This is the whole conversation with the master. To kill master this way, you have to have high speech skill and charisma and you also must have autopsy report from the Brotherhood of Steel.
He realized he basically destroyed several vaults for nothing. He now has an army of Mutants out there and it’s all got not. Plus he’s connected to a computer and is probably able to make computations much faster than we can.
Virgin Edward "Caesar" Sallow: Noo you must agreed to my shitty ideology or I'll hanged you on the cross! Chad Richard "Master" Grey: You right, my mutant forces are unable to reproduce thus make them unable to replace humanity therefore I must stopped this madness.
I actually quite respect this master guy. Once it was proven that his life-long ideal was flawed, he admitted his shortcoming and accepted his defeat. That's something many fictional villains and even people in real life find difficult to do.
As much as I have to applaud the delivery and overall execution of the 'Master' Richard Grey, it's completely preposterous that the genius 'scientist and philosopher' couldn't have forseen such a principle concept like sterility in his master race. Despite his unhinged character, he is ultimately willing to listen to reason, which makes this gaping plot hole all the more mind-boggling. His infatuation with super mutants, moreover, is largely unjustified. The master race is profoundly stupid, given only one intelligent super mutant exists: the Lieutenant, or how the rest of the grunts amusingly prefer, simply 'Lou'. The Master clearly stated that he wished for a race of simpletons incapable of having differences to coexist peacefully, but this overall plan is morally dubious. What's the point of the mutants after the apocalypse is over? The Master wants the apocalypse to remain as it is forever, otherwise the mutants and his plan become worthless. Only an extremely rigorous argument can justify genocide of human 'normals' so that a race of content simpletons can live peacefully within a hostile, horrifying wasteland; what we recieve instead is a passionate yet arrogant rant from the Master disaster. Furthermore, this whole plan is terribly dissonant with the themes and general atmosphere of the game. The conclusion of apparent human weakness is surface-level. The majority of 'normals' are rather neutral or, if 'evil', principally misguided. Though the Khans, the Gizmos, the mercs and criminals of the wasteland undoubtedly possess malicious intent, the moral 'good' demonstrated by the Brotherhood, the Followers, Killian, and many, many upholders of justice eradicates a sensible connection to the Master's point. The player character is so powerful they can literally shape the future of the entire world (as we know it) by their actions alone. Normals obviously aren't tearing themselves apart with differences-they're rebuilding civilization, and they're rebuilding themselves. Is the atomic bomb destined to repeat? Well, if people so unbelievably gifted and virtuous like the canon Fallout P.C. exist, perhaps not. The future, though hazardous and fraught with peril, still holds much opportunity for the development of humanity. ... Bah, what a digression. Anyhow, Master and original FO had a lot of wasted potential, and they probably would have captured it had they addressed my aforementioned points.
@@danutmh I haven't heard of this incident. If it's true, then it's caused by a typo, whereas the Master had years upon years of deliberate planning and complex philosophizing. I find it unbelievable that a state of delusion would sustain such a character for so long.
I met Jim Cummings at a Con some years back and when asked about this role, he had zero recollection about it. He mentioned how in video games, you're pretty much in a booth by yourself and reading through lines with no idea who the character is. The fact that he had no idea who The Master was still and gave such a powerful performance is mind blowing
Especially since due to the nature of the Master having multiple voices, he likely had to do small chunks of dialogue at a time for the sound editors to put together later along with Kath Soucie’s voice, but it comes together almost seamlessly (though there are a few awkward pauses in some of his dialogue, which might be a result of it being planned to be edited later, but they didn’t edit those particular lines. At least, that’s my speculation).
I've heard from people like Elias Toufexis that he has a really good idea of who Adam Jensen is, so I don't think it has anything to do with the fact that it was a video game.
Id definitely say he was given a rough idea of the character its just he has done so much in his career no way he could pin point each memory and be like oh yeah I remember that one exactly to the tee.
