Bit of a heads up, the audio sounds WAAY more echoey than normal today, I was recording in a different room to due to a move and really didn’t notice it during post/editing. It’ll be back to normal next video!
Hey, Nate, I thought I’d share something with you. In one of your Skyrim vids-either unexplained mysteries or tiny details-you mention that Delphine’s map is a rubbing of the Dragonstone and talk about how it’s unclear how she got it. Its explained in the game: when you bring the Dragonstone back to the Jarl’s Wizard, whose name I’ve blanked on, he’s talking to Delphine about text he’s translating and the Stone, even though you haven’t given it to him her. (He’s going on about it being First Era language.) She demands a copy of his work when he’s done, you turn the stone over, and then there’s a dragon attack. It’s easy to miss that the person is Delphine, as you haven’t had substantial interactions yet and her name isn’t said, but if your cursor is on her, it reveals the hooded person’s identity as Delphine. Just thought I’d share, as I saw your vid mention the map being a rubbing this week and I’m replaying the game at the moment. ^_^
I actually think that the gunners were put in place of brotherhood of steel soldiers. I believe they were gonna have a larger storyline and presence but were removed due to constraints and we got gunners.
and extremely genuine! The more interesting question is, who was attacking them and what happen to the kid? Did they escape or perish? The injury mentioned to the kid is probably the latter.
What’s scarier is the theory that this happened only days after the bombs fell. While unlikely, given the world it’s odd that the woman doesn’t know what a feral ghoul is meaning this possibly happened earlier in the world or there was something else that has yet to be seen.
There are no child bodies, infant skeletons, or anything remotely like that anywhere in the game. My personal theory is that Bethesda removed them, possibly for ESRB ratings purposes and replaced them with... ...teddy bears. The little boy's body is right there near mom. Nate even focused on it for a moment.
I doubt they were ever in the game. You can't kill children in mainstream games (or any game I have ever heard of) a dead child in this kinda game is too far for the ratings and most of the general public
@@cyborgslayer2552 I haven't played 4, but I know in 3 there were baby skeletons all over the place too. There's a children's wing in a library that had some, and a particularly sad scene in a collapsed metro tunnel with an infant in a stroller beside an adult. But there's also not really any alive babies in those games (4 had pre-war Shaun of course, and 3 had Marie in The Pitt, but that's it) so maybe that makes it okay in the eyes of The Ratings Gods or something.
The Devils Due sidequest lol best sidequest for me in fallout 4 in made me scream like a lil bitch and i was running i circles so i could just get away with that ravaged deathclaw then the sad ending happened
Dude the first time I played fallout 4 I was high as fuck, I heard a guard in diamond city say something about a museum and I went and got so scared I had to leave my house and go shopping
I think besides the Mayoral Bunker and the shelter in the Junkyard that the guy created for his family, the most unsettling place in 4 was the girl that gets locked in the safe in the Fallon's Deptment Store in Roxbury. She has an S.O.S. calling out how something happened (the Great War) and has been trapped for days in the safe and can't get out and while you are listening you can tell she's barely hanging on to life by this point and lo and behold when you finally open it you see her skeleton. Idk why but that one was one of the bigger one's to stick with me just cause it's some girl thinking it's a regular workday checking the store's inventory, boom the Great War happens causing the EMP blast that causes the safe to shut and everyone in the store to die since how closer they are to ground zero, and the tone of the message that she knows no one is coming, and has no clue why. It's just another example of how bleak Fallout's story telling can be.
Yeeeeeees that one made me genuinely sad when I ran across it. I was a small small time streamer at the time and was streaming a 24hr fallout 4 session. Head was hazy and cloudy from lack of sleep but I will never forget the feeling of claustrophobia I got thinking about how she died. Its always slow deaths that creep me the most
Well if the radiation doesnt get me I may be okay. I collect firearms and I've already got a dog meat to travel with, plus I'm pretty good at mechanical work... God I hope the rads dont get me lol
Same TBH. My truck broke down (company-issued semi, not my personal vehicle) and when the first technician got there to investigate, he found it that it was caused by a previous repair. Repair was completed Wednesday, the problems started Thursday, and I basically sat all day Friday so it didn't have much opportunity to get worse. Today, the new hose clamp on the new coolant hose worked two holes in the adjacent coolant hose due to the clamp ends not being pointed away from it.
