't use gates, though. They just pop around from place to place, as near as I can tell. With them jumping in anywhere, those massive defense stations become easy to avoid. Players can put lots of defenses on their own stations, but faction stations are going to get slaughtered. Or the pirates convince half of each faction to rebel. Civil wars everywhere! And the pirates make a ton of money selling hacking software to both sides. If you've got positive faction standing, then the rebels against that faction will attack your stations, too. If you thought those pirates making your stations dump cargo were bad, wait until a fleet attacks just after hacking your defenses!
@CaptainCollins
@CaptainCollins 8 месяцев назад
Yeah, you got the problem right there. Most people that would engage in end game crisi (crisisses... crisa?!?!) are so powerful, they need to face a REALLY enourmous threat.
@04jeanpiero
@04jeanpiero 8 месяцев назад
The xenon death ball with new Qs + Js could be very interesting as a new Crisis. kha'ak would need a full set of ships and possibly a real economy to function without fooling/cheating the player... no matter the crisis, the player should be able to stop it... so I hope there aren't massive ships and fleets jumping everywhere as kha'ak usually does, this would ruin the entire economy that Ego develop without the player be able to tackle it.
@wolfhound146
@wolfhound146 8 месяцев назад
The Terran also have the tech and the power. They could to ham on the universe as well.
@andreewert6576
@andreewert6576 8 месяцев назад
This. A sudden shift in power and the Terrans could decide to pacify the universe. "These fools have been fighting amongst each other instread of purging the Kha'ak and Xenon for decades now. We have to seize all their resources and put an end to the threats to humanity!"
@Samilion
@Samilion 8 месяцев назад
Meh, sounds very far-fetched.They hate Xenon all right, but outside of that they just protect their borders and making plots for previous reasons. No reason for them to invade other that ANOTHER beryl corp. If thats the case then it would be retarded to recreate same thing twice, but reasonable lore-wise.
@2themole
@2themole 8 месяцев назад
what i want to see in patch 7.0 is diplomatic control i have a large industrial empire and have several sectors under my control however al other factions stil treat me as a nobody i want to feel like a big player in the x universe give me options to form a government rule my empire have a seat of government station where i can have ministers who can automate some tasks for me Example minister of justice i want a police force paroling my sectors the minister can automatically order new ships from the shipyard/warf and start policing DLC/endgame crisis: Some xenon are behaving strange the attacks are not random but more like someone or something is controlling them. the dlc starts with a mystery why have the xenon split in a sub faction why do these ships have a unknown logo on their hull why do they attack other xenon why do they attack specific targets instead everything they come across?
@TimoMimo1994
@TimoMimo1994 8 месяцев назад
My guess is Kha'ak invasion. Maybe like in other games the "new" enemy shows up randomly with an absurd massive fleet and tries to gain control of a sector to start building up an economy. After getting control of one sector, the fleets will go to the next sector and so on. So we would need new Kha'ak ships and weapons like you mentioned but also they should be able to build stations like shipyards, defense stations and so on. Of course they would need massive cheats in terms of ressources, money and production/ build time. But I think, this could become challanging for the player - even with bilions of cash and tons of fleets.
@jackyoung1208
@jackyoung1208 7 месяцев назад
I think upgrading the xenon is the best and most straightforward way to add a true endgame. Give the xenon supercapitals - a battleship and fleet carrier archetype. Add endgame variants of the known fighters upgraded with Mk 2 or Mk 3 components. And most importantly, give players the option to salvage and research Xenon wrecks and reverse-engineer xenon ship components (or maybe even hulls) in the research station. This adds useful stuff to two existing mechanics that I feel are under-utilized - research and salvaging. TBH, you should be able to reverse engineer blueprints from any wreckage you haul back to your station, possibly including station wreckage if that becomes a thing (I've never checked if those are targetable as wrecks, but I don't think they are).
@stephanebessette6966
@stephanebessette6966 8 месяцев назад
Hopefully there's more than "one" possible crisis, to have some variety. Looking forward to this. 1) COMBAT: Invasion from the kha'ak, Xenon or even a rogue fleet from an existing faction 2) COMBAT: A rebellion that starts in one sector and spreads everywhere, with stations and ships joining the rebellion: stop then quickly or be overwhelmed! 3) RESEARCH: A plague that starts killing everyone and we have to supply multiple research projects to find the cure 4) EXPLORATION: Find something somewhere? Does not sound like much of a crisis. Maybe the SCA have placed bombs on every station and we have the find the ship that has the detonator. 5) BUILD: Build a mega station or build multiple stations, one at each gate, with a special module that would prevent the gate's collapse.
@CaptainCollins
@CaptainCollins 8 месяцев назад
All of these ideas are wonderful for their own DLC, though. Very creative approach, I like that
@bozzb.1451
@bozzb.1451 8 месяцев назад
For me the most certain ennemy will be kha'ak, I mean it would make sense because at first in release 1.0 they were weak and had like no purpose except spawn a little bit here and there, then they gave them an update with cradle of humanity DLC and gave them actual outpost and some kind of purpose, so kha'ak have an actual power growing slider. Now it would make sense that for the final they become a threat again, they are after all the main threat in the past games and have some crazy technology like the jumprivdes, imagine if they could jump entire fleets into NPC or player sector and just wreck everything before going back to where they came from... You would be safe nowhere and players would need to defend their territory. If it's just xenons coming out of gate, Most players already have gates covered by invincible stations, they would just get blown up as they get out of the gate. Kha'ak don''t use gates. Also I would think of more like XXL Kha'ak super battleships like in x2, some crazy big ships that could take out entire fleets on their own and that would also prevent this game from having CPU Bottleneck issues if you give kha'ak hundreds of ships which you kinda need to do as players in end game can have tons of ships... That's my takle on the situation.