That bit where all the voices say "be" always gets me. Like every single one of them is just completely devastated by the realization you've just dropped on them.
i dont think that all of thise voices are seperate minds but the representation of Master's personality: female's voice is a humanity and feelings, robotic voice is logic and decision and crazy voice is anger and violence and all of them saying imo means that Master got broken to his teeth with the info he learnd
@Lautaro Lencina actually he grey who explored the mariposa base with harold. harold got knocked out and eventually turned into a setiet tree in the capital wastelands while grey got knoced into a fev vat. he absorbed rats and other vermin when figuring out his new form and its hinted he absorbed some wanderers who were too curious for their own good. then he bonded with the vaults overseer chair which is probably where the robot voice comes from. but it does seem like they now reflect parts of his mind with the female cropping up when talking of join and protect while the male crops up during die and normals. finally his main voice is his original self and the robot is the logical part.
@@AnadronDZH You...ever read the backstory of the Master? Why he's so...melty and gross and everywhere? He used FEV to "absorb" all of his failed experiments into himself, and there's no longer one single mind in there. He *canonically* has dozens-if not hundreds-of individual personalities.
+Ellijah De Leon Yeah but I like Frank Horrigan, the entire game you see this dude doing the most impossible, most badass shit and you know "I'm gonna have to fight that guy eventually" and it's just at the back of your mind the entire game. He may not have so much character, but damn was he a badass.
+gilamasan He was right tho in Fallout 2 Marcus said it took 80 years to get the juices to flow again he aint sterile like he said his plan was flawless
+Taco Power You just took the word out of my fucking mouth, Everytime I saw frank horrigan in a cutsence I was like, "IL HAVE TO FIGHT HIM!? I CANT EVEN KILL 1 ENCLAVE SOLDIER"
The "It can't be. Be. Be. Be." Is a deceptively powerful line. I think it's meant to represent that every 'part' of the master has reached acceptance. Every facet of his personality realizes the horror of what he's done.
"To... have done the things I have done in the name of progress and healing..." You can really hear the abject loss of hope and despair in his voice and tone. Incredible voice acting and writing.
This is so well done. Looking at this now makes me realize how this is one of those rare magic video game moments. This is honestly the best example of how to do an interactive story that there is. To get The Master to kill himself you don't just charm him with a high enough speech skill with obvious "speech options" highlighted for your dumb ass, you have to have the seemingly insignificant holodisk on your possession, and then you have to had actually read the thing because the game even tries to trick you into backing out as the Master believes it to be lies. Anyone who had just been casually clicking through the dialogue and not reading the optional stuff would have been completely stumped by this. it's designed to test your convictions and prove that you, no not your character, YOU actually know that the mutants are sterile and that his plan won't work. That is just brilliant! I feel like I genuinely beat The Master not with my plasma rifle but with determination and reason. And that is the best fucking compliment I can give this game. It is the only game I have ever played where I beat a boss with my own judgement.
Yep and it's not even this one thing is like that either, the whole game is. You have to talk to people to find out the locations of certain places and items and their wasn't even stuff like a quest log you just had to remember what tasks people asked of you and whatnot.
+Kolbe Howard Well,I kinda agree with you but you are yet wrong in 1 term.There are multiple instances in Fallout:NV in which you had 2 choices.Pass the speech with skill or by choosing right dialogues(reading them ofc).And when you speak to Ulysses there are 2 speech checks which give different effects.
+Google User Even then, you have to get a certain autopsy report from the Brotherhood of Steel and spend tons of points into speech skill in order to convince the Master that his plan is doomed to fail. So its not like its just a 180 in an instance of conversation
I find it kind of ironic how the Master wanted to create unity by making the super mutants and nightkin but in New Vegas they're very split amongst each other (just take a look at what Tabitha says about super mutants and Keene 's group of nightkin) Very interesting how things play out in this series
The problem is that the Unity was composed of Non-affected brain Mutants (FEV2 mutants). But after the Master killed himself, the remainder of the Unity converted to the Nightkin, who, after using to much stealth boy, have been affected primaraly in the brain. Just go to jacobstown and talk to Marcus
His idea of unity isn'bad. And even so I dislike them the Mutants really are best suited for the wasteland. He is one of the best villains in the world.
