Arlen Glass. A holotape from his daughter: "Hi, daddy...when are you coming home again? You work too much. I want you to read to me again..." He did come home to find his child and wife dead and then became a ghoul. You can give him back the tape and he will listen to it and then tell you one of the saddest stories in Fallout 4. He truly lives "I'd give all of my tomorrows for just one yesterday." That quest broke my heart. The quest is Giddyup and Go.
🤔 who would not do that to see his beloved ones or family again to say goodbye sensibly.the worst is probably when you split up in a quarrel and can't clear it up anymore.
This may also be a reference to the Fall Out Boy song "Just One Yesterday" from Save Rock and Roll that came out 3 years before the game did, and may be a sort of pop culture reference.
The one with the girl has to be the saddest one tbh. It was a triple tragedy. She and the baby died in atomic fire, her parents kicked her out of her home thus both parties dying apart from each other and mad at each other and the fact that John never got to know he was going to be a dad whilst also dying not knowing where his love was.
The most tragic thing in this game is that Codsworth spent the entire time after the war cleaning your house and yet it still looks like shit :( #BuyersRemorse
He tried... he truly did. But you have a point Thats why I turn his ass into a murder hungry war machine of galactic destruction once the Automaton DLC is beaten.
Beats me why we cant just pass off the job to the old lady that comes back (who clearly knows far more than what we do about running the damn show) and just stick to helping out, or Garvey just doing what he should have anyways since he still seems to be running it without are input anyway, minutemen, worst faction solely based on brains pretty sure the super mutants are more organized than these turds
Everyone in my sanctuary is armed with fat mans and mini nukes like they need preston gravy with his shit laser musket he always misses with.... It is funny watching his run up to a super mutant or something trying to get a good shot then getting blown up by a nuke though tbf.
There's Actually a sadder tale. I think it's called John's Salvage Yard. There's a tale of a family who were preparing for nuclear war by making a bomb shelter, but there was a flaw in the design that they couldn't fix before the bombs fell. There was a generator that would fail on the ventilation system, so, when it was off, the bunker created a vacuum seal and couldn't be opened. So when the bombs fell, they ran for cover, and survived the blast, but they were trapped inside and eventually suffocated.
When i found the broadcast i was so hopeful i would find them alive... I sobbed so hard when i saw the two baby graves and the parents hugging each other
TBH, I thought I was the only one who lets the raider live and does not bother or kill them. My character is a raider and is the overboss of the Nuka World gangs (Disciples and Operators since the Pack betrayed me and died) so I try to kill as little amount of Raiders or Gunners as I can except if needed to advance the game or if the Nuka World Raiders need me to.
I remember when I found Runaway Girl. I'd been out exploring the area around Sanctuary pretty early on, hadn't even made it to Diamond City yet. It was raining and getting dark so I was gonna just check that last house then head home. It was sad enough seeing this lone body in a tiny broken down shack but listening to the tape... It was one of those times I wish you could bury people in Fallout. I also realized that if she hadn't told her parents when she did, she would've been in Vault 111, who would've been in that last empty cryo chamber
If she got in she'd still have died; possibly more painfully depending on how death via cryo failure works. Death by nuclear blast is probably quicker and more humane.
@@temperusmaximus7268 you're probably not wrong but at the same time, she died alone and scared in a broken down building, far from the people she loved. It just makes me sad
@@temperusmaximus7268 I don't think it was much of a "failure", I'm pretty sure that institute guy forced that and also set a timer for mr sole survivor
@@jaybirdrosewater-holmes7071 The others in the vault did too. Either the last moments of fear literally frozen in time or dealing with a power struggle and subsequent exposure to the new broken world. It is sad but probably the best way out
@@midgetman4206 I believe you have misunderstood what I was referring to when I said failure; I wasn't referring to the experiment itself, no that was oddly successful considering vault-tec's track record, no I was referring to dying because the chemicals keeping those people were purposefully cut off "cryo failure" if you will.