@CaptainCollins
@CaptainCollins 8 месяцев назад
Yep, like in X2 would be my guess too. I really didn't think about it too much, when thinking about possibilities. You all gave me the idea in the comments :)
@CzarnyBonek
@CzarnyBonek 8 месяцев назад
Well, Egosoft did release a video half a year ago stating that the "crysis" is an optional conflict with a major faction (which one is to be determined). So we can rule out all of the "pirate" factions like Hatikvah (though that would be one hell of a crisis, a pirate empire ala Stellaris khan would be so good), kha'ak and segaris. Due to story plots we can rule out paranid and split as well. Borons are pacifist (Darth Boso notwithstanding), Argon and Terrans already have a war plot. That leaves Xenon, maybe a dormant gate that could be opened to trigger a massive invasion. Or Teladi. Which have been completely neglected, and gameplay-wise there is no reason to go to war with them, for both the player and the AI. Plus the're getting new ships, which will hopefully make them actually good in combat. And they have a whole ass subfaction dedicated to combat that could take over at any time. Yeah. My money is on Teladi. Pun intended.
@leonidnikityuk9460
@leonidnikityuk9460 8 месяцев назад
Without normal combat AI, everything will work like hell... The developer needs to do 1) roles for ships and for each role manually make sets of weapons and equipment (and not now just any random thing) 2) Teach the AI ​​to use torpedo bombers! you need to make groups of dorpedo carriers that are attached to aircraft carriers. Torpedoes are serious weapons, they can destroy super powerful stations and any capital ships! But the AI ​​doesn't know how to use them 3) interaction of ships within a group\fleet. Now the ships in the group only move, when the battle begins, each ship acts independently 4) Ship equipment requires rebalancing! but this is not very critical and can be omitted compared to AI problems 5)The AI ​​of the destroyers is terrible, the concept of their frontal guns needs to be redesigned, perhaps making them primarily anti-station guns. or significantly speed up the rotation of destroyers. Well, it is necessary to teach them to fly backwards while shooting at an approaching destroyer!!! In my opinion, this is not adequate when 1 xenon K can destroy 4-5 destroyers of other races such as Teladi, Paranids, Argonians, since they cannot use their main battery and simply spin around and try to run away, receiving a ton of damage, despite the fact that the crowns themselves do almost no damage , since their 2-4L turrets are useless. . . The game is sorely lacking normal combat AI for combat in the sector
@BasstedPlay
@BasstedPlay 8 месяцев назад
You are absolutely right! AI is the biggest problem of this game
@groepaz
@groepaz 8 месяцев назад
Crisis ? when the solar production in all sectors drops to 1 % - except in one sector that was previously unknown - and there is only one way to get there - activate all previously inactive jump gates and deactivate the massive Xenon there.
@CaptainCollins
@CaptainCollins 8 месяцев назад
oh boi, you want to see the economy burn :D
8 месяцев назад
I am a thousand-hours+ player of X4: Foundations, but I have to wonder. Should Egosoft actually pander to our tastes? I will be sure to have fun getting whatever is coming, but I don't think the prospect of a gameplay element that you only get after hundreds of hours playing is very appealing for the common player.
@CaptainCollins
@CaptainCollins 8 месяцев назад
Maybe, but so does terraforming and it's still in the game. Why not another mechanism that is focussed on battle instead economy?
@MrAncientCulture
@MrAncientCulture 8 месяцев назад
My therory is, that the original gatebuilder reapear. AFAIK I don't know the lore, the terrans connected to an existing gate network. So my theory would be, that an old unknown race awakes(?) and want to reconquer their original territory.
@CaptainCollins
@CaptainCollins 8 месяцев назад
WOW ! The original gate builders... never thought about that option! Where do they come from? How do they look like?!
@user-kn1vs6ud8u
@user-kn1vs6ud8u 8 месяцев назад
Would be cool to have the original gate builders come back and be like yeah accesses deigned (activate hidden advanced weapons on the gates) and just start purging the universe :p " Long live the borons"
@CaptainCollins
@CaptainCollins 8 месяцев назад
* squid noises * :D
@dduc1970
@dduc1970 8 месяцев назад
Sounds fantastic! X4 is THE Space-Simulation! A whole Universe to explore, to fight, to build and trade. And one of the best Sandbox Game. OK - Star Citizen has the better Graphics and I can do a lot more things, but is this all necessary? I think not! X4 is definitely more beginner-friendly and it's a lot of fun (I've been playing it for over 2,000 hours now) and I haven't regretted a single second so far! Thanks Cap for the explanations 👍
@xzaratulx
@xzaratulx 8 месяцев назад
Research gate tehnology, build a gate, get invaded by the Shivans (if someone is old enough to remember them). tbh, let the Khaak have a come back and do a big invasion. The Xenon themselves are a bit boring by now. Pack that into a DLC for 30€ so Egosoft can design some big planet killers.
@CaptainCollins
@CaptainCollins 8 месяцев назад
the Paradox way of adding value to the game :D
@enoughofyourkoicarp
@enoughofyourkoicarp 8 месяцев назад
Another option that I don't think they'll do but it would be cool, interdimensional invasion fleets. Think about all of the incursions you sent into other universes when ventures were enabled, ot's not had to imagine the governments of those universes getting sketched out that you can travel across universes and sending fleets to stop you by attacking any sectors you own or just marauding around the galaxy destroying anything they see just in case it might be a threat to their universe. I'm pretty sure it's not something like that but it would be cool to see it happen.
@Reoh0z
@Reoh0z 8 месяцев назад
We x5 now, they added an eXistential crisis.