I always thought that the master was the scariest character in all of gaming due to his scary appearance and personality; i even think those extra voices in the dialogue make him terrifying; i think that they did a really good job in perfecting the most threatening and scary villain in all of gaming.
@@peppermillers8361 What I really dislike in modern games they give you the deep female voice as a computer, it's not really much cool than the cute voice speaking to you. It makes me think that those type of high pitch voices are always responsive and able to do so.
@@WindiChilliwack I don't mind it but I get what you mean. Can you give an example? I was thinking maybe like SHODAN, but I feel like her voice isn't that deep to begin with.
@@peppermillers8361 IF you play Starcraft 1, did you remember original Adjudant's voice? It seems more life-like and ready, like the human race tried to create an AI that sounded more living like than just a robot, while in Starcraft 2 and similar games with the deep female voice, it's just the basic assisting robot. You gotta get a voice that seems more responsive and ready like, it's more prepared. just like the male AI voice in Doom Eternal.
Master is an excellent villain on account of how human he is underneath the disgusting mutations. A misguided genius that, when presented with the fatal flaw in his final solution, admits defeat. Simply gives up. He is not trying to fight against his doom. He is incredibly smart and knows that there is no course of action to save the mutants. He just asks you to leave so that he can grieve the loss of an entire race that he was supposed to be responsible for. In his final monologue, you can hear the immense devastation in his tone as he recognizes the inevitable. Whew, it's intense! Fallout, its world, and its characters are so incredibly well developed.
Not just the super mutants. Remember he believed that the mutants were the only hope for intelligent life to survive in the nuclear wasteland. It’s why he pushed so hard to turn humans. And he just learned that the race he thought was the last chance humanity had will last only one generation. The future he slaughtered many in the name of would be doomed to a faster end than the one he is trying to prevent. When he tells you to “leave while you still have hope,” it’s because he believes humanity is truly doomed.
This is actually the saddest ending because the master wasn't bad he was just misguided. If you think about it he actually wanted to save the future by creating a race of super mutants well equipped to trek the barren wastelands of fallout but when he finds out his mutants are sterile he realizes that he failed to make a better future but instead created a race that will die out in the next generation end that last line "leave now while you still have hope" actually gave me a genuine feeling of sadness.
The RisenPride The Master never stated that he wanted to control people. He only wanted to force them to be mutants to survive better. He even stated that he would let people live but only under unity protection so that mutants would be the sole race (thinking mutants are better equipped for the wasteland). Difference is that the Master thinks he is a messiah (which he would be if the FEV virus didn't make people sterile). The Enclave just wants to take over the world. Big difference.
Man I hate the NCR, at least the enclave is straightforward about their intentions, hell even the legion is, the ncr puts on a friendly facade even tho these 3 factions have pretty much the same goal.
FIlho Da Puta They all try to rebuilt an old civilization, but all of them would fail because it didn't work before, what chance do they have to try to get it working again. This is why I preferred the Mr House ending and The Courier taking over New Vegas ending.
He really is a great villain, he's so logical and has utter conviction in his actions, unlike a certain other robotic presidential end boss! A sympathetic villain is always so much more effective than a cartoonish evil one.
+TheUndyingCrystal Tolkien himself didn't consider Sauron pure evil though, as he didn't believe in existence of pure evil. He merely called Sauron someone who had become so close to pure evil as it was possible.
Th. Noatak IIRC, he considered Sauron worse than Melkor (I think it is even flat out said in Silmarillion that Sauron was remarkable in having beaten his master in evil). So I guess no, he didn't consider even Melkor one. Even Satan fell, there was time when he wasn't evil.
