For those who are looking to download most of these animations, search the Repo ;) github.com/Klokinator/FE-Repo Naturally the Dark Deity 2 one isn't free to use though.
@mortidragon I heard Sir Gawain had something to do with both of them. Does anyone know where he is? Every time I ask someone they keep bringing me to this "Ike" fellow...@@mortidragon
I got to give credit to Nuramon. He got the best animation sprites in the FE Community. Feels nice to have an Tellius theme different from last year’s FEE3.
The triple shot bow crit, the marshal planting there sword into the ground in-between attacks and the Black Knight reversing his grip on his lance before throwing is the kind of FE flare I live for.
Glad to see Dark Deity II repped here too! Finally got around to playing the first game after getting it for free in November and played through it twice immediately and was very glad to see the "Nuramon" in the credits. Can't wait for what's in store for that game, as well as what you're gonna be working on on the side for the next year too!
The tellius games are definitely some of my favorites from the series so seeing these sprites come to life like this brought a huge smile to my face, especially Zelgius and Black Knight getting new sprites.
Absolutely killer work as always, Nura. Your anims are always a highlight of these shows, and it's been a treat to see so much new work from you this year ^.^
I loved the progression of this video, the Sentinel crit being the Impale skill was awesome, then Marshall just being the Black Knight armor in different colors had me going, "Oh you're teasing me. Not cool bro." Then Zelgius 3.0 was great... just wish he didn't have a helmet on but the animations were still incredible, then it went to it's natural conclusion... The Black Knight with those absolutely fire animations. Excellent work as always Nuramon.
Man… Nuramon always delivers - these are absolutely beautiful. I personally think that Zelgius should fight without a helmet, but I guess that would make a helmet-less Black Knight sprite even more significant. Spectacular work either way!
Nuramon is such a beast, I hope he makes a brawler/martial artist animation someday, I don't think anyone has ever made one of those (correct me if I'm wrong, please, I want to see that)
The marshall just throwing some more arrows into the ground after shooting like 3 at a time was def my favorite out of these, also Dark Deity 2 looks super cool 👀👀
Great animations, i especially love the marshall bow crit, the eprsinality is great. I also like how the marshalls look like the marshall/general concept art from the path of radiance art book if im not mistaken which later became the BK
@@19Nura92 Well, if it includes more stuff like the Relic Knight, I'm all for it. That's such a cool concept and those sword swings are animated smooth like water.
@@ImFangzBro thx again xD Believe me, if you like the relic knight anims, you are in for a treat xD There are so many new and interesting classes I'm really having a hard time picking a favorite lol.
I just finished Radiant Dawn for the first time recently, so this showcase is quite serendipitous! Loved the animations, and the Dark Deity 2 work looks great! I enjoyed the first DD a lot so I look forward to what DD2 is cooking! (My fave animations were the Marshall attacks, I love the chain concept with General weapons!)
I'm working on the sequel as well ;) Made nearly all class sprites and am currently working on bringing them to live xD Still much to do but we are making good progress!
How I wish I had the skill or knowledge to change the classes of FE8 characters with unique sprites that distinguish them from normal NPCs :C ... Beautiful work.
I just find the Marshall's animations to be unintentionally hilarious: Giant spear? Throw it! Giant axe? Throw it! Giant sword? Throw it! Be more like the Marshall, when life gives you lemons, throw the lemons back --with chains attached so you can reel them in and throw them again!!
I love them all, particularly the bow crit. I wanted to suggest something for the axe throw animation (although perhaps i am being too picky): he should swing the axe downwards to really sell the debilitating impact of the weapon. The angle at which he throws it feels flaccid
Hey I'm just passing through here, but whoever's making that game at the end, make sure to add some crunch to those sound effects or all that beautiful sprite work will be for naught. You *have* to have both, thats why the gba Fire Embles absolutely stomp. Cheers 🤙
I feel like Marshall could have had different angles for each weapon, though maybe thats me being spoiled by all the 3d entries, downward for axe straight for spear and from the side for sword. Still pretty sick that people are working magic on the GBA like this
Valid opinion. I simply choose to do it this way because I love the chain attacks from the General and wanted to link them together even more. I mean there are also Zelgius and BK which have chainless anims.
@19Nura92 makes sense. It is ultimately your decision and work in the end. Thanks for the response. It helped me understand it a bit more. Looking forward to seeing more in the future, it's pretty clean.
This is FEE3, a yearly collaborative showcase of FE romhacking and fangames. This particular video is Nuramon's submission to the event. As far as I know, Nuramon does not have his own YT channel.
@@gamingyuudachi So apparently its nothing. If you download singular files, like a portrait, it doesn't give the malware warning. Zip files set it off though for some reason. I've had no issues.