@brandonholt6717
@brandonholt6717 8 месяцев назад
I’m excited for a crisis event! I wouldn’t mind if it is a xenon crisis, but I hope they give them some new ships with new capabilities. I’d like to see ships that fight with drones or drop tons of towers, ships that fight primarily with a host of missiles, things like that. The ship variety for the xenon has become a bit stale for me.
@CaptainCollins
@CaptainCollins 8 месяцев назад
please no drones or mines :D damn you mines... haha
@dusk1947
@dusk1947 8 месяцев назад
I personally like speculation, so long as that does not become player expectations. Though that falls mostly on EgoSoft for being so vague. I do think you gave 3 reasonable ideas that helps get us thinking. I personally like the second suggestion, with a Kha'ak invasion. But ultimately I'm waiting on EgoSoft, as the ball is firmly in there court.
@JohnJohn-zy2ve
@JohnJohn-zy2ve 8 месяцев назад
Awakening the xenon would be easily possible with mods like focw and faction enhancer. I think, it would be kinda lazy to just uncap the xenon or something like that. Maybe if they added more different ships, more defensive structures, etc. I think some big unknown "unstoppable" Enemy from the outside connecting with the portal network would be very interesting. Maybe they could start in the same status like the borons: disconnected and dormant from the rest of the network. via a trigger there would be one or multiple reconnection where they could awaken, start flooding and conquering the map.
@equilibrium964
@equilibrium964 8 месяцев назад
No matter what the crisis is going to be, I hope Bernd makes it highly customizable, because I already have problems to contain the xenon :D
@planexshifter
@planexshifter 8 месяцев назад
I kinda play iron man like rules when I play- I do a lot of game starts Sometimes the Xenon overrun everything Sometimes you barely see them outside of their neighboring sector… Laser towers outside of a gate until you can build a DeadLock
@CaptainCollins
@CaptainCollins 8 месяцев назад
customizable would be nice, but it would also undermine the threat as a whole.
@xota-prebs4593
@xota-prebs4593 8 месяцев назад
Thank you, as always!!
@CaptainCollins
@CaptainCollins 8 месяцев назад
thank YOU, as always :)
@SamBacket
@SamBacket 8 месяцев назад
a new “virtual” faction like in infestation shooters. They will be able to capture and assimilate stations and ships of other factions (saving on assets for the game). The more ships you throw to fight them, the stronger they will become.
@captaintaroc
@captaintaroc 8 месяцев назад
I have an idea for the video before i personally would find it cool ive we have some sort of forgotten sector or you have some sort of story that lead you to some sector there you can find old warships like osaka or the old m2 titan or maybe a arawn or Taranis and you can repait it and can claim it or in the xenon sector you can find some wrecks would be cool if there where some abandond wrecks that you can claim from ships from the previous x games^^
@DrowChyld
@DrowChyld 8 месяцев назад
A kha'ak invasion sounds amazing if they got some high-end ships like there were in a past X game. A true Xenon crisis would scare the crap outta me.
@CaptainCollins
@CaptainCollins 8 месяцев назад
Like the invasion we had in X2 maybe, where a big ship is entering the systems... or?
@DrowChyld
@DrowChyld 8 месяцев назад
Right, I think it was a kha'ak destroyer-grade planet buster or something. It's been so long since I played those old ones. The final boss climax ship. Let's assume they built newer and better stuff, a special invasion scenario about the BIGGER stuff poring in would be cool. Leaving the nest behavior untouched (or ramping those up too when it happens). Love the X series so flippin much! Wish they made the lore more accessible @@CaptainCollins
@Solomon-ci8dk
@Solomon-ci8dk 5 месяцев назад
Im going to start playing x 4. And also im glad u still make videos about it. Keep up the great work Captain!
@TESI303
@TESI303 8 месяцев назад
I'd rather they be jumpgate-abiding Xenon (or Xenon-like) aliens. An existential crisis means also means that the crisis can be challenged. The Khaak come our from nowhere so they are - and should be - just an annoyance that you have to deal with here and there. The crisis should be something to be concerned about but not be to the point of being unfair. Ramping up Xenon aggression, maybe giving them a few more ships sounds like a good and economical perspective (Egosoft are not that big of a team after all). I'd rather most of dev development go into making the game/gameplay better from the player perspective (theres still much room for improvement) rather than spending too much effort on new opposing faction.
@ma-haelli-ham3546
@ma-haelli-ham3546 8 месяцев назад
My idea for an endgame, would be an unknown species shipyard jumps into sector, releases a massive fleet of combat ships and miners. Destroying and rading everything in the sector then jumping out. Could link to the goner ( they found them out there and woke them up) and the gate shut down trying to contain them, even the gate builders could not handle them
@Altimis
@Altimis 8 месяцев назад
Why The Goner? What The Goner have to do with mystery species invasion?
@ma-haelli-ham3546
@ma-haelli-ham3546 8 месяцев назад
they found them out there in the deep with the unfocused jump drive@@Altimis
@scott-richards
@scott-richards 8 месяцев назад
i have a few thoughts. first, as much as i'd love to see a Xenon J, that is in the lore, or a maybe Kha'ak super mothership, not sure it can be Xenon or Kha'ak cause in end game where players have billions and fleets, these threats are usually mostly eradicated or completely controlled. gonna be hard for one of them to come up with super fleets out of nowhere if trying to keep some consistency. second, to have an all out war gonna be hard cause to get end game missions and money you kinda need most everybody to be cool and mostly peaceful. have to be something they all want badly enough to make them fight over it. this are trillion credit organizations, i can't think of anything they'd care that much about. third, my guesses are one, since we've been missing all the corporations from the x3 series, maybe one of them comes back through an unfound gate, hacks every station on the entire map, dismantles all the stations and builders, cept for a few of their own someplace and leaves everyone with what they have with no way to mine, trade, rearm, and only can repair if have previously made support ships. if have enough and can work together maybe can destroy them and free the Commonwealth to be able to build again? this gets even more interesting when realize all the sectors would be now white and claimable cause all administration building are gone and if unlock building again and will change the whole map. prolly my favorite idea, cause then factions who just worked together might fight over sectors. be cool to have a different map, imho. two, maybe the whole gate network shuts down again and every sector becomes cut off. this will create many problems depending on who you are cut off with or where your fleets are or aren't. you could lose your shipyards or other stations, as well as other factions possibly losing their stations. sure are some fleets in the game but not in every sector. a couple of SCA destroyers in an unguarded sector is gonna clear the place. maybe have a few min window every couple days where the gates flicker on and off and can move to other sectors but make them random jumps so have to think about taking the risk of jumping into a possible hostile sector and hope to eventually get through to a place where your stations are and can save whatever bits of your empire are left? trying to think big, idk. can't wait to play it. love this game. cheers.
