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EVERYTHING BROKEN in Halo MCC Reach : Tip Of The Spear 

Whoatedmycookiez
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This documents all the shader, lighting, shadow and visual issues within Cutscenes of "Tip Of The Spear" in Halo Reach on the Master Chief Collection. Totaling 13 visual bugs within 3 cutscenes
If you care about the MCC being on par with legacy graphics and preserving these games properly, please file tickets on the Halo support site: support.halowaypoint.com/hc/e...
The community bug list by @whyyoutube : docs.google.com/spreadsheets/...
This video is inspired by @whyyoutube and his "Graphical Issues" series

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8 апр 2024

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Комментарии : 57   
@kabob0077
@kabob0077 Месяц назад
0:06 They're Army Troopers, no Marines.
@purporium6902
@purporium6902 Месяц назад
About the marines backpack, they equipment is randomized. The backpack could be one of these always random equipments(Btw i'm using my memory, so the backpack could not be one of these always random equipments, plz correct me if i'm wrong)
@Condor_
@Condor_ Месяц назад
What platform are you recording the MCC on? With this effectively being available on 3 or 5 platforms (depending on how you look at it), I'm curious if the MCC irregularities are consistent across all of them or are only reproduceable on one or some. Going on a bit of a tangent here, it always makes me wonder what technical thing behind the scenes causes these sorts of bugs/changes between versions. I'm sure none of these are intentional, and it's fascinating it think about at what point along the porting process causes these sorts of issues. Taking a game from a singular platform, the Xbox 360, to several others (with PC being a platform of technically unlimited configurations) is nearly impossible to do with caveats like this which makes it all the more interesting to see what causes them. In the updates the MCC team has given in making improvements to the graphics of the games within in, they've been pretty thorough in explaining what their findings were and how they fixed them which has made for interesting reads. I'd be curious if any of it is related to the increase in resolution, since it was originally designed entirely around being played natively at 720p. Assuming that there's still a team working on improving the MCC, I'm sure these sorts of videos help point them in the right directions to look for fixes! It'd certainly be great to see Reach get as close as possible to the original stylistic fidelity it was released in, but at the same time these certainly aren't stopping me from playing Reach on the PC. All of the advantages granted by the MCC greatly outweigh some of the visual bugs that are, admittedly, difficult to spot in motion. Though I still miss all of the original menus from each games.
@Whoatedmycookiez
@Whoatedmycookiez Месяц назад
I recorded MCC on PC. There are a few differences. The biggest issue is Xbox Series X has an awful blurring filter that PC doesn’t have and Legacy didn’t have. Every issue I’ve documented so far is on every platform. All good, I like tangents. That’s exactly correct. Bungie hardcoded post processing effects like bloom, ambient occlusion, and Depth of Field to the game resolution so the console didn’t have to work as hard. When 343 ported the game to PC they never fixed this. So changing your resolution will alter these effects. The higher your resolution the less bloom you’ll see, same with everything else AO being broken is what I believe is breaking the little shadows on characters. Depth of field was kinda fixed but still is bound to resolution. It’s breaking colours and causing weird issues now with saturation unfortunately. All these problems extend to EVERY 360 game in the collection. Every game has its colours broken and Post Processing issues. Reach seems to be the worst for graphics problems though. Raindrops were also bound to frame rate and are longer and thinner than legacy. Yeah, even if they’re small. It’s still a downgrade from legacy and I really hope a team fixes it someday because preserving these games is important. I don’t want another Gearbox CE situation. I wish they kept the menus. I love sitting on them and just vibing with the feels. The new menus feel so sterile and unfriendly to navigate
@AHPcameron
@AHPcameron Месяц назад
There’s definite issues on Xbox version as well, I can confirm. The thing that keeps standing out to me is the lighting being all glare in H:R
@monkybros
@monkybros 22 дня назад
man, Ruffian Games really dropped the ball on this one.. didn't even have "enhanced lighting" to hide theae issues behind
@robbsix836
@robbsix836 Месяц назад
Words cannot express how much I loathe 343 and their epic mishandling of the franchise at every possible turn.
@NobleRenegade
@NobleRenegade Месяц назад
It's not that serious you absolute twat
@tacobread3
@tacobread3 Месяц назад
Bro shut the f**k up. People out there dying in the world you don’t know what “loathing” means.