@@WretchedRedoran Well, I tried all the poisoned wines and it did not poison my character even though it's called poisoned wine. Maybe 200+ years have dispelled the poison's potency?
@@jarondiets9655 For most poisons, they break down over time. A century-old vial of snake-venom isn't going to be as potent as the fresh thing, plus a live snake elicits a much more satisfying reaction from your special guest than some crusty old vial.
Not sure if you've covered this one before, but the girl who hid in the safe in the jewelry department in Fallon's and died of thirst is really sad. Listening to her radio signal she managed to send out is just heartbreaking.
I would like to point out the electric tower score is 4-0 1: It outlived Gorski 2: Gorski never blew it up 3: Gorski was turned into a ghoul 4: Even after going ghoul Gorski was ultimately killed by the sole survivor
I remember there being a house full of ghouls. Down in the basement, you could find holotapes or notes (my recollection is very vague). Apparently this family was quite influential before the dropping of the bombs. When they dropped, the whole family ghouled out. And of all of them, only one managed to not go feral. So this poor guy spends God knows how long, trying to teach his family how to be...well...people again. Needless to say he had some difficulties.
One of the deaths I think is the most tragic is that of the unnamed settler Random Occurrence that ,because of the postal uniform he wears and the contents of his bag, I have christened Postman Pat. Seriously, I look at this guy and at first, I think "this guy was clearly a nut if he was walking around in a pre war postman uniform with scraps of paper on his person" but then I think "maybe he was an entrepuner who decided, instead of running a bits and bobs caravan like Trashcan Carla or even a specific wares caravan like Cricket's weapon caravan, this guy figured 'folks need to keep in touch and I like reading about these pre war guys called mailmen, so that's what I'll do; I'll be a mailman!" So, he heads to a pre war Post Office, finds an old Postman's Uniform, puts it on and goes around asking if folks have any letters or parcels they need sending. Depending on how many caps he charges or even if he just does it for free, he becomes a popular figure and many a settlement guard can be heard calling "MAIL'S HERE!". Then, one day, while on his various rounds, he comes across some Raiders or a battle, he tries to flee and is caught up. The Raiders (if he does come across Raiders as opposed to accidentally being shot while fleeing a battle he has no quarter in) demand he hand over the goods in his bag but all he cries is "I'm not carrying any weapons, ammo,chems or food today, all I have are letters!" Maybe the Raiders don't believe him and shoot him so they can get his bag or he presents the letters when they call his bluff or maybe they don't even demand of him and shoot him anyway, once they open up his bag, they snort in disgust and disappointment and say "fecker's only carrying dumb bits of paper. Guess he wasn't a caravan and was just some nut after all.." Give a few months later, we then arrive and find Postman Pat, too little, too late.
It's a reference to the movie "The Postman", starring Kevin Costner and set in a similar apocalypse. It's kind of how you describe lol. Kevin Costner is running from a group similar to Caesar's Legion, run by a guy named General Bethlehem. During winter, he takes refuge in a wrecked mail car, the postman is dead inside. He spends the winter reading the letters. When spring comes, he leaves and finds a walled town. He knows the townspeople won't let a stranger into the town, so he dons postman's outfit and brings the letters. He declares himself a postmaster, a representative of the restored U.S. government on the East coast (The story takes place in the west, I think California). The people are wary but it turns out one of the letters is for one of the townspeople so they let him in. He becomes a popular figure like you say. He inspires everyone, including a kid name Ford Lincoln Mercury (he took his name from a car dealership), and gives them hope that the world is returning to the way it was. Ford decides he wants to be a postman too, but Kevin Costner tries convince him not to, since the whole thing is a lie. And people start writing letters and giving them to Kevin Costner before he leaves the town, in case he came across the recipients in his travels to other towns. Eventually the town catches the eye of the Caesar's Legion. Ford and the other kids started delivering letters too, operating on their own out of the old post office. The Legion captures some of them and they declare themselves representatives of the restored U.S. government, just