@@mindyauron9137 that happened to me. I had the disc version but bought the non disc version instead on discount to see if it would work an its fine now
HalluciGen Inc is actually the opposite of creepy. One of the funniest locations to visit, with gunners fighting themselves to death and that hilarious showcase room. Helped to depict how twisted was the pre-war world.
especially considering what happened when it was deployed at the Poseidon Energy Plant Riots that turned what should have been a peaceful protest into a bloodbath where the protesters and guards literally tore each other apart under the effects of the gas.
Honestly in general the way Fallout 4 undermines the initial devastation of the nukes really bothers me. There are so many little backstories in Fallout 4 where people survive the initial blast in shelters or whatever only to immediately venture out and start scavenging, when earlier installments made it clear that the devastation was so powerful and complete, that the only people who did survive were the ones who were sheltered long-term or ghoulified, that there was radioactive ash clouding the sky and blanketing the ground for months afterward. I realize that this is a fictional world where doctors can casually strip your rads and Radaway exists but still, its strange that even 200 years after the bombs the radiation is still thick in some areas and in pretty much every water source, so you'd think that back when it was 'fresh' you'd be dead before you even had time to blink 😆
When inside the Pickman's Gallery, hearing Nick Valentine say "This will give Supermutants a nightmare" will give you alot of creeps. I think Pickman's Gallery should be on the top of the list.
Definitely. Disappointed I didn't see Pickman's Gallery or The Fenway Sewers. Let alone any sewer in FO4 in general. I was playing with a Feral Ghoul / SKK Spawn Mod inside Fenway Sewers. Jesus, I regret it.
@Jay Yoooo, another person who plays with that mod? I've got a large amount of nids, and one of them turns every enemy into a legendary, so If you're ina. Tunnel or sonething with the spray n' pray and have it on the Very hard setting with 32 hunters. It's some of the best times I've had, hands down.
Definitely that tipped over train car takes the cake for me, that is just unsettling not knowing who or what took that woman's child and the genuine fear in her voice is chilling.
As a relative newcomer to the franchise (about 140 hours into fallout 3, 4, and new Vegas all within the past 3 years, these videos make me appreciate the franchise all the more.
AS soon as I clicked on the video I was just like "He had better have Dunwich here". Definitely the creepiest location I've been to on my various playthroughs
I feel it’s important to point out, the Institute never uses their own “military forces” as you call them whenever they want something done. They rely heavily on mercenaries, such as Kellogg, to get above-ground jobs done.
@@depressionpie4859 I mean the institue military is mainly synths that they send out, and while Kellogg led a lot of the more dangerous missions we see tons of gen 1/2 synths patrolling areas
The Institutes military forces are Synths. We see a lot of Synths above ground in the game. They also send out Coursers. Kellogg was only one man. They clearly extensively used Gen 1 and 2 Synths in their above ground operations.