Mindfuck for the day: The voice actor (Jim Cummings) for the Master is also the voice of Winnie The Pooh, Cat, Owl, Pete, Urdnot Wreav, Festus Krex, Ultralord, Tigger, Fuzzy Lumpkins and Alastor to name a few.
Also, I know you will hate me for this, but FNV is IMO even better than the older Fallouts. While it has their freedom and equally good dialogues and plot, the combat is interesting. I liked the. original Fallouts, but in F2 I hated combat and eventually stopped playing in the middle of the game because of it. And it's not about it being turn-based (I love XCOMs).
Thing is, unlike some other games, the obvious "speech 100" option isn't so obvious here. You need to _actually_ know that the Master's plans are futile.
The writing of this dialogue is nothing but pure genius. They managed to make you feel sad and empathetic for someone absolutely repulsive looking and that was supposed to be the big evil guy. The last line is truly heartbreaking when you know the background of the Master.
What I love the most is that each of his voices is meant for different moments and emotions, and are the different people merged in him, but when you show the proof, his next sentece ends with a "be" that is repeated by every voice. They were all simuntaneously shocked and broken and it's the first time you see them all sharing a though like this.
"Leave now, while you still have 'hope'......" Its this line that really gets me, because a big theme, if not THE theme of the original Fallout game was hope. Hope to save your people, other people, to do something of value in this world that's just tearing itself apart. For me, this theme comes out the strongest in New Vegas, not because of what the writers put in it, but allowed us to imagine with its Wild Card Ending. Now, Oxhorn has had a video discussing what was wrong with this ending in his opinion....but I strongly disagree with the implications he though happened. Too much of this ending is summing up the immediate effects of changing the power in the Mojave, and the chaos that comes with trying to establish it. However; the game was limited in what could be done because of its short development time, and because any effects you wanted to have had to be directly written in. So, if say, you had a good karmaed character that just didn't see any of the other major powers as right, and wanted to form a new government with the power of a Securitron Army, the option wasn't really there, and ultimately came down to what the player could imagine.
+kyle hicks Theres absolute nothing "wrong" about the masters goals. Its the freaking wasteland and everyone is going to die anyway. Being a super mutant is for sure better, and nobody needs reproduction if you can simply "clone" , easy solution. And ofcourse, nobody has to stop changing the FEV virus. Whos to say there wont be one that still allows reproduction in the future, just keep a bunch of humans around just in case. Totally viable way , theres no "evil" in it.
+ThisNameIsBanned yeah but what the master failed to see was the lack of unity in his very own creations play new vegas, watch the interactions between nightkin and the muties
That's what makes an effective villain, imo. Rather than just being "evil" or a "bad guy", they are usually just the one being with opposing goals to the protagonist.
The only character in the entire series with dialogue as good as the Master's(or anyone else in the original fallout games(1&2))is Ulysses from Fallout: New Vegas.
Oh there's plenty of other great dialogues, especially in NV. "Drug talk" with Myron, negotiating with either Lanius or General Oliver, Chief Hanlon, Caesar, Joshua Graham...
It's probably one of the saddest deaths in any RPG, could you imagine going through all of that work only for one guy to come up and show how it's not going to work? You'd be shattered, what're you supposed to do now? Tell everyone that you've failed them? Of course not, but what other choice do you have when the man standing in front of you with the proof that you've failed? Do you kill him knowing you lied to everyone? Or let the dream die? If you killed him, the facts wouldn't change, if you didn't, the people, and super mutants alike, will rebel. You're stuck choosing between a life you could never live down anymore, or have your name ruined by one man. The Master is simply one who has lost in the fight for his ideals, weather it be circumstance or flat out poor luck. That last sentence however, what is more saddening to hear than to let live so that their future is intact.