like Kevin Costner said to lie his way into the town. The Legion doesn't believe that the government has reformed in the east and they set out to destroy the town to keep the lie from spreading, the lie that is giving people hope. Ford finds Kevin Costner and convinces him to return to the town. He's conflicted. On one hand, he's impressed that the kids have restored the post office and have been operating out of it. But on the other, he knows it's all for a lie, and he knows the Legion can easily kill them all. Kevin Costner knows the Legion, including the leader Bethlehem, since he was captured by them and escaped at the beginning of the movie, and the lie about the postman was his way to get as far away from them as possible. But he has to lead the townspeople to fight back. He also convinces Tom Petty to help. Tom Petty plays himself and is mayor of a town built around a dam. Kevin Costner recognizes him as the popular musician from before the apocalypse, but Tom Petty says that was long ago. So they fight back against the Legion, who are demanding the Postman be turned over to them. Kevin Costner presents himself and is instantly recognized by Bethlehem as the guy who escaped from them, whom they call Shakespeare (Costner was reciting Shakespeare when they first found him in a settlement they attacked. He was like a con man who traveled to settlements to perform in exchange for money, food, etc.). Since Costner was formerly with the Legion, he knows he can challenge Bethlehem to one-on-one combat for leadership of the Legion, which he does and he wins. I've never tried to don the Postman's Outfit and use the letters to first get into Diamond City or Goodneighbor, I'm not sure if it's even possible. But it'd be neat if you could, like a secret easter egg.
@@JesusCheeseburger Yeah, I've watched that movie. The General of the Holinists is a scummy racist piece of shit who hides behind "discipline and order." In truth, he's just a glorified tyrannical raider. The only honorable thing about him is that he does follow his own rules that he set up.
Theory: The skeleton sitting alone in that shelter with the knife through the Vault Tec poster. That's Ted, the scientist referenced in the Vault 88 terminal entries.
Craig Churchill It might’ve been like Vault Tec Rep, not allowed into the vault once he tried, unfortunately, he wasn’t as lucky as him to become a ghoul, near the random encounter spots it usually spawns in, there’s a van, almost all vault-tec staff drove a van.
I stole her lantern and shit her with my gun laughed at her for being a idiot running from home then went back to raiding more settlements and that's why I'm a rich man
Idk if anyone missed 2 or 3, they're right next to the start of the game. You should've done the dead family you find at Taffington Boathouse. The kids tried to get a chem stash in the sewers and let out all the bloodbugs that killed the family. But even more fascinating is that the wife had left her husband because of his drinking and took the kids with her to Taffington. The husband works at the Warwick Homestead. He's alive when you first get there, but he'll kill himself at some point by jumping off the roof into one of the water tanks.
@@mushieshroom3821 There's no quest. You find the bodies when you first get to Taffington and they have notes describing what happened. If you go up the stream next to the boathouse, you'll find the sewer entrance. And the guy at Warwick has the same last name as the dead bodies. After he dies, you can pick up his note, it's from his wife and talks about her leaving him. However, if you pickpocket the note before he dies, he won't kill himself.
I always had the idea; that the skeleton man in the bomb shelter was a injured war vet. Do to the combat knife and the enlistment posters. Like maybe he was denied a spot after his service... I dont know.
It doesn’t matter if I die. The minute men never die! More labor for the general! I mean... General, another settlement needs your help. Here, I’ll mark it on your map.
Actually the one that hit me hardest was the family in the bunker next to the junkyard. It plays a distress call, but when you finally make it inside, it's quite clear you're too late, and more tragically, the kids died first, as you find two makeshift graves with toys on them, and two adult sized skeletons on the other side of the shelter.
The saddest I've come across was definitely the runaway girl in Ranger Cabin. I imagine she was maybe 16 or 17. So sad that her parents treated her like that. I like the disclaimer at the end; it's only a game and none of this actually happened! LOL
this is why I like Fallout 4, I already repeating it like 9 time and its still amaze me how many thing that I still did not manage to notice. Good job.