@PradoxGamerAu
@PradoxGamerAu 8 месяцев назад
As some others have pointed out Stellaris has some good crisis in it but the other thing we can take from Stellaris is that we could have all 3 of the crises that you came up with and more but maybe not have them all happen in one save. This could add some more replayability to the game if only one of them came up in save. Also wondering if they did go this route then maybe they would add an extra one that is DLC only as well
@CaptainCollins
@CaptainCollins 8 месяцев назад
Nice, I like the idea of making every save kind of "unpredictable". Good point!
@steemlenn8797
@steemlenn8797 8 месяцев назад
I also think the Faction War is very unlikely. They are not as dependend on each other as you said, but still the economy of each faction is not that big that they could afford constant fighting. Also it would not be consitent with lore. I would like the Kha'ak, and don't forget that Ego said they were originally intended for a bigger role. And they already simply spawn, no economy, so numbers aren't a problem. So that is where I would put my money. Problem is of course that they can jump everywhere which makes any defense really existential crisis. Xenon would be the most logical and easy to do. Keep in mind that Ego put in several new gates with the Boron patch suspiciously in or close the major systems. What if the attack is against the capital stations - shipyards etc.? Your job would be to either protect those faction hearts with the representatives or rebuild those important stations elsewhere. A crazy variant is this is that you get to command any faction who's representative has been killed by the invasion. That would really be something Ego has never done before.
@CaptainCollins
@CaptainCollins 8 месяцев назад
Putting gates everywhere just gives them options for later... like Star Citizen is putting doors or ready-to-use stores everywhere. But still, new sector need to be put somewhere, since a crisis start from existing sectors? nope
@4675636B
@4675636B 8 месяцев назад
You assumed war for all. You are forgetting Teraforming endgame. Maybe something like gates going supernova like the Averice tide if they aren't maintained by feeding massive amounts of high-tech parts. It would give the option of letting it happen, but it is going to exterminate trade and system stations and gradually wipe out the galaxy of you don't address it.
@CaptainCollins
@CaptainCollins 8 месяцев назад
And how would we get them back?
@4675636B
@4675636B 8 месяцев назад
@@CaptainCollins I'm thinking they could just do blue tide explosions but the gate still works. The effect is already in game with some tweaks, even support for shields as station protection. They could be repaired by a new XXL repair ship, or just builders if lazy implementation. Similar mechanic to Teraforming, assign the ship to the job and then it has station supply mechanics. Would add endgame XXL shipyard goal, XXL ship build goal, resource sink which is a bit more meaningful than Teraforming rewards, economy stimulation and processor load reduction by culling many NPC ships and stations. Quest triggered, so don't build the XXL ship and repair the single exploding gate if you don't want to trigger the galaxy wide crisis.
@Paul-nl3oy
@Paul-nl3oy 8 месяцев назад
I forget- the Xenon Hub still exists somewhere correct? I thought the crisis may be that the Hub is reconnected and there are some Core Xenon systems on the other side. Xenon need a bit more variety to their ships as well though. I play with mods that beef them up a lot and it's pretty fun. Personally I think kha'ak invasion would be more interesting. They can teleport anywhere- which gives them the ability to get past all of the massive defense structures some players use to defend gates. You also end up killing a bunch of them with the Boron, so their revenge would make sense. I remember their home sectors from the old games and I'd love to see that again. I hope they get ships added as well. Maybe we'll get lucky and it will be both lol.
@CaptainCollins
@CaptainCollins 8 месяцев назад
Why one scenario, when you can have multiple, right? 😅
@roccosakai8206
@roccosakai8206 8 месяцев назад
!!Player faction to conquer them al!! In the process, those who oppose player faction are uniting against player faction. This is regular scrpt of every strategy game Stellaris, Total War, Civilization, Age of Wanders, etc. However, we would need better marines for bases conquering. Also to be able to attack colonies on planets, when colonies on planets are finally available.
@CaptainCollins
@CaptainCollins 8 месяцев назад
All against us?! I have almost this type of run now :D
@Cetegus79
@Cetegus79 8 месяцев назад
I think you might be on the money with this one: Kha'ak or Xenon Surge would be the most staight forward to implement. Though, I'm still baffled at the notion I regularly hear from you and others in the comments: in my 4 playthroughs the Xenon were swiping the floor with all empires who's ai seemed to be incapable of preventing xenon raids and sector conquests. That experience leads me to expect that Egosoft really need to put some work into AI decision making in terms of economy and fleet management as in my humble opinion, the other Empires would hust crumble even faster.
@CaptainCollins
@CaptainCollins 8 месяцев назад
What exactly are we saying? I didn't get that point, sorry
@mariadasgracasmatiasgerman5454
@mariadasgracasmatiasgerman5454 6 месяцев назад
Pirates raise the terror in all sector, attack the player and steal your HQ, all bases and sell for faction at low prices... 😂🎉 I LOVE YOU CAPTAIN COMMANDO!