There are a few things that make me cry as an adult, but the delivery of the Master's lines after he realizes everything he has worked for has been for nothing and he has only harmed humanity is truly heartbreaking, especially that last line
Richard Grey and Harold were one of the most interesting characters in the Fallout franchise, one wanted to make a equal army of mutants, other some how started the beauty of nature life again which is quite interesting. Got to admit that the Master was a alright mutant, so the Vault Dweller had to set him straight.
@@Godzilla691138MW3 agreed. I played new vegas first and came out to love the first one. All the timed limit quest was unforgivable yet a fun experience.
I don't believe kidnapping and forcing people to partake in something they don't want to do is really justifiable, unless of course you don't believe self-interest or individuality. Keep in mind the Master only admits his actions were flawed because FEV was flawed. If it wasn't then he would still believe the ends justify the means, he is a good villain but has like a borg or hivemind esque archetype to his ideals.
Musical Imposition sadly people or, mutants in this case will still find ways to divide and tear themselves apart, just look at the conflict in Jacobstown and the tension between Nightkin and Super Mutants
@@MariposaV yeah I made that comment a while ago and my use of the word "justified" is meh but I think this is a similar case to Ozymandias' case from the watchmen comic book series, he's doing what is best for humanity as a whole and making the choice no one is willing to make.
I missed the fact he was Harold's friend not until my second play through when i met harold. That made me more sad. Edit: didnt notice it was 5 years ago but aight
"There is no hope. Leave now. Leave while you still have...hope...." Honestly heartbreaking. As messed up as it was, The Master really believed he was saving life on Earth. And then prove it was pointless.
Hamich Samich I thought the lesson it tried to taugth was that "the end justify the means" is a flawed perception. Taking the mutants as a clever analogy. Our violent, opressive, or immoral actions, if well-intentioned, take away the human part of us, our feelings, and empathy for others, the collective spirit that makes us the "humanity". And thus, as numb, sterile beings, is not worth to survive anymore, there's no point to life. I mean, is up to each's interpretation,, but that's what I saw there... and Indeed I felt it for him, he knew his actions weren't exactly "moral", but his goal was to archieve peace, that which was just a dream before the apocalypse, he saw the chance and took it... and failed... SO yeah... tought shit... :(
legendario13 Yes the master's intentions where to remove the emotion of man so that we would never strive for more that would end in violence but like you said "the ends justify the means" and I love Fallout's ability to add philosophical values in such a game.
Hamich Samich Totally, gotta love the ability it has to really make you feel the characters and the messages. If only more people would play videogames they would know that conciousless greed is taking us to our doom :T The unity didn't sound so bad...
Did you expect as answer a ''yes''? Everyone felt sorry for him since his intentions were good. He wanted to let humanity continue in the form of super mutants and create a perfect society without differences.
just finished fallout 1, holy fuck I had this conversation and I felt like my own judgement and attention to the holodisks paid off. Way better than having stuff highlighted or having [Speech] next to something.
1:08 Of course, PC's are best equipped to deal with the world today. Who else? The playstations? Please. Xbox? They brought DRM to us all. This will be the age of the PC. PC!
PC=mutants further more, KILL THE MUTIANTS! but in all serousness, it was the consoles of old that gave rise too the PC gaming, and PC gaming is... a bit... How do I put it. crybaby like? I mean sure graphics and mods are awesome, but when it goes to to console gaming, the PC elitists almost CRY about it. Console gaming is a lot simpler and has it's advantages and disadvantages.
In any other franchise (or even modern Fallout) the master probably would have said simply "Get out while you still can!" But no. The master's last line tells him to leave while he still has ... Hope. He's not just referring to getting out of the bomb radius. He's talking about the world. The *hope* that maybe, just maybe, the wprld can be rebuilt and LEARN from the past mistakes, including the Master's own attempt to rebuidl the world .... How heartbreaking. but also, wonderfully optimistic. No wonder the Vault Dweller founded Arroyo. And it's amazing how successful it becomes.