I'd add a few creepy locations to this as well in fallout 4 - Medford Memorial hospital - parsons state insane asylum - museum of witchcraft - the institute - hangmans alley - Massachusetts state house - swans pond - big johns salvage (train car) - Lake Quannapowitt
The Hallucigen place is a scene that I'll always remember. When I first entered that building to explore, I was with Paladin Danse and him it was the first time I saw him going down in that chamber with the poisonous gas. Later that gunner on the ground being crazy and loosing his mind, I honestly felt pretty sorry for these guys and was kinda shocked. Put a bullet into him to end his misery. About the getting pre-war technology part, it is possible, that the bos did actually send them to what could be called a suicide mission, after all they did the same with the vault dweller from Fallout 1
Hu... Another take on the mayor bunker is, that the crowd got there BEFORE the bombs dropped. Likely backed by the fact that there a some skeletons outside the entrace with heavy machinery. Skels need a whole lotta time to turn out all boney bleached and white. Also: They wanted to let be in - cuz THEY payed for the thing in the first place (tax money n stuff) And the mayors wife doesnt know her man was dead because a guard found him and decides to NOT tell the wife (to not panic her) - there is a tape that tells you that. She even has a own tape in which she states that she misses him and plead that he should come back, she blames herself because apparently SHE was the one who demanded that he build the bunker in the first place. She suggest that they give the shelter to the angry mob and just leave. But... well... We will find a skel in a dress. And the mayor was in his bathtube
Dunwich Borers is one of my favorite places but I was sad there wasn’t a beast miniboss summoned after you kill the ring of ghouls. It would have been much more terrifying and fun. Listening Post Bravo is my other favorite creepy place, though I wish they would have taken the paranormal stuff farther and maybe even made a quest or something out of it with a paranormal type enemy/enemies/miniboss. Personally I think that place was haunted by the souls of those skeletons in the hole in the wall. Likely some sort of coverup and they were buried behind the wall, the bear was likely later trapped due to a cave in or something, most likely dig down there in the first place. At least that’s what I like to think. Makes it more interesting to me. Never found the train. I think I saw it yesterday and even stood on the car trying to open it, didn’t realize there was a hatch on the top.
@@_Mojitoo listening post bravo is south east of Danse and where the solider recorded strange signal that when analyzed where not on recording media ,take disc or other wise when received by analyst
I have a theory about why children’s remains that should be present aren’t and why deaths of children are only hinted at; because Bethesda is afraid of public outcry similarly to to when obsidian included the “child killer” “perk”
There have been child skeletons in Fallout 3, though. In the school next to the Vault you escape from, as well as a few hidden ones in easter egg locations. While not confirmed as children, they are smaller than the usual ones so its oretty obvious what the implication is when you see them.
I would say all of the glowing sea is pretty frightening. To think if what happened there once... Not to mention all the deathclaws and radscorpions that now roam the place.
I was thinking maybe the Enclave, after the defeat at project purity and their mobile platform and the significant rise in power of the brotherhood they would be forced to maintain the falsehood of them being defeated to prevent the brotherhood from attacking them again.
For The hallucigen building, The canisters of gas where knocked over and broken by some gunners (which is explained in a gunners terminal in the building) which then got into the vents and contaminated the whole, building making the gunners crazy. The gunners were highered by a unknown buyer to obtain pre war military tech from the building.
The opiate epidemic is as much incompetence on the government and doctor's parts as it is anything with malice on the drug company's parts. The reason it's getting worse in the past few years is because they're idiots and going overboard with an attempted fix. They gave out opiates too loosely in the past (see: oxycontin and the 90's) and bad shit happened. So now they're trying to not give out opiates for pretty much anything. But guess what? They're legitimate medication and a lot of people do actually need them. I've got fibromyalgia myself, and I know a ton of other chronic pain patients locally and on the Internet. The story is the same everywhere: if you're not CURRENTLY ON FUCKING FIRE, don't expect to get a new script. Even old ones are often reduced or weened off. Nobody's getting shit. So people are getting desperate. And desperate people, like idiot doctors and politicians, do stupid things. So people that can't take being in agony every day, whom doctors are now refusing to help, turn to street drugs. And people are dropping dead left right and center because, surprising surprise, street drugs are fucking dangerous. Why do you think fentanyl surpassed heroin as the most deadly opiate? Because people are going to dealers looking for legit painkillers (which fentanyl is) rather than to get high (which heroin does best). Yeah, every opiate is a painkiller and every opiate can get you high, but some are better at one than the other. You don't pick fentanyl over diamorphine if you're just looking to get high. I don't even blame the poor bastards. Honestly, if I could afford, I'd probably do it too. Either it works or it kills me, either way the pain stops. And even though I'm at the point where death is a reasonable alternative to the pain, doctors still won't give me shit. I had one straight up tell me to "get over it." I'd have decked the cocksucker if I had the energy that day. Is it any wonder things are getting worse when the retards in charge make it so people's only option is a goddamn drug dealer?
