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Fallout 4 - Building at Finch Farm 04 (Terrace House and Cargo Ramp) 

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This series covers the construction of my settlement at Finch Farm. Apart from Place Everywhere no settlement object mods were used, and only uses vanilla and DLC objects with some additional assets being spawned using Console Commands.
In the fourth part of the series I create a terraced house along with a raised deck area to allow cargo to be moved from the docks up to the marketplace. These will be built in the next two parts.
Mod List:
docs.google.com/document/d/1G...
0:00 Clean-up
0:31 House #1
5:42 House #2
8:55 Junk Walls
10:51 Cargo Ramp and Decking
13:47 Walkthrough

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8 июл 2024

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Комментарии : 5   
@COOPERx223x
@COOPERx223x 6 дней назад
Loving how it's all coming together! I've got a few questions for you; 1) For the Place Everywhere mod, I saw on the mod page that it recommends not placing items outside the work area, but I've noticed that a lot of your builds are a little bit outside the borders. Have you come across any sort of issues with this? 2) The way you build is so deliberate and you have some stuff placed in advance. Do you put stuff together "off-camera" and then come back and build it again, or is this all done in the moment? Sorry if you've answered similar questions in the past, I'm still catching up on your videos in my free time! I'm using your Nordhagen Beach videos for inspiration on my current Horizon playthrough, but resources are hard to come by 😅
@FiddleflapsVids
@FiddleflapsVids 6 дней назад
Great to hear you are enjoying how the build is progressing, and also finding the Nordhagen vids useful (I loved how that build turned out), thanks! 1) Never had a problem with objects being placed outside the border, although I try to not stray too far from the default borders with the furthest probably being the clifftop player home I built at Outpost Zimonja or maybe the ‘entrance bridge’ to Murkwater. All the objects are linked to the settlements workbench so as long as you stick to cells where the workbench cell is still loaded I imagine it should not cause problems. 2) I always build a rough version of the settlement first to plan everything out and then rebuild it for the videos and final tour. I like to pre-place certain pieces ‘off camera’ to act as snap points. Often my builds link up or are ‘anchored’ off certain structures and this ensures everything lines up correctly. I feel it also helps with the flow of the vids so you don’t have to watch me struggle to get certain sections lined up or positioned correctly (this often can take quite a while), and can just focus on showing how the structures fit together 😅.
@themaninthemask6315
@themaninthemask6315 7 дней назад
Great video as always. Do you have any intentions of doing modded locations or builds once you exhaust the vanilla settlements?
@FiddleflapsVids
@FiddleflapsVids 6 дней назад
Thanks! Yes, I have seen a couple of interesting modded locations that I would like to try building at, along with possibly using some object mods to add a little more variety to what I can build.
@sirmount2636
@sirmount2636 5 дней назад
I’m also curious about this; do you intend to try anything with the Virtual Workshops? I think it’s a free Creation Club download now.
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