I actually feel sorry for the master. His intentions were aimed for a greater god but were skewed when he didnt give anyone a choice of being a mutant or not.
Not really. His first mistake was assuming that for some inexplicable reason super mutants wouldn't tear themselves apart with internal conflicts like humans did. There was literally no evidence suggesting they had increased biological unity. The only thing keeping them together was the entire race was overseen by a totalitarian dictator feeding them propaganda... kinda like the vault 13 overseer. It was inevitable that his mutants would one day turn against him and destroy his dream. Honestly, the only thing supporting his philosophy is the ridiculous logic that "well they haven't done so before, so they can't in the future!". Even if his plan was a success, it would not change anything relevant to his goal of a peaceful utopia.
Best antagonist in all of gaming. It felt so good playing the game and learning snippets about the guy, reading his backstory (which was extraordinarily well written) and then finally descending into his lair and approaching him through the flesh covered hallway, reading the creepy messages at the bottom of the screen and ultimately looking him in the eyes and talking to him. I've beaten the game twice as of now and I am still fascinated by him and his faction. Just wow
No wonder Fallout is considered to be one of the greatest game of all time. So many options... So many unexplored strategies.... Bethsheda will never be able to replicate the Interplay studios level of craftmanship.
I love that everything she says is so cheery and makes you happy, even as a mutant amalgam. Also, having 3 additional personalities PROBABLY is what killed Richard. And his outlook on life. Seriously, he’s got The Calculator put to shame because of just how much worse the damage to his mind was. Stuck with 2 opposite views bickering all day and a robotic intelligence second-guessing every possible humane decision you make will eventually turn you a bit psychotic, and then that Vault 0 controller had everyone separated and all humans with generally similar goals, yet they still somehow went crazy and destroyed the Midwest.
Man, imagine suffer that kind of fate, being an amalgamation of different people and computers, and put everything you have left in a plan to try to do the best you think you can do to save the world. Only for a guy to appear and show you that you are basically evil and you hurt people for nothing at all. I mean, the Master is a fucking monster, but I feel bad for the guy... What a game
I know this is super sad in context but I find it really funny that you can basically tell this guy "your plans are stupid and you are a dumbo" and he actually agrees and proceeds to end his own life.
Well Reimu, the Master (Richard Grey) is a living total monstrosity so he really has no reason to live anyway. He's an abomination. His plans gave him a sort of faith to follow.
I mean you literally have the proof that his plans wouldn't work. Fun fact, if you didn't have the holotape and read through it, just convincing with words wouldn't work...
Ahh shit, I misread one of the lines and ended up having to take care this fucker and like 50 mutants the old fashioned way with hot balls of plasma. Wish I'd done it the smart way, playing Rambo gets tedious.
This is one of the best conversations I've ever seen in a story. After all the things this asshole has done I can't help but feel sad by his moment of realization. And the final line is masterly delivered, making it one of the scariest lines I've ever heard.
Funny thing is that his plan to let the last human generation die out was exactly what happened to the super mutants instead, just not on purpose and not directly. Now the most hope there is for the mutants is in Jacobstown, where they live out their days. Reminds me of the banner saga where the Yarl lost their god.
Well then, so please *give me the example about those "worst kind of villains" who think they are the "heroes of their own twisted story"* to me yet... Can you name such examples alright?
Can we take a moment on how well the voice acting is done. I am not really "the OG" in gaming but I played a lot of late 90's and early 00's classics, and they just don't compare to modern AAA games. There was so much more thought and originality back in the day.
Absolutely, Roko. The same observation can be applied to film. Sticking to proven formulas, and catering to mass market appeal, now trumps innovation and risktaking in modern day storytelling. Creating complex characters needlessly complicates the plot in the eyes of these corporations, who would rather focus on live services, or in the case of movies, cookie-cutter characters.