@xxjeanmichelgamingxx8501
@xxjeanmichelgamingxx8501 8 месяцев назад
We could take exemple at endgame crisis on Stellaris, like many massive swarm of xenons that could "corrupt" some ships they have disabled to join the xenon side and attack in masse Also why not do something with all the "pirates" factions, like they all get behind a "pirate boss" and they launch a massive fleet that goes rampaging sectors Maybe also why not something to do with the "anomalies" introducing many hazard in the sectors, "like a plague" doing massive damages to the ships in the area and you'll have a "time attack" scenario to help some scientists do discover the origin and stop it before all sectors perish They have many many cards with these "end game crisis" let's hope this will be moddable :)
@CaptainCollins
@CaptainCollins 8 месяцев назад
Stellaris was the reason for this idea and now Egosoft does it their own way (as always). Hope it will be good
@ThySovereignLP
@ThySovereignLP 8 месяцев назад
There are more races in the galaxy than we are aware of. And even some that we are aware of but is not in the core game. I would add a third hostile faction like the Ka'ak
@CaptainCollins
@CaptainCollins 8 месяцев назад
That would be nice, I like having more enemies. What would this faction be like?
@ThySovereignLP
@ThySovereignLP 8 месяцев назад
@@CaptainCollins A highly imperialistic race? That don't use jump gates but jump themselves like the Ka'ak. Very advanced with loot that is highly regarded? They should have a storyline with dialogue we need to translate and try to stop them?
@arthuron793
@arthuron793 8 месяцев назад
Medium->Giant boardable leviathans, which no longer need pilots but someone to control them, raid the known sectors from a previously closed jumpgate. Perhaps a mind control ship or individual bio-specialists that can be hired specifically for this purpose. All factions unite over time, as the level of difficulty increases over time. In the end, you have to somehow get through the jumpgate to the Overmind and destroy the source of aggression. :)
@CaptainCollins
@CaptainCollins 8 месяцев назад
I like the idea of an "endgame-battle" in a very hard to reach sector. Any idea how to call this thread?
@i-401_yt
@i-401_yt 8 месяцев назад
Yes. Give me Xenon war. Also can we please have bigger ships than I's? I played a lot of VRO and having the U randomly show up makes me scream internally every time.
@CaptainCollins
@CaptainCollins 8 месяцев назад
Bigger?! :D Every placed yourself next to one of them? They are massive :D
@i-401_yt
@i-401_yt 8 месяцев назад
@@CaptainCollins The U? Well, if we get a U into X4 I am excited. But, bigger ships means bigger challenge, right?
@tarax007
@tarax007 8 месяцев назад
I am personally hoping for multiple different existential crisis's, think Stellaris a bit. Where the game randomly picks one (or more if player chose) Unrestricted Xenon or even Kha'ak attacks (would love to see capital Kha'ak again) Unrsetricted all out empire Wars Now, X4 is more than just fighting. So perhaps an economical crisis. An enviromental one? Something that changes the resource distribution on a critical level, making current resource chains very strained or obsolete (X happens = all ores/gas disappear from a/multiple previous rich system, perhaps opening new gates to new contested sectors). Super highway gets destroyed/disabled (mini crisis?) Some gates shut down and shuffles around (Mid game crisis?) As star goes poof for some reason = Destroying a whole sector. Making it rich in resources (gas or otherwise) but also hazardous. Salvage operations anyone?
@dav9751
@dav9751 5 месяцев назад
My theory ?? The sohnen. They are used by the ancients like the xenons origins. A very highly sophisticated AI. They are basically used by the ancients as a " Physical" touch on the universe to interact with races and even the gates themselves and have manipulated the gate network already(they were behind the gate shutdown). They are highly advanced and been spacefaring a lot longer than the commonwealth. I believe these Sohnen were responsible for the xenon " evolving" with the go ahead from the ancients as they love to play god and obviously have some higher agenda that we have yet to understand. Thats just my theory however. Also to note... The sohnen were used to defeat outsiders who invaded with a system sized ship. So yeah... They are terrifying to think off as an enemy 😂😂
@TheStyrkar
@TheStyrkar 8 месяцев назад
I think the Xenon option is the most likely one. I personally would frame it as a big Xenon fleet returning from deep space. That way it would be independend of the status of the Xenon in the known systems. Something Terran based could work too. Maybe a new government that is bend on supremacy (Would go nicely with the upcoming Trump dictatorship in the US). The other factions or the Khaak seem unlikely since most of the time non of them are strong enough in most games. The Khaak maybe with new ships, but only using those for the crisis would be a waste. So my money is on a large armada from outside the known sectors. Most likely Xenon, but maybe from one of the factions or maybe aliens 😁
@Caigul
@Caigul 7 месяцев назад
there was one playthrough i was doing i constantly had to defend one of the sectors the ai never sent really much to hold back the xenon and ever time i moved my ships out i would turn around and the sector was about to fall to them.
@planexshifter
@planexshifter 8 месяцев назад
I’d Love a Yaki and Xenon start!!! Yes! Just think, you play as the Xenon with the goal of total organic elimination!
@ElFantasma2008
@ElFantasma2008 8 месяцев назад
Yaki would be a good challenge start, I always thought it would be cool to try to manage with just a small base just pirating ships for resources. and trying not to be blown up wherever you go.
@CaptainCollins
@CaptainCollins 8 месяцев назад
There's a Xenon mod very soon (by Errorname) where you can play as Xenon ;)
@barrycopithorne
@barrycopithorne 5 месяцев назад
I want more crew customization and inner ship battles. Like being in a boarding and taking the ships by force. Would be epic. But a lot of people don't want the ground combat part. :( But at least I can settle with crew and people looking more unique.