I thought that abandoned cabin near Abernathy farm was pretty disturbing, if I remember correctly theres the skeletal remains of a young pregnant runaway. Quite a sad one I thought
The gunners were sent by the chem dealer in the hotel in good neighbor and the player learns from this after entering the hotel to retrieve it for him.
There's a very sad location at a supermutant locale, it's a scrapyard, the father (and owner) made a hidden bunker in a tipped over trailer, even made a rhyme to make it less scary for the kiddos, and in the bunker you can see a very small cave with two small grave plots, and two teddy bears, whilst the mother and father are huddled up together. Yea..... I don't think it could get anymore sadder than that :(
17:47 Maybe the Brother of Steel somehow uncovered info about what the Labs were doing Pre-war and knew the dangers of Gas. So instead of risk Soliders they just hired Gunners to get for them before they knew about Blue.
It may not have been creepy but the distress signal from the mall of the lady trapped in the security vault got to me. I thought she was alive and was ready to be the hero but unfortunately that wasn't the case.
On this list RobCo sales & service center/The Mechanist‘s lair is definitively missing. Cutting out the brains of criminals to reprogram them and put them into Robobrain bodies was very unsettling to me.
@@frabre1810 Probably just after the war. The train probably wouldn't be overturned before the nukes, but the nukes themselves likely did the job. As for why "something" would exist that soon after, it's not hard to find out. Many of the game's monsters actually existed in government labs before the bombs dropped. It wasn't just the corporations that were evil, Fallout US was basically McCarthy's dream state wrapped up in the Empire from Star Wars.
@LairdDougal I thought deathclaws were made pre war, and if it was just after the bombs there likely wouldn't have been many ferals yet, and if it was she would probably at least recognize it has a human instead of just some creature
I think what's most disturbing about that mother's message is the "This has been a prerecorded message." at the end. Hearing those words just lets you know you're too late to help them.
For the last one I have a theory on why the gunners were there. The theory has holes in it but what if the brotherhood did send the gunners to the facility knowing that the green mist causes that violent effect on people. Because what's a better way of getting rid of an opposition than getting them to kill each other?
Doubt it. The BoS arrive in the commonwealth after you kill Kellogg. Before that the BoS only have scouts in the commonwealth and the building is already raided by gunners from the start of the game.
Great work Nate! I saw you playing fallout 4 all of last night, and I am very happy that you were able to get the video finished. Like always keep up the great work, thank you for the great info, and I will be rooting for you to reach 1 million subscribers! Cheers! IPodRule1
On the Hallucigen, maybe the gunners were hired by the Enclaves remnants? Since they were all but destroyed it would make sense for them to be using mercenaries, plus they'd be likely after pre war tech to try and rebuild/strengthen their forces.
You know what place freaked the hell out of me? Witchcraft museum. While the place itself wasn't too scary and the enemy was just a regular Deathclaw, following after the one guy,as he was talking about something following them and this egg led to this atmosphere of tension. The building shaking at one point certainly didn't help either. Because I was so tense, I nearly crapped myself when I came face to face with the Deathclaw. There are other places too though, Fallout 4 is just full of creep.
It's actually quite a fun gas grenade. I love it. I placed one in the institute and father went crazy killing everyone. You can actually kill him with out becoming an enemy. But he doesn't die he resets after you knock him down and continues on his normal way.