When he mentioned the runaway, I immediately remembered it. It had such a big impact on me that I haven't played fallout in years and I immediately knew what he was talking about.
Honestly the Libertalia entries are the ones I like the most. I never really like FO4s raiders because raiding in itself does not make a lot of sense in terms of survival. There's clearly farms and communities that could use extra labor and security and that's got to be an equal or less risk level to trying to hit guarded settlements or caravans. But with the Libertalia it's made clear that they didn't WANT to raid but were driven to it either because other settlements couldn't or wouldn't share and coexist. And that's what I like in backstories for Fallout, people making difficult choices in a harsh and uncaring world.
Without doubt, the saddest story mini-arc in FO4 is the one involving Arlan Glass. Anyone who doesn't tear up when you play his daughters holotape in his presence, is not human.
For number 1: I think the man in the bunker was a vet. The posters all relate to military service, including the vault-tec one that’s urging military members to sign up for a vault I think this man was an elderly veteran, who tried to sign up for a vault, but was rejected-likely because of his age or disability, therefore making him not “appropriate” for the experiments of the vaults in his area. They promised him safety in appreciation for his service, but didn’t follow through. It makes it even more tragic considering the lone survivor got a seat in vault 111 because of their military service.
The "Willful radiation exposure" story from the Bunker Hill area (I have yet to find this place despite much time spent looking) tells a truly tragic tale. It is inside a door near Bunker Hill that is actually accessible.
There was this time I found kind of a very disturbing secret location, idk if it came with some mod I downloaded. It was one of those mini train stations along railways, but this one had a hatch, when I had entered and the game finally loaded up the place I saw a very cruel scene, there was a female settler lying on the floor (idk why but she was "naked" on my last save). She was dead, but it wasn't a quick death, there was an improvised battery with two cables (not joking, I could really see them) "connected" to the woman's body.... it appeared she had been tortured with electricity before being killed and stripped of her items. It made me really sad, wish I had taken a print, but the button wasn't working. This is a true story, I'm not inventing anything.
I don't know if you covered it on one of your other lists, but I recall a fallout shelter that tugged at my heartstrings. You come upon it still sealed from the great war. You see two adult sized skeletons. Also, in a dug out section of the shelter, you find two graves covered with toys. I think that hit me harder than anything else, even Shaun's kidnapping. At least with the kidnapping, your character has some agency to track down those that took him and get him back, so to speak. With the shelter, it was obvious that the parents buried their children before they too succumbed to whatever eventually killed them in that shelter.
I really wish Libertalia was a friendly settlement. They could've even had a quest or two with it. One with convincing them to give up being raiders or something. Or one where you have to convince them to calm down and convince Preston to let them rejoin the Minutemen
Not sure if this is mentioned in any other videos but there was a quest in Fallout 4 that made me cry. I did it all out of order but you have to find parts of a buttercup horse for a Ghoul and as you go around and collect them you hear and collect several tapes from his dead daughter. You can take the tapes to him and he'll tell you a story and it's pretty heartbreaking.
One of the things I love about your channel apart from the content, is the lack of waffling preamble. You get to the point right out of the gate, I really appreciate this so much!
the runaway was to me the worst, she died alone and never got to resolve the conflict with her family, so she also died knowing her family was angry with her.
There was a story about a family hidden underground in a shelter they seemingly built. Upon holotapes and terminals, the parents told their young kids what to do in case the Great War happened. The kids made their way from school to the shelter, but the mother was trapped in a hospital caring for everyone they could. The military was involved in the hospital and some tension was there between the staff and military. I don't remember much since I discovered this probably a year or two ago. But both the father/kids and the mother both leave behind messages wishing they were together, saying I love you, and hoping the other is safe.