@cmdrgogen3203
@cmdrgogen3203 8 месяцев назад
Every option is ok as long as our CPUs don't melt down. Any info on further game optimization in that direction?
@CaptainCollins
@CaptainCollins 8 месяцев назад
always working on that. It's an ongoing endeavour.
@palentier1
@palentier1 8 месяцев назад
I really wanted to see a Scenarios DLC. Something with multiple starting scenarios with specific objectives. Completing each scenario would be a steam achievement or whatever.
@myrath9066
@myrath9066 8 месяцев назад
I just hope the attacks can be scaled up massively. Why else build 20 Raptors with their 50 asgard escorts. I Will be disappointed if I can only face off against 6 i’s. I would much like triggers, perhaps with warning, to trigger bibber and bigger waves. And they should also go for my stations. A good existential threat should really make you sweat. Im even not opposed to some portalling. The threat should scale with my fleet value
@CaptainCollins
@CaptainCollins 8 месяцев назад
Absolutely feel the same! It should put you to the brink of extinction to be a real threat.
@Samilion
@Samilion 8 месяцев назад
Mabye an old Deca CPU goes crazy once again and makes Xenon super agressive
@Wareitar
@Wareitar 8 месяцев назад
Weeeeell, my fleet at this point is so absurdly power full I dont see what kind of crisis they could possible throw at me. Yes, fully built and exceptional upgrade Erlking, blueprints for the Asgard and building capacity. Several sub fleets with Raptors and aux ships... It's Just stupid at this point... 😅
@CaptainCollins
@CaptainCollins 8 месяцев назад
Xenon ships with 15km ranged plasma turrets, coming in numbers, going BRRRRR :D lets see how your comment will age then :P haha
@Wareitar
@Wareitar 8 месяцев назад
@@CaptainCollins flood'em with fighters before you pick'em off one by one with Asgards? Like the speed wich Asgards Main gun kill capital ships is just stupid. And I could loose about 20 rattlesnakes before I'd even notice at this point. I'd welcome this challenge. Dont get me wrong. New challenges are all welcome, and 15km plasma would be a fun and awesome New twist.
@trlavalley9909
@trlavalley9909 8 месяцев назад
I like the idea of a Xenon invasion, but I think the biggest thing holding them back would be their obsolete Tech, An Asgard can oneshot a K, and makes short work of an I, So I think, We need a Xenon, B, as in Berserker on the Fred Saberhagen model. Maybe not quite that big but Big enough it takes multiple Asgards to bring that monster down, And of course it should have either a ton of missile turrets, or a full carrier groups worth of fighters for small ship defense. No doubt I'm being a bit extreme here, but I've seen enough Asgard Video's to know that with their current tech the Xenon are more of a Nuisance than a threat to any faction with access to Terran Weapons. . Then again, Terrans are Historically pretty Xenophobic. Maybe a Anti Xeno party (Think 40K) comes to power in the Protectorate and attempts to stamp out all the Uglies out there? An All out Terran invasion could make life rough on everyone else, and who do the Argons side with in that war?
@andreewert6576
@andreewert6576 8 месяцев назад
The Asgard beam is OP, no discussion there. It just fires too often. If only we had other surefire ways of dealing with kha'ak nests and xenon stations *without* losses to stupid friendly AI. But what if the Xenon were to develop a way to completely deflect the Asgards meson beam as long as the shield is still up?
@Samilion
@Samilion 8 месяцев назад
​@@andreewert6576 I think it would offset balance too much. After all, Asgard is a one trick pony with it's laser. It can and will be overwhelmed without it
@Samilion
@Samilion 8 месяцев назад
@@andreewert6576 I think of mass L class turret Xenon ship, but not like Xenon I, more like syn
@andreewert6576
@andreewert6576 8 месяцев назад
It is also an unkillable fighter eating weapons platform. With Plasma Ls it behaves like a defense station. With Shield mods, Flak Ms and a Jian docked it will just live forever. Or one goes mass terran beam, that also works well IS. @@Samilion
@jtvice1862
@jtvice1862 8 месяцев назад
I would like multiple end game crisis. Unlocking xenon to be a true galactic threat. For each sector they take they get a bonus to ship capacity. This should just be a staple honestly. A massive war between khaak and xenon due to warpgate shifting. A dark era of pirates. Leaders of the pirates unite to war on civilization. A holy crusade by paranid. Buffs for each sector taken. Terrans turning on the galaxy Etc
@dupree9881
@dupree9881 6 месяцев назад
I hope soon means realy soon at this point. I´m starting to get the itch to play a new round again, but don´t want to be "done" once the update comes out.
@Rysdad1
@Rysdad1 8 месяцев назад
It needs something like that. I've never once had the xenons be any kind of threat
@OldManGibb
@OldManGibb 8 месяцев назад
Please EGOSOFT, have the Xenon completely, entirely, 1000%, forever, destroy there creators, "THE TERRAINS" 👍But honestly, IDK. I want to be surprised by 7.0. It will be awesome. Of course, the return of the Goners would be cool as well. So many avenues Egosoft can go.
@CaptainCollins
@CaptainCollins 8 месяцев назад
A moment I thought Egosoft should destroy the creators 😭🤣 Oof... Scary Gibb 😜
@MeCooper
@MeCooper 3 месяца назад
Given that he says _"existential crisis"_ rather than just "crisis" makes me assume it will be something very very big. Like life universe and everything type of big. When a person has an existential crisis it's usually finding god or something. So this could be just about anything, I assume maybe something to do with the xenon turning to religion or into a real faction or something like that. Maybe being locked away with with the Yaki will have something to do with it.