I often come to rewatch this confrontation because I feel like this is what Fallout is in its essence. Everyone has their ideologies and beliefs that they will use to shape the wasteland but most if not all are flawed in many ways, with some being more flawed than others. But it is not just that for me, this also shows how dark and depressing the world of Fallout is, while at the same time showing how there is still hope which is why the last line resonates with me so much. Maybe I read too much into it, but hearing he say ''hope'' makes me feel like that even if he failed, even if the pre-war world failed, you still have hope and so does everyone else. And this is reflected in Fallout 2 and New Vegas where entire nations and empires have arisen from the ashes, and if they will still fall, there will always still be hope. I so badly wanted Fallout to maintain that message but with the release of the Fallout show I don't think it will. Either way I can still look back at one of the best villains to have existed, that is vastly underrated.
The Master still had the option to breed prime normals like cattle in more or less humane ways as he seemed fit for a semi-steady supply of new intelligent super mutants. That, as well as the option to research means to modify the FEV to fix this issue. I guess he just gets a sort of depressive shock and throws it all away immediately in a burst of emotion. It's a very humanizing moment for the master, but I still sort of wish his vision didn't come to such an abrupt end
The problem was the Master wanted to replace all humans with Super Mutants in order to end all conflict and if he couldn't do that then there will an eternal conflict between the Mutants and the humans. It was also the fact that the Vault Dweller preyed on the Master's moment of doubt.
Great voice, epic design, a sympathetic plan which is only really 'wrong' because it won't work... I have no idea how future Fallout villains could be so one-dimensional in comparison when they had such an excellent template to work off of here.
Xspy70 The big flaw here is that he's a fucking idiot. It ain't rocket science that he could simply reserve a few humans to breed new humans to mutate. Sure, that means he can't completely assimilate humanity and he'll be forced to live with them to a small degree, but his efforts certainly aren't futile.
Robert Sides No, it was madness. At the end he snapped out of it and had a moment of clarity. He realized that all he had been doing was creating a race of stupid, ugly, sterile abominations. He even specifically uses the word "madness".
TheKanonHara Hmm... he was still mad. If he would become sane, he wouldn't nuke whole complex and left army of supermutans to rampage wasteland. He would use his resources to help and protect people and stuff.
I remember when I played this with my cousin when I was 6 years old. I love the characters and the designs of each an every one of them, no matter what they looked like it was a sense of wonder. Then at the end this horror show bastard showed up an I pissed myself in fear...
For some reason the way he says madness always stuck with me. Slowed slightly with just the right inflection. It's like he's questioning his own words.
Can we all just take a moment to respect the master for ending all his work himself instead of just refusing to be convinced that he was wrong and killed the vault dweller
Not only are Fallout 1 and 2 yin and yang on main ideaology, their main baddies are completely yin and yang too. Master, several humans infused with a computer making a monster, wants to make everyone evolve so they can live better, and those who don't want to, simply won't reproduce. He commits suicide when his plan was in vain and apologises for what he has done. President Richardson wants all non-pure humans to die, even those who resemble identical to a normal human but something they could never control being born with, their genes, are altered so that their idea of humanity emerges from underground. When told his plan has flaws, he gets more aggressive until calls for guards to attack you and cannot be reasoned with. He must be killed and shows no remorse. A blob computer was more human than president of united states. Plus both Master and President's first names are Richard.
Even if everyone was exactly the same, some people will always find reasons to hate and fight each other and I recall an old episode of fairly odd parents where this happens.
Fallout 3 was my First Contact with the franchise. I was curious to know when the other two games were made, and how I didn't know about them until then. And then I found out they were primarily for PC, and all was answered. Currently playing through Fallout 2.
I tried to get the speech method in my playthrough but my charisma was like...3? Speech was high but maybe the charisma prevented me from convincing this guy :( Thank you for uploading this, saved me a ton of work :D My curiosity has now been satisfied.
@@rangergxi The fuck? They aren't chances, there are only a couple that put up a chance based, if any, but most speech/chr checks are just invisible if you don't have the charisma or speech