You're so cool I've been watching some of your old videos just to be caught up and it's so cool how you've transitioned and I just want to say that you're extremely good RU-vidr and I love all your Fallout 4 videos keep up the great work
I can never bring myself to beat fallout games and elderscrolls games cause i get bored after an hour but your deep dive videos give me a decent level of respect for the lore and overal just comfy
My personal theory about the gunners at halluci-gen is they were actually hired by Jack Cabot, he may have wanted tech for his experiments on his father in particular, or he may have heard about the hallucigen gas and believed it to work and wanted to use it on him, and as we saw at the asylum, he hires gunners
I feel like the train one is maybe a deathclaw because they existed before the bombs dropped and I doubt a ghoul could open a door but I don’t disagree with the ghoul thing
I remember coming across that train cart myself, expecting maybe feral ghouls inside. Boy was I not prepared to find that recording! I was terrified that a death claw or something worse was waiting for me outside. So much "Nope!" lol. It still gives me chills.
Watching this in 2021 as an American witnessing the storming of the capital, a global lockdown, and the deadliest pandemic in over 100 years all in the span of ten months...it makes seeing the dark world of Fallout seem all the more chilling, and all the more realistic
As someone who has played Fallout 4 enough to nab the Platinum Trophy (Plus every other trophy associated with this game) I would be absolutely stunned if there was a location I may have missed in the commonwealth. Pretty sure I covered every stitch of ground in this wonderful video game. Going back to Fallout 4 after playing Fallout 76 was just a breath of fresh air, Fallout 4 is just such a more polished and better fallout experience than 76.
I haven’t watched the whole video yet but I always thought that one town where you can find and follow the story of the father and 2 sons and all their neighbors who survived for like a year and then find a the holotape of one of the neighbors selling out the settlement to a band of raiders and then they all had to flee or died. And then you can find the holotape of the wife/mom of the family in the hospital taking about all the people dying of radiation sickness and how they can only give them a place to die. It actually fucked with me lol
"A skeleton of a woman lies in a pond of blood" There's so much of the Skeletons in F4, that at some point I just started treating them more like a Decoration, rather than an actual Body...
South of Oberland Station, maybe near the train car with the dead woman's skeleton in it, is another station building. This one has a hatch in its floor. The hatch leads to an underground murder chamber, which contains skeletal fragments, a battery, and gruesome tools. The fact that the battery is a post-War model suggests that the murder chamber's owner might still be around.
I have a theory on the mysterious client mentioned in the last place on this list, I think it might be some enclave remnants, now after their defeat in DC, some could’ve escaped to Boston, I even believe there is a bunker or something that is suggested to be an enclave bunker, now they could be going after the gas because of their small numbers, having a gas to pacify people, (keep in mind, they probably only know what the pre war government knew about it, seeing as they are descendants from them) this would also explain why the gunners were hired, they don’t have the numbers to get it themselves, and they probably don’t want to reveal themselves just yet, this is just an idea I had, would be pretty neat if it was true
I remember that lady and her kid and i also found via a radio on loop some lady trapped in oh where was it fallons in a secret room by the jewelry I think Do a video on radio loops :)
I bought Fallout 76, and i miss the dog and the ingame partners you could choose from Fallout 4, your videos made me just buy it again today, just to keep on playing the DLC expansions, thanks dude! Maybe they could add the ingame partners and the dog, that could make the game a little more enjoyable...
I don’t think I’ve been jump scarred by these locations, but one time I was playing fallout 4 and I was checking my phone or sm and all of sudden a yu gui came out of nowhere and I jumped up from my couch and fell back onto it and screamed like a little girl, lmao.
Please Nate or somebody, tell me what graphic mod uses in this video, it looks amazing i want to download them. (I am bad at English, sorry for mistakes)
@@niecydavis8087 I don't believe so. The holotape of the guard that finds the mayors body tells the wife and children to take shelter in a room near the gym. Then the holotape of the wife in that room seems to indicate she is unaware of her husband's death. She can be heard comforting a child, so is alive at that point. It's possible the mob killed her shortly after.
I personally think the train cart was a institute courser. The lady specified that something was following her which means that they couldn't quite see what it was. The only ones that truly go stealth are the coursers. Plus it fits the motive why they would have taken the child.
Possible, but it could also indicate some sort of creature, anything from Ghoul, to super mutant, and even a Deathclaw the later would even provide a great example why we don't find any remains of the kid. It didn't left any remains.