@moisesbrito7567
@moisesbrito7567 8 месяцев назад
That jumpgate took all my focus 😅
@CaptainCollins
@CaptainCollins 8 месяцев назад
good! * rubbing hands * hehehe
@Lysurgic
@Lysurgic 8 месяцев назад
IS THAT A JUMPGATE MODEL? I'M SO JEALOUS
@ElFantasma2008
@ElFantasma2008 8 месяцев назад
I know I want one too!
@CaptainCollins
@CaptainCollins 8 месяцев назад
NO ! :D It's a bloody greenscreen invading my camera angle, that needs to be filled :D
@MrGhosthacked
@MrGhosthacked 8 месяцев назад
The ATF launching Odin’s and Tyr’s at earth to kick out the pacifists and then xenon with new super capital ships and destroyers attacking from the edges of spaces
@CaptainCollins
@CaptainCollins 8 месяцев назад
Re-building the planetary defense ring too, which will be a target for the crisis :O how does that sound?
@ajpuzzleferret
@ajpuzzleferret 8 месяцев назад
I would like it if they brought in the ancient aliens that had the soda can shaped station from Tides of Avarice! An entire new alien faction to worry about! An unknown entity is always more scary than the stuff we have seen plenty of :D
@bozzb.1451
@bozzb.1451 8 месяцев назад
Yeh that would be crazy
@steemlenn8797
@steemlenn8797 8 месяцев назад
Those Aliens - the Sonen - don't do anything. Except changing gates from time to time. If they play a role it would mean that gates get connected "randomly" to each other. But that would not be a real crisis, even if the factions are at war. Best case some sectors change faction, worst case everything just breaks down.
@ajpuzzleferret
@ajpuzzleferret 8 месяцев назад
@@steemlenn8797 Ah you know more about the lore than me, I just knew they were ancient and not present in the universe at the current time :D
@steemlenn8797
@steemlenn8797 8 месяцев назад
@@ajpuzzleferret Well, they are present like ghosts, sometimes someone sees them ;) I played all the games back to to the first one, and read the books that came in paper(!) with them. Best marketing thing anyone can do imho. But I am a bibliophile, so opinions might differ ;)
@ajpuzzleferret
@ajpuzzleferret 8 месяцев назад
@@steemlenn8797 Ah I played from X3 :D Very much enjoyed X4, excellent game. I heard the second game was rather good. Not got around to it yet :D
@aseroxd
@aseroxd 8 месяцев назад
Starfield news: Sigh.. X4 news: Contained excitement
@taccosspicy3014
@taccosspicy3014 8 месяцев назад
This game needs some horror elements. Derelict ships where you explore ship wreck in FP, later developing into full investigation searching for a culprit across the universe. Also super weapons. End game build requiring insane amount of research and resources. And what ever faction finishes it first starts using against everyone else. You as PC try to stop them, help them, or use your own SW.
@CaptainCollins
@CaptainCollins 8 месяцев назад
Horror as topic for the DLC could be awesome... that would be unusual
@Neko_med
@Neko_med 8 месяцев назад
I'd say maybe something brand new would be more interesting than just xenon attacking from their sectors, after all it would make the threat more intimidating as something you've never seen before (like maybe even a brand new faction). I am not sure how it would be triggered tho, maybe some quest line would lead up to it, or you'd have to do something specific to cause it, as well as it'd be interesting to see what player will get from surviving it.
@CaptainCollins
@CaptainCollins 8 месяцев назад
That... Sounds way better than anything else honestly. So with new sectors and all?
@Neko_med
@Neko_med 8 месяцев назад
Yeah, full on invasion, maybe even a couple of sides of same faction fight over who can take over the entire gate network. Heck, maybe even bring in Ancients into the lore of x4, as they are those who strive to preserver network from crisis like that. @@CaptainCollins
@egoaut
@egoaut 8 месяцев назад
I have big Xenon numbers already, 1x I, 6xK, and +50x S/M is a normal Incursion in my (newest) vanilla game. Khaak Incursions with real big ships would be nice, and new faction ships. Much nicer would be a better KI even for carriers and big fleets IS. And diplomatic tools even to control Xenons in the endgame, to attack "strong" playerfriendly factions😊
@natsukirei2016
@natsukirei2016 7 месяцев назад
i just cant wait for a proper third person view that we can fight with
@TheSmokeGoblin
@TheSmokeGoblin 8 месяцев назад
Where do you buy that Jump Gate (on the right side of the video) that is SICK!
@TheSmokeGoblin
@TheSmokeGoblin 8 месяцев назад
I just realized that it is just a background image LMAO
@CaptainCollins
@CaptainCollins 8 месяцев назад
hahaha :D was already asked if that a real wallpaper :D
@TheSmokeGoblin
@TheSmokeGoblin 8 месяцев назад
@@CaptainCollins By the way I checked out your store but I dont see the Baseball Cap is it not for sale?
@aeletzio7378
@aeletzio7378 8 месяцев назад
I'm still hoping for a Agressiveness slider for Xenon, so they invade more. Also i would like a bigger capital than the Xenon I
@steemlenn8797
@steemlenn8797 8 месяцев назад
The I annihilates whole sectors at game start if you are unlucky. And AI fleets can probably not handle it, it's always statios thatt kill them. I am not sure if I should wish for something bigger.
@aeletzio7378
@aeletzio7378 8 месяцев назад
Then i must have been unlucky in my games. I wish a Xenon I would man up and destroy half a system. @@steemlenn8797 by the time 1 shows up to do something, i can already almost solo it with the geometric owl. #moreyabestfighter
@ELXatrix
@ELXatrix 8 месяцев назад
immagine some groupe hacking stations and shutting down production for some time. half the solar stations offline for a few days or so... those big swarms of kha'ark sound fun to deal with if there are some bigger clusters that focuse there fire and break up unto a dozend of M class when shield is down or something. those big guns on the destroyers and such are useless agaonst swarms of those smaller ships, they could create some serious damadge if they drop in multiple places. another option would also be another shutdown of gates, immagine you only got 2 or 3 connected sectors and need to do some stuff to maybe connect them back together, got the right ressources and factorys in those sectors to fix it?