@Mehfargahdur
@Mehfargahdur 24 дня назад
And you got all that from a few missing shadows and some strange lightings? Some people only seek to be unhappy I suppose.
@robbsix836
@robbsix836 23 дня назад
@@Mehfargahdur read it again strawman.
@Mehfargahdur
@Mehfargahdur 23 дня назад
@@robbsix836 I did. I guess I might need to spell it out for you, since you’re so hasty to be rude. I meant that by “it seems like a disproportionate response to a video where it highlights some downgrades from the original that are mostly easily passed by with little impact”. There. I did all the interpretation for you.
@spookypepper6900
@spookypepper6900 9 дней назад
I'm curious, you mentioned Marines, however there aren't any in this video.
@tpd1864blake
@tpd1864blake Месяц назад
I wonder if some of these are intentional choices, like the extra geometry in the Warthog, or removing the glow on the spire to make it more visible
@SR-388
@SR-388 Месяц назад
I mean I just launched tip of the spear now, and the trooper there has a backpack, I'd say its just randomised like most things in halo when it comes to enemies and npc's
@solidxsnackssnfearless5371
@solidxsnackssnfearless5371 Месяц назад
Im pretty sure i got a bug where In Halo 3 ODST The engineer randomly dies on the last part of the mission after riding the tank which is insanely confusing if I'm the only one getting this bug i really don't know literally restarted the mission too but it still happens
@pyerack
@pyerack Месяц назад
343 Managers try to do anything right challenge: Impossible
@RuthlessSpartanB320
@RuthlessSpartanB320 Месяц назад
Silly, they did. And then pooped their game back up. (Shop prices)
@Bocchi-chi
@Bocchi-chi 25 дней назад
"Reclaimer" mission in H4, gameplay in Guardians, Chief being very humanized in Infinite, but without being exaggerated. Well, 3 things. Not bad for 343 getting 3 things right over 12 years
@RuthlessSpartanB320
@RuthlessSpartanB320 25 дней назад
@@Bocchi-chi The fact that 343 barely puts a new actual feature in infinite for over the course of 3 years, then making the next game come out in at least another 3-4, not adding new vehicles bc it doesn't give them money, or anything else for that matter, is just depressing. Halo as a franchise will die, that is if 343 doesn't make a solid next game, people will not be able to trust them after the years upon years of broken promises. I'd probably just resort to making cringy fanfictions honestly.
@Bocchi-chi
@Bocchi-chi 25 дней назад
@@RuthlessSpartanB320 Yeah, I know. The problem is that many are not understanding that this time it was less of the 343's fault. Microsoft kept changing employees during the development of Infinite and for the stupid reason that they didn't stay there long enough to receive more benefits. This means that no matter how much was invested in the game, changing teams caused a lot of delay and in 6 years of waiting, we had content equivalent to a 2-3 year wait. All because of Microsoft's negligence. H4 and Guardians were mostly 343's fault
@CyberVirtual
@CyberVirtual Месяц назад
With all these graphics comparisons 343 felt inclined to bring back the Legacy Bloom Effect but it flickers so much during cutscenes that it becomes really distracting. I went back to get some footage of the last mission and let’s just seeing it broken kind of sucks. I don’t want people to resort to emulation just to upscale the legacy graphics. There could be a fan patch one day, but who knows if that would be enough…
@Whoatedmycookiez
@Whoatedmycookiez Месяц назад
The bloom only fickers at 4K. It's a known issue on all platforms. Bloom was a part of the original game but it was way less prominent in legacy than MCC. 343 seem to have thrown the sliders way too far up, and it still scales with resolution. Which is probably causing the flickering problem.
@CyberVirtual
@CyberVirtual Месяц назад
@@Whoatedmycookiez I am playing in 1440p and the issues really bother me.
@Whoatedmycookiez
@Whoatedmycookiez Месяц назад
@CyberVirtual interesting. What platform?
@CyberVirtual
@CyberVirtual Месяц назад
I was playing on PC The Steam Version to be specific.
@Whoatedmycookiez
@Whoatedmycookiez Месяц назад
Any upscaling or downscaling at play? Does it sort itself if you set res to 1080p?
