For those wondering what was changed on the second boss, before 6.4, he had a aoe cast on party member and a short castime tankbuster The element overload mech was also different, the first time, three towers appear, once it resolve, they would leave a puddle each, changing your element to fire, ice and thunder respectively, at the same time, the boss would attune itself to one of those element, indicated by a dialogue text mentioning two elements and getting a buff representing the third element, he would then counter back any hit by a player who wasn't attuned to that third element, after repeating the aoe and tankbuster, he would swap elements periodically until defeat
I saw an earlier version of the video so when the tower stack mechaniic happened we alll wiped so I know now what to do. Fun fight. Thanks for making it easier for my next time ")
0:17 😈 2:15 lol love the casual “just autos and _tank busters_ nbd” 😂 2:27 look, I know the old version was hard for DF what with the alignment shifting and all that, but I have literally wiped more times to the new version than I ever did with the old. Apparently towers are too difficult for DF 🤬 3:43 casters, this is a great opportunity for you LB if you have it (even if your tank doesn’t pull the whole bridge) 5:15 I have never seen this phase. That’s good to know Thanks for the guide!