@takarasan
@takarasan 8 месяцев назад
What would stop them from putting in bigger Kha'ak ships to make them an actual threat?
@CaptainCollins
@CaptainCollins 8 месяцев назад
nothing. Money would be the only issue, and I'm not talking about in-game credits :D
@orchard1990
@orchard1990 8 месяцев назад
i think this update would be a perfect time for them to introduce khaak cap ships and use them as the final boss battle, they are lack luster a t the moment
@CaptainCollins
@CaptainCollins 8 месяцев назад
Could be the "unusual" part of the DLC, yep.
@alesollas76
@alesollas76 8 месяцев назад
I wonder when this new dla can be expected
@CaptainCollins
@CaptainCollins 8 месяцев назад
Soon ™️ :D
@Samilion
@Samilion 8 месяцев назад
Mabye new Xenons other than second Terraformer fleet? A new faction? After all, this IS a new gate network
@CaptainCollins
@CaptainCollins 8 месяцев назад
Oh, a new branch of Xenon?
@Samilion
@Samilion 8 месяцев назад
@@CaptainCollins Well, there are multiple scenarios how that can happen. First, it could be just a faction of a second fleet that, for example, led by different Deca CPU and chose to oppose the one that currently controls the new gate network ones. Mabye it's a friendly one, mabye a mad one. Who knows what could happen. Second, it could be remaining terraformers of first or third fleet. It is far-fetched, I know, but to this day it is a opened question if they all have followed safe self-destruction directive. Mabye even old Aldrin terraformers reprogrammed to oppose evolved second fleet or somehow gone mad. Third, it could be this shady paranid from "terraform Segaris" questline. They did copied tech from Earth Torus, they can modify it or sell, for example, to Duke or Beryll-alike. Toying with Xenon tech always led to disaster. Also, this could provoke terrans into another terran confict. Fourth, the most boring explanation, it could be just old Xenons, reunited with their "kin" after gate network collapse. They are not new, but this is something new in X4. I doubt they would oppose current Xenon though. It would be just an upgrade of current Xenons. But all of this could be combined with first scenario to make something more interesting.
@Reoh0z
@Reoh0z 8 месяцев назад
Stellaris players, "I am the end game crisis"
@CaptainCollins
@CaptainCollins 8 месяцев назад
haha, yep. Too many people, not enough space, economy going crazy :D
@Bernd_Finke
@Bernd_Finke 8 месяцев назад
I'm for Option X2 😃 Opt. 1 would be to easy Opt. 3 still to easy for a experienced player in endgame. I spent quite some time (mostly in 6.1) with Semiras "Xenon Hell" mod. Its depressing when you start a game with it, but when you start it in late game you just put a fleet in front of a gate and build a large defencestation -> problem solved. Opt. 1 has the same issue, gates are chokepoints and therefor very easy to defend. Kha'ak avoid this problem with jumpdrives, they just need good capital ships. Also, ist like 50 years since their "defeat", plenty of time to rebuild.
@CaptainCollins
@CaptainCollins 8 месяцев назад
Yep, and then chase them to their home sector and destroy the mothership or homestation. Makes sense
@Bernd_Finke
@Bernd_Finke 8 месяцев назад
@@CaptainCollins History repeating itself, maybe with a twist at the end
@NNextremNN
@NNextremNN 8 месяцев назад
I hope for something new.
@CaptainCollins
@CaptainCollins 8 месяцев назад
Very precise, like it.
@razzyer6091
@razzyer6091 8 месяцев назад
The best end game Wil be to distroi a mothership masiv batel...
@CaptainCollins
@CaptainCollins 8 месяцев назад
More pew pew !!
@markroberts3469
@markroberts3469 8 месяцев назад
how are you the right way round and your mug is the opposite way?!?
@CaptainCollins
@CaptainCollins 8 месяцев назад
I do this so you write comments and help the engagement of my videos :P hehe
@TheSmokeGoblin
@TheSmokeGoblin 8 месяцев назад
I see you have the Keychron as well! I have the same Keyboard :D
@TheSmokeGoblin
@TheSmokeGoblin 8 месяцев назад
Not kidding that just made me sub hahaha
@CaptainCollins
@CaptainCollins 8 месяцев назад
nice... got another 65% just next to it ;)
@TheHawaiianc
@TheHawaiianc 8 месяцев назад
Is it possible to make ai to invade stations meaning to take over and use enemy resources? Meaning corporations can grow that way instead wasting resources on building stations?
@CaptainCollins
@CaptainCollins 8 месяцев назад
Not yet, that would need a completely new mechanic.
@TheHawaiianc
@TheHawaiianc 8 месяцев назад
@@CaptainCollins yah got idea think about battlefield 2142 where you raid a battle ship and since they have that for ships why not stations?
@Showzeee
@Showzeee 8 месяцев назад
The would be the best, if you can switch on and off these 3 option separately. 🙂
@matheustavares4442
@matheustavares4442 8 месяцев назад
if i read right, it will be a faction who will click and say "fuck you my friend"
@J.D.Vision
@J.D.Vision 8 месяцев назад
2:40 • a c🐓k infestation... 🤣
@mps_gaming1898
@mps_gaming1898 8 месяцев назад
I want xenon stronger I have wipe them out in my game wish they spawn ships so they can rebuild stations and send out big armada of I K M S ships they did long time ago in my game I saw 1-2 I and up to 9 K at same time with and lot of m and s :D
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