@richardzaloudek8208
@richardzaloudek8208 Месяц назад
Well, graphic mistakes may be sad, but hey, I finished it on the anniversary graphics and didn't notice a single one because I was too consumed by either the story or the action, I understand they didn't really bother with it but it's still sad to see how little effort was actually given into these details, unlike truly dedicated Devs would
@nagger8216
@nagger8216 Месяц назад
They would've had to have replaced that marine model with another one for this to even be a thing. Seriously, how the fuck does that even happen? This is like replacing the Zealots in the cutscenes with Ultras or some shit.
@Whoatedmycookiez
@Whoatedmycookiez Месяц назад
Not necessarily. I can't see any other differences with it. I can only assume Bungie built toggles into the characters for backpacks and other such gear to make creating all the variants easier This toggle was left off or reset when the game was ported
@nagger8216
@nagger8216 Месяц назад
@@Whoatedmycookiez Okay that would make a lot more sense. I figured each marine model was unique like the Covenant, I didn't realize all the equipment they wear was a different thing.
@AHPcameron
@AHPcameron Месяц назад
PLEASE RECOGNISE 343i THIS ISN’T GOOD ENOUGH WHEN THE 360 VERSION LOOKS BETTER THAN THE RE-RELEASE 😢
@morphius747
@morphius747 Месяц назад
they sabotage the old games to sell newer shiny ones
@ReachTea
@ReachTea Месяц назад
MCC makes you forget Halo used to actually be really polished and gorgeous for the hardware they had to made it on, it's the small things that really add up, I miss when Halo was good
@TheRealWalterClements
@TheRealWalterClements Месяц назад
Bro people in these comments are like "343 ruined the game!!1" over like 3 minor graphical details.
@m16-a2
@m16-a2 Месяц назад
The thing is this: Yes there are issues, but if you hate 343 over them, then you are the issue. Instead of hating 343, we should point out bugs like this to help them. It's no easy task porting games over, and it's the least we could do.
@TheRealWalterClements
@TheRealWalterClements Месяц назад
@@m16-a2 Finally, some common sense.
@nosejajalol5282
@nosejajalol5282 Месяц назад
details make difference
@m16-a2
@m16-a2 Месяц назад
@@nosejajalol5282 So does respect.
@Bocchi-chi
@Bocchi-chi 25 дней назад
​@@nosejajalol5282 and that's why we must warn *them* and not just hate *them*
@nalcoh
@nalcoh Месяц назад
None of these items are "broken". This is just nitpicking...literally nothing. The only two inconsistencies actually worth noting are as follows (and even these are overstated): 1. The warthog didnt explode. 2. The blue lasers coming from the human ship. Everything else is just an improvement on graphics/shaders for the game as a whole. Anybody who thinks 343 mishandled MCC is just blinded by unjustified hate. It is literally the best possible thing any Halo fan could've asked for. Every Halo game bundled together, with huge graphical improvements (with the option to toggle legacy graphics for some titles). And people still try to find a way to complain?
@yeahBradley
@yeahBradley Месяц назад
You're getting a lot from just a single word. The group of people spending their free time to identify and document these differences (look at the linked spreadsheet) must have nothing but a ton of love for Halo. These people are digging into the files and mod support to document the littlest of differences. This collection of issues could prove invaluable to 343 if they're ever allowed to take a big crack at the MCC again. Mind you, work like this already paid off once before. Members of the community documented numerous issues with the PC port of Halo CE which followed into Halo CE Anniversary and then into MCC. Many were finally fixed in May of 2021, 18 years after they were first introduced and documented. I really hope these people continue their efforts.
@konukaame_
@konukaame_ Месяц назад
Most the shadows were broken, he wasn't nitpicking anything. If you think "Everything else is just an improvement" then you must watch RU-vid on 480p resolution. Anybody who thinks 343 mishandled MCC is just blinded by unjustified hate. Orrrr the fact that MCC was basically unplayable for YEARS until it came to PC. It still has issues, but better than it was.
@googleuser4720
@googleuser4720 Месяц назад
I could have ported the halo games better
@TannerFrancisFilms
@TannerFrancisFilms Месяц назад
@@googleuser4720 do it
@notsofrenchy
@notsofrenchy Месяц назад
@@googleuser4720bullshit
@googleuser4720
@googleuser4720 Месяц назад
343 has ruined MCC
@Bocchi-chi
@Bocchi-chi 25 дней назад
Nah
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