Don't know if you ever plan on doing a 5 more tragic stories from fallout 4 list but I know of two that hit me pretty bad, one is in fallon's basement (the real one not the one in diamond city) where you can pick up a radio signal of a girl begging for help after being trapped in a hidden room that can only be opened by a button under a desk outside and she is clearly incredibly upset by her voice and she talks about how she is so thirsty and ran out of anything to drink but of course by the time you open the door she has been a skeleton for near 200 years. It's really the sound of her voice on the radio that cuts at heart strings. Another is in the lake outside vault 81 there is a lakeside house with a dead brahmin called bess and a terminal which if you hack reveals the story of a man I think called ellise and he reflects on how he first met the love of his life, how they watched shooting stars together, how she eventually passed away and then his last entry is about how he was out on the lake in about when it flipped and he dropped the locket his girl gave him and he couldn't let it go as it was the last thing he had of her. If you swim out to the overturned boat and swim to the lake bed you find a skeleton and in its hand is a specially named locket where the guy clearly unfortunately drowned retrieving the last physical memory he had of his lost love. Just thought those two were pretty tragic and you might be interested.
Maybe the old guy that's in the fallout shelter, was a veteran, one of the bags had a military cap, and "Nate" being a vet was allowed in vault 111, but that guy wasn't for some reason.
And you can go all strength and no brain and still talking normal...on older fallouts if you didnt "spec" intelligence, you would sound like a Super Mutant with a feral brain
Would have been cool if you could somehow recruit raiders into the minutemen faction. Especially after the Nuka-World DLC where you could have the factions co-exist in some sort of truce. Bit like in Wasteland 2 were you can potentially have the Rangers and RSM join forces at the end.
Great videos. I've been watching you for a year and just realized I wasn't subscribed the other day. Keep up the great work I did not know about the hatch one.
For the last one when Nate searched his luggage it said "military cap" so I'm guessing he was mad that he wasn't allowed into a vault even when he served in the military. The protagonist is pre-selected due to Nate serving in the war before so that is why I'm thinking this
Maybe the guy in the bomb shelter has a bone to pick with Vault tec because he got rejected from the vault and his family got granted a stay in it. Just a theory of what possibly happened!
they should make EACH of these sad stories a quest. bring girl's skeleton back to john's house - so her soul can rest. ETC... its the small things that makes this game immensely satisfying.
The girl in the Ranger Cabin is very tragic, but she may not have been pregnant. She never mentioned that, never references anything about 'we' that could indicate as such, never talks about making a decision on what to do just that she needs to think. It would be more tragic if she told her family she had been assaulted, perhaps by a family member, and they kicked her out. Her father blamed her for the abuse, her mother couldn't cope and she didn't want to tell a guy named John about it. Sure, she says things that apppy generically to a pregnancy, but they can also apply to other things, too.
One of the saddest stories i've seen in FO4 is the one about the boat that's flipped over at Chestnut Hillock Reservoir. Just seeing the dead brahmin and the skeleton under the boat holding the locket literally feels like a punch in the gut
In concord at the "Concord Workhouse" on the top floor there's two skeletons, and they seemed to be fighting shortly before the bombs fell, judging by their clothes, it was a man choking a woman, in an office next to a safe
The pregnant girl was pretty tragic, but I'd say the ex minutemen one was pretty cool. Now for players that like being thrown minutemen general it would feel like a duty to go take down those traitors.
The one fallout shelter with the old man i always thought that he was a vet like our player character but wasn't allowed in for some reason possibly his old age
I just found this detail in fallout 4 thought you might want to know Right near the Boston airport, right under the prydwen, I found something amazing Water
The runaway girl being so close to Sanctuary and saying it use to be her clubhouse she probably lived in our neighborhood. She could've been someone we knew...
Actually, the last one about the small Fallout Shelter... The more likely reason he jammed a knife into Vault Boy's face, was because that person served in the Military... And anyone who gave service to the country was allowed entrance into the vaults. However this man was somehow screwed out of this opportunity he was SUPPOSED to be given, and instead met his end alone inside of the fallout shelter he was forced to construct on his own.